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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "EvsV4lCamera.h"
18 #include "EvsEnumerator.h"
19 #include "bufferCopy.h"
20 
21 #include <ui/GraphicBufferAllocator.h>
22 #include <ui/GraphicBufferMapper.h>
23 
24 
25 namespace android {
26 namespace hardware {
27 namespace automotive {
28 namespace evs {
29 namespace V1_0 {
30 namespace implementation {
31 
32 
33 // Arbitrary limit on number of graphics buffers allowed to be allocated
34 // Safeguards against unreasonable resource consumption and provides a testable limit
35 static const unsigned MAX_BUFFERS_IN_FLIGHT = 100;
36 
37 
EvsV4lCamera(const char * deviceName)38 EvsV4lCamera::EvsV4lCamera(const char *deviceName) :
39         mFramesAllowed(0),
40         mFramesInUse(0) {
41     ALOGD("EvsV4lCamera instantiated");
42 
43     mDescription.cameraId = deviceName;
44 
45     // Initialize the video device
46     if (!mVideo.open(deviceName)) {
47         ALOGE("Failed to open v4l device %s\n", deviceName);
48     }
49 
50     // NOTE:  Our current spec says only support NV21 -- can we stick to that with software
51     // conversion?  Will this work with the hardware texture units?
52     // TODO:  Settle on the one official format that works on all platforms
53     // TODO:  Get NV21 working?  It is scrambled somewhere along the way right now.
54 //    mFormat = HAL_PIXEL_FORMAT_YCRCB_420_SP;    // 420SP == NV21
55 //    mFormat = HAL_PIXEL_FORMAT_RGBA_8888;
56     mFormat = HAL_PIXEL_FORMAT_YCBCR_422_I;
57 
58     // How we expect to use the gralloc buffers we'll exchange with our client
59     mUsage  = GRALLOC_USAGE_HW_TEXTURE     |
60               GRALLOC_USAGE_SW_READ_RARELY |
61               GRALLOC_USAGE_SW_WRITE_OFTEN;
62 }
63 
64 
~EvsV4lCamera()65 EvsV4lCamera::~EvsV4lCamera() {
66     ALOGD("EvsV4lCamera being destroyed");
67     shutdown();
68 }
69 
70 
71 //
72 // This gets called if another caller "steals" ownership of the camera
73 //
shutdown()74 void EvsV4lCamera::shutdown()
75 {
76     ALOGD("EvsV4lCamera shutdown");
77 
78     // Make sure our output stream is cleaned up
79     // (It really should be already)
80     stopVideoStream();
81 
82     // Note:  Since stopVideoStream is blocking, no other threads can now be running
83 
84     // Close our video capture device
85     mVideo.close();
86 
87     // Drop all the graphics buffers we've been using
88     if (mBuffers.size() > 0) {
89         GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
90         for (auto&& rec : mBuffers) {
91             if (rec.inUse) {
92                 ALOGW("Error - releasing buffer despite remote ownership");
93             }
94             alloc.free(rec.handle);
95             rec.handle = nullptr;
96         }
97         mBuffers.clear();
98     }
99 }
100 
101 
102 // Methods from ::android::hardware::automotive::evs::V1_0::IEvsCamera follow.
getCameraInfo(getCameraInfo_cb _hidl_cb)103 Return<void> EvsV4lCamera::getCameraInfo(getCameraInfo_cb _hidl_cb) {
104     ALOGD("getCameraInfo");
105 
106     // Send back our self description
107     _hidl_cb(mDescription);
108     return Void();
109 }
110 
111 
setMaxFramesInFlight(uint32_t bufferCount)112 Return<EvsResult> EvsV4lCamera::setMaxFramesInFlight(uint32_t bufferCount) {
113     ALOGD("setMaxFramesInFlight");
114     std::lock_guard<std::mutex> lock(mAccessLock);
115 
116     // If we've been displaced by another owner of the camera, then we can't do anything else
117     if (!mVideo.isOpen()) {
118         ALOGW("ignoring setMaxFramesInFlight call when camera has been lost.");
119         return EvsResult::OWNERSHIP_LOST;
120     }
121 
122     // We cannot function without at least one video buffer to send data
123     if (bufferCount < 1) {
124         ALOGE("Ignoring setMaxFramesInFlight with less than one buffer requested");
125         return EvsResult::INVALID_ARG;
126     }
127 
128     // Update our internal state
129     if (setAvailableFrames_Locked(bufferCount)) {
130         return EvsResult::OK;
131     } else {
132         return EvsResult::BUFFER_NOT_AVAILABLE;
133     }
134 }
135 
136 
startVideoStream(const::android::sp<IEvsCameraStream> & stream)137 Return<EvsResult> EvsV4lCamera::startVideoStream(const ::android::sp<IEvsCameraStream>& stream)  {
138     ALOGD("startVideoStream");
139     std::lock_guard<std::mutex> lock(mAccessLock);
140 
141     // If we've been displaced by another owner of the camera, then we can't do anything else
142     if (!mVideo.isOpen()) {
143         ALOGW("ignoring startVideoStream call when camera has been lost.");
144         return EvsResult::OWNERSHIP_LOST;
145     }
146     if (mStream.get() != nullptr) {
147         ALOGE("ignoring startVideoStream call when a stream is already running.");
148         return EvsResult::STREAM_ALREADY_RUNNING;
149     }
150 
151     // If the client never indicated otherwise, configure ourselves for a single streaming buffer
152     if (mFramesAllowed < 1) {
153         if (!setAvailableFrames_Locked(1)) {
154             ALOGE("Failed to start stream because we couldn't get a graphics buffer");
155             return EvsResult::BUFFER_NOT_AVAILABLE;
156         }
157     }
158 
159     // Choose which image transfer function we need
160     // Map from V4L2 to Android graphic buffer format
161     const uint32_t videoSrcFormat = mVideo.getV4LFormat();
162     ALOGI("Configuring to accept %4.4s camera data and convert to %4.4s",
163           (char*)&videoSrcFormat, (char*)&mFormat);
164 
165     // TODO:  Simplify this by supporting only ONE fixed output format
166     switch (mFormat) {
167     case HAL_PIXEL_FORMAT_YCRCB_420_SP:
168         switch (videoSrcFormat) {
169         case V4L2_PIX_FMT_NV21:     mFillBufferFromVideo = fillNV21FromNV21;    break;
170     //  case V4L2_PIX_FMT_YV12:     mFillBufferFromVideo = fillNV21FromYV12;    break;
171         case V4L2_PIX_FMT_YUYV:     mFillBufferFromVideo = fillNV21FromYUYV;    break;
172     //  case V4L2_PIX_FORMAT_NV16:  mFillBufferFromVideo = fillNV21FromNV16;    break;
173         default:
174             // TODO:  Are there other V4L2 formats we must support?
175             ALOGE("Unhandled camera output format %c%c%c%c (0x%8X)\n",
176                   ((char*)&videoSrcFormat)[0],
177                   ((char*)&videoSrcFormat)[1],
178                   ((char*)&videoSrcFormat)[2],
179                   ((char*)&videoSrcFormat)[3],
180                   videoSrcFormat);
181         }
182         break;
183     case HAL_PIXEL_FORMAT_RGBA_8888:
184         switch (videoSrcFormat) {
185         case V4L2_PIX_FMT_YUYV:     mFillBufferFromVideo = fillRGBAFromYUYV;    break;
186         default:
187             // TODO:  Are there other V4L2 formats we must support?
188             ALOGE("Unhandled camera format %4.4s", (char*)&videoSrcFormat);
189         }
190         break;
191     case HAL_PIXEL_FORMAT_YCBCR_422_I:
192         switch (videoSrcFormat) {
193         case V4L2_PIX_FMT_YUYV:     mFillBufferFromVideo = fillYUYVFromYUYV;    break;
194         case V4L2_PIX_FMT_UYVY:     mFillBufferFromVideo = fillYUYVFromUYVY;    break;
195         default:
196             // TODO:  Are there other V4L2 formats we must support?
197             ALOGE("Unhandled camera format %4.4s", (char*)&videoSrcFormat);
198         }
199         break;
200     default:
201         // TODO:  Why have we told ourselves to output something we don't understand!?
202         ALOGE("Unhandled output format %4.4s", (char*)&mFormat);
203     }
204 
205 
206     // Record the user's callback for use when we have a frame ready
207     mStream = stream;
208 
209     // Set up the video stream with a callback to our member function forwardFrame()
210     if (!mVideo.startStream([this](VideoCapture*, imageBuffer* tgt, void* data) {
211                                 this->forwardFrame(tgt, data);
212                             })
213     ) {
214         mStream = nullptr;  // No need to hold onto this if we failed to start
215         ALOGE("underlying camera start stream failed");
216         return EvsResult::UNDERLYING_SERVICE_ERROR;
217     }
218 
219     return EvsResult::OK;
220 }
221 
222 
doneWithFrame(const BufferDesc & buffer)223 Return<void> EvsV4lCamera::doneWithFrame(const BufferDesc& buffer)  {
224     ALOGD("doneWithFrame");
225     std::lock_guard <std::mutex> lock(mAccessLock);
226 
227     // If we've been displaced by another owner of the camera, then we can't do anything else
228     if (!mVideo.isOpen()) {
229         ALOGW("ignoring doneWithFrame call when camera has been lost.");
230     } else {
231         if (buffer.memHandle == nullptr) {
232             ALOGE("ignoring doneWithFrame called with null handle");
233         } else if (buffer.bufferId >= mBuffers.size()) {
234             ALOGE("ignoring doneWithFrame called with invalid bufferId %d (max is %zu)",
235                   buffer.bufferId, mBuffers.size()-1);
236         } else if (!mBuffers[buffer.bufferId].inUse) {
237             ALOGE("ignoring doneWithFrame called on frame %d which is already free",
238                   buffer.bufferId);
239         } else {
240             // Mark the frame as available
241             mBuffers[buffer.bufferId].inUse = false;
242             mFramesInUse--;
243 
244             // If this frame's index is high in the array, try to move it down
245             // to improve locality after mFramesAllowed has been reduced.
246             if (buffer.bufferId >= mFramesAllowed) {
247                 // Find an empty slot lower in the array (which should always exist in this case)
248                 for (auto&& rec : mBuffers) {
249                     if (rec.handle == nullptr) {
250                         rec.handle = mBuffers[buffer.bufferId].handle;
251                         mBuffers[buffer.bufferId].handle = nullptr;
252                         break;
253                     }
254                 }
255             }
256         }
257     }
258 
259     return Void();
260 }
261 
262 
stopVideoStream()263 Return<void> EvsV4lCamera::stopVideoStream()  {
264     ALOGD("stopVideoStream");
265 
266     // Tell the capture device to stop (and block until it does)
267     mVideo.stopStream();
268 
269     if (mStream != nullptr) {
270         std::unique_lock <std::mutex> lock(mAccessLock);
271 
272         // Send one last NULL frame to signal the actual end of stream
273         BufferDesc nullBuff = {};
274         auto result = mStream->deliverFrame(nullBuff);
275         if (!result.isOk()) {
276             ALOGE("Error delivering end of stream marker");
277         }
278 
279         // Drop our reference to the client's stream receiver
280         mStream = nullptr;
281     }
282 
283     return Void();
284 }
285 
286 
getExtendedInfo(uint32_t)287 Return<int32_t> EvsV4lCamera::getExtendedInfo(uint32_t /*opaqueIdentifier*/)  {
288     ALOGD("getExtendedInfo");
289     // Return zero by default as required by the spec
290     return 0;
291 }
292 
293 
setExtendedInfo(uint32_t,int32_t)294 Return<EvsResult> EvsV4lCamera::setExtendedInfo(uint32_t /*opaqueIdentifier*/,
295                                                 int32_t /*opaqueValue*/)  {
296     ALOGD("setExtendedInfo");
297     std::lock_guard<std::mutex> lock(mAccessLock);
298 
299     // If we've been displaced by another owner of the camera, then we can't do anything else
300     if (!mVideo.isOpen()) {
301         ALOGW("ignoring setExtendedInfo call when camera has been lost.");
302         return EvsResult::OWNERSHIP_LOST;
303     }
304 
305     // We don't store any device specific information in this implementation
306     return EvsResult::INVALID_ARG;
307 }
308 
309 
setAvailableFrames_Locked(unsigned bufferCount)310 bool EvsV4lCamera::setAvailableFrames_Locked(unsigned bufferCount) {
311     if (bufferCount < 1) {
312         ALOGE("Ignoring request to set buffer count to zero");
313         return false;
314     }
315     if (bufferCount > MAX_BUFFERS_IN_FLIGHT) {
316         ALOGE("Rejecting buffer request in excess of internal limit");
317         return false;
318     }
319 
320     // Is an increase required?
321     if (mFramesAllowed < bufferCount) {
322         // An increase is required
323         unsigned needed = bufferCount - mFramesAllowed;
324         ALOGI("Allocating %d buffers for camera frames", needed);
325 
326         unsigned added = increaseAvailableFrames_Locked(needed);
327         if (added != needed) {
328             // If we didn't add all the frames we needed, then roll back to the previous state
329             ALOGE("Rolling back to previous frame queue size");
330             decreaseAvailableFrames_Locked(added);
331             return false;
332         }
333     } else if (mFramesAllowed > bufferCount) {
334         // A decrease is required
335         unsigned framesToRelease = mFramesAllowed - bufferCount;
336         ALOGI("Returning %d camera frame buffers", framesToRelease);
337 
338         unsigned released = decreaseAvailableFrames_Locked(framesToRelease);
339         if (released != framesToRelease) {
340             // This shouldn't happen with a properly behaving client because the client
341             // should only make this call after returning sufficient outstanding buffers
342             // to allow a clean resize.
343             ALOGE("Buffer queue shrink failed -- too many buffers currently in use?");
344         }
345     }
346 
347     return true;
348 }
349 
350 
increaseAvailableFrames_Locked(unsigned numToAdd)351 unsigned EvsV4lCamera::increaseAvailableFrames_Locked(unsigned numToAdd) {
352     // Acquire the graphics buffer allocator
353     GraphicBufferAllocator &alloc(GraphicBufferAllocator::get());
354 
355     unsigned added = 0;
356 
357 
358     while (added < numToAdd) {
359         unsigned pixelsPerLine;
360         buffer_handle_t memHandle = nullptr;
361         status_t result = alloc.allocate(mVideo.getWidth(), mVideo.getHeight(),
362                                          mFormat, 1,
363                                          mUsage,
364                                          &memHandle, &pixelsPerLine, 0, "EvsV4lCamera");
365         if (result != NO_ERROR) {
366             ALOGE("Error %d allocating %d x %d graphics buffer",
367                   result,
368                   mVideo.getWidth(),
369                   mVideo.getHeight());
370             break;
371         }
372         if (!memHandle) {
373             ALOGE("We didn't get a buffer handle back from the allocator");
374             break;
375         }
376         if (mStride) {
377             if (mStride != pixelsPerLine) {
378                 ALOGE("We did not expect to get buffers with different strides!");
379             }
380         } else {
381             // Gralloc defines stride in terms of pixels per line
382             mStride = pixelsPerLine;
383         }
384 
385         // Find a place to store the new buffer
386         bool stored = false;
387         for (auto&& rec : mBuffers) {
388             if (rec.handle == nullptr) {
389                 // Use this existing entry
390                 rec.handle = memHandle;
391                 rec.inUse = false;
392                 stored = true;
393                 break;
394             }
395         }
396         if (!stored) {
397             // Add a BufferRecord wrapping this handle to our set of available buffers
398             mBuffers.emplace_back(memHandle);
399         }
400 
401         mFramesAllowed++;
402         added++;
403     }
404 
405     return added;
406 }
407 
408 
decreaseAvailableFrames_Locked(unsigned numToRemove)409 unsigned EvsV4lCamera::decreaseAvailableFrames_Locked(unsigned numToRemove) {
410     // Acquire the graphics buffer allocator
411     GraphicBufferAllocator &alloc(GraphicBufferAllocator::get());
412 
413     unsigned removed = 0;
414 
415     for (auto&& rec : mBuffers) {
416         // Is this record not in use, but holding a buffer that we can free?
417         if ((rec.inUse == false) && (rec.handle != nullptr)) {
418             // Release buffer and update the record so we can recognize it as "empty"
419             alloc.free(rec.handle);
420             rec.handle = nullptr;
421 
422             mFramesAllowed--;
423             removed++;
424 
425             if (removed == numToRemove) {
426                 break;
427             }
428         }
429     }
430 
431     return removed;
432 }
433 
434 
435 // This is the async callback from the video camera that tells us a frame is ready
forwardFrame(imageBuffer *,void * pData)436 void EvsV4lCamera::forwardFrame(imageBuffer* /*pV4lBuff*/, void* pData) {
437     bool readyForFrame = false;
438     size_t idx = 0;
439 
440     // Lock scope for updating shared state
441     {
442         std::lock_guard<std::mutex> lock(mAccessLock);
443 
444         // Are we allowed to issue another buffer?
445         if (mFramesInUse >= mFramesAllowed) {
446             // Can't do anything right now -- skip this frame
447             ALOGW("Skipped a frame because too many are in flight\n");
448         } else {
449             // Identify an available buffer to fill
450             for (idx = 0; idx < mBuffers.size(); idx++) {
451                 if (!mBuffers[idx].inUse) {
452                     if (mBuffers[idx].handle != nullptr) {
453                         // Found an available record, so stop looking
454                         break;
455                     }
456                 }
457             }
458             if (idx >= mBuffers.size()) {
459                 // This shouldn't happen since we already checked mFramesInUse vs mFramesAllowed
460                 ALOGE("Failed to find an available buffer slot\n");
461             } else {
462                 // We're going to make the frame busy
463                 mBuffers[idx].inUse = true;
464                 mFramesInUse++;
465                 readyForFrame = true;
466             }
467         }
468     }
469 
470     if (!readyForFrame) {
471         // We need to return the vide buffer so it can capture a new frame
472         mVideo.markFrameConsumed();
473     } else {
474         // Assemble the buffer description we'll transmit below
475         BufferDesc buff = {};
476         buff.width      = mVideo.getWidth();
477         buff.height     = mVideo.getHeight();
478         buff.stride     = mStride;
479         buff.format     = mFormat;
480         buff.usage      = mUsage;
481         buff.bufferId   = idx;
482         buff.memHandle  = mBuffers[idx].handle;
483 
484         // Lock our output buffer for writing
485         void *targetPixels = nullptr;
486         GraphicBufferMapper &mapper = GraphicBufferMapper::get();
487         mapper.lock(buff.memHandle,
488                     GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_SW_READ_NEVER,
489                     android::Rect(buff.width, buff.height),
490                     (void **) &targetPixels);
491 
492         // If we failed to lock the pixel buffer, we're about to crash, but log it first
493         if (!targetPixels) {
494             ALOGE("Camera failed to gain access to image buffer for writing");
495         }
496 
497         // Transfer the video image into the output buffer, making any needed
498         // format conversion along the way
499         mFillBufferFromVideo(buff, (uint8_t*)targetPixels, pData, mVideo.getStride());
500 
501         // Unlock the output buffer
502         mapper.unlock(buff.memHandle);
503 
504 
505         // Give the video frame back to the underlying device for reuse
506         // Note that we do this before making the client callback to give the underlying
507         // camera more time to capture the next frame.
508         mVideo.markFrameConsumed();
509 
510         // Issue the (asynchronous) callback to the client -- can't be holding the lock
511         auto result = mStream->deliverFrame(buff);
512         if (result.isOk()) {
513             ALOGD("Delivered %p as id %d", buff.memHandle.getNativeHandle(), buff.bufferId);
514         } else {
515             // This can happen if the client dies and is likely unrecoverable.
516             // To avoid consuming resources generating failing calls, we stop sending
517             // frames.  Note, however, that the stream remains in the "STREAMING" state
518             // until cleaned up on the main thread.
519             ALOGE("Frame delivery call failed in the transport layer.");
520 
521             // Since we didn't actually deliver it, mark the frame as available
522             std::lock_guard<std::mutex> lock(mAccessLock);
523             mBuffers[idx].inUse = false;
524             mFramesInUse--;
525         }
526     }
527 }
528 
529 } // namespace implementation
530 } // namespace V1_0
531 } // namespace evs
532 } // namespace automotive
533 } // namespace hardware
534 } // namespace android
535