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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "RecordingCanvas.h"
18 
19 #include "DeferredLayerUpdater.h"
20 #include "RecordedOp.h"
21 #include "RenderNode.h"
22 #include "VectorDrawable.h"
23 #include "hwui/MinikinUtils.h"
24 
25 namespace android {
26 namespace uirenderer {
27 
RecordingCanvas(size_t width,size_t height)28 RecordingCanvas::RecordingCanvas(size_t width, size_t height)
29         : mState(*this), mResourceCache(ResourceCache::getInstance()) {
30     resetRecording(width, height);
31 }
32 
~RecordingCanvas()33 RecordingCanvas::~RecordingCanvas() {
34     LOG_ALWAYS_FATAL_IF(mDisplayList, "Destroyed a RecordingCanvas during a record!");
35 }
36 
resetRecording(int width,int height,RenderNode * node)37 void RecordingCanvas::resetRecording(int width, int height, RenderNode* node) {
38     LOG_ALWAYS_FATAL_IF(mDisplayList, "prepareDirty called a second time during a recording!");
39     mDisplayList = new DisplayList();
40 
41     mState.initializeRecordingSaveStack(width, height);
42 
43     mDeferredBarrierType = DeferredBarrierType::InOrder;
44 }
45 
finishRecording()46 DisplayList* RecordingCanvas::finishRecording() {
47     restoreToCount(1);
48     mPaintMap.clear();
49     mRegionMap.clear();
50     mPathMap.clear();
51     DisplayList* displayList = mDisplayList;
52     mDisplayList = nullptr;
53     mSkiaCanvasProxy.reset(nullptr);
54     return displayList;
55 }
56 
insertReorderBarrier(bool enableReorder)57 void RecordingCanvas::insertReorderBarrier(bool enableReorder) {
58     if (enableReorder) {
59         mDeferredBarrierType = DeferredBarrierType::OutOfOrder;
60         mDeferredBarrierClip = getRecordedClip();
61     } else {
62         mDeferredBarrierType = DeferredBarrierType::InOrder;
63         mDeferredBarrierClip = nullptr;
64     }
65 }
66 
asSkCanvas()67 SkCanvas* RecordingCanvas::asSkCanvas() {
68     LOG_ALWAYS_FATAL_IF(!mDisplayList, "attempting to get an SkCanvas when we are not recording!");
69     if (!mSkiaCanvasProxy) {
70         mSkiaCanvasProxy.reset(new SkiaCanvasProxy(this));
71     }
72 
73     // SkCanvas instances default to identity transform, but should inherit
74     // the state of this Canvas; if this code was in the SkiaCanvasProxy
75     // constructor, we couldn't cache mSkiaCanvasProxy.
76     SkMatrix parentTransform;
77     getMatrix(&parentTransform);
78     mSkiaCanvasProxy.get()->setMatrix(parentTransform);
79 
80     return mSkiaCanvasProxy.get();
81 }
82 
83 // ----------------------------------------------------------------------------
84 // CanvasStateClient implementation
85 // ----------------------------------------------------------------------------
86 
onViewportInitialized()87 void RecordingCanvas::onViewportInitialized() {}
88 
onSnapshotRestored(const Snapshot & removed,const Snapshot & restored)89 void RecordingCanvas::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
90     if (removed.flags & Snapshot::kFlagIsFboLayer) {
91         addOp(alloc().create_trivial<EndLayerOp>());
92     } else if (removed.flags & Snapshot::kFlagIsLayer) {
93         addOp(alloc().create_trivial<EndUnclippedLayerOp>());
94     }
95 }
96 
97 // ----------------------------------------------------------------------------
98 // android/graphics/Canvas state operations
99 // ----------------------------------------------------------------------------
100 // Save (layer)
save(SaveFlags::Flags flags)101 int RecordingCanvas::save(SaveFlags::Flags flags) {
102     return mState.save((int)flags);
103 }
104 
restore()105 void RecordingCanvas::RecordingCanvas::restore() {
106     mState.restore();
107 }
108 
restoreToCount(int saveCount)109 void RecordingCanvas::restoreToCount(int saveCount) {
110     mState.restoreToCount(saveCount);
111 }
112 
saveLayer(float left,float top,float right,float bottom,const SkPaint * paint,SaveFlags::Flags flags)113 int RecordingCanvas::saveLayer(float left, float top, float right, float bottom,
114                                const SkPaint* paint, SaveFlags::Flags flags) {
115     // force matrix/clip isolation for layer
116     flags |= SaveFlags::MatrixClip;
117     bool clippedLayer = flags & SaveFlags::ClipToLayer;
118 
119     const Snapshot& previous = *mState.currentSnapshot();
120 
121     // initialize the snapshot as though it almost represents an FBO layer so deferred draw
122     // operations will be able to store and restore the current clip and transform info, and
123     // quick rejection will be correct (for display lists)
124 
125     Rect unmappedBounds(left, top, right, bottom);
126     unmappedBounds.roundOut();
127 
128     // determine clipped bounds relative to previous viewport.
129     Rect visibleBounds = unmappedBounds;
130     previous.transform->mapRect(visibleBounds);
131 
132     if (CC_UNLIKELY(!clippedLayer && previous.transform->rectToRect() &&
133                     visibleBounds.contains(previous.getRenderTargetClip()))) {
134         // unlikely case where an unclipped savelayer is recorded with a clip it can use,
135         // as none of its unaffected/unclipped area is visible
136         clippedLayer = true;
137         flags |= SaveFlags::ClipToLayer;
138     }
139 
140     visibleBounds.doIntersect(previous.getRenderTargetClip());
141     visibleBounds.snapToPixelBoundaries();
142     visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight()));
143 
144     // Map visible bounds back to layer space, and intersect with parameter bounds
145     Rect layerBounds = visibleBounds;
146     if (CC_LIKELY(!layerBounds.isEmpty())) {
147         // if non-empty, can safely map by the inverse transform
148         Matrix4 inverse;
149         inverse.loadInverse(*previous.transform);
150         inverse.mapRect(layerBounds);
151         layerBounds.doIntersect(unmappedBounds);
152     }
153 
154     int saveValue = mState.save((int)flags);
155     Snapshot& snapshot = *mState.writableSnapshot();
156 
157     // layerBounds is in original bounds space, but clipped by current recording clip
158     if (!layerBounds.isEmpty() && !unmappedBounds.isEmpty()) {
159         if (CC_LIKELY(clippedLayer)) {
160             auto previousClip = getRecordedClip();  // capture before new snapshot clip has changed
161             if (addOp(alloc().create_trivial<BeginLayerOp>(
162                         unmappedBounds,
163                         *previous.transform,  // transform to *draw* with
164                         previousClip,         // clip to *draw* with
165                         refPaint(paint))) >= 0) {
166                 snapshot.flags |= Snapshot::kFlagIsLayer | Snapshot::kFlagIsFboLayer;
167                 snapshot.initializeViewport(unmappedBounds.getWidth(), unmappedBounds.getHeight());
168                 snapshot.transform->loadTranslate(-unmappedBounds.left, -unmappedBounds.top, 0.0f);
169 
170                 Rect clip = layerBounds;
171                 clip.translate(-unmappedBounds.left, -unmappedBounds.top);
172                 snapshot.resetClip(clip.left, clip.top, clip.right, clip.bottom);
173                 snapshot.roundRectClipState = nullptr;
174                 return saveValue;
175             }
176         } else {
177             if (addOp(alloc().create_trivial<BeginUnclippedLayerOp>(
178                         unmappedBounds, *mState.currentSnapshot()->transform, getRecordedClip(),
179                         refPaint(paint))) >= 0) {
180                 snapshot.flags |= Snapshot::kFlagIsLayer;
181                 return saveValue;
182             }
183         }
184     }
185 
186     // Layer not needed, so skip recording it...
187     if (CC_LIKELY(clippedLayer)) {
188         // ... and set empty clip to reject inner content, if possible
189         snapshot.resetClip(0, 0, 0, 0);
190     }
191     return saveValue;
192 }
193 
194 // Matrix
rotate(float degrees)195 void RecordingCanvas::rotate(float degrees) {
196     if (degrees == 0) return;
197 
198     mState.rotate(degrees);
199 }
200 
scale(float sx,float sy)201 void RecordingCanvas::scale(float sx, float sy) {
202     if (sx == 1 && sy == 1) return;
203 
204     mState.scale(sx, sy);
205 }
206 
skew(float sx,float sy)207 void RecordingCanvas::skew(float sx, float sy) {
208     mState.skew(sx, sy);
209 }
210 
translate(float dx,float dy)211 void RecordingCanvas::translate(float dx, float dy) {
212     if (dx == 0 && dy == 0) return;
213 
214     mState.translate(dx, dy, 0);
215 }
216 
217 // Clip
getClipBounds(SkRect * outRect) const218 bool RecordingCanvas::getClipBounds(SkRect* outRect) const {
219     *outRect = mState.getLocalClipBounds().toSkRect();
220     return !(outRect->isEmpty());
221 }
quickRejectRect(float left,float top,float right,float bottom) const222 bool RecordingCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
223     return mState.quickRejectConservative(left, top, right, bottom);
224 }
quickRejectPath(const SkPath & path) const225 bool RecordingCanvas::quickRejectPath(const SkPath& path) const {
226     SkRect bounds = path.getBounds();
227     return mState.quickRejectConservative(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
228 }
clipRect(float left,float top,float right,float bottom,SkClipOp op)229 bool RecordingCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) {
230     return mState.clipRect(left, top, right, bottom, op);
231 }
clipPath(const SkPath * path,SkClipOp op)232 bool RecordingCanvas::clipPath(const SkPath* path, SkClipOp op) {
233     return mState.clipPath(path, op);
234 }
235 
236 // ----------------------------------------------------------------------------
237 // android/graphics/Canvas draw operations
238 // ----------------------------------------------------------------------------
drawColor(int color,SkBlendMode mode)239 void RecordingCanvas::drawColor(int color, SkBlendMode mode) {
240     addOp(alloc().create_trivial<ColorOp>(getRecordedClip(), color, mode));
241 }
242 
drawPaint(const SkPaint & paint)243 void RecordingCanvas::drawPaint(const SkPaint& paint) {
244     SkRect bounds;
245     if (getClipBounds(&bounds)) {
246         drawRect(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, paint);
247     }
248 }
249 
calcBoundsOfPoints(const float * points,int floatCount)250 static Rect calcBoundsOfPoints(const float* points, int floatCount) {
251     Rect unmappedBounds(points[0], points[1], points[0], points[1]);
252     for (int i = 2; i < floatCount; i += 2) {
253         unmappedBounds.expandToCover(points[i], points[i + 1]);
254     }
255     return unmappedBounds;
256 }
257 
258 // Geometry
drawPoints(const float * points,int floatCount,const SkPaint & paint)259 void RecordingCanvas::drawPoints(const float* points, int floatCount, const SkPaint& paint) {
260     if (CC_UNLIKELY(floatCount < 2 || paint.nothingToDraw())) return;
261     floatCount &= ~0x1;  // round down to nearest two
262 
263     addOp(alloc().create_trivial<PointsOp>(
264             calcBoundsOfPoints(points, floatCount), *mState.currentSnapshot()->transform,
265             getRecordedClip(), refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
266 }
267 
drawLines(const float * points,int floatCount,const SkPaint & paint)268 void RecordingCanvas::drawLines(const float* points, int floatCount, const SkPaint& paint) {
269     if (CC_UNLIKELY(floatCount < 4 || paint.nothingToDraw())) return;
270     floatCount &= ~0x3;  // round down to nearest four
271 
272     addOp(alloc().create_trivial<LinesOp>(
273             calcBoundsOfPoints(points, floatCount), *mState.currentSnapshot()->transform,
274             getRecordedClip(), refPaint(&paint), refBuffer<float>(points, floatCount), floatCount));
275 }
276 
drawRect(float left,float top,float right,float bottom,const SkPaint & paint)277 void RecordingCanvas::drawRect(float left, float top, float right, float bottom,
278                                const SkPaint& paint) {
279     if (CC_UNLIKELY(paint.nothingToDraw())) return;
280 
281     addOp(alloc().create_trivial<RectOp>(Rect(left, top, right, bottom),
282                                          *(mState.currentSnapshot()->transform), getRecordedClip(),
283                                          refPaint(&paint)));
284 }
285 
drawSimpleRects(const float * rects,int vertexCount,const SkPaint * paint)286 void RecordingCanvas::drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint) {
287     if (rects == nullptr) return;
288 
289     Vertex* rectData = (Vertex*)mDisplayList->allocator.create_trivial_array<Vertex>(vertexCount);
290     Vertex* vertex = rectData;
291 
292     float left = FLT_MAX;
293     float top = FLT_MAX;
294     float right = FLT_MIN;
295     float bottom = FLT_MIN;
296     for (int index = 0; index < vertexCount; index += 4) {
297         float l = rects[index + 0];
298         float t = rects[index + 1];
299         float r = rects[index + 2];
300         float b = rects[index + 3];
301 
302         Vertex::set(vertex++, l, t);
303         Vertex::set(vertex++, r, t);
304         Vertex::set(vertex++, l, b);
305         Vertex::set(vertex++, r, b);
306 
307         left = std::min(left, l);
308         top = std::min(top, t);
309         right = std::max(right, r);
310         bottom = std::max(bottom, b);
311     }
312     addOp(alloc().create_trivial<SimpleRectsOp>(
313             Rect(left, top, right, bottom), *(mState.currentSnapshot()->transform),
314             getRecordedClip(), refPaint(paint), rectData, vertexCount));
315 }
316 
drawRegion(const SkRegion & region,const SkPaint & paint)317 void RecordingCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
318     if (CC_UNLIKELY(paint.nothingToDraw())) return;
319 
320     if (paint.getStyle() == SkPaint::kFill_Style &&
321         (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) {
322         int count = 0;
323         Vector<float> rects;
324         SkRegion::Iterator it(region);
325         while (!it.done()) {
326             const SkIRect& r = it.rect();
327             rects.push(r.fLeft);
328             rects.push(r.fTop);
329             rects.push(r.fRight);
330             rects.push(r.fBottom);
331             count += 4;
332             it.next();
333         }
334         drawSimpleRects(rects.array(), count, &paint);
335     } else {
336         SkRegion::Iterator it(region);
337         while (!it.done()) {
338             const SkIRect& r = it.rect();
339             drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
340             it.next();
341         }
342     }
343 }
344 
drawRoundRect(float left,float top,float right,float bottom,float rx,float ry,const SkPaint & paint)345 void RecordingCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx,
346                                     float ry, const SkPaint& paint) {
347     if (CC_UNLIKELY(paint.nothingToDraw())) return;
348 
349     if (CC_LIKELY(MathUtils::isPositive(rx) || MathUtils::isPositive(ry))) {
350         addOp(alloc().create_trivial<RoundRectOp>(Rect(left, top, right, bottom),
351                                                   *(mState.currentSnapshot()->transform),
352                                                   getRecordedClip(), refPaint(&paint), rx, ry));
353     } else {
354         drawRect(left, top, right, bottom, paint);
355     }
356 }
357 
drawRoundRect(CanvasPropertyPrimitive * left,CanvasPropertyPrimitive * top,CanvasPropertyPrimitive * right,CanvasPropertyPrimitive * bottom,CanvasPropertyPrimitive * rx,CanvasPropertyPrimitive * ry,CanvasPropertyPaint * paint)358 void RecordingCanvas::drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
359                                     CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
360                                     CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
361                                     CanvasPropertyPaint* paint) {
362     mDisplayList->ref(left);
363     mDisplayList->ref(top);
364     mDisplayList->ref(right);
365     mDisplayList->ref(bottom);
366     mDisplayList->ref(rx);
367     mDisplayList->ref(ry);
368     mDisplayList->ref(paint);
369     refBitmapsInShader(paint->value.getShader());
370     addOp(alloc().create_trivial<RoundRectPropsOp>(
371             *(mState.currentSnapshot()->transform), getRecordedClip(), &paint->value, &left->value,
372             &top->value, &right->value, &bottom->value, &rx->value, &ry->value));
373 }
374 
drawCircle(float x,float y,float radius,const SkPaint & paint)375 void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
376     // TODO: move to Canvas.h
377     if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
378 
379     drawOval(x - radius, y - radius, x + radius, y + radius, paint);
380 }
381 
drawCircle(CanvasPropertyPrimitive * x,CanvasPropertyPrimitive * y,CanvasPropertyPrimitive * radius,CanvasPropertyPaint * paint)382 void RecordingCanvas::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
383                                  CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
384     mDisplayList->ref(x);
385     mDisplayList->ref(y);
386     mDisplayList->ref(radius);
387     mDisplayList->ref(paint);
388     refBitmapsInShader(paint->value.getShader());
389     addOp(alloc().create_trivial<CirclePropsOp>(*(mState.currentSnapshot()->transform),
390                                                 getRecordedClip(), &paint->value, &x->value,
391                                                 &y->value, &radius->value));
392 }
393 
drawOval(float left,float top,float right,float bottom,const SkPaint & paint)394 void RecordingCanvas::drawOval(float left, float top, float right, float bottom,
395                                const SkPaint& paint) {
396     if (CC_UNLIKELY(paint.nothingToDraw())) return;
397 
398     addOp(alloc().create_trivial<OvalOp>(Rect(left, top, right, bottom),
399                                          *(mState.currentSnapshot()->transform), getRecordedClip(),
400                                          refPaint(&paint)));
401 }
402 
drawArc(float left,float top,float right,float bottom,float startAngle,float sweepAngle,bool useCenter,const SkPaint & paint)403 void RecordingCanvas::drawArc(float left, float top, float right, float bottom, float startAngle,
404                               float sweepAngle, bool useCenter, const SkPaint& paint) {
405     if (CC_UNLIKELY(paint.nothingToDraw())) return;
406 
407     if (fabs(sweepAngle) >= 360.0f) {
408         drawOval(left, top, right, bottom, paint);
409     } else {
410         addOp(alloc().create_trivial<ArcOp>(
411                 Rect(left, top, right, bottom), *(mState.currentSnapshot()->transform),
412                 getRecordedClip(), refPaint(&paint), startAngle, sweepAngle, useCenter));
413     }
414 }
415 
drawPath(const SkPath & path,const SkPaint & paint)416 void RecordingCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
417     if (CC_UNLIKELY(paint.nothingToDraw())) return;
418 
419     addOp(alloc().create_trivial<PathOp>(Rect(path.getBounds()),
420                                          *(mState.currentSnapshot()->transform), getRecordedClip(),
421                                          refPaint(&paint), refPath(&path)));
422 }
423 
drawVectorDrawable(VectorDrawableRoot * tree)424 void RecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
425     mDisplayList->ref(tree);
426     mDisplayList->vectorDrawables.push_back(tree);
427     addOp(alloc().create_trivial<VectorDrawableOp>(
428             tree, Rect(tree->stagingProperties()->getBounds()),
429             *(mState.currentSnapshot()->transform), getRecordedClip()));
430 }
431 
432 // Bitmap-based
drawBitmap(Bitmap & bitmap,float left,float top,const SkPaint * paint)433 void RecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
434     save(SaveFlags::Matrix);
435     translate(left, top);
436     drawBitmap(bitmap, paint);
437     restore();
438 }
439 
drawBitmap(Bitmap & bitmap,const SkMatrix & matrix,const SkPaint * paint)440 void RecordingCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
441     if (matrix.isIdentity()) {
442         drawBitmap(bitmap, paint);
443     } else if (!(matrix.getType() & ~(SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) &&
444                MathUtils::isPositive(matrix.getScaleX()) &&
445                MathUtils::isPositive(matrix.getScaleY())) {
446         // SkMatrix::isScaleTranslate() not available in L
447         SkRect src;
448         SkRect dst;
449         bitmap.getBounds(&src);
450         matrix.mapRect(&dst, src);
451         drawBitmap(bitmap, src.fLeft, src.fTop, src.fRight, src.fBottom, dst.fLeft, dst.fTop,
452                    dst.fRight, dst.fBottom, paint);
453     } else {
454         save(SaveFlags::Matrix);
455         concat(matrix);
456         drawBitmap(bitmap, paint);
457         restore();
458     }
459 }
460 
drawBitmap(Bitmap & bitmap,float srcLeft,float srcTop,float srcRight,float srcBottom,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)461 void RecordingCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
462                                  float srcBottom, float dstLeft, float dstTop, float dstRight,
463                                  float dstBottom, const SkPaint* paint) {
464     if (srcLeft == 0 && srcTop == 0 && srcRight == bitmap.width() && srcBottom == bitmap.height() &&
465         (srcBottom - srcTop == dstBottom - dstTop) && (srcRight - srcLeft == dstRight - dstLeft)) {
466         // transform simple rect to rect drawing case into position bitmap ops, since they merge
467         save(SaveFlags::Matrix);
468         translate(dstLeft, dstTop);
469         drawBitmap(bitmap, paint);
470         restore();
471     } else {
472         addOp(alloc().create_trivial<BitmapRectOp>(
473                 Rect(dstLeft, dstTop, dstRight, dstBottom), *(mState.currentSnapshot()->transform),
474                 getRecordedClip(), refPaint(paint), refBitmap(bitmap),
475                 Rect(srcLeft, srcTop, srcRight, srcBottom)));
476     }
477 }
478 
drawBitmapMesh(Bitmap & bitmap,int meshWidth,int meshHeight,const float * vertices,const int * colors,const SkPaint * paint)479 void RecordingCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
480                                      const float* vertices, const int* colors,
481                                      const SkPaint* paint) {
482     int vertexCount = (meshWidth + 1) * (meshHeight + 1);
483     addOp(alloc().create_trivial<BitmapMeshOp>(
484             calcBoundsOfPoints(vertices, vertexCount * 2), *(mState.currentSnapshot()->transform),
485             getRecordedClip(), refPaint(paint), refBitmap(bitmap), meshWidth, meshHeight,
486             refBuffer<float>(vertices, vertexCount * 2),  // 2 floats per vertex
487             refBuffer<int>(colors, vertexCount)));        // 1 color per vertex
488 }
489 
drawNinePatch(Bitmap & bitmap,const android::Res_png_9patch & patch,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)490 void RecordingCanvas::drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& patch,
491                                     float dstLeft, float dstTop, float dstRight, float dstBottom,
492                                     const SkPaint* paint) {
493     addOp(alloc().create_trivial<PatchOp>(Rect(dstLeft, dstTop, dstRight, dstBottom),
494                                           *(mState.currentSnapshot()->transform), getRecordedClip(),
495                                           refPaint(paint), refBitmap(bitmap), refPatch(&patch)));
496 }
497 
drawAnimatedImage(AnimatedImageDrawable *)498 double RecordingCanvas::drawAnimatedImage(AnimatedImageDrawable*) {
499     // Unimplemented
500     return 0;
501 }
502 
503 // Text
drawGlyphs(ReadGlyphFunc glyphFunc,int glyphCount,const SkPaint & paint,float x,float y,float boundsLeft,float boundsTop,float boundsRight,float boundsBottom,float totalAdvance)504 void RecordingCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int glyphCount, const SkPaint& paint,
505                                  float x, float y, float boundsLeft, float boundsTop,
506                                  float boundsRight, float boundsBottom, float totalAdvance) {
507     if (glyphCount <= 0 || paint.nothingToDraw()) return;
508     uint16_t* glyphs = (glyph_t*)alloc().alloc<glyph_t>(glyphCount * sizeof(glyph_t));
509     float* positions = (float*)alloc().alloc<float>(2 * glyphCount * sizeof(float));
510     glyphFunc(glyphs, positions);
511 
512     // TODO: either must account for text shadow in bounds, or record separate ops for text shadows
513     addOp(alloc().create_trivial<TextOp>(Rect(boundsLeft, boundsTop, boundsRight, boundsBottom),
514                                          *(mState.currentSnapshot()->transform), getRecordedClip(),
515                                          refPaint(&paint), glyphs, positions, glyphCount, x, y));
516     drawTextDecorations(x, y, totalAdvance, paint);
517 }
518 
drawLayoutOnPath(const minikin::Layout & layout,float hOffset,float vOffset,const SkPaint & paint,const SkPath & path,size_t start,size_t end)519 void RecordingCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
520                                        const SkPaint& paint, const SkPath& path, size_t start,
521                                        size_t end) {
522     uint16_t glyphs[1];
523     for (size_t i = start; i < end; i++) {
524         glyphs[0] = layout.getGlyphId(i);
525         float x = hOffset + layout.getX(i);
526         float y = vOffset + layout.getY(i);
527         if (paint.nothingToDraw()) return;
528         const uint16_t* tempGlyphs = refBuffer<glyph_t>(glyphs, 1);
529         addOp(alloc().create_trivial<TextOnPathOp>(*(mState.currentSnapshot()->transform),
530                                                    getRecordedClip(), refPaint(&paint), tempGlyphs,
531                                                    1, refPath(&path), x, y));
532     }
533 }
534 
drawBitmap(Bitmap & bitmap,const SkPaint * paint)535 void RecordingCanvas::drawBitmap(Bitmap& bitmap, const SkPaint* paint) {
536     addOp(alloc().create_trivial<BitmapOp>(Rect(bitmap.width(), bitmap.height()),
537                                            *(mState.currentSnapshot()->transform),
538                                            getRecordedClip(), refPaint(paint), refBitmap(bitmap)));
539 }
540 
drawRenderNode(RenderNode * renderNode)541 void RecordingCanvas::drawRenderNode(RenderNode* renderNode) {
542     auto&& stagingProps = renderNode->stagingProperties();
543     RenderNodeOp* op = alloc().create_trivial<RenderNodeOp>(
544             Rect(stagingProps.getWidth(), stagingProps.getHeight()),
545             *(mState.currentSnapshot()->transform), getRecordedClip(), renderNode);
546     int opIndex = addOp(op);
547     if (CC_LIKELY(opIndex >= 0)) {
548         int childIndex = mDisplayList->addChild(op);
549 
550         // update the chunk's child indices
551         DisplayList::Chunk& chunk = mDisplayList->chunks.back();
552         chunk.endChildIndex = childIndex + 1;
553 
554         if (renderNode->stagingProperties().isProjectionReceiver()) {
555             // use staging property, since recording on UI thread
556             mDisplayList->projectionReceiveIndex = opIndex;
557         }
558     }
559 }
560 
drawLayer(DeferredLayerUpdater * layerHandle)561 void RecordingCanvas::drawLayer(DeferredLayerUpdater* layerHandle) {
562     // We ref the DeferredLayerUpdater due to its thread-safe ref-counting semantics.
563     mDisplayList->ref(layerHandle);
564 
565     LOG_ALWAYS_FATAL_IF(layerHandle->getBackingLayerApi() != Layer::Api::OpenGL);
566     // Note that the backing layer has *not* yet been updated, so don't trust
567     // its width, height, transform, etc...!
568     addOp(alloc().create_trivial<TextureLayerOp>(
569             Rect(layerHandle->getWidth(), layerHandle->getHeight()),
570             *(mState.currentSnapshot()->transform), getRecordedClip(), layerHandle));
571 }
572 
callDrawGLFunction(Functor * functor,GlFunctorLifecycleListener * listener)573 void RecordingCanvas::callDrawGLFunction(Functor* functor, GlFunctorLifecycleListener* listener) {
574     mDisplayList->functors.push_back({functor, listener});
575     mDisplayList->ref(listener);
576     addOp(alloc().create_trivial<FunctorOp>(*(mState.currentSnapshot()->transform),
577                                             getRecordedClip(), functor));
578 }
579 
addOp(RecordedOp * op)580 int RecordingCanvas::addOp(RecordedOp* op) {
581     // skip op with empty clip
582     if (op->localClip && op->localClip->rect.isEmpty()) {
583         // NOTE: this rejection happens after op construction/content ref-ing, so content ref'd
584         // and held by renderthread isn't affected by clip rejection.
585         // Could rewind alloc here if desired, but callers would have to not touch op afterwards.
586         return -1;
587     }
588 
589     int insertIndex = mDisplayList->ops.size();
590     mDisplayList->ops.push_back(op);
591     if (mDeferredBarrierType != DeferredBarrierType::None) {
592         // op is first in new chunk
593         mDisplayList->chunks.emplace_back();
594         DisplayList::Chunk& newChunk = mDisplayList->chunks.back();
595         newChunk.beginOpIndex = insertIndex;
596         newChunk.endOpIndex = insertIndex + 1;
597         newChunk.reorderChildren = (mDeferredBarrierType == DeferredBarrierType::OutOfOrder);
598         newChunk.reorderClip = mDeferredBarrierClip;
599 
600         int nextChildIndex = mDisplayList->children.size();
601         newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
602         mDeferredBarrierType = DeferredBarrierType::None;
603     } else {
604         // standard case - append to existing chunk
605         mDisplayList->chunks.back().endOpIndex = insertIndex + 1;
606     }
607     return insertIndex;
608 }
609 
refBitmapsInShader(const SkShader * shader)610 void RecordingCanvas::refBitmapsInShader(const SkShader* shader) {
611     if (!shader) return;
612 
613     // If this paint has an SkShader that has an SkBitmap add
614     // it to the bitmap pile
615     SkBitmap bitmap;
616     SkShader::TileMode xy[2];
617     if (shader->isABitmap(&bitmap, nullptr, xy)) {
618         Bitmap* hwuiBitmap = static_cast<Bitmap*>(bitmap.pixelRef());
619         refBitmap(*hwuiBitmap);
620         return;
621     }
622     SkShader::ComposeRec rec;
623     if (shader->asACompose(&rec)) {
624         refBitmapsInShader(rec.fShaderA);
625         refBitmapsInShader(rec.fShaderB);
626         return;
627     }
628 }
629 
630 };  // namespace uirenderer
631 };  // namespace android
632