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1 //
2 // Copyright (C) 2009 The Android Open Source Project
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 //      http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 
17 #include "update_engine/common/action_processor.h"
18 
19 #include <string>
20 
21 #include <gtest/gtest.h>
22 
23 #include "update_engine/common/action.h"
24 #include "update_engine/common/mock_action.h"
25 
26 using std::string;
27 
28 namespace chromeos_update_engine {
29 
30 using chromeos_update_engine::ActionPipe;
31 
32 class ActionProcessorTestAction;
33 
34 template<>
35 class ActionTraits<ActionProcessorTestAction> {
36  public:
37   typedef string OutputObjectType;
38   typedef string InputObjectType;
39 };
40 
41 // This is a simple Action class for testing.
42 class ActionProcessorTestAction : public Action<ActionProcessorTestAction> {
43  public:
44   typedef string InputObjectType;
45   typedef string OutputObjectType;
in_pipe()46   ActionPipe<string>* in_pipe() { return in_pipe_.get(); }
out_pipe()47   ActionPipe<string>* out_pipe() { return out_pipe_.get(); }
processor()48   ActionProcessor* processor() { return processor_; }
PerformAction()49   void PerformAction() {}
CompleteAction()50   void CompleteAction() {
51     ASSERT_TRUE(processor());
52     processor()->ActionComplete(this, ErrorCode::kSuccess);
53   }
Type() const54   string Type() const { return "ActionProcessorTestAction"; }
55 };
56 
57 namespace {
58 class MyActionProcessorDelegate : public ActionProcessorDelegate {
59  public:
MyActionProcessorDelegate(const ActionProcessor * processor)60   explicit MyActionProcessorDelegate(const ActionProcessor* processor)
61       : processor_(processor),
62         processing_done_called_(false),
63         processing_stopped_called_(false),
64         action_completed_called_(false),
65         action_exit_code_(ErrorCode::kError) {}
66 
ProcessingDone(const ActionProcessor * processor,ErrorCode code)67   virtual void ProcessingDone(const ActionProcessor* processor,
68                               ErrorCode code) {
69     EXPECT_EQ(processor_, processor);
70     EXPECT_FALSE(processing_done_called_);
71     processing_done_called_ = true;
72   }
ProcessingStopped(const ActionProcessor * processor)73   virtual void ProcessingStopped(const ActionProcessor* processor) {
74     EXPECT_EQ(processor_, processor);
75     EXPECT_FALSE(processing_stopped_called_);
76     processing_stopped_called_ = true;
77   }
ActionCompleted(ActionProcessor * processor,AbstractAction * action,ErrorCode code)78   virtual void ActionCompleted(ActionProcessor* processor,
79                                AbstractAction* action,
80                                ErrorCode code) {
81     EXPECT_EQ(processor_, processor);
82     EXPECT_FALSE(action_completed_called_);
83     action_completed_called_ = true;
84     action_exit_code_ = code;
85   }
86 
87   const ActionProcessor* processor_;
88   bool processing_done_called_;
89   bool processing_stopped_called_;
90   bool action_completed_called_;
91   ErrorCode action_exit_code_;
92 };
93 }  // namespace
94 
95 class ActionProcessorTest : public ::testing::Test {
SetUp()96   void SetUp() override {
97     action_processor_.set_delegate(&delegate_);
98     // Silence Type() calls used for logging.
99     EXPECT_CALL(mock_action_, Type()).Times(testing::AnyNumber());
100   }
101 
TearDown()102   void TearDown() override {
103     action_processor_.set_delegate(nullptr);
104   }
105 
106  protected:
107   // The ActionProcessor under test.
108   ActionProcessor action_processor_;
109 
110   MyActionProcessorDelegate delegate_{&action_processor_};
111 
112   // Common actions used during most tests.
113   testing::StrictMock<MockAction> mock_action_;
114   ActionProcessorTestAction action_;
115 };
116 
TEST_F(ActionProcessorTest,SimpleTest)117 TEST_F(ActionProcessorTest, SimpleTest) {
118   EXPECT_FALSE(action_processor_.IsRunning());
119   action_processor_.EnqueueAction(&action_);
120   EXPECT_FALSE(action_processor_.IsRunning());
121   EXPECT_FALSE(action_.IsRunning());
122   action_processor_.StartProcessing();
123   EXPECT_TRUE(action_processor_.IsRunning());
124   EXPECT_TRUE(action_.IsRunning());
125   EXPECT_EQ(action_processor_.current_action(), &action_);
126   action_.CompleteAction();
127   EXPECT_FALSE(action_processor_.IsRunning());
128   EXPECT_FALSE(action_.IsRunning());
129 }
130 
TEST_F(ActionProcessorTest,DelegateTest)131 TEST_F(ActionProcessorTest, DelegateTest) {
132   action_processor_.EnqueueAction(&action_);
133   action_processor_.StartProcessing();
134   action_.CompleteAction();
135   EXPECT_TRUE(delegate_.processing_done_called_);
136   EXPECT_TRUE(delegate_.action_completed_called_);
137 }
138 
TEST_F(ActionProcessorTest,StopProcessingTest)139 TEST_F(ActionProcessorTest, StopProcessingTest) {
140   action_processor_.EnqueueAction(&action_);
141   action_processor_.StartProcessing();
142   action_processor_.StopProcessing();
143   EXPECT_TRUE(delegate_.processing_stopped_called_);
144   EXPECT_FALSE(delegate_.action_completed_called_);
145   EXPECT_FALSE(action_processor_.IsRunning());
146   EXPECT_EQ(nullptr, action_processor_.current_action());
147 }
148 
TEST_F(ActionProcessorTest,ChainActionsTest)149 TEST_F(ActionProcessorTest, ChainActionsTest) {
150   // This test doesn't use a delegate since it terminates several actions.
151   action_processor_.set_delegate(nullptr);
152 
153   ActionProcessorTestAction action1, action2;
154   action_processor_.EnqueueAction(&action1);
155   action_processor_.EnqueueAction(&action2);
156   action_processor_.StartProcessing();
157   EXPECT_EQ(&action1, action_processor_.current_action());
158   EXPECT_TRUE(action_processor_.IsRunning());
159   action1.CompleteAction();
160   EXPECT_EQ(&action2, action_processor_.current_action());
161   EXPECT_TRUE(action_processor_.IsRunning());
162   action2.CompleteAction();
163   EXPECT_EQ(nullptr, action_processor_.current_action());
164   EXPECT_FALSE(action_processor_.IsRunning());
165 }
166 
TEST_F(ActionProcessorTest,DtorTest)167 TEST_F(ActionProcessorTest, DtorTest) {
168   ActionProcessorTestAction action1, action2;
169   {
170     ActionProcessor action_processor;
171     action_processor.EnqueueAction(&action1);
172     action_processor.EnqueueAction(&action2);
173     action_processor.StartProcessing();
174   }
175   EXPECT_EQ(nullptr, action1.processor());
176   EXPECT_FALSE(action1.IsRunning());
177   EXPECT_EQ(nullptr, action2.processor());
178   EXPECT_FALSE(action2.IsRunning());
179 }
180 
TEST_F(ActionProcessorTest,DefaultDelegateTest)181 TEST_F(ActionProcessorTest, DefaultDelegateTest) {
182   // Just make sure it doesn't crash
183   action_processor_.EnqueueAction(&action_);
184   action_processor_.StartProcessing();
185   action_.CompleteAction();
186 
187   action_processor_.EnqueueAction(&action_);
188   action_processor_.StartProcessing();
189   action_processor_.StopProcessing();
190 }
191 
192 // This test suspends and resume the action processor while running one action_.
TEST_F(ActionProcessorTest,SuspendResumeTest)193 TEST_F(ActionProcessorTest, SuspendResumeTest) {
194   action_processor_.EnqueueAction(&mock_action_);
195 
196   testing::InSequence s;
197   EXPECT_CALL(mock_action_, PerformAction());
198   action_processor_.StartProcessing();
199 
200   EXPECT_CALL(mock_action_, SuspendAction());
201   action_processor_.SuspendProcessing();
202   // Suspending the processor twice should not suspend the action twice.
203   action_processor_.SuspendProcessing();
204 
205   // IsRunning should return whether there's is an action doing some work, even
206   // if it is suspended.
207   EXPECT_TRUE(action_processor_.IsRunning());
208   EXPECT_EQ(&mock_action_, action_processor_.current_action());
209 
210   EXPECT_CALL(mock_action_, ResumeAction());
211   action_processor_.ResumeProcessing();
212 
213   // Calling ResumeProcessing twice should not affect the action_.
214   action_processor_.ResumeProcessing();
215 
216   action_processor_.ActionComplete(&mock_action_, ErrorCode::kSuccess);
217 }
218 
219 // This test suspends an action that presumably doesn't support suspend/resume
220 // and it finished before being resumed.
TEST_F(ActionProcessorTest,ActionCompletedWhileSuspendedTest)221 TEST_F(ActionProcessorTest, ActionCompletedWhileSuspendedTest) {
222   action_processor_.EnqueueAction(&mock_action_);
223 
224   testing::InSequence s;
225   EXPECT_CALL(mock_action_, PerformAction());
226   action_processor_.StartProcessing();
227 
228   EXPECT_CALL(mock_action_, SuspendAction());
229   action_processor_.SuspendProcessing();
230 
231   // Simulate the action completion while suspended. No other call to
232   // |mock_action_| is expected at this point.
233   action_processor_.ActionComplete(&mock_action_, ErrorCode::kSuccess);
234 
235   // The processing should not be done since the ActionProcessor is suspended
236   // and the processing is considered to be still running until resumed.
237   EXPECT_FALSE(delegate_.processing_done_called_);
238   EXPECT_TRUE(action_processor_.IsRunning());
239 
240   action_processor_.ResumeProcessing();
241   EXPECT_TRUE(delegate_.processing_done_called_);
242   EXPECT_FALSE(delegate_.processing_stopped_called_);
243 }
244 
TEST_F(ActionProcessorTest,StoppedWhileSuspendedTest)245 TEST_F(ActionProcessorTest, StoppedWhileSuspendedTest) {
246   action_processor_.EnqueueAction(&mock_action_);
247 
248   testing::InSequence s;
249   EXPECT_CALL(mock_action_, PerformAction());
250   action_processor_.StartProcessing();
251   EXPECT_CALL(mock_action_, SuspendAction());
252   action_processor_.SuspendProcessing();
253 
254   EXPECT_CALL(mock_action_, TerminateProcessing());
255   action_processor_.StopProcessing();
256   // Stopping the processing should abort the current execution no matter what.
257   EXPECT_TRUE(delegate_.processing_stopped_called_);
258   EXPECT_FALSE(delegate_.processing_done_called_);
259   EXPECT_FALSE(delegate_.action_completed_called_);
260   EXPECT_FALSE(action_processor_.IsRunning());
261   EXPECT_EQ(nullptr, action_processor_.current_action());
262 }
263 
264 }  // namespace chromeos_update_engine
265