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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SkiaVulkanPipeline.h"
18 
19 #include "DeferredLayerUpdater.h"
20 #include "Readback.h"
21 #include "SkiaPipeline.h"
22 #include "SkiaProfileRenderer.h"
23 #include "VkLayer.h"
24 #include "renderstate/RenderState.h"
25 #include "renderthread/Frame.h"
26 
27 #include <SkSurface.h>
28 #include <SkTypes.h>
29 
30 #include <GrContext.h>
31 #include <GrTypes.h>
32 #include <vk/GrVkTypes.h>
33 
34 #include <cutils/properties.h>
35 #include <strings.h>
36 
37 using namespace android::uirenderer::renderthread;
38 
39 namespace android {
40 namespace uirenderer {
41 namespace skiapipeline {
42 
SkiaVulkanPipeline(renderthread::RenderThread & thread)43 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread)
44         : SkiaPipeline(thread), mVkManager(thread.vulkanManager()) {}
45 
makeCurrent()46 MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
47     return MakeCurrentResult::AlreadyCurrent;
48 }
49 
getFrame()50 Frame SkiaVulkanPipeline::getFrame() {
51     LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr,
52                         "drawRenderNode called on a context with no surface!");
53 
54     SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface);
55     if (backBuffer == nullptr) {
56         SkDebugf("failed to get backbuffer");
57         return Frame(-1, -1, 0);
58     }
59 
60     Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface));
61     return frame;
62 }
63 
draw(const Frame & frame,const SkRect & screenDirty,const SkRect & dirty,const FrameBuilder::LightGeometry & lightGeometry,LayerUpdateQueue * layerUpdateQueue,const Rect & contentDrawBounds,bool opaque,bool wideColorGamut,const BakedOpRenderer::LightInfo & lightInfo,const std::vector<sp<RenderNode>> & renderNodes,FrameInfoVisualizer * profiler)64 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
65                               const FrameBuilder::LightGeometry& lightGeometry,
66                               LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
67                               bool opaque, bool wideColorGamut,
68                               const BakedOpRenderer::LightInfo& lightInfo,
69                               const std::vector<sp<RenderNode>>& renderNodes,
70                               FrameInfoVisualizer* profiler) {
71     sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface();
72     if (backBuffer.get() == nullptr) {
73         return false;
74     }
75     SkiaPipeline::updateLighting(lightGeometry, lightInfo);
76     renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, contentDrawBounds,
77                 backBuffer);
78     layerUpdateQueue->clear();
79 
80     // Draw visual debugging features
81     if (CC_UNLIKELY(Properties::showDirtyRegions ||
82                     ProfileType::None != Properties::getProfileType())) {
83         SkCanvas* profileCanvas = backBuffer->getCanvas();
84         SkiaProfileRenderer profileRenderer(profileCanvas);
85         profiler->draw(profileRenderer);
86         profileCanvas->flush();
87     }
88 
89     // Log memory statistics
90     if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
91         dumpResourceCacheUsage();
92     }
93 
94     return true;
95 }
96 
swapBuffers(const Frame & frame,bool drew,const SkRect & screenDirty,FrameInfo * currentFrameInfo,bool * requireSwap)97 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
98                                      FrameInfo* currentFrameInfo, bool* requireSwap) {
99     *requireSwap = drew;
100 
101     // Even if we decided to cancel the frame, from the perspective of jank
102     // metrics the frame was swapped at this point
103     currentFrameInfo->markSwapBuffers();
104 
105     if (*requireSwap) {
106         mVkManager.swapBuffers(mVkSurface);
107     }
108 
109     return *requireSwap;
110 }
111 
copyLayerInto(DeferredLayerUpdater * layer,SkBitmap * bitmap)112 bool SkiaVulkanPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
113     // TODO: implement copyLayerInto for vulkan.
114     return false;
115 }
116 
createLayer(RenderState & renderState,uint32_t layerWidth,uint32_t layerHeight,sk_sp<SkColorFilter> colorFilter,int alpha,SkBlendMode mode,bool blend)117 static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
118                           sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode,
119                           bool blend) {
120     return new VkLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
121 }
122 
createTextureLayer()123 DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
124     mVkManager.initialize();
125 
126     return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::Vulkan);
127 }
128 
onStop()129 void SkiaVulkanPipeline::onStop() {}
130 
setSurface(Surface * surface,SwapBehavior swapBehavior,ColorMode colorMode)131 bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
132                                     ColorMode colorMode) {
133     if (mVkSurface) {
134         mVkManager.destroySurface(mVkSurface);
135         mVkSurface = nullptr;
136     }
137 
138     if (surface) {
139         // TODO: handle color mode
140         mVkSurface = mVkManager.createSurface(surface);
141     }
142 
143     return mVkSurface != nullptr;
144 }
145 
isSurfaceReady()146 bool SkiaVulkanPipeline::isSurfaceReady() {
147     return CC_UNLIKELY(mVkSurface != nullptr);
148 }
149 
isContextReady()150 bool SkiaVulkanPipeline::isContextReady() {
151     return CC_LIKELY(mVkManager.hasVkContext());
152 }
153 
invokeFunctor(const RenderThread & thread,Functor * functor)154 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
155     // TODO: we currently don't support OpenGL WebView's
156     DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
157     (*functor)(mode, nullptr);
158 }
159 
allocateHardwareBitmap(renderthread::RenderThread & renderThread,SkBitmap & skBitmap)160 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
161                                                          SkBitmap& skBitmap) {
162     // TODO: implement this function for Vulkan pipeline
163     // code below is a hack to avoid crashing because of missing HW Bitmap support
164     sp<GraphicBuffer> buffer = new GraphicBuffer(
165             skBitmap.info().width(), skBitmap.info().height(), PIXEL_FORMAT_RGBA_8888,
166             GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
167                     GraphicBuffer::USAGE_SW_READ_NEVER,
168             std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [") +
169                     std::to_string(getpid()) + "]");
170     status_t error = buffer->initCheck();
171     if (error < 0) {
172         ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()");
173         return nullptr;
174     }
175     return sk_sp<Bitmap>(new Bitmap(buffer.get(), skBitmap.info()));
176 }
177 
178 } /* namespace skiapipeline */
179 } /* namespace uirenderer */
180 } /* namespace android */
181