1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <VectorDrawable.h>
18 #include <gtest/gtest.h>
19
20 #include <SkClipStack.h>
21 #include <SkLiteRecorder.h>
22 #include <SkSurface_Base.h>
23 #include <string.h>
24 #include "AnimationContext.h"
25 #include "DamageAccumulator.h"
26 #include "IContextFactory.h"
27 #include "SkiaCanvas.h"
28 #include "pipeline/skia/SkiaDisplayList.h"
29 #include "pipeline/skia/SkiaOpenGLPipeline.h"
30 #include "pipeline/skia/SkiaRecordingCanvas.h"
31 #include "renderthread/CanvasContext.h"
32 #include "tests/common/TestUtils.h"
33
34 using namespace android;
35 using namespace android::uirenderer;
36 using namespace android::uirenderer::renderthread;
37 using namespace android::uirenderer::skiapipeline;
38
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,renderFrame)39 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrame) {
40 auto redNode = TestUtils::createSkiaNode(
41 0, 0, 1, 1, [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) {
42 redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
43 });
44 LayerUpdateQueue layerUpdateQueue;
45 SkRect dirty = SkRect::MakeLargest();
46 std::vector<sp<RenderNode>> renderNodes;
47 renderNodes.push_back(redNode);
48 bool opaque = true;
49 android::uirenderer::Rect contentDrawBounds(0, 0, 1, 1);
50 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
51 auto surface = SkSurface::MakeRasterN32Premul(1, 1);
52 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
53 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
54 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
55 surface);
56 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorRED);
57 }
58
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,testOnPrepareTree)59 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, testOnPrepareTree) {
60 auto redNode = TestUtils::createSkiaNode(
61 0, 0, 1, 1, [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) {
62 redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
63 });
64
65 LayerUpdateQueue layerUpdateQueue;
66 SkRect dirty = SkRect::MakeLargest();
67 std::vector<sp<RenderNode>> renderNodes;
68 renderNodes.push_back(redNode);
69 bool opaque = true;
70 android::uirenderer::Rect contentDrawBounds(0, 0, 1, 1);
71 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
72 {
73 // add a pointer to a deleted vector drawable object in the pipeline
74 sp<VectorDrawableRoot> dirtyVD(new VectorDrawableRoot(new VectorDrawable::Group()));
75 dirtyVD->mutateProperties()->setScaledSize(5, 5);
76 pipeline->getVectorDrawables()->push_back(dirtyVD.get());
77 }
78
79 // pipeline should clean list of dirty vector drawables before prepare tree
80 pipeline->onPrepareTree();
81
82 auto surface = SkSurface::MakeRasterN32Premul(1, 1);
83 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
84 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
85
86 // drawFrame will crash if "SkiaPipeline::onPrepareTree" did not clean invalid VD pointer
87 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
88 surface);
89 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorRED);
90 }
91
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,renderFrameCheckOpaque)92 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrameCheckOpaque) {
93 auto halfGreenNode = TestUtils::createSkiaNode(
94 0, 0, 2, 2, [](RenderProperties& props, SkiaRecordingCanvas& bottomHalfGreenCanvas) {
95 SkPaint greenPaint;
96 greenPaint.setColor(SK_ColorGREEN);
97 greenPaint.setStyle(SkPaint::kFill_Style);
98 bottomHalfGreenCanvas.drawRect(0, 1, 2, 2, greenPaint);
99 });
100 LayerUpdateQueue layerUpdateQueue;
101 SkRect dirty = SkRect::MakeLargest();
102 std::vector<sp<RenderNode>> renderNodes;
103 renderNodes.push_back(halfGreenNode);
104 android::uirenderer::Rect contentDrawBounds(0, 0, 2, 2);
105 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
106 auto surface = SkSurface::MakeRasterN32Premul(2, 2);
107 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
108 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
109 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, false, contentDrawBounds,
110 surface);
111 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
112 ASSERT_EQ(TestUtils::getColor(surface, 0, 1), SK_ColorGREEN);
113 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, false, false, contentDrawBounds,
114 surface);
115 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned int)SK_ColorTRANSPARENT);
116 ASSERT_EQ(TestUtils::getColor(surface, 0, 1), SK_ColorGREEN);
117 }
118
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,renderFrameCheckDirtyRect)119 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrameCheckDirtyRect) {
120 auto redNode = TestUtils::createSkiaNode(
121 0, 0, 2, 2, [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) {
122 redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
123 });
124 LayerUpdateQueue layerUpdateQueue;
125 SkRect dirty = SkRect::MakeXYWH(0, 1, 2, 1);
126 std::vector<sp<RenderNode>> renderNodes;
127 renderNodes.push_back(redNode);
128 android::uirenderer::Rect contentDrawBounds(0, 0, 2, 2);
129 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
130 auto surface = SkSurface::MakeRasterN32Premul(2, 2);
131 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
132 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
133 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, false, contentDrawBounds,
134 surface);
135 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
136 ASSERT_EQ(TestUtils::getColor(surface, 1, 0), SK_ColorBLUE);
137 ASSERT_EQ(TestUtils::getColor(surface, 0, 1), SK_ColorRED);
138 ASSERT_EQ(TestUtils::getColor(surface, 1, 1), SK_ColorRED);
139 }
140
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,renderLayer)141 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderLayer) {
142 auto redNode = TestUtils::createSkiaNode(
143 0, 0, 1, 1, [](RenderProperties& props, SkiaRecordingCanvas& redCanvas) {
144 redCanvas.drawColor(SK_ColorRED, SkBlendMode::kSrcOver);
145 });
146 auto surfaceLayer1 = SkSurface::MakeRasterN32Premul(1, 1);
147 surfaceLayer1->getCanvas()->drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
148 ASSERT_EQ(TestUtils::getColor(surfaceLayer1, 0, 0), SK_ColorWHITE);
149 redNode->setLayerSurface(surfaceLayer1);
150
151 // create a 2nd 2x2 layer and add it to the queue as well.
152 // make the layer's dirty area one half of the layer and verify only the dirty half is updated.
153 auto blueNode = TestUtils::createSkiaNode(
154 0, 0, 2, 2, [](RenderProperties& props, SkiaRecordingCanvas& blueCanvas) {
155 blueCanvas.drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
156 });
157 auto surfaceLayer2 = SkSurface::MakeRasterN32Premul(2, 2);
158 surfaceLayer2->getCanvas()->drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
159 ASSERT_EQ(TestUtils::getColor(surfaceLayer2, 0, 0), SK_ColorWHITE);
160 blueNode->setLayerSurface(surfaceLayer2);
161
162 // attach both layers to the update queue
163 LayerUpdateQueue layerUpdateQueue;
164 SkRect dirty = SkRect::MakeLargest();
165 layerUpdateQueue.enqueueLayerWithDamage(redNode.get(), dirty);
166 layerUpdateQueue.enqueueLayerWithDamage(blueNode.get(), SkRect::MakeWH(2, 1));
167 ASSERT_EQ(layerUpdateQueue.entries().size(), 2UL);
168
169 bool opaque = true;
170 FrameBuilder::LightGeometry lightGeometry;
171 lightGeometry.radius = 1.0f;
172 lightGeometry.center = {0.0f, 0.0f, 0.0f};
173 BakedOpRenderer::LightInfo lightInfo;
174 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
175 pipeline->renderLayers(lightGeometry, &layerUpdateQueue, opaque, false, lightInfo);
176 ASSERT_EQ(TestUtils::getColor(surfaceLayer1, 0, 0), SK_ColorRED);
177 ASSERT_EQ(TestUtils::getColor(surfaceLayer2, 0, 0), SK_ColorBLUE);
178 ASSERT_EQ(TestUtils::getColor(surfaceLayer2, 0, 1), SK_ColorWHITE);
179 ASSERT_TRUE(layerUpdateQueue.entries().empty());
180 redNode->setLayerSurface(sk_sp<SkSurface>());
181 blueNode->setLayerSurface(sk_sp<SkSurface>());
182 }
183
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,renderOverdraw)184 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderOverdraw) {
185 ScopedProperty<bool> prop(Properties::debugOverdraw, true);
186
187 auto whiteNode = TestUtils::createSkiaNode(
188 0, 0, 1, 1, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
189 canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
190 });
191 LayerUpdateQueue layerUpdateQueue;
192 SkRect dirty = SkRect::MakeXYWH(0, 0, 1, 1);
193 std::vector<sp<RenderNode>> renderNodes;
194 renderNodes.push_back(whiteNode);
195 bool opaque = true;
196 // empty contentDrawBounds is avoiding backdrop/content logic, which would lead to less overdraw
197 android::uirenderer::Rect contentDrawBounds(0, 0, 0, 0);
198 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
199 auto surface = SkSurface::MakeRasterN32Premul(1, 1);
200
201 // Initialize the canvas to blue.
202 surface->getCanvas()->drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
203 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
204
205 // Single draw, should be white.
206 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
207 surface);
208 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);
209
210 // 1 Overdraw, should be blue blended onto white.
211 renderNodes.push_back(whiteNode);
212 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
213 surface);
214 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned)0xffd0d0ff);
215
216 // 2 Overdraw, should be green blended onto white
217 renderNodes.push_back(whiteNode);
218 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
219 surface);
220 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned)0xffd0ffd0);
221
222 // 3 Overdraw, should be pink blended onto white.
223 renderNodes.push_back(whiteNode);
224 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
225 surface);
226 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned)0xffffc0c0);
227
228 // 4 Overdraw, should be red blended onto white.
229 renderNodes.push_back(whiteNode);
230 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
231 surface);
232 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned)0xffff8080);
233
234 // 5 Overdraw, should be red blended onto white.
235 renderNodes.push_back(whiteNode);
236 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, false, contentDrawBounds,
237 surface);
238 ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned)0xffff8080);
239 }
240
241 namespace {
242 template <typename T>
243 class DeferLayer : public SkSurface_Base {
244 public:
DeferLayer()245 DeferLayer() : SkSurface_Base(T().imageInfo(), nullptr) {}
~DeferLayer()246 virtual ~DeferLayer() {}
247
onNewCanvas()248 SkCanvas* onNewCanvas() override { return new T(); }
onNewSurface(const SkImageInfo &)249 sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override { return nullptr; }
onNewImageSnapshot()250 sk_sp<SkImage> onNewImageSnapshot() override { return nullptr; }
canvas()251 T* canvas() { return static_cast<T*>(getCanvas()); }
onCopyOnWrite(ContentChangeMode)252 void onCopyOnWrite(ContentChangeMode) override {}
onWritePixels(const SkPixmap &,int x,int y)253 void onWritePixels(const SkPixmap&, int x, int y) override {}
254 };
255 }
256
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,deferRenderNodeScene)257 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, deferRenderNodeScene) {
258 class DeferTestCanvas : public SkCanvas {
259 public:
260 DeferTestCanvas() : SkCanvas(800, 600) {}
261 void onDrawRect(const SkRect& rect, const SkPaint& paint) override {
262 SkMatrix expected;
263 switch (mDrawCounter++) {
264 case 0:
265 // background - left side
266 EXPECT_EQ(SkRect::MakeLTRB(600, 100, 700, 500), TestUtils::getClipBounds(this));
267 expected.setTranslate(100, 100);
268 break;
269 case 1:
270 // background - top side
271 EXPECT_EQ(SkRect::MakeLTRB(100, 400, 600, 500), TestUtils::getClipBounds(this));
272 expected.setTranslate(100, 100);
273 break;
274 case 2:
275 // content
276 EXPECT_EQ(SkRect::MakeLTRB(100, 100, 700, 500), TestUtils::getClipBounds(this));
277 expected.setTranslate(-50, -50);
278 break;
279 case 3:
280 // overlay
281 EXPECT_EQ(SkRect::MakeLTRB(0, 0, 800, 600), TestUtils::getClipBounds(this));
282 expected.reset();
283 break;
284 default:
285 ADD_FAILURE() << "Too many rects observed";
286 }
287 EXPECT_EQ(expected, getTotalMatrix());
288 }
289 int mDrawCounter = 0;
290 };
291
292 std::vector<sp<RenderNode>> nodes;
293 SkPaint transparentPaint;
294 transparentPaint.setAlpha(128);
295
296 // backdrop
297 nodes.push_back(TestUtils::createSkiaNode(
298 100, 100, 700, 500, // 600x400
299 [&transparentPaint](RenderProperties& props, SkiaRecordingCanvas& canvas) {
300 canvas.drawRect(0, 0, 600, 400, transparentPaint);
301 }));
302
303 // content
304 android::uirenderer::Rect contentDrawBounds(150, 150, 650, 450); // 500x300
305 nodes.push_back(TestUtils::createSkiaNode(
306 0, 0, 800, 600,
307 [&transparentPaint](RenderProperties& props, SkiaRecordingCanvas& canvas) {
308 canvas.drawRect(0, 0, 800, 600, transparentPaint);
309 }));
310
311 // overlay
312 nodes.push_back(TestUtils::createSkiaNode(
313 0, 0, 800, 600,
314 [&transparentPaint](RenderProperties& props, SkiaRecordingCanvas& canvas) {
315 canvas.drawRect(0, 0, 800, 200, transparentPaint);
316 }));
317
318 LayerUpdateQueue layerUpdateQueue;
319 SkRect dirty = SkRect::MakeWH(800, 600);
320 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
321 sk_sp<DeferLayer<DeferTestCanvas>> surface(new DeferLayer<DeferTestCanvas>());
322 pipeline->renderFrame(layerUpdateQueue, dirty, nodes, true, false, contentDrawBounds, surface);
323 EXPECT_EQ(4, surface->canvas()->mDrawCounter);
324 }
325
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,clipped)326 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, clipped) {
327 static const int CANVAS_WIDTH = 200;
328 static const int CANVAS_HEIGHT = 200;
329 class ClippedTestCanvas : public SkCanvas {
330 public:
331 ClippedTestCanvas() : SkCanvas(CANVAS_WIDTH, CANVAS_HEIGHT) {}
332 void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) override {
333 EXPECT_EQ(0, mDrawCounter++);
334 EXPECT_EQ(SkRect::MakeLTRB(10, 20, 30, 40), TestUtils::getClipBounds(this));
335 EXPECT_TRUE(getTotalMatrix().isIdentity());
336 }
337 int mDrawCounter = 0;
338 };
339
340 std::vector<sp<RenderNode>> nodes;
341 nodes.push_back(TestUtils::createSkiaNode(
342 0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
343 [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
344 sk_sp<Bitmap> bitmap(TestUtils::createBitmap(CANVAS_WIDTH, CANVAS_HEIGHT));
345 canvas.drawBitmap(*bitmap, 0, 0, nullptr);
346 }));
347
348 LayerUpdateQueue layerUpdateQueue;
349 SkRect dirty = SkRect::MakeLTRB(10, 20, 30, 40);
350 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
351 sk_sp<DeferLayer<ClippedTestCanvas>> surface(new DeferLayer<ClippedTestCanvas>());
352 pipeline->renderFrame(layerUpdateQueue, dirty, nodes, true, false,
353 SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT), surface);
354 EXPECT_EQ(1, surface->canvas()->mDrawCounter);
355 }
356
RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline,clip_replace)357 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, clip_replace) {
358 static const int CANVAS_WIDTH = 50;
359 static const int CANVAS_HEIGHT = 50;
360 class ClipReplaceTestCanvas : public SkCanvas {
361 public:
362 ClipReplaceTestCanvas() : SkCanvas(CANVAS_WIDTH, CANVAS_HEIGHT) {}
363 void onDrawPaint(const SkPaint&) {
364 EXPECT_EQ(0, mDrawCounter++);
365 EXPECT_EQ(SkRect::MakeLTRB(20, 10, 30, 40), TestUtils::getClipBounds(this))
366 << "Expect resolved clip to be intersection of viewport clip and clip op";
367 }
368 int mDrawCounter = 0;
369 };
370
371 std::vector<sp<RenderNode>> nodes;
372 nodes.push_back(TestUtils::createSkiaNode(
373 20, 20, 30, 30, [](RenderProperties& props, SkiaRecordingCanvas& canvas) {
374 canvas.clipRect(0, -20, 10, 30, SkClipOp::kReplace_deprecated);
375 canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
376 }));
377
378 LayerUpdateQueue layerUpdateQueue;
379 SkRect dirty = SkRect::MakeLTRB(10, 10, 40, 40);
380 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
381 sk_sp<DeferLayer<ClipReplaceTestCanvas>> surface(new DeferLayer<ClipReplaceTestCanvas>());
382 pipeline->renderFrame(layerUpdateQueue, dirty, nodes, true, false,
383 SkRect::MakeWH(CANVAS_WIDTH, CANVAS_HEIGHT), surface);
384 EXPECT_EQ(1, surface->canvas()->mDrawCounter);
385 }
386