1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- 2 * 3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. 4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California. 5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. 6 * All rights reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice (including the next 16 * paragraph) shall be included in all copies or substantial portions of the 17 * Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 25 * DEALINGS IN THE SOFTWARE. 26 * 27 * Authors: 28 * Kevin E. Martin <martin@valinux.com> 29 * Gareth Hughes <gareth@valinux.com> 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33 #ifndef __RADEON_DRM_H__ 34 #define __RADEON_DRM_H__ 35 36 /* WARNING: If you change any of these defines, make sure to change the 37 * defines in the X server file (radeon_sarea.h) 38 */ 39 #ifndef __RADEON_SAREA_DEFINES__ 40 #define __RADEON_SAREA_DEFINES__ 41 42 /* Old style state flags, required for sarea interface (1.1 and 1.2 43 * clears) and 1.2 drm_vertex2 ioctl. 44 */ 45 #define RADEON_UPLOAD_CONTEXT 0x00000001 46 #define RADEON_UPLOAD_VERTFMT 0x00000002 47 #define RADEON_UPLOAD_LINE 0x00000004 48 #define RADEON_UPLOAD_BUMPMAP 0x00000008 49 #define RADEON_UPLOAD_MASKS 0x00000010 50 #define RADEON_UPLOAD_VIEWPORT 0x00000020 51 #define RADEON_UPLOAD_SETUP 0x00000040 52 #define RADEON_UPLOAD_TCL 0x00000080 53 #define RADEON_UPLOAD_MISC 0x00000100 54 #define RADEON_UPLOAD_TEX0 0x00000200 55 #define RADEON_UPLOAD_TEX1 0x00000400 56 #define RADEON_UPLOAD_TEX2 0x00000800 57 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000 58 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000 59 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000 60 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ 61 #define RADEON_REQUIRE_QUIESCENCE 0x00010000 62 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ 63 #define RADEON_UPLOAD_ALL 0x003effff 64 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff 65 66 /* New style per-packet identifiers for use in cmd_buffer ioctl with 67 * the RADEON_EMIT_PACKET command. Comments relate new packets to old 68 * state bits and the packet size: 69 */ 70 #define RADEON_EMIT_PP_MISC 0 /* context/7 */ 71 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */ 72 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ 73 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ 74 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ 75 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ 76 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ 77 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ 78 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ 79 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ 80 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ 81 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */ 82 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ 83 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ 84 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ 85 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ 86 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ 87 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ 88 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ 89 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ 90 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ 91 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ 92 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ 93 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ 94 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ 95 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ 96 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ 97 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ 98 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ 99 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ 100 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */ 101 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ 102 #define R200_EMIT_VAP_CTL 32 /* vap/1 */ 103 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ 104 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ 105 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ 106 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ 107 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ 108 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ 109 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ 110 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ 111 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ 112 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ 113 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ 114 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ 115 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ 116 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ 117 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ 118 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */ 119 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ 120 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ 121 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ 122 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ 123 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ 124 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ 125 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ 126 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ 127 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ 128 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ 129 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ 130 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ 131 #define R200_EMIT_PP_CUBIC_FACES_0 61 132 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62 133 #define R200_EMIT_PP_CUBIC_FACES_1 63 134 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64 135 #define R200_EMIT_PP_CUBIC_FACES_2 65 136 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66 137 #define R200_EMIT_PP_CUBIC_FACES_3 67 138 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68 139 #define R200_EMIT_PP_CUBIC_FACES_4 69 140 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70 141 #define R200_EMIT_PP_CUBIC_FACES_5 71 142 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72 143 #define RADEON_EMIT_PP_TEX_SIZE_0 73 144 #define RADEON_EMIT_PP_TEX_SIZE_1 74 145 #define RADEON_EMIT_PP_TEX_SIZE_2 75 146 #define R200_EMIT_RB3D_BLENDCOLOR 76 147 #define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 148 #define RADEON_EMIT_PP_CUBIC_FACES_0 78 149 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 150 #define RADEON_EMIT_PP_CUBIC_FACES_1 80 151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 152 #define RADEON_EMIT_PP_CUBIC_FACES_2 82 153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 154 #define R200_EMIT_PP_TRI_PERF_CNTL 84 155 #define R200_EMIT_PP_AFS_0 85 156 #define R200_EMIT_PP_AFS_1 86 157 #define R200_EMIT_ATF_TFACTOR 87 158 #define R200_EMIT_PP_TXCTLALL_0 88 159 #define R200_EMIT_PP_TXCTLALL_1 89 160 #define R200_EMIT_PP_TXCTLALL_2 90 161 #define R200_EMIT_PP_TXCTLALL_3 91 162 #define R200_EMIT_PP_TXCTLALL_4 92 163 #define R200_EMIT_PP_TXCTLALL_5 93 164 #define R200_EMIT_VAP_PVS_CNTL 94 165 #define RADEON_MAX_STATE_PACKETS 95 166 167 /* Commands understood by cmd_buffer ioctl. More can be added but 168 * obviously these can't be removed or changed: 169 */ 170 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ 171 #define RADEON_CMD_SCALARS 2 /* emit scalar data */ 172 #define RADEON_CMD_VECTORS 3 /* emit vector data */ 173 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ 174 #define RADEON_CMD_PACKET3 5 /* emit hw packet */ 175 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ 176 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ 177 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: 178 * doesn't make the cpu wait, just 179 * the graphics hardware */ 180 #define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ 181 182 typedef union { 183 int i; 184 struct { 185 unsigned char cmd_type, pad0, pad1, pad2; 186 } header; 187 struct { 188 unsigned char cmd_type, packet_id, pad0, pad1; 189 } packet; 190 struct { 191 unsigned char cmd_type, offset, stride, count; 192 } scalars; 193 struct { 194 unsigned char cmd_type, offset, stride, count; 195 } vectors; 196 struct { 197 unsigned char cmd_type, addr_lo, addr_hi, count; 198 } veclinear; 199 struct { 200 unsigned char cmd_type, buf_idx, pad0, pad1; 201 } dma; 202 struct { 203 unsigned char cmd_type, flags, pad0, pad1; 204 } wait; 205 } drm_radeon_cmd_header_t; 206 207 #define RADEON_WAIT_2D 0x1 208 #define RADEON_WAIT_3D 0x2 209 210 /* Allowed parameters for R300_CMD_PACKET3 211 */ 212 #define R300_CMD_PACKET3_CLEAR 0 213 #define R300_CMD_PACKET3_RAW 1 214 215 /* Commands understood by cmd_buffer ioctl for R300. 216 * The interface has not been stabilized, so some of these may be removed 217 * and eventually reordered before stabilization. 218 */ 219 #define R300_CMD_PACKET0 1 220 #define R300_CMD_VPU 2 /* emit vertex program upload */ 221 #define R300_CMD_PACKET3 3 /* emit a packet3 */ 222 #define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ 223 #define R300_CMD_CP_DELAY 5 224 #define R300_CMD_DMA_DISCARD 6 225 #define R300_CMD_WAIT 7 226 # define R300_WAIT_2D 0x1 227 # define R300_WAIT_3D 0x2 228 /* these two defines are DOING IT WRONG - however 229 * we have userspace which relies on using these. 230 * The wait interface is backwards compat new 231 * code should use the NEW_WAIT defines below 232 * THESE ARE NOT BIT FIELDS 233 */ 234 # define R300_WAIT_2D_CLEAN 0x3 235 # define R300_WAIT_3D_CLEAN 0x4 236 237 # define R300_NEW_WAIT_2D_3D 0x3 238 # define R300_NEW_WAIT_2D_2D_CLEAN 0x4 239 # define R300_NEW_WAIT_3D_3D_CLEAN 0x6 240 # define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8 241 242 #define R300_CMD_SCRATCH 8 243 #define R300_CMD_R500FP 9 244 245 typedef union { 246 unsigned int u; 247 struct { 248 unsigned char cmd_type, pad0, pad1, pad2; 249 } header; 250 struct { 251 unsigned char cmd_type, count, reglo, reghi; 252 } packet0; 253 struct { 254 unsigned char cmd_type, count, adrlo, adrhi; 255 } vpu; 256 struct { 257 unsigned char cmd_type, packet, pad0, pad1; 258 } packet3; 259 struct { 260 unsigned char cmd_type, packet; 261 unsigned short count; /* amount of packet2 to emit */ 262 } delay; 263 struct { 264 unsigned char cmd_type, buf_idx, pad0, pad1; 265 } dma; 266 struct { 267 unsigned char cmd_type, flags, pad0, pad1; 268 } wait; 269 struct { 270 unsigned char cmd_type, reg, n_bufs, flags; 271 } scratch; 272 struct { 273 unsigned char cmd_type, count, adrlo, adrhi_flags; 274 } r500fp; 275 } drm_r300_cmd_header_t; 276 277 #define RADEON_FRONT 0x1 278 #define RADEON_BACK 0x2 279 #define RADEON_DEPTH 0x4 280 #define RADEON_STENCIL 0x8 281 #define RADEON_CLEAR_FASTZ 0x80000000 282 #define RADEON_USE_HIERZ 0x40000000 283 #define RADEON_USE_COMP_ZBUF 0x20000000 284 285 #define R500FP_CONSTANT_TYPE (1 << 1) 286 #define R500FP_CONSTANT_CLAMP (1 << 2) 287 288 /* Primitive types 289 */ 290 #define RADEON_POINTS 0x1 291 #define RADEON_LINES 0x2 292 #define RADEON_LINE_STRIP 0x3 293 #define RADEON_TRIANGLES 0x4 294 #define RADEON_TRIANGLE_FAN 0x5 295 #define RADEON_TRIANGLE_STRIP 0x6 296 297 /* Vertex/indirect buffer size 298 */ 299 #define RADEON_BUFFER_SIZE 65536 300 301 /* Byte offsets for indirect buffer data 302 */ 303 #define RADEON_INDEX_PRIM_OFFSET 20 304 305 #define RADEON_SCRATCH_REG_OFFSET 32 306 307 #define RADEON_NR_SAREA_CLIPRECTS 12 308 309 /* There are 2 heaps (local/GART). Each region within a heap is a 310 * minimum of 64k, and there are at most 64 of them per heap. 311 */ 312 #define RADEON_LOCAL_TEX_HEAP 0 313 #define RADEON_GART_TEX_HEAP 1 314 #define RADEON_NR_TEX_HEAPS 2 315 #define RADEON_NR_TEX_REGIONS 64 316 #define RADEON_LOG_TEX_GRANULARITY 16 317 318 #define RADEON_MAX_TEXTURE_LEVELS 12 319 #define RADEON_MAX_TEXTURE_UNITS 3 320 321 #define RADEON_MAX_SURFACES 8 322 323 /* Blits have strict offset rules. All blit offset must be aligned on 324 * a 1K-byte boundary. 325 */ 326 #define RADEON_OFFSET_SHIFT 10 327 #define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) 328 #define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) 329 330 #endif /* __RADEON_SAREA_DEFINES__ */ 331 332 typedef struct { 333 unsigned int red; 334 unsigned int green; 335 unsigned int blue; 336 unsigned int alpha; 337 } radeon_color_regs_t; 338 339 typedef struct { 340 /* Context state */ 341 unsigned int pp_misc; /* 0x1c14 */ 342 unsigned int pp_fog_color; 343 unsigned int re_solid_color; 344 unsigned int rb3d_blendcntl; 345 unsigned int rb3d_depthoffset; 346 unsigned int rb3d_depthpitch; 347 unsigned int rb3d_zstencilcntl; 348 349 unsigned int pp_cntl; /* 0x1c38 */ 350 unsigned int rb3d_cntl; 351 unsigned int rb3d_coloroffset; 352 unsigned int re_width_height; 353 unsigned int rb3d_colorpitch; 354 unsigned int se_cntl; 355 356 /* Vertex format state */ 357 unsigned int se_coord_fmt; /* 0x1c50 */ 358 359 /* Line state */ 360 unsigned int re_line_pattern; /* 0x1cd0 */ 361 unsigned int re_line_state; 362 363 unsigned int se_line_width; /* 0x1db8 */ 364 365 /* Bumpmap state */ 366 unsigned int pp_lum_matrix; /* 0x1d00 */ 367 368 unsigned int pp_rot_matrix_0; /* 0x1d58 */ 369 unsigned int pp_rot_matrix_1; 370 371 /* Mask state */ 372 unsigned int rb3d_stencilrefmask; /* 0x1d7c */ 373 unsigned int rb3d_ropcntl; 374 unsigned int rb3d_planemask; 375 376 /* Viewport state */ 377 unsigned int se_vport_xscale; /* 0x1d98 */ 378 unsigned int se_vport_xoffset; 379 unsigned int se_vport_yscale; 380 unsigned int se_vport_yoffset; 381 unsigned int se_vport_zscale; 382 unsigned int se_vport_zoffset; 383 384 /* Setup state */ 385 unsigned int se_cntl_status; /* 0x2140 */ 386 387 /* Misc state */ 388 unsigned int re_top_left; /* 0x26c0 */ 389 unsigned int re_misc; 390 } drm_radeon_context_regs_t; 391 392 typedef struct { 393 /* Zbias state */ 394 unsigned int se_zbias_factor; /* 0x1dac */ 395 unsigned int se_zbias_constant; 396 } drm_radeon_context2_regs_t; 397 398 /* Setup registers for each texture unit 399 */ 400 typedef struct { 401 unsigned int pp_txfilter; 402 unsigned int pp_txformat; 403 unsigned int pp_txoffset; 404 unsigned int pp_txcblend; 405 unsigned int pp_txablend; 406 unsigned int pp_tfactor; 407 unsigned int pp_border_color; 408 } drm_radeon_texture_regs_t; 409 410 typedef struct { 411 unsigned int start; 412 unsigned int finish; 413 unsigned int prim:8; 414 unsigned int stateidx:8; 415 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ 416 unsigned int vc_format; /* vertex format */ 417 } drm_radeon_prim_t; 418 419 typedef struct { 420 drm_radeon_context_regs_t context; 421 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; 422 drm_radeon_context2_regs_t context2; 423 unsigned int dirty; 424 } drm_radeon_state_t; 425 426 typedef struct { 427 /* The channel for communication of state information to the 428 * kernel on firing a vertex buffer with either of the 429 * obsoleted vertex/index ioctls. 430 */ 431 drm_radeon_context_regs_t context_state; 432 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; 433 unsigned int dirty; 434 unsigned int vertsize; 435 unsigned int vc_format; 436 437 /* The current cliprects, or a subset thereof. 438 */ 439 struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; 440 unsigned int nbox; 441 442 /* Counters for client-side throttling of rendering clients. 443 */ 444 unsigned int last_frame; 445 unsigned int last_dispatch; 446 unsigned int last_clear; 447 448 struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + 449 1]; 450 unsigned int tex_age[RADEON_NR_TEX_HEAPS]; 451 int ctx_owner; 452 int pfState; /* number of 3d windows (0,1,2ormore) */ 453 int pfCurrentPage; /* which buffer is being displayed? */ 454 int crtc2_base; /* CRTC2 frame offset */ 455 int tiling_enabled; /* set by drm, read by 2d + 3d clients */ 456 } drm_radeon_sarea_t; 457 458 /* WARNING: If you change any of these defines, make sure to change the 459 * defines in the Xserver file (xf86drmRadeon.h) 460 * 461 * KW: actually it's illegal to change any of this (backwards compatibility). 462 */ 463 464 /* Radeon specific ioctls 465 * The device specific ioctl range is 0x40 to 0x79. 466 */ 467 #define DRM_RADEON_CP_INIT 0x00 468 #define DRM_RADEON_CP_START 0x01 469 #define DRM_RADEON_CP_STOP 0x02 470 #define DRM_RADEON_CP_RESET 0x03 471 #define DRM_RADEON_CP_IDLE 0x04 472 #define DRM_RADEON_RESET 0x05 473 #define DRM_RADEON_FULLSCREEN 0x06 474 #define DRM_RADEON_SWAP 0x07 475 #define DRM_RADEON_CLEAR 0x08 476 #define DRM_RADEON_VERTEX 0x09 477 #define DRM_RADEON_INDICES 0x0A 478 #define DRM_RADEON_NOT_USED 479 #define DRM_RADEON_STIPPLE 0x0C 480 #define DRM_RADEON_INDIRECT 0x0D 481 #define DRM_RADEON_TEXTURE 0x0E 482 #define DRM_RADEON_VERTEX2 0x0F 483 #define DRM_RADEON_CMDBUF 0x10 484 #define DRM_RADEON_GETPARAM 0x11 485 #define DRM_RADEON_FLIP 0x12 486 #define DRM_RADEON_ALLOC 0x13 487 #define DRM_RADEON_FREE 0x14 488 #define DRM_RADEON_INIT_HEAP 0x15 489 #define DRM_RADEON_IRQ_EMIT 0x16 490 #define DRM_RADEON_IRQ_WAIT 0x17 491 #define DRM_RADEON_CP_RESUME 0x18 492 #define DRM_RADEON_SETPARAM 0x19 493 #define DRM_RADEON_SURF_ALLOC 0x1a 494 #define DRM_RADEON_SURF_FREE 0x1b 495 496 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) 497 #define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) 498 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) 499 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) 500 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) 501 #define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) 502 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) 503 #define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) 504 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) 505 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) 506 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) 507 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) 508 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) 509 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) 510 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) 511 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) 512 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) 513 #define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) 514 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) 515 #define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) 516 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) 517 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) 518 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) 519 #define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) 520 #define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) 521 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) 522 #define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) 523 524 typedef struct drm_radeon_init { 525 enum { 526 RADEON_INIT_CP = 0x01, 527 RADEON_CLEANUP_CP = 0x02, 528 RADEON_INIT_R200_CP = 0x03, 529 RADEON_INIT_R300_CP = 0x04 530 } func; 531 unsigned long sarea_priv_offset; 532 int is_pci; 533 int cp_mode; 534 int gart_size; 535 int ring_size; 536 int usec_timeout; 537 538 unsigned int fb_bpp; 539 unsigned int front_offset, front_pitch; 540 unsigned int back_offset, back_pitch; 541 unsigned int depth_bpp; 542 unsigned int depth_offset, depth_pitch; 543 544 unsigned long fb_offset; 545 unsigned long mmio_offset; 546 unsigned long ring_offset; 547 unsigned long ring_rptr_offset; 548 unsigned long buffers_offset; 549 unsigned long gart_textures_offset; 550 } drm_radeon_init_t; 551 552 typedef struct drm_radeon_cp_stop { 553 int flush; 554 int idle; 555 } drm_radeon_cp_stop_t; 556 557 typedef struct drm_radeon_fullscreen { 558 enum { 559 RADEON_INIT_FULLSCREEN = 0x01, 560 RADEON_CLEANUP_FULLSCREEN = 0x02 561 } func; 562 } drm_radeon_fullscreen_t; 563 564 #define CLEAR_X1 0 565 #define CLEAR_Y1 1 566 #define CLEAR_X2 2 567 #define CLEAR_Y2 3 568 #define CLEAR_DEPTH 4 569 570 typedef union drm_radeon_clear_rect { 571 float f[5]; 572 unsigned int ui[5]; 573 } drm_radeon_clear_rect_t; 574 575 typedef struct drm_radeon_clear { 576 unsigned int flags; 577 unsigned int clear_color; 578 unsigned int clear_depth; 579 unsigned int color_mask; 580 unsigned int depth_mask; /* misnamed field: should be stencil */ 581 drm_radeon_clear_rect_t __user *depth_boxes; 582 } drm_radeon_clear_t; 583 584 typedef struct drm_radeon_vertex { 585 int prim; 586 int idx; /* Index of vertex buffer */ 587 int count; /* Number of vertices in buffer */ 588 int discard; /* Client finished with buffer? */ 589 } drm_radeon_vertex_t; 590 591 typedef struct drm_radeon_indices { 592 int prim; 593 int idx; 594 int start; 595 int end; 596 int discard; /* Client finished with buffer? */ 597 } drm_radeon_indices_t; 598 599 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices 600 * - allows multiple primitives and state changes in a single ioctl 601 * - supports driver change to emit native primitives 602 */ 603 typedef struct drm_radeon_vertex2 { 604 int idx; /* Index of vertex buffer */ 605 int discard; /* Client finished with buffer? */ 606 int nr_states; 607 drm_radeon_state_t __user *state; 608 int nr_prims; 609 drm_radeon_prim_t __user *prim; 610 } drm_radeon_vertex2_t; 611 612 /* v1.3 - obsoletes drm_radeon_vertex2 613 * - allows arbitarily large cliprect list 614 * - allows updating of tcl packet, vector and scalar state 615 * - allows memory-efficient description of state updates 616 * - allows state to be emitted without a primitive 617 * (for clears, ctx switches) 618 * - allows more than one dma buffer to be referenced per ioctl 619 * - supports tcl driver 620 * - may be extended in future versions with new cmd types, packets 621 */ 622 typedef struct drm_radeon_cmd_buffer { 623 int bufsz; 624 char __user *buf; 625 int nbox; 626 struct drm_clip_rect __user *boxes; 627 } drm_radeon_cmd_buffer_t; 628 629 typedef struct drm_radeon_tex_image { 630 unsigned int x, y; /* Blit coordinates */ 631 unsigned int width, height; 632 const void __user *data; 633 } drm_radeon_tex_image_t; 634 635 typedef struct drm_radeon_texture { 636 unsigned int offset; 637 int pitch; 638 int format; 639 int width; /* Texture image coordinates */ 640 int height; 641 drm_radeon_tex_image_t __user *image; 642 } drm_radeon_texture_t; 643 644 typedef struct drm_radeon_stipple { 645 unsigned int __user *mask; 646 } drm_radeon_stipple_t; 647 648 typedef struct drm_radeon_indirect { 649 int idx; 650 int start; 651 int end; 652 int discard; 653 } drm_radeon_indirect_t; 654 655 /* enum for card type parameters */ 656 #define RADEON_CARD_PCI 0 657 #define RADEON_CARD_AGP 1 658 #define RADEON_CARD_PCIE 2 659 660 /* 1.3: An ioctl to get parameters that aren't available to the 3d 661 * client any other way. 662 */ 663 #define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ 664 #define RADEON_PARAM_LAST_FRAME 2 665 #define RADEON_PARAM_LAST_DISPATCH 3 666 #define RADEON_PARAM_LAST_CLEAR 4 667 /* Added with DRM version 1.6. */ 668 #define RADEON_PARAM_IRQ_NR 5 669 #define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ 670 /* Added with DRM version 1.8. */ 671 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ 672 #define RADEON_PARAM_STATUS_HANDLE 8 673 #define RADEON_PARAM_SAREA_HANDLE 9 674 #define RADEON_PARAM_GART_TEX_HANDLE 10 675 #define RADEON_PARAM_SCRATCH_OFFSET 11 676 #define RADEON_PARAM_CARD_TYPE 12 677 #define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ 678 #define RADEON_PARAM_FB_LOCATION 14 /* FB location */ 679 #define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */ 680 681 typedef struct drm_radeon_getparam { 682 int param; 683 void __user *value; 684 } drm_radeon_getparam_t; 685 686 /* 1.6: Set up a memory manager for regions of shared memory: 687 */ 688 #define RADEON_MEM_REGION_GART 1 689 #define RADEON_MEM_REGION_FB 2 690 691 typedef struct drm_radeon_mem_alloc { 692 int region; 693 int alignment; 694 int size; 695 int __user *region_offset; /* offset from start of fb or GART */ 696 } drm_radeon_mem_alloc_t; 697 698 typedef struct drm_radeon_mem_free { 699 int region; 700 int region_offset; 701 } drm_radeon_mem_free_t; 702 703 typedef struct drm_radeon_mem_init_heap { 704 int region; 705 int size; 706 int start; 707 } drm_radeon_mem_init_heap_t; 708 709 /* 1.6: Userspace can request & wait on irq's: 710 */ 711 typedef struct drm_radeon_irq_emit { 712 int __user *irq_seq; 713 } drm_radeon_irq_emit_t; 714 715 typedef struct drm_radeon_irq_wait { 716 int irq_seq; 717 } drm_radeon_irq_wait_t; 718 719 /* 1.10: Clients tell the DRM where they think the framebuffer is located in 720 * the card's address space, via a new generic ioctl to set parameters 721 */ 722 723 typedef struct drm_radeon_setparam { 724 unsigned int param; 725 int64_t value; 726 } drm_radeon_setparam_t; 727 728 #define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ 729 #define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ 730 #define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ 731 #define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ 732 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ 733 #define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ 734 /* 1.14: Clients can allocate/free a surface 735 */ 736 typedef struct drm_radeon_surface_alloc { 737 unsigned int address; 738 unsigned int size; 739 unsigned int flags; 740 } drm_radeon_surface_alloc_t; 741 742 typedef struct drm_radeon_surface_free { 743 unsigned int address; 744 } drm_radeon_surface_free_t; 745 746 #define DRM_RADEON_VBLANK_CRTC1 1 747 #define DRM_RADEON_VBLANK_CRTC2 2 748 749 #endif 750