1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.settings.inputmethod; 18 19 import static com.android.settings.core.BasePreferenceController.AVAILABLE; 20 import static com.android.settings.core.BasePreferenceController.CONDITIONALLY_UNAVAILABLE; 21 import static com.android.settings.core.BasePreferenceController.UNSUPPORTED_ON_DEVICE; 22 import static com.google.common.truth.Truth.assertThat; 23 import static org.mockito.Mockito.never; 24 import static org.mockito.Mockito.spy; 25 import static org.mockito.Mockito.verify; 26 import static org.mockito.Mockito.when; 27 28 import android.content.Context; 29 import android.hardware.input.InputManager; 30 import android.view.InputDevice; 31 32 import com.android.settings.testutils.SettingsRobolectricTestRunner; 33 34 import org.junit.Before; 35 import org.junit.Test; 36 import org.junit.runner.RunWith; 37 import org.mockito.Answers; 38 import org.mockito.Mock; 39 import org.mockito.MockitoAnnotations; 40 import org.robolectric.RuntimeEnvironment; 41 import org.robolectric.annotation.Config; 42 43 @RunWith(SettingsRobolectricTestRunner.class) 44 public class GameControllerPreferenceControllerTest { 45 46 @Mock 47 private InputManager mInputManager; 48 @Mock(answer = Answers.RETURNS_DEEP_STUBS) 49 private InputDevice mInputDevice; 50 51 private Context mContext; 52 private GameControllerPreferenceController mController; 53 54 @Before setUp()55 public void setUp() { 56 MockitoAnnotations.initMocks(this); 57 mContext = spy(RuntimeEnvironment.application); 58 when(mContext.getSystemService(Context.INPUT_SERVICE)).thenReturn(mInputManager); 59 mController = new GameControllerPreferenceController(mContext, "test_key"); 60 } 61 62 @Test testLifecycle_shouldRegisterInputManager()63 public void testLifecycle_shouldRegisterInputManager() { 64 mController.onResume(); 65 66 // register is called, but unregister should not be called. 67 verify(mInputManager).registerInputDeviceListener(mController, null); 68 verify(mInputManager, never()).unregisterInputDeviceListener(mController); 69 70 mController.onPause(); 71 // register is not called any more times, but unregister should be called once. 72 verify(mInputManager).registerInputDeviceListener(mController, null); 73 verify(mInputManager).unregisterInputDeviceListener(mController); 74 } 75 76 @Test getAvailabilityStatus_hasDeviceWithVibrator_shouldReturnAvailable()77 public void getAvailabilityStatus_hasDeviceWithVibrator_shouldReturnAvailable() { 78 when(mInputManager.getInputDeviceIds()).thenReturn(new int[] {1}); 79 when(mInputManager.getInputDevice(1)).thenReturn(mInputDevice); 80 when(mInputDevice.isVirtual()).thenReturn(false); 81 when(mInputDevice.getVibrator().hasVibrator()).thenReturn(true); 82 83 assertThat(mController.getAvailabilityStatus()).isEqualTo(AVAILABLE); 84 } 85 86 @Test getAvailabilityStatus_hasNoVibratingDevice_shouldReturnDisabled()87 public void getAvailabilityStatus_hasNoVibratingDevice_shouldReturnDisabled() { 88 when(mInputManager.getInputDeviceIds()).thenReturn(new int[] {1}); 89 when(mInputManager.getInputDevice(1)).thenReturn(mInputDevice); 90 when(mInputDevice.isVirtual()).thenReturn(false); 91 when(mInputDevice.getVibrator().hasVibrator()).thenReturn(false); 92 93 assertThat(mController.getAvailabilityStatus()).isEqualTo(CONDITIONALLY_UNAVAILABLE); 94 } 95 96 @Test getAvailabilityStatus_hasNoPhysicalDevice_shouldReturnDisabled()97 public void getAvailabilityStatus_hasNoPhysicalDevice_shouldReturnDisabled() { 98 when(mInputManager.getInputDeviceIds()).thenReturn(new int[] {1}); 99 when(mInputManager.getInputDevice(1)).thenReturn(mInputDevice); 100 when(mInputDevice.isVirtual()).thenReturn(true); 101 102 assertThat(mController.getAvailabilityStatus()).isEqualTo(CONDITIONALLY_UNAVAILABLE); 103 } 104 105 @Test getAvailabilityStatus_hasNoDevice_shouldReturnDisabled()106 public void getAvailabilityStatus_hasNoDevice_shouldReturnDisabled() { 107 when(mInputManager.getInputDeviceIds()).thenReturn(new int[] {}); 108 109 assertThat(mController.getAvailabilityStatus()).isEqualTo(CONDITIONALLY_UNAVAILABLE); 110 } 111 112 @Test 113 @Config(qualifiers = "mcc999") getAvailabilityStatus_ifDisabled_shouldReturnDisabled()114 public void getAvailabilityStatus_ifDisabled_shouldReturnDisabled() { 115 mController = new GameControllerPreferenceController(mContext, "testkey"); 116 117 assertThat(mController.getAvailabilityStatus()).isEqualTo(UNSUPPORTED_ON_DEVICE); 118 } 119 120 @Test setChecked_toEnabled_shouldSetToSettingsProvider()121 public void setChecked_toEnabled_shouldSetToSettingsProvider() { 122 mController.setChecked(true); 123 assertThat(mController.isChecked()).isTrue(); 124 } 125 126 @Test setChecked_toDisabled_shouldSetToSettingsProvider()127 public void setChecked_toDisabled_shouldSetToSettingsProvider() { 128 mController.setChecked(true); 129 mController.setChecked(false); 130 assertThat(mController.isChecked()).isFalse(); 131 } 132 } 133