1 /*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <SkBitmap.h>
18 #include <SkCanvas.h>
19 #include <SkColor.h>
20 #include <SkColorFilter.h>
21 #include <SkMaskFilter.h>
22 #include <SkPaint.h>
23 #include <SkPath.h>
24 #include <SkPathEffect.h>
25 #include <SkRect.h>
26
27 #include <utils/JenkinsHash.h>
28 #include <utils/Trace.h>
29
30 #include "Caches.h"
31 #include "PathCache.h"
32
33 #include "thread/Signal.h"
34 #include "thread/TaskProcessor.h"
35
36 #include <cutils/properties.h>
37
38 namespace android {
39 namespace uirenderer {
40
41 static constexpr size_t PATH_CACHE_COUNT_LIMIT = 256;
42
43 template <class T>
compareWidthHeight(const T & lhs,const T & rhs)44 static bool compareWidthHeight(const T& lhs, const T& rhs) {
45 return (lhs.mWidth == rhs.mWidth) && (lhs.mHeight == rhs.mHeight);
46 }
47
compareRoundRects(const PathDescription::Shape::RoundRect & lhs,const PathDescription::Shape::RoundRect & rhs)48 static bool compareRoundRects(const PathDescription::Shape::RoundRect& lhs,
49 const PathDescription::Shape::RoundRect& rhs) {
50 return compareWidthHeight(lhs, rhs) && lhs.mRx == rhs.mRx && lhs.mRy == rhs.mRy;
51 }
52
compareArcs(const PathDescription::Shape::Arc & lhs,const PathDescription::Shape::Arc & rhs)53 static bool compareArcs(const PathDescription::Shape::Arc& lhs,
54 const PathDescription::Shape::Arc& rhs) {
55 return compareWidthHeight(lhs, rhs) && lhs.mStartAngle == rhs.mStartAngle &&
56 lhs.mSweepAngle == rhs.mSweepAngle && lhs.mUseCenter == rhs.mUseCenter;
57 }
58
59 ///////////////////////////////////////////////////////////////////////////////
60 // Cache entries
61 ///////////////////////////////////////////////////////////////////////////////
62
PathDescription()63 PathDescription::PathDescription()
64 : type(ShapeType::None)
65 , join(SkPaint::kDefault_Join)
66 , cap(SkPaint::kDefault_Cap)
67 , style(SkPaint::kFill_Style)
68 , miter(4.0f)
69 , strokeWidth(1.0f)
70 , pathEffect(nullptr) {
71 // Shape bits should be set to zeroes, because they are used for hash calculation.
72 memset(&shape, 0, sizeof(Shape));
73 }
74
PathDescription(ShapeType type,const SkPaint * paint)75 PathDescription::PathDescription(ShapeType type, const SkPaint* paint)
76 : type(type)
77 , join(paint->getStrokeJoin())
78 , cap(paint->getStrokeCap())
79 , style(paint->getStyle())
80 , miter(paint->getStrokeMiter())
81 , strokeWidth(paint->getStrokeWidth())
82 , pathEffect(paint->getPathEffect()) {
83 // Shape bits should be set to zeroes, because they are used for hash calculation.
84 memset(&shape, 0, sizeof(Shape));
85 }
86
hash() const87 hash_t PathDescription::hash() const {
88 uint32_t hash = JenkinsHashMix(0, static_cast<int>(type));
89 hash = JenkinsHashMix(hash, join);
90 hash = JenkinsHashMix(hash, cap);
91 hash = JenkinsHashMix(hash, style);
92 hash = JenkinsHashMix(hash, android::hash_type(miter));
93 hash = JenkinsHashMix(hash, android::hash_type(strokeWidth));
94 hash = JenkinsHashMix(hash, android::hash_type(pathEffect));
95 hash = JenkinsHashMixBytes(hash, (uint8_t*)&shape, sizeof(Shape));
96 return JenkinsHashWhiten(hash);
97 }
98
operator ==(const PathDescription & rhs) const99 bool PathDescription::operator==(const PathDescription& rhs) const {
100 if (type != rhs.type) return false;
101 if (join != rhs.join) return false;
102 if (cap != rhs.cap) return false;
103 if (style != rhs.style) return false;
104 if (miter != rhs.miter) return false;
105 if (strokeWidth != rhs.strokeWidth) return false;
106 if (pathEffect != rhs.pathEffect) return false;
107 switch (type) {
108 case ShapeType::None:
109 return 0;
110 case ShapeType::Rect:
111 return compareWidthHeight(shape.rect, rhs.shape.rect);
112 case ShapeType::RoundRect:
113 return compareRoundRects(shape.roundRect, rhs.shape.roundRect);
114 case ShapeType::Circle:
115 return shape.circle.mRadius == rhs.shape.circle.mRadius;
116 case ShapeType::Oval:
117 return compareWidthHeight(shape.oval, rhs.shape.oval);
118 case ShapeType::Arc:
119 return compareArcs(shape.arc, rhs.shape.arc);
120 case ShapeType::Path:
121 return shape.path.mGenerationID == rhs.shape.path.mGenerationID;
122 }
123 }
124
125 ///////////////////////////////////////////////////////////////////////////////
126 // Utilities
127 ///////////////////////////////////////////////////////////////////////////////
128
computePathBounds(const SkPath * path,const SkPaint * paint,PathTexture * texture,uint32_t & width,uint32_t & height)129 static void computePathBounds(const SkPath* path, const SkPaint* paint, PathTexture* texture,
130 uint32_t& width, uint32_t& height) {
131 const SkRect& bounds = path->getBounds();
132 const float pathWidth = std::max(bounds.width(), 1.0f);
133 const float pathHeight = std::max(bounds.height(), 1.0f);
134
135 texture->left = floorf(bounds.fLeft);
136 texture->top = floorf(bounds.fTop);
137
138 texture->offset = (int)floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f);
139
140 width = uint32_t(pathWidth + texture->offset * 2.0 + 0.5);
141 height = uint32_t(pathHeight + texture->offset * 2.0 + 0.5);
142 }
143
initPaint(SkPaint & paint)144 static void initPaint(SkPaint& paint) {
145 // Make sure the paint is opaque, color, alpha, filter, etc.
146 // will be applied later when compositing the alpha8 texture
147 paint.setColor(SK_ColorBLACK);
148 paint.setAlpha(255);
149 paint.setColorFilter(nullptr);
150 paint.setMaskFilter(nullptr);
151 paint.setShader(nullptr);
152 paint.setBlendMode(SkBlendMode::kSrc);
153 }
154
drawPath(const SkPath * path,const SkPaint * paint,PathTexture * texture,uint32_t maxTextureSize)155 static sk_sp<Bitmap> drawPath(const SkPath* path, const SkPaint* paint, PathTexture* texture,
156 uint32_t maxTextureSize) {
157 uint32_t width, height;
158 computePathBounds(path, paint, texture, width, height);
159 if (width > maxTextureSize || height > maxTextureSize) {
160 ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)", width, height,
161 maxTextureSize, maxTextureSize);
162 return nullptr;
163 }
164
165 sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(width, height));
166 SkPaint pathPaint(*paint);
167 initPaint(pathPaint);
168
169 SkBitmap skBitmap;
170 bitmap->getSkBitmap(&skBitmap);
171 skBitmap.eraseColor(0);
172 SkCanvas canvas(skBitmap);
173 canvas.translate(-texture->left + texture->offset, -texture->top + texture->offset);
174 canvas.drawPath(*path, pathPaint);
175 return bitmap;
176 }
177
178 ///////////////////////////////////////////////////////////////////////////////
179 // Cache constructor/destructor
180 ///////////////////////////////////////////////////////////////////////////////
181
PathCache()182 PathCache::PathCache()
183 : mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity)
184 , mSize(0)
185 , mMaxSize(DeviceInfo::multiplyByResolution(4)) {
186 mCache.setOnEntryRemovedListener(this);
187 mMaxTextureSize = DeviceInfo::get()->maxTextureSize();
188 mDebugEnabled = Properties::debugLevel & kDebugCaches;
189 }
190
~PathCache()191 PathCache::~PathCache() {
192 mCache.clear();
193 }
194
195 ///////////////////////////////////////////////////////////////////////////////
196 // Size management
197 ///////////////////////////////////////////////////////////////////////////////
198
getSize()199 uint32_t PathCache::getSize() {
200 return mSize;
201 }
202
getMaxSize()203 uint32_t PathCache::getMaxSize() {
204 return mMaxSize;
205 }
206
207 ///////////////////////////////////////////////////////////////////////////////
208 // Callbacks
209 ///////////////////////////////////////////////////////////////////////////////
210
operator ()(PathDescription & entry,PathTexture * & texture)211 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) {
212 removeTexture(texture);
213 }
214
215 ///////////////////////////////////////////////////////////////////////////////
216 // Caching
217 ///////////////////////////////////////////////////////////////////////////////
218
removeTexture(PathTexture * texture)219 void PathCache::removeTexture(PathTexture* texture) {
220 if (texture) {
221 const uint32_t size = texture->width() * texture->height();
222
223 // If there is a pending task we must wait for it to return
224 // before attempting our cleanup
225 const sp<PathTask>& task = texture->task();
226 if (task != nullptr) {
227 task->getResult();
228 texture->clearTask();
229 } else {
230 // If there is a pending task, the path was not added
231 // to the cache and the size wasn't increased
232 if (size > mSize) {
233 ALOGE("Removing path texture of size %d will leave "
234 "the cache in an inconsistent state",
235 size);
236 }
237 mSize -= size;
238 }
239
240 PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d", texture->id, size, mSize);
241 if (mDebugEnabled) {
242 ALOGD("Shape deleted, size = %d", size);
243 }
244
245 texture->deleteTexture();
246 delete texture;
247 }
248 }
249
purgeCache(uint32_t width,uint32_t height)250 void PathCache::purgeCache(uint32_t width, uint32_t height) {
251 const uint32_t size = width * height;
252 // Don't even try to cache a bitmap that's bigger than the cache
253 if (size < mMaxSize) {
254 while (mSize + size > mMaxSize) {
255 mCache.removeOldest();
256 }
257 }
258 }
259
trim()260 void PathCache::trim() {
261 while (mSize > mMaxSize || mCache.size() > PATH_CACHE_COUNT_LIMIT) {
262 LOG_ALWAYS_FATAL_IF(!mCache.size(),
263 "Inconsistent mSize! Ran out of items to remove!"
264 " mSize = %u, mMaxSize = %u",
265 mSize, mMaxSize);
266 mCache.removeOldest();
267 }
268 }
269
addTexture(const PathDescription & entry,const SkPath * path,const SkPaint * paint)270 PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath* path,
271 const SkPaint* paint) {
272 ATRACE_NAME("Generate Path Texture");
273
274 PathTexture* texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
275 sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize));
276 if (!bitmap) {
277 delete texture;
278 return nullptr;
279 }
280
281 purgeCache(bitmap->width(), bitmap->height());
282 generateTexture(entry, *bitmap, texture);
283 return texture;
284 }
285
generateTexture(const PathDescription & entry,Bitmap & bitmap,PathTexture * texture,bool addToCache)286 void PathCache::generateTexture(const PathDescription& entry, Bitmap& bitmap, PathTexture* texture,
287 bool addToCache) {
288 generateTexture(bitmap, texture);
289
290 // Note here that we upload to a texture even if it's bigger than mMaxSize.
291 // Such an entry in mCache will only be temporary, since it will be evicted
292 // immediately on trim, or on any other Path entering the cache.
293 uint32_t size = texture->width() * texture->height();
294 mSize += size;
295 PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d", texture->id, size, mSize);
296 if (mDebugEnabled) {
297 ALOGD("Shape created, size = %d", size);
298 }
299 if (addToCache) {
300 mCache.put(entry, texture);
301 }
302 }
303
clear()304 void PathCache::clear() {
305 mCache.clear();
306 }
307
generateTexture(Bitmap & bitmap,Texture * texture)308 void PathCache::generateTexture(Bitmap& bitmap, Texture* texture) {
309 ATRACE_NAME("Upload Path Texture");
310 texture->upload(bitmap);
311 texture->setFilter(GL_LINEAR);
312 }
313
314 ///////////////////////////////////////////////////////////////////////////////
315 // Path precaching
316 ///////////////////////////////////////////////////////////////////////////////
317
PathProcessor(Caches & caches)318 PathCache::PathProcessor::PathProcessor(Caches& caches)
319 : TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {}
320
onProcess(const sp<Task<sk_sp<Bitmap>>> & task)321 void PathCache::PathProcessor::onProcess(const sp<Task<sk_sp<Bitmap> > >& task) {
322 PathTask* t = static_cast<PathTask*>(task.get());
323 ATRACE_NAME("pathPrecache");
324
325 t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize));
326 }
327
328 ///////////////////////////////////////////////////////////////////////////////
329 // Paths
330 ///////////////////////////////////////////////////////////////////////////////
331
removeDeferred(const SkPath * path)332 void PathCache::removeDeferred(const SkPath* path) {
333 Mutex::Autolock l(mLock);
334 mGarbage.push_back(path->getGenerationID());
335 }
336
clearGarbage()337 void PathCache::clearGarbage() {
338 Vector<PathDescription> pathsToRemove;
339
340 { // scope for the mutex
341 Mutex::Autolock l(mLock);
342 for (const uint32_t generationID : mGarbage) {
343 LruCache<PathDescription, PathTexture*>::Iterator iter(mCache);
344 while (iter.next()) {
345 const PathDescription& key = iter.key();
346 if (key.type == ShapeType::Path && key.shape.path.mGenerationID == generationID) {
347 pathsToRemove.push(key);
348 }
349 }
350 }
351 mGarbage.clear();
352 }
353
354 for (size_t i = 0; i < pathsToRemove.size(); i++) {
355 mCache.remove(pathsToRemove.itemAt(i));
356 }
357 }
358
get(const SkPath * path,const SkPaint * paint)359 PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
360 PathDescription entry(ShapeType::Path, paint);
361 entry.shape.path.mGenerationID = path->getGenerationID();
362
363 PathTexture* texture = mCache.get(entry);
364
365 if (!texture) {
366 texture = addTexture(entry, path, paint);
367 } else {
368 // A bitmap is attached to the texture, this means we need to
369 // upload it as a GL texture
370 const sp<PathTask>& task = texture->task();
371 if (task != nullptr) {
372 // But we must first wait for the worker thread to be done
373 // producing the bitmap, so let's wait
374 sk_sp<Bitmap> bitmap = task->getResult();
375 if (bitmap) {
376 generateTexture(entry, *bitmap, texture, false);
377 texture->clearTask();
378 } else {
379 texture->clearTask();
380 texture = nullptr;
381 mCache.remove(entry);
382 }
383 }
384 }
385
386 return texture;
387 }
388
remove(const SkPath * path,const SkPaint * paint)389 void PathCache::remove(const SkPath* path, const SkPaint* paint) {
390 PathDescription entry(ShapeType::Path, paint);
391 entry.shape.path.mGenerationID = path->getGenerationID();
392 mCache.remove(entry);
393 }
394
precache(const SkPath * path,const SkPaint * paint)395 void PathCache::precache(const SkPath* path, const SkPaint* paint) {
396 if (!Caches::getInstance().tasks.canRunTasks()) {
397 return;
398 }
399
400 PathDescription entry(ShapeType::Path, paint);
401 entry.shape.path.mGenerationID = path->getGenerationID();
402
403 PathTexture* texture = mCache.get(entry);
404
405 bool generate = false;
406 if (!texture) {
407 generate = true;
408 }
409
410 if (generate) {
411 // It is important to specify the generation ID so we do not
412 // attempt to precache the same path several times
413 texture = new PathTexture(Caches::getInstance(), path->getGenerationID());
414 sp<PathTask> task = new PathTask(path, paint, texture);
415 texture->setTask(task);
416
417 // During the precaching phase we insert path texture objects into
418 // the cache that do not point to any GL texture. They are instead
419 // treated as a task for the precaching worker thread. This is why
420 // we do not check the cache limit when inserting these objects.
421 // The conversion into GL texture will happen in get(), when a client
422 // asks for a path texture. This is also when the cache limit will
423 // be enforced.
424 mCache.put(entry, texture);
425
426 if (mProcessor == nullptr) {
427 mProcessor = new PathProcessor(Caches::getInstance());
428 }
429 mProcessor->add(task);
430 }
431 }
432
433 ///////////////////////////////////////////////////////////////////////////////
434 // Rounded rects
435 ///////////////////////////////////////////////////////////////////////////////
436
getRoundRect(float width,float height,float rx,float ry,const SkPaint * paint)437 PathTexture* PathCache::getRoundRect(float width, float height, float rx, float ry,
438 const SkPaint* paint) {
439 PathDescription entry(ShapeType::RoundRect, paint);
440 entry.shape.roundRect.mWidth = width;
441 entry.shape.roundRect.mHeight = height;
442 entry.shape.roundRect.mRx = rx;
443 entry.shape.roundRect.mRy = ry;
444
445 PathTexture* texture = get(entry);
446
447 if (!texture) {
448 SkPath path;
449 SkRect r;
450 r.set(0.0f, 0.0f, width, height);
451 path.addRoundRect(r, rx, ry, SkPath::kCW_Direction);
452
453 texture = addTexture(entry, &path, paint);
454 }
455
456 return texture;
457 }
458
459 ///////////////////////////////////////////////////////////////////////////////
460 // Circles
461 ///////////////////////////////////////////////////////////////////////////////
462
getCircle(float radius,const SkPaint * paint)463 PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
464 PathDescription entry(ShapeType::Circle, paint);
465 entry.shape.circle.mRadius = radius;
466
467 PathTexture* texture = get(entry);
468
469 if (!texture) {
470 SkPath path;
471 path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
472
473 texture = addTexture(entry, &path, paint);
474 }
475
476 return texture;
477 }
478
479 ///////////////////////////////////////////////////////////////////////////////
480 // Ovals
481 ///////////////////////////////////////////////////////////////////////////////
482
getOval(float width,float height,const SkPaint * paint)483 PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
484 PathDescription entry(ShapeType::Oval, paint);
485 entry.shape.oval.mWidth = width;
486 entry.shape.oval.mHeight = height;
487
488 PathTexture* texture = get(entry);
489
490 if (!texture) {
491 SkPath path;
492 SkRect r;
493 r.set(0.0f, 0.0f, width, height);
494 path.addOval(r, SkPath::kCW_Direction);
495
496 texture = addTexture(entry, &path, paint);
497 }
498
499 return texture;
500 }
501
502 ///////////////////////////////////////////////////////////////////////////////
503 // Rects
504 ///////////////////////////////////////////////////////////////////////////////
505
getRect(float width,float height,const SkPaint * paint)506 PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
507 PathDescription entry(ShapeType::Rect, paint);
508 entry.shape.rect.mWidth = width;
509 entry.shape.rect.mHeight = height;
510
511 PathTexture* texture = get(entry);
512
513 if (!texture) {
514 SkPath path;
515 SkRect r;
516 r.set(0.0f, 0.0f, width, height);
517 path.addRect(r, SkPath::kCW_Direction);
518
519 texture = addTexture(entry, &path, paint);
520 }
521
522 return texture;
523 }
524
525 ///////////////////////////////////////////////////////////////////////////////
526 // Arcs
527 ///////////////////////////////////////////////////////////////////////////////
528
getArc(float width,float height,float startAngle,float sweepAngle,bool useCenter,const SkPaint * paint)529 PathTexture* PathCache::getArc(float width, float height, float startAngle, float sweepAngle,
530 bool useCenter, const SkPaint* paint) {
531 PathDescription entry(ShapeType::Arc, paint);
532 entry.shape.arc.mWidth = width;
533 entry.shape.arc.mHeight = height;
534 entry.shape.arc.mStartAngle = startAngle;
535 entry.shape.arc.mSweepAngle = sweepAngle;
536 entry.shape.arc.mUseCenter = useCenter;
537
538 PathTexture* texture = get(entry);
539
540 if (!texture) {
541 SkPath path;
542 SkRect r;
543 r.set(0.0f, 0.0f, width, height);
544 if (useCenter) {
545 path.moveTo(r.centerX(), r.centerY());
546 }
547 path.arcTo(r, startAngle, sweepAngle, !useCenter);
548 if (useCenter) {
549 path.close();
550 }
551
552 texture = addTexture(entry, &path, paint);
553 }
554
555 return texture;
556 }
557
558 }; // namespace uirenderer
559 }; // namespace android
560