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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <utils/JenkinsHash.h>
18 
19 #include "Caches.h"
20 #include "Debug.h"
21 #include "FontRenderer.h"
22 #include "Properties.h"
23 #include "TextDropShadowCache.h"
24 
25 namespace android {
26 namespace uirenderer {
27 
28 ///////////////////////////////////////////////////////////////////////////////
29 // Cache support
30 ///////////////////////////////////////////////////////////////////////////////
31 
hash() const32 hash_t ShadowText::hash() const {
33     uint32_t hash = JenkinsHashMix(0, glyphCount);
34     hash = JenkinsHashMix(hash, android::hash_type(radius));
35     hash = JenkinsHashMix(hash, android::hash_type(textSize));
36     hash = JenkinsHashMix(hash, android::hash_type(typeface));
37     hash = JenkinsHashMix(hash, flags);
38     hash = JenkinsHashMix(hash, android::hash_type(italicStyle));
39     hash = JenkinsHashMix(hash, android::hash_type(scaleX));
40     if (glyphs) {
41         hash = JenkinsHashMixShorts(hash, reinterpret_cast<const uint16_t*>(glyphs), glyphCount);
42     }
43     if (positions) {
44         for (uint32_t i = 0; i < glyphCount * 2; i++) {
45             hash = JenkinsHashMix(hash, android::hash_type(positions[i]));
46         }
47     }
48     return JenkinsHashWhiten(hash);
49 }
50 
compare(const ShadowText & lhs,const ShadowText & rhs)51 int ShadowText::compare(const ShadowText& lhs, const ShadowText& rhs) {
52     int deltaInt = int(lhs.glyphCount) - int(rhs.glyphCount);
53     if (deltaInt != 0) return deltaInt;
54 
55     deltaInt = lhs.flags - rhs.flags;
56     if (deltaInt != 0) return deltaInt;
57 
58     if (lhs.radius < rhs.radius) return -1;
59     if (lhs.radius > rhs.radius) return +1;
60 
61     if (lhs.typeface < rhs.typeface) return -1;
62     if (lhs.typeface > rhs.typeface) return +1;
63 
64     if (lhs.textSize < rhs.textSize) return -1;
65     if (lhs.textSize > rhs.textSize) return +1;
66 
67     if (lhs.italicStyle < rhs.italicStyle) return -1;
68     if (lhs.italicStyle > rhs.italicStyle) return +1;
69 
70     if (lhs.scaleX < rhs.scaleX) return -1;
71     if (lhs.scaleX > rhs.scaleX) return +1;
72 
73     if (lhs.glyphs != rhs.glyphs) {
74         if (!lhs.glyphs) return -1;
75         if (!rhs.glyphs) return +1;
76 
77         deltaInt = memcmp(lhs.glyphs, rhs.glyphs, lhs.glyphCount * sizeof(glyph_t));
78         if (deltaInt != 0) return deltaInt;
79     }
80 
81     if (lhs.positions != rhs.positions) {
82         if (!lhs.positions) return -1;
83         if (!rhs.positions) return +1;
84 
85         return memcmp(lhs.positions, rhs.positions, lhs.glyphCount * sizeof(float) * 2);
86     }
87 
88     return 0;
89 }
90 
91 ///////////////////////////////////////////////////////////////////////////////
92 // Constructors/destructor
93 ///////////////////////////////////////////////////////////////////////////////
94 
TextDropShadowCache()95 TextDropShadowCache::TextDropShadowCache()
96         : TextDropShadowCache(DeviceInfo::multiplyByResolution(2)) {}
97 
TextDropShadowCache(uint32_t maxByteSize)98 TextDropShadowCache::TextDropShadowCache(uint32_t maxByteSize)
99         : mCache(LruCache<ShadowText, ShadowTexture*>::kUnlimitedCapacity)
100         , mSize(0)
101         , mMaxSize(maxByteSize) {
102     mCache.setOnEntryRemovedListener(this);
103     mDebugEnabled = Properties::debugLevel & kDebugMoreCaches;
104 }
105 
~TextDropShadowCache()106 TextDropShadowCache::~TextDropShadowCache() {
107     mCache.clear();
108 }
109 
110 ///////////////////////////////////////////////////////////////////////////////
111 // Size management
112 ///////////////////////////////////////////////////////////////////////////////
113 
getSize()114 uint32_t TextDropShadowCache::getSize() {
115     return mSize;
116 }
117 
getMaxSize()118 uint32_t TextDropShadowCache::getMaxSize() {
119     return mMaxSize;
120 }
121 
122 ///////////////////////////////////////////////////////////////////////////////
123 // Callbacks
124 ///////////////////////////////////////////////////////////////////////////////
125 
operator ()(ShadowText &,ShadowTexture * & texture)126 void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) {
127     if (texture) {
128         mSize -= texture->objectSize();
129 
130         if (mDebugEnabled) {
131             ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize);
132         }
133 
134         texture->deleteTexture();
135         delete texture;
136     }
137 }
138 
139 ///////////////////////////////////////////////////////////////////////////////
140 // Caching
141 ///////////////////////////////////////////////////////////////////////////////
142 
clear()143 void TextDropShadowCache::clear() {
144     mCache.clear();
145 }
146 
get(const SkPaint * paint,const glyph_t * glyphs,int numGlyphs,float radius,const float * positions)147 ShadowTexture* TextDropShadowCache::get(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs,
148                                         float radius, const float* positions) {
149     ShadowText entry(paint, radius, numGlyphs, glyphs, positions);
150     ShadowTexture* texture = mCache.get(entry);
151 
152     if (!texture) {
153         SkPaint paintCopy(*paint);
154         paintCopy.setTextAlign(SkPaint::kLeft_Align);
155         FontRenderer::DropShadow shadow =
156                 mRenderer->renderDropShadow(&paintCopy, glyphs, numGlyphs, radius, positions);
157 
158         if (!shadow.image) {
159             return nullptr;
160         }
161 
162         Caches& caches = Caches::getInstance();
163 
164         texture = new ShadowTexture(caches);
165         texture->left = shadow.penX;
166         texture->top = shadow.penY;
167         texture->generation = 0;
168         texture->blend = true;
169 
170         const uint32_t size = shadow.width * shadow.height;
171 
172         // Don't even try to cache a bitmap that's bigger than the cache
173         if (size < mMaxSize) {
174             while (mSize + size > mMaxSize) {
175                 LOG_ALWAYS_FATAL_IF(!mCache.removeOldest(),
176                                     "Failed to remove oldest from cache. mSize = %" PRIu32
177                                     ", mCache.size() = %zu",
178                                     mSize, mCache.size());
179             }
180         }
181 
182         // Textures are Alpha8
183         texture->upload(GL_ALPHA, shadow.width, shadow.height, GL_ALPHA, GL_UNSIGNED_BYTE,
184                         shadow.image);
185         texture->setFilter(GL_LINEAR);
186         texture->setWrap(GL_CLAMP_TO_EDGE);
187 
188         if (size < mMaxSize) {
189             if (mDebugEnabled) {
190                 ALOGD("Shadow texture created, size = %d", texture->bitmapSize);
191             }
192 
193             entry.copyTextLocally();
194 
195             mSize += texture->objectSize();
196             mCache.put(entry, texture);
197         } else {
198             texture->cleanup = true;
199         }
200 
201         // Cleanup shadow
202         free(shadow.image);
203     }
204 
205     return texture;
206 }
207 
208 };  // namespace uirenderer
209 };  // namespace android
210