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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_RECORDING_CANVAS_H
18 #define ANDROID_HWUI_RECORDING_CANVAS_H
19 
20 #include "CanvasState.h"
21 #include "DisplayList.h"
22 #include "ResourceCache.h"
23 #include "SkiaCanvasProxy.h"
24 #include "Snapshot.h"
25 #include "hwui/Bitmap.h"
26 #include "hwui/Canvas.h"
27 #include "utils/LinearAllocator.h"
28 #include "utils/Macros.h"
29 
30 #include <SkDrawFilter.h>
31 #include <SkPaint.h>
32 #include <SkTLazy.h>
33 
34 #include <vector>
35 
36 namespace android {
37 namespace uirenderer {
38 
39 struct ClipBase;
40 class DeferredLayerUpdater;
41 struct RecordedOp;
42 
43 class ANDROID_API RecordingCanvas : public Canvas, public CanvasStateClient {
44     enum class DeferredBarrierType {
45         None,
46         InOrder,
47         OutOfOrder,
48     };
49 
50 public:
51     RecordingCanvas(size_t width, size_t height);
52     virtual ~RecordingCanvas();
53 
54     virtual void resetRecording(int width, int height, RenderNode* node = nullptr) override;
55     virtual WARN_UNUSED_RESULT DisplayList* finishRecording() override;
56     // ----------------------------------------------------------------------------
57     // MISC HWUI OPERATIONS - TODO: CATEGORIZE
58     // ----------------------------------------------------------------------------
59     virtual void insertReorderBarrier(bool enableReorder) override;
60 
61     virtual void drawLayer(DeferredLayerUpdater* layerHandle) override;
62     virtual void drawRenderNode(RenderNode* renderNode) override;
63     virtual void callDrawGLFunction(Functor* functor,
64                                     GlFunctorLifecycleListener* listener) override;
65 
66     // ----------------------------------------------------------------------------
67     // CanvasStateClient interface
68     // ----------------------------------------------------------------------------
69     virtual void onViewportInitialized() override;
70     virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
getTargetFbo()71     virtual GLuint getTargetFbo() const override { return -1; }
72 
73     // ----------------------------------------------------------------------------
74     // HWUI Canvas draw operations
75     // ----------------------------------------------------------------------------
76 
77     virtual void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
78                                CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
79                                CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
80                                CanvasPropertyPaint* paint) override;
81     virtual void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
82                             CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) override;
83 
84     // ----------------------------------------------------------------------------
85     // android/graphics/Canvas interface
86     // ----------------------------------------------------------------------------
87     virtual SkCanvas* asSkCanvas() override;
88 
setBitmap(const SkBitmap & bitmap)89     virtual void setBitmap(const SkBitmap& bitmap) override {
90         LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap.");
91     }
92 
isOpaque()93     virtual bool isOpaque() override { return false; }
width()94     virtual int width() override { return mState.getWidth(); }
height()95     virtual int height() override { return mState.getHeight(); }
96 
97     // ----------------------------------------------------------------------------
98     // android/graphics/Canvas state operations
99     // ----------------------------------------------------------------------------
100     // Save (layer)
getSaveCount()101     virtual int getSaveCount() const override { return mState.getSaveCount(); }
102     virtual int save(SaveFlags::Flags flags) override;
103     virtual void restore() override;
104     virtual void restoreToCount(int saveCount) override;
105 
106     virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
107                           SaveFlags::Flags flags) override;
saveLayerAlpha(float left,float top,float right,float bottom,int alpha,SaveFlags::Flags flags)108     virtual int saveLayerAlpha(float left, float top, float right, float bottom, int alpha,
109                                SaveFlags::Flags flags) override {
110         SkPaint paint;
111         paint.setAlpha(alpha);
112         return saveLayer(left, top, right, bottom, &paint, flags);
113     }
114 
115     // Matrix
getMatrix(SkMatrix * outMatrix)116     virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); }
setMatrix(const SkMatrix & matrix)117     virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); }
118 
concat(const SkMatrix & matrix)119     virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); }
120     virtual void rotate(float degrees) override;
121     virtual void scale(float sx, float sy) override;
122     virtual void skew(float sx, float sy) override;
123     virtual void translate(float dx, float dy) override;
124 
125     // Clip
126     virtual bool getClipBounds(SkRect* outRect) const override;
127     virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
128     virtual bool quickRejectPath(const SkPath& path) const override;
129 
130     virtual bool clipRect(float left, float top, float right, float bottom, SkClipOp op) override;
131     virtual bool clipPath(const SkPath* path, SkClipOp op) override;
132 
133     // Misc
getDrawFilter()134     virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); }
setDrawFilter(SkDrawFilter * filter)135     virtual void setDrawFilter(SkDrawFilter* filter) override {
136         mDrawFilter.reset(SkSafeRef(filter));
137     }
138 
139     // ----------------------------------------------------------------------------
140     // android/graphics/Canvas draw operations
141     // ----------------------------------------------------------------------------
142     virtual void drawColor(int color, SkBlendMode mode) override;
143     virtual void drawPaint(const SkPaint& paint) override;
144 
145     // Geometry
drawPoint(float x,float y,const SkPaint & paint)146     virtual void drawPoint(float x, float y, const SkPaint& paint) override {
147         float points[2] = {x, y};
148         drawPoints(points, 2, paint);
149     }
150     virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override;
drawLine(float startX,float startY,float stopX,float stopY,const SkPaint & paint)151     virtual void drawLine(float startX, float startY, float stopX, float stopY,
152                           const SkPaint& paint) override {
153         float points[4] = {startX, startY, stopX, stopY};
154         drawLines(points, 4, paint);
155     }
156     virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override;
157     virtual void drawRect(float left, float top, float right, float bottom,
158                           const SkPaint& paint) override;
159     virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
160     virtual void drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
161                                const SkPaint& paint) override;
162     virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
163     virtual void drawOval(float left, float top, float right, float bottom,
164                           const SkPaint& paint) override;
165     virtual void drawArc(float left, float top, float right, float bottom, float startAngle,
166                          float sweepAngle, bool useCenter, const SkPaint& paint) override;
167     virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
drawVertices(const SkVertices *,SkBlendMode,const SkPaint & paint)168     virtual void drawVertices(const SkVertices*, SkBlendMode, const SkPaint& paint)
169             override { /* RecordingCanvas does not support drawVertices(); ignore */
170     }
171 
172     virtual void drawVectorDrawable(VectorDrawableRoot* tree) override;
173 
174     // Bitmap-based
175     virtual void drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) override;
176     virtual void drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) override;
177     virtual void drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
178                             float srcBottom, float dstLeft, float dstTop, float dstRight,
179                             float dstBottom, const SkPaint* paint) override;
180     virtual void drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
181                                 const float* vertices, const int* colors,
182                                 const SkPaint* paint) override;
183     virtual void drawNinePatch(Bitmap& bitmap, const android::Res_png_9patch& chunk, float dstLeft,
184                                float dstTop, float dstRight, float dstBottom,
185                                const SkPaint* paint) override;
186     virtual double drawAnimatedImage(AnimatedImageDrawable*) override;
187 
188     // Text
drawTextAbsolutePos()189     virtual bool drawTextAbsolutePos() const override { return false; }
190 
191 protected:
192     virtual void drawGlyphs(ReadGlyphFunc glyphFunc, int count, const SkPaint& paint, float x,
193                             float y, float boundsLeft, float boundsTop, float boundsRight,
194                             float boundsBottom, float totalAdvance) override;
195     virtual void drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
196                                   const SkPaint& paint, const SkPath& path, size_t start,
197                                   size_t end) override;
198 
199 private:
getRecordedClip()200     const ClipBase* getRecordedClip() {
201         return mState.writableSnapshot()->mutateClipArea().serializeClip(alloc());
202     }
203 
204     void drawBitmap(Bitmap& bitmap, const SkPaint* paint);
205     void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint);
206 
207     int addOp(RecordedOp* op);
208     // ----------------------------------------------------------------------------
209     // lazy object copy
210     // ----------------------------------------------------------------------------
alloc()211     LinearAllocator& alloc() { return mDisplayList->allocator; }
212 
213     void refBitmapsInShader(const SkShader* shader);
214 
215     template <class T>
refBuffer(const T * srcBuffer,int32_t count)216     inline const T* refBuffer(const T* srcBuffer, int32_t count) {
217         if (!srcBuffer) return nullptr;
218 
219         T* dstBuffer = (T*)mDisplayList->allocator.alloc<T>(count * sizeof(T));
220         memcpy(dstBuffer, srcBuffer, count * sizeof(T));
221         return dstBuffer;
222     }
223 
refPath(const SkPath * path)224     inline const SkPath* refPath(const SkPath* path) {
225         if (!path) return nullptr;
226 
227         // The points/verbs within the path are refcounted so this copy operation
228         // is inexpensive and maintains the generationID of the original path.
229         const SkPath* cachedPath = new SkPath(*path);
230         mDisplayList->pathResources.push_back(cachedPath);
231         return cachedPath;
232     }
233 
234     /**
235      * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in
236      * (with deduping based on paint hash / equality check)
237      */
refPaint(const SkPaint * paint)238     inline const SkPaint* refPaint(const SkPaint* paint) {
239         if (!paint) return nullptr;
240 
241         // If there is a draw filter apply it here and store the modified paint
242         // so that we don't need to modify the paint every time we access it.
243         SkTLazy<SkPaint> filteredPaint;
244         if (mDrawFilter.get()) {
245             filteredPaint.set(*paint);
246             mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type);
247             paint = filteredPaint.get();
248         }
249 
250         // compute the hash key for the paint and check the cache.
251         const uint32_t key = paint->getHash();
252         const SkPaint* cachedPaint = mPaintMap.valueFor(key);
253         // In the unlikely event that 2 unique paints have the same hash we do a
254         // object equality check to ensure we don't erroneously dedup them.
255         if (cachedPaint == nullptr || *cachedPaint != *paint) {
256             cachedPaint = new SkPaint(*paint);
257             mDisplayList->paints.emplace_back(cachedPaint);
258             // replaceValueFor() performs an add if the entry doesn't exist
259             mPaintMap.replaceValueFor(key, cachedPaint);
260             refBitmapsInShader(cachedPaint->getShader());
261         }
262 
263         return cachedPaint;
264     }
265 
refRegion(const SkRegion * region)266     inline const SkRegion* refRegion(const SkRegion* region) {
267         if (!region) {
268             return region;
269         }
270 
271         const SkRegion* cachedRegion = mRegionMap.valueFor(region);
272         // TODO: Add generation ID to SkRegion
273         if (cachedRegion == nullptr) {
274             std::unique_ptr<const SkRegion> copy(new SkRegion(*region));
275             cachedRegion = copy.get();
276             mDisplayList->regions.push_back(std::move(copy));
277 
278             // replaceValueFor() performs an add if the entry doesn't exist
279             mRegionMap.replaceValueFor(region, cachedRegion);
280         }
281 
282         return cachedRegion;
283     }
284 
refBitmap(Bitmap & bitmap)285     inline Bitmap* refBitmap(Bitmap& bitmap) {
286         // Note that this assumes the bitmap is immutable. There are cases this won't handle
287         // correctly, such as creating the bitmap from scratch, drawing with it, changing its
288         // contents, and drawing again. The only fix would be to always copy it the first time,
289         // which doesn't seem worth the extra cycles for this unlikely case.
290 
291         // this is required because sk_sp's ctor adopts the pointer,
292         // but does not increment the refcount,
293         bitmap.ref();
294         mDisplayList->bitmapResources.emplace_back(&bitmap);
295         return &bitmap;
296     }
297 
refPatch(const Res_png_9patch * patch)298     inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
299         mDisplayList->patchResources.push_back(patch);
300         mResourceCache.incrementRefcount(patch);
301         return patch;
302     }
303 
304     DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap;
305     DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
306     DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
307 
308     CanvasState mState;
309     std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
310     ResourceCache& mResourceCache;
311     DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None;
312     const ClipBase* mDeferredBarrierClip = nullptr;
313     DisplayList* mDisplayList = nullptr;
314     sk_sp<SkDrawFilter> mDrawFilter;
315 };  // class RecordingCanvas
316 
317 };  // namespace uirenderer
318 };  // namespace android
319 
320 #endif  // ANDROID_HWUI_RECORDING_CANVAS_H
321