1 /*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "SkiaCanvas.h"
18
19 #include "CanvasProperty.h"
20 #include "NinePatchUtils.h"
21 #include "VectorDrawable.h"
22 #include "hwui/Bitmap.h"
23 #include "hwui/MinikinUtils.h"
24 #include "pipeline/skia/AnimatedDrawables.h"
25
26 #include <SkAnimatedImage.h>
27 #include <SkCanvasStateUtils.h>
28 #include <SkColorFilter.h>
29 #include <SkColorSpaceXformCanvas.h>
30 #include <SkDeque.h>
31 #include <SkDrawFilter.h>
32 #include <SkDrawable.h>
33 #include <SkGraphics.h>
34 #include <SkImage.h>
35 #include <SkImagePriv.h>
36 #include <SkPicture.h>
37 #include <SkRSXform.h>
38 #include <SkShader.h>
39 #include <SkTemplates.h>
40 #include <SkTextBlob.h>
41
42 #include <memory>
43
44 namespace android {
45
46 using uirenderer::PaintUtils;
47
create_canvas(const SkBitmap & bitmap)48 Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
49 return new SkiaCanvas(bitmap);
50 }
51
create_canvas(SkCanvas * skiaCanvas)52 Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
53 return new SkiaCanvas(skiaCanvas);
54 }
55
SkiaCanvas()56 SkiaCanvas::SkiaCanvas() {}
57
SkiaCanvas(SkCanvas * canvas)58 SkiaCanvas::SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {}
59
SkiaCanvas(const SkBitmap & bitmap)60 SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
61 sk_sp<SkColorSpace> cs = bitmap.refColorSpace();
62 mCanvasOwned =
63 std::unique_ptr<SkCanvas>(new SkCanvas(bitmap, SkCanvas::ColorBehavior::kLegacy));
64 if (cs.get() == nullptr || cs->isSRGB()) {
65 if (!uirenderer::Properties::isSkiaEnabled()) {
66 mCanvasWrapper =
67 SkCreateColorSpaceXformCanvas(mCanvasOwned.get(), SkColorSpace::MakeSRGB());
68 mCanvas = mCanvasWrapper.get();
69 } else {
70 mCanvas = mCanvasOwned.get();
71 }
72 } else {
73 /** The wrapper is needed if we are drawing into a non-sRGB destination, since
74 * we need to transform all colors (not just bitmaps via filters) into the
75 * destination's colorspace.
76 */
77 mCanvasWrapper = SkCreateColorSpaceXformCanvas(mCanvasOwned.get(), std::move(cs));
78 mCanvas = mCanvasWrapper.get();
79 }
80 }
81
~SkiaCanvas()82 SkiaCanvas::~SkiaCanvas() {}
83
reset(SkCanvas * skiaCanvas)84 void SkiaCanvas::reset(SkCanvas* skiaCanvas) {
85 if (mCanvas != skiaCanvas) {
86 mCanvas = skiaCanvas;
87 mCanvasOwned.reset();
88 mCanvasWrapper.reset();
89 }
90 mSaveStack.reset(nullptr);
91 }
92
93 // ----------------------------------------------------------------------------
94 // Canvas state operations: Replace Bitmap
95 // ----------------------------------------------------------------------------
96
setBitmap(const SkBitmap & bitmap)97 void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
98 sk_sp<SkColorSpace> cs = bitmap.refColorSpace();
99 std::unique_ptr<SkCanvas> newCanvas =
100 std::unique_ptr<SkCanvas>(new SkCanvas(bitmap, SkCanvas::ColorBehavior::kLegacy));
101 std::unique_ptr<SkCanvas> newCanvasWrapper;
102 if (cs.get() != nullptr && !cs->isSRGB()) {
103 newCanvasWrapper = SkCreateColorSpaceXformCanvas(newCanvas.get(), std::move(cs));
104 } else if (!uirenderer::Properties::isSkiaEnabled()) {
105 newCanvasWrapper = SkCreateColorSpaceXformCanvas(newCanvas.get(), SkColorSpace::MakeSRGB());
106 }
107
108 // deletes the previously owned canvas (if any)
109 mCanvasOwned = std::move(newCanvas);
110 mCanvasWrapper = std::move(newCanvasWrapper);
111 mCanvas = mCanvasWrapper ? mCanvasWrapper.get() : mCanvasOwned.get();
112
113 // clean up the old save stack
114 mSaveStack.reset(nullptr);
115 }
116
117 // ----------------------------------------------------------------------------
118 // Canvas state operations
119 // ----------------------------------------------------------------------------
120
isOpaque()121 bool SkiaCanvas::isOpaque() {
122 return mCanvas->imageInfo().isOpaque();
123 }
124
width()125 int SkiaCanvas::width() {
126 return mCanvas->imageInfo().width();
127 }
128
height()129 int SkiaCanvas::height() {
130 return mCanvas->imageInfo().height();
131 }
132
133 // ----------------------------------------------------------------------------
134 // Canvas state operations: Save (layer)
135 // ----------------------------------------------------------------------------
136
getSaveCount() const137 int SkiaCanvas::getSaveCount() const {
138 return mCanvas->getSaveCount();
139 }
140
save(SaveFlags::Flags flags)141 int SkiaCanvas::save(SaveFlags::Flags flags) {
142 int count = mCanvas->save();
143 recordPartialSave(flags);
144 return count;
145 }
146
147 // The SkiaCanvas::restore operation layers on the capability to preserve
148 // either (or both) the matrix and/or clip state after a SkCanvas::restore
149 // operation. It does this by explicitly saving off the clip & matrix state
150 // when requested and playing it back after the SkCanvas::restore.
restore()151 void SkiaCanvas::restore() {
152 const auto* rec = this->currentSaveRec();
153 if (!rec) {
154 // Fast path - no record for this frame.
155 mCanvas->restore();
156 return;
157 }
158
159 bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
160 bool preserveClip = !(rec->saveFlags & SaveFlags::Clip);
161
162 SkMatrix savedMatrix;
163 if (preserveMatrix) {
164 savedMatrix = mCanvas->getTotalMatrix();
165 }
166
167 const size_t clipIndex = rec->clipIndex;
168
169 mCanvas->restore();
170 mSaveStack->pop_back();
171
172 if (preserveMatrix) {
173 mCanvas->setMatrix(savedMatrix);
174 }
175
176 if (preserveClip) {
177 this->applyPersistentClips(clipIndex);
178 }
179 }
180
restoreToCount(int restoreCount)181 void SkiaCanvas::restoreToCount(int restoreCount) {
182 while (mCanvas->getSaveCount() > restoreCount) {
183 this->restore();
184 }
185 }
186
layerFlags(SaveFlags::Flags flags)187 static inline SkCanvas::SaveLayerFlags layerFlags(SaveFlags::Flags flags) {
188 SkCanvas::SaveLayerFlags layerFlags = 0;
189
190 if (!(flags & SaveFlags::ClipToLayer)) {
191 layerFlags |= SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag;
192 }
193
194 return layerFlags;
195 }
196
saveLayer(float left,float top,float right,float bottom,const SkPaint * paint,SaveFlags::Flags flags)197 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
198 SaveFlags::Flags flags) {
199 const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
200 const SkCanvas::SaveLayerRec rec(&bounds, paint, layerFlags(flags));
201
202 return mCanvas->saveLayer(rec);
203 }
204
saveLayerAlpha(float left,float top,float right,float bottom,int alpha,SaveFlags::Flags flags)205 int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, int alpha,
206 SaveFlags::Flags flags) {
207 if (static_cast<unsigned>(alpha) < 0xFF) {
208 SkPaint alphaPaint;
209 alphaPaint.setAlpha(alpha);
210 return this->saveLayer(left, top, right, bottom, &alphaPaint, flags);
211 }
212 return this->saveLayer(left, top, right, bottom, nullptr, flags);
213 }
214
215 class SkiaCanvas::Clip {
216 public:
Clip(const SkRect & rect,SkClipOp op,const SkMatrix & m)217 Clip(const SkRect& rect, SkClipOp op, const SkMatrix& m)
218 : mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
Clip(const SkRRect & rrect,SkClipOp op,const SkMatrix & m)219 Clip(const SkRRect& rrect, SkClipOp op, const SkMatrix& m)
220 : mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
Clip(const SkPath & path,SkClipOp op,const SkMatrix & m)221 Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
222 : mType(Type::Path), mOp(op), mMatrix(m), mPath(&path) {}
223
apply(SkCanvas * canvas) const224 void apply(SkCanvas* canvas) const {
225 canvas->setMatrix(mMatrix);
226 switch (mType) {
227 case Type::Rect:
228 canvas->clipRect(mRRect.rect(), mOp);
229 break;
230 case Type::RRect:
231 canvas->clipRRect(mRRect, mOp);
232 break;
233 case Type::Path:
234 canvas->clipPath(*mPath.get(), mOp);
235 break;
236 }
237 }
238
239 private:
240 enum class Type {
241 Rect,
242 RRect,
243 Path,
244 };
245
246 Type mType;
247 SkClipOp mOp;
248 SkMatrix mMatrix;
249
250 // These are logically a union (tracked separately due to non-POD path).
251 SkTLazy<SkPath> mPath;
252 SkRRect mRRect;
253 };
254
currentSaveRec() const255 const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
256 const SaveRec* rec = mSaveStack ? static_cast<const SaveRec*>(mSaveStack->back()) : nullptr;
257 int currentSaveCount = mCanvas->getSaveCount();
258 SkASSERT(!rec || currentSaveCount >= rec->saveCount);
259
260 return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
261 }
262
263 // ----------------------------------------------------------------------------
264 // functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
265 // ----------------------------------------------------------------------------
266
recordPartialSave(SaveFlags::Flags flags)267 void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
268 // A partial save is a save operation which doesn't capture the full canvas state.
269 // (either SaveFlags::Matrix or SaveFlags::Clip is missing).
270
271 // Mask-out non canvas state bits.
272 flags &= SaveFlags::MatrixClip;
273
274 if (flags == SaveFlags::MatrixClip) {
275 // not a partial save.
276 return;
277 }
278
279 if (!mSaveStack) {
280 mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
281 }
282
283 SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
284 rec->saveCount = mCanvas->getSaveCount();
285 rec->saveFlags = flags;
286 rec->clipIndex = mClipStack.size();
287 }
288
289 template <typename T>
recordClip(const T & clip,SkClipOp op)290 void SkiaCanvas::recordClip(const T& clip, SkClipOp op) {
291 // Only need tracking when in a partial save frame which
292 // doesn't restore the clip.
293 const SaveRec* rec = this->currentSaveRec();
294 if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
295 mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
296 }
297 }
298
299 // Applies and optionally removes all clips >= index.
applyPersistentClips(size_t clipStartIndex)300 void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
301 SkASSERT(clipStartIndex <= mClipStack.size());
302 const auto begin = mClipStack.cbegin() + clipStartIndex;
303 const auto end = mClipStack.cend();
304
305 // Clip application mutates the CTM.
306 const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
307
308 for (auto clip = begin; clip != end; ++clip) {
309 clip->apply(mCanvas);
310 }
311
312 mCanvas->setMatrix(saveMatrix);
313
314 // If the current/post-restore save rec is also persisting clips, we
315 // leave them on the stack to be reapplied part of the next restore().
316 // Otherwise we're done and just pop them.
317 const auto* rec = this->currentSaveRec();
318 if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
319 mClipStack.erase(begin, end);
320 }
321 }
322
323 // ----------------------------------------------------------------------------
324 // Canvas state operations: Matrix
325 // ----------------------------------------------------------------------------
326
getMatrix(SkMatrix * outMatrix) const327 void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
328 *outMatrix = mCanvas->getTotalMatrix();
329 }
330
setMatrix(const SkMatrix & matrix)331 void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
332 mCanvas->setMatrix(matrix);
333 }
334
concat(const SkMatrix & matrix)335 void SkiaCanvas::concat(const SkMatrix& matrix) {
336 mCanvas->concat(matrix);
337 }
338
rotate(float degrees)339 void SkiaCanvas::rotate(float degrees) {
340 mCanvas->rotate(degrees);
341 }
342
scale(float sx,float sy)343 void SkiaCanvas::scale(float sx, float sy) {
344 mCanvas->scale(sx, sy);
345 }
346
skew(float sx,float sy)347 void SkiaCanvas::skew(float sx, float sy) {
348 mCanvas->skew(sx, sy);
349 }
350
translate(float dx,float dy)351 void SkiaCanvas::translate(float dx, float dy) {
352 mCanvas->translate(dx, dy);
353 }
354
355 // ----------------------------------------------------------------------------
356 // Canvas state operations: Clips
357 // ----------------------------------------------------------------------------
358
359 // This function is a mirror of SkCanvas::getClipBounds except that it does
360 // not outset the edge of the clip to account for anti-aliasing. There is
361 // a skia bug to investigate pushing this logic into back into skia.
362 // (see https://code.google.com/p/skia/issues/detail?id=1303)
getClipBounds(SkRect * outRect) const363 bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
364 SkIRect ibounds;
365 if (!mCanvas->getDeviceClipBounds(&ibounds)) {
366 return false;
367 }
368
369 SkMatrix inverse;
370 // if we can't invert the CTM, we can't return local clip bounds
371 if (!mCanvas->getTotalMatrix().invert(&inverse)) {
372 if (outRect) {
373 outRect->setEmpty();
374 }
375 return false;
376 }
377
378 if (NULL != outRect) {
379 SkRect r = SkRect::Make(ibounds);
380 inverse.mapRect(outRect, r);
381 }
382 return true;
383 }
384
quickRejectRect(float left,float top,float right,float bottom) const385 bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
386 SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
387 return mCanvas->quickReject(bounds);
388 }
389
quickRejectPath(const SkPath & path) const390 bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
391 return mCanvas->quickReject(path);
392 }
393
clipRect(float left,float top,float right,float bottom,SkClipOp op)394 bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) {
395 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
396 this->recordClip(rect, op);
397 mCanvas->clipRect(rect, op);
398 return !mCanvas->isClipEmpty();
399 }
400
clipPath(const SkPath * path,SkClipOp op)401 bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) {
402 this->recordClip(*path, op);
403 mCanvas->clipPath(*path, op);
404 return !mCanvas->isClipEmpty();
405 }
406
407 // ----------------------------------------------------------------------------
408 // Canvas state operations: Filters
409 // ----------------------------------------------------------------------------
410
getDrawFilter()411 SkDrawFilter* SkiaCanvas::getDrawFilter() {
412 return mCanvas->getDrawFilter();
413 }
414
setDrawFilter(SkDrawFilter * drawFilter)415 void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) {
416 mCanvas->setDrawFilter(drawFilter);
417 }
418
419 // ----------------------------------------------------------------------------
420 // Canvas state operations: Capture
421 // ----------------------------------------------------------------------------
422
captureCanvasState() const423 SkCanvasState* SkiaCanvas::captureCanvasState() const {
424 SkCanvas* canvas = mCanvas;
425 if (mCanvasOwned) {
426 // Important to use the underlying SkCanvas, not the wrapper.
427 canvas = mCanvasOwned.get();
428 }
429
430 // Workarounds for http://crbug.com/271096: SW draw only supports
431 // translate & scale transforms, and a simple rectangular clip.
432 // (This also avoids significant wasted time in calling
433 // SkCanvasStateUtils::CaptureCanvasState when the clip is complex).
434 if (!canvas->isClipRect() || (canvas->getTotalMatrix().getType() &
435 ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))) {
436 return nullptr;
437 }
438
439 return SkCanvasStateUtils::CaptureCanvasState(canvas);
440 }
441
442 // ----------------------------------------------------------------------------
443 // Canvas draw operations
444 // ----------------------------------------------------------------------------
445
drawColor(int color,SkBlendMode mode)446 void SkiaCanvas::drawColor(int color, SkBlendMode mode) {
447 mCanvas->drawColor(color, mode);
448 }
449
drawPaint(const SkPaint & paint)450 void SkiaCanvas::drawPaint(const SkPaint& paint) {
451 mCanvas->drawPaint(paint);
452 }
453
454 // ----------------------------------------------------------------------------
455 // Canvas draw operations: Geometry
456 // ----------------------------------------------------------------------------
457
drawPoints(const float * points,int count,const SkPaint & paint,SkCanvas::PointMode mode)458 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
459 SkCanvas::PointMode mode) {
460 if (CC_UNLIKELY(count < 2 || paint.nothingToDraw())) return;
461 // convert the floats into SkPoints
462 count >>= 1; // now it is the number of points
463 std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
464 for (int i = 0; i < count; i++) {
465 pts[i].set(points[0], points[1]);
466 points += 2;
467 }
468 mCanvas->drawPoints(mode, count, pts.get(), paint);
469 }
470
drawPoint(float x,float y,const SkPaint & paint)471 void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
472 mCanvas->drawPoint(x, y, paint);
473 }
474
drawPoints(const float * points,int count,const SkPaint & paint)475 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
476 this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
477 }
478
drawLine(float startX,float startY,float stopX,float stopY,const SkPaint & paint)479 void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
480 const SkPaint& paint) {
481 mCanvas->drawLine(startX, startY, stopX, stopY, paint);
482 }
483
drawLines(const float * points,int count,const SkPaint & paint)484 void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
485 if (CC_UNLIKELY(count < 4 || paint.nothingToDraw())) return;
486 this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
487 }
488
drawRect(float left,float top,float right,float bottom,const SkPaint & paint)489 void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) {
490 if (CC_UNLIKELY(paint.nothingToDraw())) return;
491 mCanvas->drawRect({left, top, right, bottom}, paint);
492 }
493
drawRegion(const SkRegion & region,const SkPaint & paint)494 void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
495 if (CC_UNLIKELY(paint.nothingToDraw())) return;
496 mCanvas->drawRegion(region, paint);
497 }
498
drawRoundRect(float left,float top,float right,float bottom,float rx,float ry,const SkPaint & paint)499 void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
500 const SkPaint& paint) {
501 if (CC_UNLIKELY(paint.nothingToDraw())) return;
502 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
503 mCanvas->drawRoundRect(rect, rx, ry, paint);
504 }
505
drawCircle(float x,float y,float radius,const SkPaint & paint)506 void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
507 if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
508 mCanvas->drawCircle(x, y, radius, paint);
509 }
510
drawOval(float left,float top,float right,float bottom,const SkPaint & paint)511 void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
512 if (CC_UNLIKELY(paint.nothingToDraw())) return;
513 SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
514 mCanvas->drawOval(oval, paint);
515 }
516
drawArc(float left,float top,float right,float bottom,float startAngle,float sweepAngle,bool useCenter,const SkPaint & paint)517 void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle,
518 float sweepAngle, bool useCenter, const SkPaint& paint) {
519 if (CC_UNLIKELY(paint.nothingToDraw())) return;
520 SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
521 if (fabs(sweepAngle) >= 360.0f) {
522 mCanvas->drawOval(arc, paint);
523 } else {
524 mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
525 }
526 }
527
drawPath(const SkPath & path,const SkPaint & paint)528 void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
529 if (CC_UNLIKELY(paint.nothingToDraw())) return;
530 if (CC_UNLIKELY(path.isEmpty() && (!path.isInverseFillType()))) {
531 return;
532 }
533 mCanvas->drawPath(path, paint);
534 }
535
drawVertices(const SkVertices * vertices,SkBlendMode mode,const SkPaint & paint)536 void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) {
537 mCanvas->drawVertices(vertices, mode, paint);
538 }
539
540 // ----------------------------------------------------------------------------
541 // Canvas draw operations: Bitmaps
542 // ----------------------------------------------------------------------------
543
addFilter(const SkPaint * origPaint,SkPaint * tmpPaint,sk_sp<SkColorFilter> colorSpaceFilter)544 const SkPaint* SkiaCanvas::addFilter(const SkPaint* origPaint, SkPaint* tmpPaint,
545 sk_sp<SkColorFilter> colorSpaceFilter) {
546 /* We don't apply the colorSpace filter if this canvas is already wrapped with
547 * a SkColorSpaceXformCanvas since it already takes care of converting the
548 * contents of the bitmap into the appropriate colorspace. The mCanvasWrapper
549 * should only be used if this canvas is backed by a surface/bitmap that is known
550 * to have a non-sRGB colorspace.
551 */
552 if (!mCanvasWrapper && colorSpaceFilter) {
553 if (origPaint) {
554 *tmpPaint = *origPaint;
555 }
556
557 if (tmpPaint->getColorFilter()) {
558 tmpPaint->setColorFilter(
559 SkColorFilter::MakeComposeFilter(tmpPaint->refColorFilter(), colorSpaceFilter));
560 LOG_ALWAYS_FATAL_IF(!tmpPaint->getColorFilter());
561 } else {
562 tmpPaint->setColorFilter(colorSpaceFilter);
563 }
564
565 return tmpPaint;
566 } else {
567 return origPaint;
568 }
569 }
570
drawBitmap(Bitmap & bitmap,float left,float top,const SkPaint * paint)571 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
572 SkPaint tmpPaint;
573 sk_sp<SkColorFilter> colorFilter;
574 sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
575 mCanvas->drawImage(image, left, top, addFilter(paint, &tmpPaint, colorFilter));
576 }
577
drawBitmap(Bitmap & bitmap,const SkMatrix & matrix,const SkPaint * paint)578 void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
579 SkAutoCanvasRestore acr(mCanvas, true);
580 mCanvas->concat(matrix);
581
582 SkPaint tmpPaint;
583 sk_sp<SkColorFilter> colorFilter;
584 sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
585 mCanvas->drawImage(image, 0, 0, addFilter(paint, &tmpPaint, colorFilter));
586 }
587
drawBitmap(Bitmap & bitmap,float srcLeft,float srcTop,float srcRight,float srcBottom,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)588 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
589 float srcBottom, float dstLeft, float dstTop, float dstRight,
590 float dstBottom, const SkPaint* paint) {
591 SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
592 SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
593
594 SkPaint tmpPaint;
595 sk_sp<SkColorFilter> colorFilter;
596 sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
597 mCanvas->drawImageRect(image, srcRect, dstRect, addFilter(paint, &tmpPaint, colorFilter),
598 SkCanvas::kFast_SrcRectConstraint);
599 }
600
drawBitmapMesh(Bitmap & bitmap,int meshWidth,int meshHeight,const float * vertices,const int * colors,const SkPaint * paint)601 void SkiaCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight,
602 const float* vertices, const int* colors, const SkPaint* paint) {
603 const int ptCount = (meshWidth + 1) * (meshHeight + 1);
604 const int indexCount = meshWidth * meshHeight * 6;
605 uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
606 if (colors) {
607 flags |= SkVertices::kHasColors_BuilderFlag;
608 }
609 SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, ptCount, indexCount, flags);
610 memcpy(builder.positions(), vertices, ptCount * sizeof(SkPoint));
611 if (colors) {
612 memcpy(builder.colors(), colors, ptCount * sizeof(SkColor));
613 }
614 SkPoint* texs = builder.texCoords();
615 uint16_t* indices = builder.indices();
616
617 // cons up texture coordinates and indices
618 {
619 const SkScalar w = SkIntToScalar(bitmap.width());
620 const SkScalar h = SkIntToScalar(bitmap.height());
621 const SkScalar dx = w / meshWidth;
622 const SkScalar dy = h / meshHeight;
623
624 SkPoint* texsPtr = texs;
625 SkScalar y = 0;
626 for (int i = 0; i <= meshHeight; i++) {
627 if (i == meshHeight) {
628 y = h; // to ensure numerically we hit h exactly
629 }
630 SkScalar x = 0;
631 for (int j = 0; j < meshWidth; j++) {
632 texsPtr->set(x, y);
633 texsPtr += 1;
634 x += dx;
635 }
636 texsPtr->set(w, y);
637 texsPtr += 1;
638 y += dy;
639 }
640 SkASSERT(texsPtr - texs == ptCount);
641 }
642
643 // cons up indices
644 {
645 uint16_t* indexPtr = indices;
646 int index = 0;
647 for (int i = 0; i < meshHeight; i++) {
648 for (int j = 0; j < meshWidth; j++) {
649 // lower-left triangle
650 *indexPtr++ = index;
651 *indexPtr++ = index + meshWidth + 1;
652 *indexPtr++ = index + meshWidth + 2;
653 // upper-right triangle
654 *indexPtr++ = index;
655 *indexPtr++ = index + meshWidth + 2;
656 *indexPtr++ = index + 1;
657 // bump to the next cell
658 index += 1;
659 }
660 // bump to the next row
661 index += 1;
662 }
663 SkASSERT(indexPtr - indices == indexCount);
664 }
665
666 // double-check that we have legal indices
667 #ifdef SK_DEBUG
668 {
669 for (int i = 0; i < indexCount; i++) {
670 SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
671 }
672 }
673 #endif
674
675 // cons-up a shader for the bitmap
676 SkPaint tmpPaint;
677 if (paint) {
678 tmpPaint = *paint;
679 }
680
681 sk_sp<SkColorFilter> colorFilter;
682 sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
683 sk_sp<SkShader> shader =
684 image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
685 if (colorFilter) {
686 shader = shader->makeWithColorFilter(colorFilter);
687 }
688 tmpPaint.setShader(shader);
689
690 mCanvas->drawVertices(builder.detach(), SkBlendMode::kModulate, tmpPaint);
691 }
692
drawNinePatch(Bitmap & bitmap,const Res_png_9patch & chunk,float dstLeft,float dstTop,float dstRight,float dstBottom,const SkPaint * paint)693 void SkiaCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft,
694 float dstTop, float dstRight, float dstBottom,
695 const SkPaint* paint) {
696 SkCanvas::Lattice lattice;
697 NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
698
699 lattice.fRectTypes = nullptr;
700 lattice.fColors = nullptr;
701 int numFlags = 0;
702 if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
703 // We can expect the framework to give us a color for every distinct rect.
704 // Skia requires a flag for every rect.
705 numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
706 }
707
708 SkAutoSTMalloc<25, SkCanvas::Lattice::RectType> flags(numFlags);
709 SkAutoSTMalloc<25, SkColor> colors(numFlags);
710 if (numFlags > 0) {
711 NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk, colors.get());
712 }
713
714 lattice.fBounds = nullptr;
715 SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
716
717 SkPaint tmpPaint;
718 sk_sp<SkColorFilter> colorFilter;
719 sk_sp<SkImage> image = bitmap.makeImage(&colorFilter);
720 mCanvas->drawImageLattice(image.get(), lattice, dst, addFilter(paint, &tmpPaint, colorFilter));
721 }
722
drawAnimatedImage(AnimatedImageDrawable * imgDrawable)723 double SkiaCanvas::drawAnimatedImage(AnimatedImageDrawable* imgDrawable) {
724 return imgDrawable->drawStaging(mCanvas);
725 }
726
drawVectorDrawable(VectorDrawableRoot * vectorDrawable)727 void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
728 vectorDrawable->drawStaging(this);
729 }
730
731 // ----------------------------------------------------------------------------
732 // Canvas draw operations: Text
733 // ----------------------------------------------------------------------------
734
drawGlyphs(ReadGlyphFunc glyphFunc,int count,const SkPaint & paint,float x,float y,float boundsLeft,float boundsTop,float boundsRight,float boundsBottom,float totalAdvance)735 void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const SkPaint& paint, float x,
736 float y, float boundsLeft, float boundsTop, float boundsRight,
737 float boundsBottom, float totalAdvance) {
738 if (count <= 0 || paint.nothingToDraw()) return;
739 // Set align to left for drawing, as we don't want individual
740 // glyphs centered or right-aligned; the offset above takes
741 // care of all alignment.
742 SkPaint paintCopy(paint);
743 paintCopy.setTextAlign(SkPaint::kLeft_Align);
744 SkASSERT(paintCopy.getTextEncoding() == SkPaint::kGlyphID_TextEncoding);
745 // Stroke with a hairline is drawn on HW with a fill style for compatibility with Android O and
746 // older.
747 if (!mCanvasOwned && sApiLevel <= 27 && paintCopy.getStrokeWidth() <= 0
748 && paintCopy.getStyle() == SkPaint::kStroke_Style) {
749 paintCopy.setStyle(SkPaint::kFill_Style);
750 }
751
752 SkRect bounds =
753 SkRect::MakeLTRB(boundsLeft + x, boundsTop + y, boundsRight + x, boundsBottom + y);
754
755 SkTextBlobBuilder builder;
756 const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(paintCopy, count, &bounds);
757 glyphFunc(buffer.glyphs, buffer.pos);
758
759 sk_sp<SkTextBlob> textBlob(builder.make());
760 mCanvas->drawTextBlob(textBlob, 0, 0, paintCopy);
761 drawTextDecorations(x, y, totalAdvance, paintCopy);
762 }
763
drawLayoutOnPath(const minikin::Layout & layout,float hOffset,float vOffset,const SkPaint & paint,const SkPath & path,size_t start,size_t end)764 void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
765 const SkPaint& paint, const SkPath& path, size_t start,
766 size_t end) {
767 // Set align to left for drawing, as we don't want individual
768 // glyphs centered or right-aligned; the offsets take care of
769 // that portion of the alignment.
770 SkPaint paintCopy(paint);
771 paintCopy.setTextAlign(SkPaint::kLeft_Align);
772 SkASSERT(paintCopy.getTextEncoding() == SkPaint::kGlyphID_TextEncoding);
773
774 const int N = end - start;
775 SkAutoSTMalloc<1024, uint8_t> storage(N * (sizeof(uint16_t) + sizeof(SkRSXform)));
776 SkRSXform* xform = (SkRSXform*)storage.get();
777 uint16_t* glyphs = (uint16_t*)(xform + N);
778 SkPathMeasure meas(path, false);
779
780 for (size_t i = start; i < end; i++) {
781 glyphs[i - start] = layout.getGlyphId(i);
782 float halfWidth = layout.getCharAdvance(i) * 0.5f;
783 float x = hOffset + layout.getX(i) + halfWidth;
784 float y = vOffset + layout.getY(i);
785
786 SkPoint pos;
787 SkVector tan;
788 if (!meas.getPosTan(x, &pos, &tan)) {
789 pos.set(x, y);
790 tan.set(1, 0);
791 }
792 xform[i - start].fSCos = tan.x();
793 xform[i - start].fSSin = tan.y();
794 xform[i - start].fTx = pos.x() - tan.y() * y - halfWidth * tan.x();
795 xform[i - start].fTy = pos.y() + tan.x() * y - halfWidth * tan.y();
796 }
797
798 this->asSkCanvas()->drawTextRSXform(glyphs, sizeof(uint16_t) * N, xform, nullptr, paintCopy);
799 }
800
801 // ----------------------------------------------------------------------------
802 // Canvas draw operations: Animations
803 // ----------------------------------------------------------------------------
804
drawRoundRect(uirenderer::CanvasPropertyPrimitive * left,uirenderer::CanvasPropertyPrimitive * top,uirenderer::CanvasPropertyPrimitive * right,uirenderer::CanvasPropertyPrimitive * bottom,uirenderer::CanvasPropertyPrimitive * rx,uirenderer::CanvasPropertyPrimitive * ry,uirenderer::CanvasPropertyPaint * paint)805 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
806 uirenderer::CanvasPropertyPrimitive* top,
807 uirenderer::CanvasPropertyPrimitive* right,
808 uirenderer::CanvasPropertyPrimitive* bottom,
809 uirenderer::CanvasPropertyPrimitive* rx,
810 uirenderer::CanvasPropertyPrimitive* ry,
811 uirenderer::CanvasPropertyPaint* paint) {
812 sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable(
813 new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry,
814 paint));
815 mCanvas->drawDrawable(drawable.get());
816 }
817
drawCircle(uirenderer::CanvasPropertyPrimitive * x,uirenderer::CanvasPropertyPrimitive * y,uirenderer::CanvasPropertyPrimitive * radius,uirenderer::CanvasPropertyPaint * paint)818 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x,
819 uirenderer::CanvasPropertyPrimitive* y,
820 uirenderer::CanvasPropertyPrimitive* radius,
821 uirenderer::CanvasPropertyPaint* paint) {
822 sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable(
823 new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint));
824 mCanvas->drawDrawable(drawable.get());
825 }
826
827 // ----------------------------------------------------------------------------
828 // Canvas draw operations: View System
829 // ----------------------------------------------------------------------------
830
drawLayer(uirenderer::DeferredLayerUpdater * layerUpdater)831 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
832 LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
833 }
834
drawRenderNode(uirenderer::RenderNode * renderNode)835 void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
836 LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw RenderNodes");
837 }
838
callDrawGLFunction(Functor * functor,uirenderer::GlFunctorLifecycleListener * listener)839 void SkiaCanvas::callDrawGLFunction(Functor* functor,
840 uirenderer::GlFunctorLifecycleListener* listener) {
841 LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw GL Content");
842 }
843
844 } // namespace android
845