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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SkiaCanvas.h"
18 
19 #include "CanvasProperty.h"
20 #include "NinePatchUtils.h"
21 #include "VectorDrawable.h"
22 #include "hwui/Bitmap.h"
23 #include "hwui/MinikinUtils.h"
24 #include "pipeline/skia/AnimatedDrawables.h"
25 
26 #include <SkAnimatedImage.h>
27 #include <SkCanvasStateUtils.h>
28 #include <SkColorFilter.h>
29 #include <SkColorSpaceXformCanvas.h>
30 #include <SkDeque.h>
31 #include <SkDrawFilter.h>
32 #include <SkDrawable.h>
33 #include <SkGraphics.h>
34 #include <SkImage.h>
35 #include <SkImagePriv.h>
36 #include <SkPicture.h>
37 #include <SkRSXform.h>
38 #include <SkShader.h>
39 #include <SkTemplates.h>
40 #include <SkTextBlob.h>
41 
42 #include <memory>
43 
44 namespace android {
45 
46 using uirenderer::PaintUtils;
47 
create_canvas(const SkBitmap & bitmap)48 Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
49     return new SkiaCanvas(bitmap);
50 }
51 
create_canvas(SkCanvas * skiaCanvas)52 Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
53     return new SkiaCanvas(skiaCanvas);
54 }
55 
SkiaCanvas()56 SkiaCanvas::SkiaCanvas() {}
57 
SkiaCanvas(SkCanvas * canvas)58 SkiaCanvas::SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {}
59 
SkiaCanvas(const SkBitmap & bitmap)60 SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
61     sk_sp<SkColorSpace> cs = bitmap.refColorSpace();
62     mCanvasOwned =
63             std::unique_ptr<SkCanvas>(new SkCanvas(bitmap, SkCanvas::ColorBehavior::kLegacy));
64     if (cs.get() == nullptr || cs->isSRGB()) {
65         if (!uirenderer::Properties::isSkiaEnabled()) {
66             mCanvasWrapper =
67                     SkCreateColorSpaceXformCanvas(mCanvasOwned.get(), SkColorSpace::MakeSRGB());
68             mCanvas = mCanvasWrapper.get();
69         } else {
70             mCanvas = mCanvasOwned.get();
71         }
72     } else {
73         /** The wrapper is needed if we are drawing into a non-sRGB destination, since
74          *  we need to transform all colors (not just bitmaps via filters) into the
75          *  destination's colorspace.
76          */
77         mCanvasWrapper = SkCreateColorSpaceXformCanvas(mCanvasOwned.get(), std::move(cs));
78         mCanvas = mCanvasWrapper.get();
79     }
80 }
81 
~SkiaCanvas()82 SkiaCanvas::~SkiaCanvas() {}
83 
reset(SkCanvas * skiaCanvas)84 void SkiaCanvas::reset(SkCanvas* skiaCanvas) {
85     if (mCanvas != skiaCanvas) {
86         mCanvas = skiaCanvas;
87         mCanvasOwned.reset();
88         mCanvasWrapper.reset();
89     }
90     mSaveStack.reset(nullptr);
91 }
92 
93 // ----------------------------------------------------------------------------
94 // Canvas state operations: Replace Bitmap
95 // ----------------------------------------------------------------------------
96 
setBitmap(const SkBitmap & bitmap)97 void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
98     sk_sp<SkColorSpace> cs = bitmap.refColorSpace();
99     std::unique_ptr<SkCanvas> newCanvas =
100             std::unique_ptr<SkCanvas>(new SkCanvas(bitmap, SkCanvas::ColorBehavior::kLegacy));
101     std::unique_ptr<SkCanvas> newCanvasWrapper;
102     if (cs.get() != nullptr && !cs->isSRGB()) {
103         newCanvasWrapper = SkCreateColorSpaceXformCanvas(newCanvas.get(), std::move(cs));
104     } else if (!uirenderer::Properties::isSkiaEnabled()) {
105         newCanvasWrapper = SkCreateColorSpaceXformCanvas(newCanvas.get(), SkColorSpace::MakeSRGB());
106     }
107 
108     // deletes the previously owned canvas (if any)
109     mCanvasOwned = std::move(newCanvas);
110     mCanvasWrapper = std::move(newCanvasWrapper);
111     mCanvas = mCanvasWrapper ? mCanvasWrapper.get() : mCanvasOwned.get();
112 
113     // clean up the old save stack
114     mSaveStack.reset(nullptr);
115 }
116 
117 // ----------------------------------------------------------------------------
118 // Canvas state operations
119 // ----------------------------------------------------------------------------
120 
isOpaque()121 bool SkiaCanvas::isOpaque() {
122     return mCanvas->imageInfo().isOpaque();
123 }
124 
width()125 int SkiaCanvas::width() {
126     return mCanvas->imageInfo().width();
127 }
128 
height()129 int SkiaCanvas::height() {
130     return mCanvas->imageInfo().height();
131 }
132 
133 // ----------------------------------------------------------------------------
134 // Canvas state operations: Save (layer)
135 // ----------------------------------------------------------------------------
136 
getSaveCount() const137 int SkiaCanvas::getSaveCount() const {
138     return mCanvas->getSaveCount();
139 }
140 
save(SaveFlags::Flags flags)141 int SkiaCanvas::save(SaveFlags::Flags flags) {
142     int count = mCanvas->save();
143     recordPartialSave(flags);
144     return count;
145 }
146 
147 // The SkiaCanvas::restore operation layers on the capability to preserve
148 // either (or both) the matrix and/or clip state after a SkCanvas::restore
149 // operation. It does this by explicitly saving off the clip & matrix state
150 // when requested and playing it back after the SkCanvas::restore.
restore()151 void SkiaCanvas::restore() {
152     const auto* rec = this->currentSaveRec();
153     if (!rec) {
154         // Fast path - no record for this frame.
155         mCanvas->restore();
156         return;
157     }
158 
159     bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
160     bool preserveClip = !(rec->saveFlags & SaveFlags::Clip);
161 
162     SkMatrix savedMatrix;
163     if (preserveMatrix) {
164         savedMatrix = mCanvas->getTotalMatrix();
165     }
166 
167     const size_t clipIndex = rec->clipIndex;
168 
169     mCanvas->restore();
170     mSaveStack->pop_back();
171 
172     if (preserveMatrix) {
173         mCanvas->setMatrix(savedMatrix);
174     }
175 
176     if (preserveClip) {
177         this->applyPersistentClips(clipIndex);
178     }
179 }
180 
restoreToCount(int restoreCount)181 void SkiaCanvas::restoreToCount(int restoreCount) {
182     while (mCanvas->getSaveCount() > restoreCount) {
183         this->restore();
184     }
185 }
186 
layerFlags(SaveFlags::Flags flags)187 static inline SkCanvas::SaveLayerFlags layerFlags(SaveFlags::Flags flags) {
188     SkCanvas::SaveLayerFlags layerFlags = 0;
189 
190     if (!(flags & SaveFlags::ClipToLayer)) {
191         layerFlags |= SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag;
192     }
193 
194     return layerFlags;
195 }
196 
saveLayer(float left,float top,float right,float bottom,const SkPaint * paint,SaveFlags::Flags flags)197 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
198                           SaveFlags::Flags flags) {
199     const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
200     const SkCanvas::SaveLayerRec rec(&bounds, paint, layerFlags(flags));
201 
202     return mCanvas->saveLayer(rec);
203 }
204 
saveLayerAlpha(float left,float top,float right,float bottom,int alpha,SaveFlags::Flags flags)205 int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, int alpha,
206                                SaveFlags::Flags flags) {
207     if (static_cast<unsigned>(alpha) < 0xFF) {
208         SkPaint alphaPaint;
209         alphaPaint.setAlpha(alpha);
210         return this->saveLayer(left, top, right, bottom, &alphaPaint, flags);
211     }
212     return this->saveLayer(left, top, right, bottom, nullptr, flags);
213 }
214 
215 class SkiaCanvas::Clip {
216 public:
Clip(const SkRect & rect,SkClipOp op,const SkMatrix & m)217     Clip(const SkRect& rect, SkClipOp op, const SkMatrix& m)
218             : mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
Clip(const SkRRect & rrect,SkClipOp op,const SkMatrix & m)219     Clip(const SkRRect& rrect, SkClipOp op, const SkMatrix& m)
220             : mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
Clip(const SkPath & path,SkClipOp op,const SkMatrix & m)221     Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
222             : mType(Type::Path), mOp(op), mMatrix(m), mPath(&path) {}
223 
apply(SkCanvas * canvas) const224     void apply(SkCanvas* canvas) const {
225         canvas->setMatrix(mMatrix);
226         switch (mType) {
227             case Type::Rect:
228                 canvas->clipRect(mRRect.rect(), mOp);
229                 break;
230             case Type::RRect:
231                 canvas->clipRRect(mRRect, mOp);
232                 break;
233             case Type::Path:
234                 canvas->clipPath(*mPath.get(), mOp);
235                 break;
236         }
237     }
238 
239 private:
240     enum class Type {
241         Rect,
242         RRect,
243         Path,
244     };
245 
246     Type mType;
247     SkClipOp mOp;
248     SkMatrix mMatrix;
249 
250     // These are logically a union (tracked separately due to non-POD path).
251     SkTLazy<SkPath> mPath;
252     SkRRect mRRect;
253 };
254 
currentSaveRec() const255 const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
256     const SaveRec* rec = mSaveStack ? static_cast<const SaveRec*>(mSaveStack->back()) : nullptr;
257     int currentSaveCount = mCanvas->getSaveCount();
258     SkASSERT(!rec || currentSaveCount >= rec->saveCount);
259 
260     return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
261 }
262 
263 // ----------------------------------------------------------------------------
264 // functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
265 // ----------------------------------------------------------------------------
266 
recordPartialSave(SaveFlags::Flags flags)267 void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
268     // A partial save is a save operation which doesn't capture the full canvas state.
269     // (either SaveFlags::Matrix or SaveFlags::Clip is missing).
270 
271     // Mask-out non canvas state bits.
272     flags &= SaveFlags::MatrixClip;
273 
274     if (flags == SaveFlags::MatrixClip) {
275         // not a partial save.
276         return;
277     }
278 
279     if (!mSaveStack) {
280         mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
281     }
282 
283     SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
284     rec->saveCount = mCanvas->getSaveCount();
285     rec->saveFlags = flags;
286     rec->clipIndex = mClipStack.size();
287 }
288 
289 template <typename T>
recordClip(const T & clip,SkClipOp op)290 void SkiaCanvas::recordClip(const T& clip, SkClipOp op) {
291     // Only need tracking when in a partial save frame which
292     // doesn't restore the clip.
293     const SaveRec* rec = this->currentSaveRec();
294     if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
295         mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
296     }
297 }
298 
299 // Applies and optionally removes all clips >= index.
applyPersistentClips(size_t clipStartIndex)300 void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
301     SkASSERT(clipStartIndex <= mClipStack.size());
302     const auto begin = mClipStack.cbegin() + clipStartIndex;
303     const auto end = mClipStack.cend();
304 
305     // Clip application mutates the CTM.
306     const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
307 
308     for (auto clip = begin; clip != end; ++clip) {
309         clip->apply(mCanvas);
310     }
311 
312     mCanvas->setMatrix(saveMatrix);
313 
314     // If the current/post-restore save rec is also persisting clips, we
315     // leave them on the stack to be reapplied part of the next restore().
316     // Otherwise we're done and just pop them.
317     const auto* rec = this->currentSaveRec();
318     if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
319         mClipStack.erase(begin, end);
320     }
321 }
322 
323 // ----------------------------------------------------------------------------
324 // Canvas state operations: Matrix
325 // ----------------------------------------------------------------------------
326 
getMatrix(SkMatrix * outMatrix) const327 void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
328     *outMatrix = mCanvas->getTotalMatrix();
329 }
330 
setMatrix(const SkMatrix & matrix)331 void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
332     mCanvas->setMatrix(matrix);
333 }
334 
concat(const SkMatrix & matrix)335 void SkiaCanvas::concat(const SkMatrix& matrix) {
336     mCanvas->concat(matrix);
337 }
338 
rotate(float degrees)339 void SkiaCanvas::rotate(float degrees) {
340     mCanvas->rotate(degrees);
341 }
342 
scale(float sx,float sy)343 void SkiaCanvas::scale(float sx, float sy) {
344     mCanvas->scale(sx, sy);
345 }
346 
skew(float sx,float sy)347 void SkiaCanvas::skew(float sx, float sy) {
348     mCanvas->skew(sx, sy);
349 }
350 
translate(float dx,float dy)351 void SkiaCanvas::translate(float dx, float dy) {
352     mCanvas->translate(dx, dy);
353 }
354 
355 // ----------------------------------------------------------------------------
356 // Canvas state operations: Clips
357 // ----------------------------------------------------------------------------
358 
359 // This function is a mirror of SkCanvas::getClipBounds except that it does
360 // not outset the edge of the clip to account for anti-aliasing. There is
361 // a skia bug to investigate pushing this logic into back into skia.
362 // (see https://code.google.com/p/skia/issues/detail?id=1303)
getClipBounds(SkRect * outRect) const363 bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
364     SkIRect ibounds;
365     if (!mCanvas->getDeviceClipBounds(&ibounds)) {
366         return false;
367     }
368 
369     SkMatrix inverse;
370     // if we can't invert the CTM, we can't return local clip bounds
371     if (!mCanvas->getTotalMatrix().invert(&inverse)) {
372         if (outRect) {
373             outRect->setEmpty();
374         }
375         return false;
376     }
377 
378     if (NULL != outRect) {
379         SkRect r = SkRect::Make(ibounds);
380         inverse.mapRect(outRect, r);
381     }
382     return true;
383 }
384 
quickRejectRect(float left,float top,float right,float bottom) const385 bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
386     SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
387     return mCanvas->quickReject(bounds);
388 }
389 
quickRejectPath(const SkPath & path) const390 bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
391     return mCanvas->quickReject(path);
392 }
393 
clipRect(float left,float top,float right,float bottom,SkClipOp op)394 bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) {
395     SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
396     this->recordClip(rect, op);
397     mCanvas->clipRect(rect, op);
398     return !mCanvas->isClipEmpty();
399 }
400 
clipPath(const SkPath * path,SkClipOp op)401 bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) {
402     this->recordClip(*path, op);
403     mCanvas->clipPath(*path, op);
404     return !mCanvas->isClipEmpty();
405 }
406 
407 // ----------------------------------------------------------------------------
408 // Canvas state operations: Filters
409 // ----------------------------------------------------------------------------
410 
getDrawFilter()411 SkDrawFilter* SkiaCanvas::getDrawFilter() {
412     return mCanvas->getDrawFilter();
413 }
414 
setDrawFilter(SkDrawFilter * drawFilter)415 void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) {
416     mCanvas->setDrawFilter(drawFilter);
417 }
418 
419 // ----------------------------------------------------------------------------
420 // Canvas state operations: Capture
421 // ----------------------------------------------------------------------------
422 
captureCanvasState() const423 SkCanvasState* SkiaCanvas::captureCanvasState() const {
424     SkCanvas* canvas = mCanvas;
425     if (mCanvasOwned) {
426         // Important to use the underlying SkCanvas, not the wrapper.
427         canvas = mCanvasOwned.get();
428     }
429 
430     // Workarounds for http://crbug.com/271096: SW draw only supports
431     // translate & scale transforms, and a simple rectangular clip.
432     // (This also avoids significant wasted time in calling
433     // SkCanvasStateUtils::CaptureCanvasState when the clip is complex).
434     if (!canvas->isClipRect() || (canvas->getTotalMatrix().getType() &
435                                   ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))) {
436         return nullptr;
437     }
438 
439     return SkCanvasStateUtils::CaptureCanvasState(canvas);
440 }
441 
442 // ----------------------------------------------------------------------------
443 // Canvas draw operations
444 // ----------------------------------------------------------------------------
445 
drawColor(int color,SkBlendMode mode)446 void SkiaCanvas::drawColor(int color, SkBlendMode mode) {
447     mCanvas->drawColor(color, mode);
448 }
449 
drawPaint(const SkPaint & paint)450 void SkiaCanvas::drawPaint(const SkPaint& paint) {
451     mCanvas->drawPaint(paint);
452 }
453 
454 // ----------------------------------------------------------------------------
455 // Canvas draw operations: Geometry
456 // ----------------------------------------------------------------------------
457 
drawPoints(const float * points,int count,const SkPaint & paint,SkCanvas::PointMode mode)458 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
459                             SkCanvas::PointMode mode) {
460     if (CC_UNLIKELY(count < 2 || paint.nothingToDraw())) return;
461     // convert the floats into SkPoints
462     count >>= 1;  // now it is the number of points
463     std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
464     for (int i = 0; i < count; i++) {
465         pts[i].set(points[0], points[1]);
466         points += 2;
467     }
468     mCanvas->drawPoints(mode, count, pts.get(), paint);
469 }
470 
drawPoint(float x,float y,const SkPaint & paint)471 void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
472     mCanvas->drawPoint(x, y, paint);
473 }
474 
drawPoints(const float * points,int count,const SkPaint & paint)475 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
476     this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
477 }
478 
drawLine(float startX,float startY,float stopX,float stopY,const SkPaint & paint)479 void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
480                           const SkPaint& paint) {
481     mCanvas->drawLine(startX, startY, stopX, stopY, paint);
482 }
483 
drawLines(const float * points,int count,const SkPaint & paint)484 void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
485     if (CC_UNLIKELY(count < 4 || paint.nothingToDraw())) return;
486     this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
487 }
488 
drawRect(float left,float top,float right,float bottom,const SkPaint & paint)489 void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
490     if (CC_UNLIKELY(paint.nothingToDraw())) return;
491     mCanvas->drawRect({left, top, right, bottom}, paint);
492 }
493 
drawRegion(const SkRegion & region,const SkPaint & paint)494 void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
495     if (CC_UNLIKELY(paint.nothingToDraw())) return;
496     mCanvas->drawRegion(region, paint);
497 }
498 
drawRoundRect(float left,float top,float right,float bottom,float rx,float ry,const SkPaint & paint)499 void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
500                                const SkPaint& paint) {
501     if (CC_UNLIKELY(paint.nothingToDraw())) return;
502     SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
503     mCanvas->drawRoundRect(rect, rx, ry, paint);
504 }
505 
drawCircle(float x,float y,float radius,const SkPaint & paint)506 void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
507     if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
508     mCanvas->drawCircle(x, y, radius, paint);
509 }
510 
drawOval(float left,float top,float right,float bottom,const SkPaint & paint)511 void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
512     if (CC_UNLIKELY(paint.nothingToDraw())) return;
513     SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
514     mCanvas->drawOval(oval, paint);
515 }
516 
drawArc(float left,float top,float right,float bottom,float startAngle,float sweepAngle,bool useCenter,const SkPaint & paint)517 void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle,
518                          float sweepAngle, bool useCenter, const SkPaint& paint) {
519     if (CC_UNLIKELY(paint.nothingToDraw())) return;
520     SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
521     if (fabs(sweepAngle) >= 360.0f) {
522         mCanvas->drawOval(arc, paint);
523     } else {
524         mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
525     }
526 }
527 
drawPath(const SkPath & path,const SkPaint & paint)528 void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
529     if (CC_UNLIKELY(paint.nothingToDraw())) return;
530     if (CC_UNLIKELY(path.isEmpty() && (!path.isInverseFillType()))) {
531         return;
532     }
533     mCanvas->drawPath(path, paint);
534 }
535 
drawVertices(const SkVertices * vertices,SkBlendMode mode,const SkPaint & paint)536 void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) {
537     mCanvas->drawVertices(vertices, mode, paint);
538 }
539 
540 // ----------------------------------------------------------------------------
541 // Canvas draw operations: Bitmaps
542 // ----------------------------------------------------------------------------
543 
addFilter(const SkPaint * origPaint,SkPaint * tmpPaint,sk_sp<SkColorFilter> colorSpaceFilter)544 const SkPaint* SkiaCanvas::addFilter(const SkPaint* origPaint, SkPaint* tmpPaint,
545                                      sk_sp<SkColorFilter> colorSpaceFilter) {
546     /* We don't apply the colorSpace filter if this canvas is already wrapped with
547      * a SkColorSpaceXformCanvas since it already takes care of converting the
548      * contents of the bitmap into the appropriate colorspace.  The mCanvasWrapper
549      * should only be used if this canvas is backed by a surface/bitmap that is known
550      * to have a non-sRGB colorspace.
551      */
552     if (!mCanvasWrapper && colorSpaceFilter) {
553         if (origPaint) {
554             *tmpPaint = *origPaint;
555         }
556 
557         if (tmpPaint->getColorFilter()) {
558             tmpPaint->setColorFilter(
559                     SkColorFilter::MakeComposeFilter(tmpPaint->refColorFilter(), colorSpaceFilter));
560             LOG_ALWAYS_FATAL_IF(!tmpPaint->getColorFilter());
561         } else {
562             tmpPaint->setColorFilter(colorSpaceFilter);
563         }
564 
565         return tmpPaint;
566     } else {
567         return origPaint;
568     }
569 }
570 
drawBitmap(Bitmap & bitmap,float left,float top,const SkPaint * paint)571 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
572     SkPaint tmpPaint;
573     sk_sp<SkColorFilter> colorFilter;
574     sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
575     mCanvas->drawImage(image, left, top, addFilter(paint, &tmpPaint, colorFilter));
576 }
577 
drawBitmap(Bitmap & bitmap,const SkMatrix & matrix,const SkPaint * paint)578 void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
579     SkAutoCanvasRestore acr(mCanvas, true);
580     mCanvas->concat(matrix);
581 
582     SkPaint tmpPaint;
583     sk_sp<SkColorFilter> colorFilter;
584     sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
585     mCanvas->drawImage(image, 0, 0, addFilter(paint, &tmpPaint, colorFilter));
586 }
587 
drawBitmap(Bitmap & bitmap,float srcLeft,float srcTop,float srcRight,float srcBottom,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)588 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
589                             float srcBottom, float dstLeft, float dstTop, float dstRight,
590                             float dstBottom, const SkPaint* paint) {
591     SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
592     SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
593 
594     SkPaint tmpPaint;
595     sk_sp<SkColorFilter> colorFilter;
596     sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
597     mCanvas->drawImageRect(image, srcRect, dstRect, addFilter(paint, &tmpPaint, colorFilter),
598                            SkCanvas::kFast_SrcRectConstraint);
599 }
600 
drawBitmapMesh(Bitmap & bitmap,int meshWidth,int meshHeight,const float * vertices,const int * colors,const SkPaint * paint)601 void SkiaCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
602                                 const float* vertices, const int* colors, const SkPaint* paint) {
603     const int ptCount = (meshWidth + 1) * (meshHeight + 1);
604     const int indexCount = meshWidth * meshHeight * 6;
605     uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
606     if (colors) {
607         flags |= SkVertices::kHasColors_BuilderFlag;
608     }
609     SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, ptCount, indexCount, flags);
610     memcpy(builder.positions(), vertices, ptCount * sizeof(SkPoint));
611     if (colors) {
612         memcpy(builder.colors(), colors, ptCount * sizeof(SkColor));
613     }
614     SkPoint* texs = builder.texCoords();
615     uint16_t* indices = builder.indices();
616 
617     // cons up texture coordinates and indices
618     {
619         const SkScalar w = SkIntToScalar(bitmap.width());
620         const SkScalar h = SkIntToScalar(bitmap.height());
621         const SkScalar dx = w / meshWidth;
622         const SkScalar dy = h / meshHeight;
623 
624         SkPoint* texsPtr = texs;
625         SkScalar y = 0;
626         for (int i = 0; i <= meshHeight; i++) {
627             if (i == meshHeight) {
628                 y = h;  // to ensure numerically we hit h exactly
629             }
630             SkScalar x = 0;
631             for (int j = 0; j < meshWidth; j++) {
632                 texsPtr->set(x, y);
633                 texsPtr += 1;
634                 x += dx;
635             }
636             texsPtr->set(w, y);
637             texsPtr += 1;
638             y += dy;
639         }
640         SkASSERT(texsPtr - texs == ptCount);
641     }
642 
643     // cons up indices
644     {
645         uint16_t* indexPtr = indices;
646         int index = 0;
647         for (int i = 0; i < meshHeight; i++) {
648             for (int j = 0; j < meshWidth; j++) {
649                 // lower-left triangle
650                 *indexPtr++ = index;
651                 *indexPtr++ = index + meshWidth + 1;
652                 *indexPtr++ = index + meshWidth + 2;
653                 // upper-right triangle
654                 *indexPtr++ = index;
655                 *indexPtr++ = index + meshWidth + 2;
656                 *indexPtr++ = index + 1;
657                 // bump to the next cell
658                 index += 1;
659             }
660             // bump to the next row
661             index += 1;
662         }
663         SkASSERT(indexPtr - indices == indexCount);
664     }
665 
666 // double-check that we have legal indices
667 #ifdef SK_DEBUG
668     {
669         for (int i = 0; i < indexCount; i++) {
670             SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
671         }
672     }
673 #endif
674 
675     // cons-up a shader for the bitmap
676     SkPaint tmpPaint;
677     if (paint) {
678         tmpPaint = *paint;
679     }
680 
681     sk_sp<SkColorFilter> colorFilter;
682     sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
683     sk_sp<SkShader> shader =
684             image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
685     if (colorFilter) {
686         shader = shader->makeWithColorFilter(colorFilter);
687     }
688     tmpPaint.setShader(shader);
689 
690     mCanvas->drawVertices(builder.detach(), SkBlendMode::kModulate, tmpPaint);
691 }
692 
drawNinePatch(Bitmap & bitmap,const Res_png_9patch & chunk,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)693 void SkiaCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft,
694                                float dstTop, float dstRight, float dstBottom,
695                                const SkPaint* paint) {
696     SkCanvas::Lattice lattice;
697     NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
698 
699     lattice.fRectTypes = nullptr;
700     lattice.fColors = nullptr;
701     int numFlags = 0;
702     if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
703         // We can expect the framework to give us a color for every distinct rect.
704         // Skia requires a flag for every rect.
705         numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
706     }
707 
708     SkAutoSTMalloc<25, SkCanvas::Lattice::RectType> flags(numFlags);
709     SkAutoSTMalloc<25, SkColor> colors(numFlags);
710     if (numFlags > 0) {
711         NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk, colors.get());
712     }
713 
714     lattice.fBounds = nullptr;
715     SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
716 
717     SkPaint tmpPaint;
718     sk_sp<SkColorFilter> colorFilter;
719     sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
720     mCanvas->drawImageLattice(image.get(), lattice, dst, addFilter(paint, &tmpPaint, colorFilter));
721 }
722 
drawAnimatedImage(AnimatedImageDrawable * imgDrawable)723 double SkiaCanvas::drawAnimatedImage(AnimatedImageDrawable* imgDrawable) {
724     return imgDrawable->drawStaging(mCanvas);
725 }
726 
drawVectorDrawable(VectorDrawableRoot * vectorDrawable)727 void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
728     vectorDrawable->drawStaging(this);
729 }
730 
731 // ----------------------------------------------------------------------------
732 // Canvas draw operations: Text
733 // ----------------------------------------------------------------------------
734 
drawGlyphs(ReadGlyphFunc glyphFunc,int count,const SkPaint & paint,float x,float y,float boundsLeft,float boundsTop,float boundsRight,float boundsBottom,float totalAdvance)735 void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const SkPaint& paint, float x,
736                             float y, float boundsLeft, float boundsTop, float boundsRight,
737                             float boundsBottom, float totalAdvance) {
738     if (count <= 0 || paint.nothingToDraw()) return;
739     // Set align to left for drawing, as we don't want individual
740     // glyphs centered or right-aligned; the offset above takes
741     // care of all alignment.
742     SkPaint paintCopy(paint);
743     paintCopy.setTextAlign(SkPaint::kLeft_Align);
744     SkASSERT(paintCopy.getTextEncoding() == SkPaint::kGlyphID_TextEncoding);
745     // Stroke with a hairline is drawn on HW with a fill style for compatibility with Android O and
746     // older.
747     if (!mCanvasOwned && sApiLevel <= 27 && paintCopy.getStrokeWidth() <= 0
748             && paintCopy.getStyle() == SkPaint::kStroke_Style) {
749         paintCopy.setStyle(SkPaint::kFill_Style);
750     }
751 
752     SkRect bounds =
753             SkRect::MakeLTRB(boundsLeft + x, boundsTop + y, boundsRight + x, boundsBottom + y);
754 
755     SkTextBlobBuilder builder;
756     const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(paintCopy, count, &bounds);
757     glyphFunc(buffer.glyphs, buffer.pos);
758 
759     sk_sp<SkTextBlob> textBlob(builder.make());
760     mCanvas->drawTextBlob(textBlob, 0, 0, paintCopy);
761     drawTextDecorations(x, y, totalAdvance, paintCopy);
762 }
763 
drawLayoutOnPath(const minikin::Layout & layout,float hOffset,float vOffset,const SkPaint & paint,const SkPath & path,size_t start,size_t end)764 void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
765                                   const SkPaint& paint, const SkPath& path, size_t start,
766                                   size_t end) {
767     // Set align to left for drawing, as we don't want individual
768     // glyphs centered or right-aligned; the offsets take care of
769     // that portion of the alignment.
770     SkPaint paintCopy(paint);
771     paintCopy.setTextAlign(SkPaint::kLeft_Align);
772     SkASSERT(paintCopy.getTextEncoding() == SkPaint::kGlyphID_TextEncoding);
773 
774     const int N = end - start;
775     SkAutoSTMalloc<1024, uint8_t> storage(N * (sizeof(uint16_t) + sizeof(SkRSXform)));
776     SkRSXform* xform = (SkRSXform*)storage.get();
777     uint16_t* glyphs = (uint16_t*)(xform + N);
778     SkPathMeasure meas(path, false);
779 
780     for (size_t i = start; i < end; i++) {
781         glyphs[i - start] = layout.getGlyphId(i);
782         float halfWidth = layout.getCharAdvance(i) * 0.5f;
783         float x = hOffset + layout.getX(i) + halfWidth;
784         float y = vOffset + layout.getY(i);
785 
786         SkPoint pos;
787         SkVector tan;
788         if (!meas.getPosTan(x, &pos, &tan)) {
789             pos.set(x, y);
790             tan.set(1, 0);
791         }
792         xform[i - start].fSCos = tan.x();
793         xform[i - start].fSSin = tan.y();
794         xform[i - start].fTx = pos.x() - tan.y() * y - halfWidth * tan.x();
795         xform[i - start].fTy = pos.y() + tan.x() * y - halfWidth * tan.y();
796     }
797 
798     this->asSkCanvas()->drawTextRSXform(glyphs, sizeof(uint16_t) * N, xform, nullptr, paintCopy);
799 }
800 
801 // ----------------------------------------------------------------------------
802 // Canvas draw operations: Animations
803 // ----------------------------------------------------------------------------
804 
drawRoundRect(uirenderer::CanvasPropertyPrimitive * left,uirenderer::CanvasPropertyPrimitive * top,uirenderer::CanvasPropertyPrimitive * right,uirenderer::CanvasPropertyPrimitive * bottom,uirenderer::CanvasPropertyPrimitive * rx,uirenderer::CanvasPropertyPrimitive * ry,uirenderer::CanvasPropertyPaint * paint)805 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
806                                uirenderer::CanvasPropertyPrimitive* top,
807                                uirenderer::CanvasPropertyPrimitive* right,
808                                uirenderer::CanvasPropertyPrimitive* bottom,
809                                uirenderer::CanvasPropertyPrimitive* rx,
810                                uirenderer::CanvasPropertyPrimitive* ry,
811                                uirenderer::CanvasPropertyPaint* paint) {
812     sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable(
813             new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry,
814                                                             paint));
815     mCanvas->drawDrawable(drawable.get());
816 }
817 
drawCircle(uirenderer::CanvasPropertyPrimitive * x,uirenderer::CanvasPropertyPrimitive * y,uirenderer::CanvasPropertyPrimitive * radius,uirenderer::CanvasPropertyPaint * paint)818 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x,
819                             uirenderer::CanvasPropertyPrimitive* y,
820                             uirenderer::CanvasPropertyPrimitive* radius,
821                             uirenderer::CanvasPropertyPaint* paint) {
822     sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable(
823             new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint));
824     mCanvas->drawDrawable(drawable.get());
825 }
826 
827 // ----------------------------------------------------------------------------
828 // Canvas draw operations: View System
829 // ----------------------------------------------------------------------------
830 
drawLayer(uirenderer::DeferredLayerUpdater * layerUpdater)831 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
832     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
833 }
834 
drawRenderNode(uirenderer::RenderNode * renderNode)835 void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
836     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw RenderNodes");
837 }
838 
callDrawGLFunction(Functor * functor,uirenderer::GlFunctorLifecycleListener * listener)839 void SkiaCanvas::callDrawGLFunction(Functor* functor,
840                                     uirenderer::GlFunctorLifecycleListener* listener) {
841     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw GL Content");
842 }
843 
844 }  // namespace android
845