1UNALIGNED MEMORY ACCESSES 2========================= 3 4Linux runs on a wide variety of architectures which have varying behaviour 5when it comes to memory access. This document presents some details about 6unaligned accesses, why you need to write code that doesn't cause them, 7and how to write such code! 8 9 10The definition of an unaligned access 11===================================== 12 13Unaligned memory accesses occur when you try to read N bytes of data starting 14from an address that is not evenly divisible by N (i.e. addr % N != 0). 15For example, reading 4 bytes of data from address 0x10004 is fine, but 16reading 4 bytes of data from address 0x10005 would be an unaligned memory 17access. 18 19The above may seem a little vague, as memory access can happen in different 20ways. The context here is at the machine code level: certain instructions read 21or write a number of bytes to or from memory (e.g. movb, movw, movl in x86 22assembly). As will become clear, it is relatively easy to spot C statements 23which will compile to multiple-byte memory access instructions, namely when 24dealing with types such as u16, u32 and u64. 25 26 27Natural alignment 28================= 29 30The rule mentioned above forms what we refer to as natural alignment: 31When accessing N bytes of memory, the base memory address must be evenly 32divisible by N, i.e. addr % N == 0. 33 34When writing code, assume the target architecture has natural alignment 35requirements. 36 37In reality, only a few architectures require natural alignment on all sizes 38of memory access. However, we must consider ALL supported architectures; 39writing code that satisfies natural alignment requirements is the easiest way 40to achieve full portability. 41 42 43Why unaligned access is bad 44=========================== 45 46The effects of performing an unaligned memory access vary from architecture 47to architecture. It would be easy to write a whole document on the differences 48here; a summary of the common scenarios is presented below: 49 50 - Some architectures are able to perform unaligned memory accesses 51 transparently, but there is usually a significant performance cost. 52 - Some architectures raise processor exceptions when unaligned accesses 53 happen. The exception handler is able to correct the unaligned access, 54 at significant cost to performance. 55 - Some architectures raise processor exceptions when unaligned accesses 56 happen, but the exceptions do not contain enough information for the 57 unaligned access to be corrected. 58 - Some architectures are not capable of unaligned memory access, but will 59 silently perform a different memory access to the one that was requested, 60 resulting in a subtle code bug that is hard to detect! 61 62It should be obvious from the above that if your code causes unaligned 63memory accesses to happen, your code will not work correctly on certain 64platforms and will cause performance problems on others. 65 66 67Code that does not cause unaligned access 68========================================= 69 70At first, the concepts above may seem a little hard to relate to actual 71coding practice. After all, you don't have a great deal of control over 72memory addresses of certain variables, etc. 73 74Fortunately things are not too complex, as in most cases, the compiler 75ensures that things will work for you. For example, take the following 76structure: 77 78 struct foo { 79 u16 field1; 80 u32 field2; 81 u8 field3; 82 }; 83 84Let us assume that an instance of the above structure resides in memory 85starting at address 0x10000. With a basic level of understanding, it would 86not be unreasonable to expect that accessing field2 would cause an unaligned 87access. You'd be expecting field2 to be located at offset 2 bytes into the 88structure, i.e. address 0x10002, but that address is not evenly divisible 89by 4 (remember, we're reading a 4 byte value here). 90 91Fortunately, the compiler understands the alignment constraints, so in the 92above case it would insert 2 bytes of padding in between field1 and field2. 93Therefore, for standard structure types you can always rely on the compiler 94to pad structures so that accesses to fields are suitably aligned (assuming 95you do not cast the field to a type of different length). 96 97Similarly, you can also rely on the compiler to align variables and function 98parameters to a naturally aligned scheme, based on the size of the type of 99the variable. 100 101At this point, it should be clear that accessing a single byte (u8 or char) 102will never cause an unaligned access, because all memory addresses are evenly 103divisible by one. 104 105On a related topic, with the above considerations in mind you may observe 106that you could reorder the fields in the structure in order to place fields 107where padding would otherwise be inserted, and hence reduce the overall 108resident memory size of structure instances. The optimal layout of the 109above example is: 110 111 struct foo { 112 u32 field2; 113 u16 field1; 114 u8 field3; 115 }; 116 117For a natural alignment scheme, the compiler would only have to add a single 118byte of padding at the end of the structure. This padding is added in order 119to satisfy alignment constraints for arrays of these structures. 120 121Another point worth mentioning is the use of __attribute__((packed)) on a 122structure type. This GCC-specific attribute tells the compiler never to 123insert any padding within structures, useful when you want to use a C struct 124to represent some data that comes in a fixed arrangement 'off the wire'. 125 126You might be inclined to believe that usage of this attribute can easily 127lead to unaligned accesses when accessing fields that do not satisfy 128architectural alignment requirements. However, again, the compiler is aware 129of the alignment constraints and will generate extra instructions to perform 130the memory access in a way that does not cause unaligned access. Of course, 131the extra instructions obviously cause a loss in performance compared to the 132non-packed case, so the packed attribute should only be used when avoiding 133structure padding is of importance. 134 135 136Code that causes unaligned access 137================================= 138 139With the above in mind, let's move onto a real life example of a function 140that can cause an unaligned memory access. The following function adapted 141from include/linux/etherdevice.h is an optimized routine to compare two 142ethernet MAC addresses for equality. 143 144unsigned int compare_ether_addr(const u8 *addr1, const u8 *addr2) 145{ 146 const u16 *a = (const u16 *) addr1; 147 const u16 *b = (const u16 *) addr2; 148 return ((a[0] ^ b[0]) | (a[1] ^ b[1]) | (a[2] ^ b[2])) != 0; 149} 150 151In the above function, the reference to a[0] causes 2 bytes (16 bits) to 152be read from memory starting at address addr1. Think about what would happen 153if addr1 was an odd address such as 0x10003. (Hint: it'd be an unaligned 154access.) 155 156Despite the potential unaligned access problems with the above function, it 157is included in the kernel anyway but is understood to only work on 15816-bit-aligned addresses. It is up to the caller to ensure this alignment or 159not use this function at all. This alignment-unsafe function is still useful 160as it is a decent optimization for the cases when you can ensure alignment, 161which is true almost all of the time in ethernet networking context. 162 163 164Here is another example of some code that could cause unaligned accesses: 165 void myfunc(u8 *data, u32 value) 166 { 167 [...] 168 *((u32 *) data) = cpu_to_le32(value); 169 [...] 170 } 171 172This code will cause unaligned accesses every time the data parameter points 173to an address that is not evenly divisible by 4. 174 175In summary, the 2 main scenarios where you may run into unaligned access 176problems involve: 177 1. Casting variables to types of different lengths 178 2. Pointer arithmetic followed by access to at least 2 bytes of data 179 180 181Avoiding unaligned accesses 182=========================== 183 184The easiest way to avoid unaligned access is to use the get_unaligned() and 185put_unaligned() macros provided by the <asm/unaligned.h> header file. 186 187Going back to an earlier example of code that potentially causes unaligned 188access: 189 190 void myfunc(u8 *data, u32 value) 191 { 192 [...] 193 *((u32 *) data) = cpu_to_le32(value); 194 [...] 195 } 196 197To avoid the unaligned memory access, you would rewrite it as follows: 198 199 void myfunc(u8 *data, u32 value) 200 { 201 [...] 202 value = cpu_to_le32(value); 203 put_unaligned(value, (u32 *) data); 204 [...] 205 } 206 207The get_unaligned() macro works similarly. Assuming 'data' is a pointer to 208memory and you wish to avoid unaligned access, its usage is as follows: 209 210 u32 value = get_unaligned((u32 *) data); 211 212These macros work for memory accesses of any length (not just 32 bits as 213in the examples above). Be aware that when compared to standard access of 214aligned memory, using these macros to access unaligned memory can be costly in 215terms of performance. 216 217If use of such macros is not convenient, another option is to use memcpy(), 218where the source or destination (or both) are of type u8* or unsigned char*. 219Due to the byte-wise nature of this operation, unaligned accesses are avoided. 220 221 222Alignment vs. Networking 223======================== 224 225On architectures that require aligned loads, networking requires that the IP 226header is aligned on a four-byte boundary to optimise the IP stack. For 227regular ethernet hardware, the constant NET_IP_ALIGN is used. On most 228architectures this constant has the value 2 because the normal ethernet 229header is 14 bytes long, so in order to get proper alignment one needs to 230DMA to an address which can be expressed as 4*n + 2. One notable exception 231here is powerpc which defines NET_IP_ALIGN to 0 because DMA to unaligned 232addresses can be very expensive and dwarf the cost of unaligned loads. 233 234For some ethernet hardware that cannot DMA to unaligned addresses like 2354*n+2 or non-ethernet hardware, this can be a problem, and it is then 236required to copy the incoming frame into an aligned buffer. Because this is 237unnecessary on architectures that can do unaligned accesses, the code can be 238made dependent on CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS like so: 239 240#ifdef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS 241 skb = original skb 242#else 243 skb = copy skb 244#endif 245 246-- 247Authors: Daniel Drake <dsd@gentoo.org>, 248 Johannes Berg <johannes@sipsolutions.net> 249With help from: Alan Cox, Avuton Olrich, Heikki Orsila, Jan Engelhardt, 250Kyle McMartin, Kyle Moffett, Randy Dunlap, Robert Hancock, Uli Kunitz, 251Vadim Lobanov 252 253