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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <gtest/gtest.h>
18 
19 #include "renderthread/CacheManager.h"
20 #include "renderthread/EglManager.h"
21 #include "tests/common/TestUtils.h"
22 
23 #include <SkImagePriv.h>
24 
25 using namespace android;
26 using namespace android::uirenderer;
27 using namespace android::uirenderer::renderthread;
28 
getCacheUsage(GrContext * grContext)29 static size_t getCacheUsage(GrContext* grContext) {
30     size_t cacheUsage;
31     grContext->getResourceCacheUsage(nullptr, &cacheUsage);
32     return cacheUsage;
33 }
34 
RENDERTHREAD_SKIA_PIPELINE_TEST(CacheManager,trimMemory)35 RENDERTHREAD_SKIA_PIPELINE_TEST(CacheManager, trimMemory) {
36     DisplayInfo displayInfo = renderThread.mainDisplayInfo();
37     GrContext* grContext = renderThread.getGrContext();
38     ASSERT_TRUE(grContext != nullptr);
39 
40     // create pairs of offscreen render targets and images until we exceed the
41     // backgroundCacheSizeLimit
42     std::vector<sk_sp<SkSurface>> surfaces;
43 
44     while (getCacheUsage(grContext) <= renderThread.cacheManager().getBackgroundCacheSize()) {
45         SkImageInfo info = SkImageInfo::MakeA8(displayInfo.w, displayInfo.h);
46         sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(grContext, SkBudgeted::kYes, info);
47         surface->getCanvas()->drawColor(SK_AlphaTRANSPARENT);
48 
49         grContext->flush();
50 
51         surfaces.push_back(surface);
52     }
53 
54     // create an image and pin it so that we have something with a unique key in the cache
55     sk_sp<Bitmap> bitmap =
56             Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(displayInfo.w, displayInfo.h));
57     sk_sp<SkColorFilter> filter;
58     sk_sp<SkImage> image = bitmap->makeImage(&filter);
59     ASSERT_TRUE(SkImage_pinAsTexture(image.get(), grContext));
60 
61     // attempt to trim all memory while we still hold strong refs
62     renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
63     ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes());
64 
65     // free the surfaces
66     for (size_t i = 0; i < surfaces.size(); i++) {
67         ASSERT_TRUE(surfaces[i]->unique());
68         surfaces[i].reset();
69     }
70 
71     // unpin the image which should add a unique purgeable key to the cache
72     SkImage_unpinAsTexture(image.get(), grContext);
73 
74     // verify that we have enough purgeable bytes
75     const size_t purgeableBytes = grContext->getResourceCachePurgeableBytes();
76     ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() < purgeableBytes);
77 
78     // UI hidden and make sure only some got purged (unique should remain)
79     renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
80     ASSERT_TRUE(0 < grContext->getResourceCachePurgeableBytes());
81     ASSERT_TRUE(renderThread.cacheManager().getBackgroundCacheSize() > getCacheUsage(grContext));
82 
83     // complete and make sure all get purged
84     renderThread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
85     ASSERT_TRUE(0 == grContext->getResourceCachePurgeableBytes());
86 }
87