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1 /*
2  * Copyright 2017, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef CCODEC_BUFFER_CHANNEL_H_
18 
19 #define CCODEC_BUFFER_CHANNEL_H_
20 
21 #include <map>
22 #include <memory>
23 #include <mutex>
24 #include <vector>
25 
26 #include <C2Buffer.h>
27 #include <C2Component.h>
28 
29 #include <codec2/hidl/client.h>
30 #include <media/stagefright/bqhelper/GraphicBufferSource.h>
31 #include <media/stagefright/codec2/1.0/InputSurface.h>
32 #include <media/stagefright/foundation/Mutexed.h>
33 #include <media/stagefright/CodecBase.h>
34 #include <media/ICrypto.h>
35 
36 #include "InputSurfaceWrapper.h"
37 
38 namespace android {
39 
40 class CCodecCallback {
41 public:
42     virtual ~CCodecCallback() = default;
43     virtual void onError(status_t err, enum ActionCode actionCode) = 0;
44     virtual void onOutputFramesRendered(int64_t mediaTimeUs, nsecs_t renderTimeNs) = 0;
45 };
46 
47 /**
48  * BufferChannelBase implementation for CCodec.
49  */
50 class CCodecBufferChannel
51     : public BufferChannelBase, public std::enable_shared_from_this<CCodecBufferChannel> {
52 public:
53     explicit CCodecBufferChannel(const std::shared_ptr<CCodecCallback> &callback);
54     virtual ~CCodecBufferChannel();
55 
56     // BufferChannelBase interface
57     virtual status_t queueInputBuffer(const sp<MediaCodecBuffer> &buffer) override;
58     virtual status_t queueSecureInputBuffer(
59             const sp<MediaCodecBuffer> &buffer,
60             bool secure,
61             const uint8_t *key,
62             const uint8_t *iv,
63             CryptoPlugin::Mode mode,
64             CryptoPlugin::Pattern pattern,
65             const CryptoPlugin::SubSample *subSamples,
66             size_t numSubSamples,
67             AString *errorDetailMsg) override;
68     virtual status_t renderOutputBuffer(
69             const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) override;
70     virtual status_t discardBuffer(const sp<MediaCodecBuffer> &buffer) override;
71     virtual void getInputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
72     virtual void getOutputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
73 
74     // Methods below are interface for CCodec to use.
75 
76     /**
77      * Set the component object for buffer processing.
78      */
79     void setComponent(const std::shared_ptr<Codec2Client::Component> &component);
80 
81     /**
82      * Set output graphic surface for rendering.
83      */
84     status_t setSurface(const sp<Surface> &surface);
85 
86     /**
87      * Set GraphicBufferSource object from which the component extracts input
88      * buffers.
89      */
90     status_t setInputSurface(const std::shared_ptr<InputSurfaceWrapper> &surface);
91 
92     /**
93      * Signal EOS to input surface.
94      */
95     status_t signalEndOfInputStream();
96 
97     /**
98      * Start queueing buffers to the component. This object should never queue
99      * buffers before this call.
100      */
101     status_t start(const sp<AMessage> &inputFormat, const sp<AMessage> &outputFormat);
102 
103     /**
104      * Stop queueing buffers to the component. This object should never queue
105      * buffers after this call, until start() is called.
106      */
107     void stop();
108 
109     void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork);
110 
111     /**
112      * Notify input client about work done.
113      *
114      * @param workItems   finished work item.
115      * @param outputFormat new output format if it has changed, otherwise nullptr
116      * @param initData    new init data (CSD) if it has changed, otherwise nullptr
117      */
118     void onWorkDone(
119             std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
120             const C2StreamInitDataInfo::output *initData);
121 
122     enum MetaMode {
123         MODE_NONE,
124         MODE_ANW,
125     };
126 
127     void setMetaMode(MetaMode mode);
128 
129     // Internal classes
130     class Buffers;
131     class InputBuffers;
132     class OutputBuffers;
133 
134 private:
135     class QueueGuard;
136 
137     /**
138      * Special mutex-like object with the following properties:
139      *
140      * - At STOPPED state (initial, or after stop())
141      *   - QueueGuard object gets created at STOPPED state, and the client is
142      *     supposed to return immediately.
143      * - At RUNNING state (after start())
144      *   - Each QueueGuard object
145      */
146     class QueueSync {
147     public:
148         /**
149          * At construction the sync object is in STOPPED state.
150          */
QueueSync()151         inline QueueSync() : mCount(-1) {}
152         ~QueueSync() = default;
153 
154         /**
155          * Transition to RUNNING state when stopped. No-op if already in RUNNING
156          * state.
157          */
158         void start();
159 
160         /**
161          * At RUNNING state, wait until all QueueGuard object created during
162          * RUNNING state are destroyed, and then transition to STOPPED state.
163          * No-op if already in STOPPED state.
164          */
165         void stop();
166 
167     private:
168         std::mutex mMutex;
169         std::atomic_int32_t mCount;
170 
171         friend class CCodecBufferChannel::QueueGuard;
172     };
173 
174     class QueueGuard {
175     public:
176         QueueGuard(QueueSync &sync);
177         ~QueueGuard();
isRunning()178         inline bool isRunning() { return mRunning; }
179 
180     private:
181         QueueSync &mSync;
182         bool mRunning;
183     };
184 
185     void feedInputBufferIfAvailable();
186     void feedInputBufferIfAvailableInternal();
187     status_t queueInputBufferInternal(const sp<MediaCodecBuffer> &buffer);
188     bool handleWork(
189             std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
190             const C2StreamInitDataInfo::output *initData);
191 
192     QueueSync mSync;
193     sp<MemoryDealer> mDealer;
194     sp<IMemory> mDecryptDestination;
195     int32_t mHeapSeqNum;
196 
197     std::shared_ptr<Codec2Client::Component> mComponent;
198     std::shared_ptr<CCodecCallback> mCCodecCallback;
199     std::shared_ptr<C2BlockPool> mInputAllocator;
200     QueueSync mQueueSync;
201 
202     Mutexed<std::unique_ptr<InputBuffers>> mInputBuffers;
203     Mutexed<std::unique_ptr<OutputBuffers>> mOutputBuffers;
204 
205     std::atomic_uint64_t mFrameIndex;
206     std::atomic_uint64_t mFirstValidFrameIndex;
207 
208     sp<MemoryDealer> makeMemoryDealer(size_t heapSize);
209 
210     struct OutputSurface {
211         sp<Surface> surface;
212         uint32_t generation;
213     };
214     Mutexed<OutputSurface> mOutputSurface;
215 
216     struct BlockPools {
217         C2Allocator::id_t inputAllocatorId;
218         std::shared_ptr<C2BlockPool> inputPool;
219         C2Allocator::id_t outputAllocatorId;
220         C2BlockPool::local_id_t outputPoolId;
221         std::shared_ptr<Codec2Client::Configurable> outputPoolIntf;
222     };
223     Mutexed<BlockPools> mBlockPools;
224 
225     std::shared_ptr<InputSurfaceWrapper> mInputSurface;
226 
227     MetaMode mMetaMode;
228     std::atomic_int32_t mPendingFeed;
229 
hasCryptoOrDescrambler()230     inline bool hasCryptoOrDescrambler() {
231         return mCrypto != NULL || mDescrambler != NULL;
232     }
233 };
234 
235 }  // namespace android
236 
237 #endif  // CCODEC_BUFFER_CHANNEL_H_
238