Searched refs:high_timer (Results 1 – 1 of 1) sorted by relevance
170 __u8 rise_timer, fall_timer, high_timer; member1749 (input->high_timer == 0)) { in input_state_high()1750 input->high_timer++; in input_state_high()1757 if (input->high_timer == 0) { in input_state_high()1766 if (input->high_timer >= KEYPAD_REP_START) { in input_state_high()1767 input->high_timer -= KEYPAD_REP_DELAY; in input_state_high()1775 if (input->high_timer < 255) in input_state_high()1776 input->high_timer++; in input_state_high()1805 if (input->high_timer >= KEYPAD_REP_START) in input_state_falling()1806 input->high_timer -= KEYPAD_REP_DELAY; in input_state_falling()[all …]