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1/*
2 * arch/powerpc/boot/dts/wii.dts
3 *
4 * Nintendo Wii platform device tree source
5 * Copyright (C) 2008-2009 The GameCube Linux Team
6 * Copyright (C) 2008,2009 Albert Herranz
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 */
14
15/dts-v1/;
16
17/*
18 * This is commented-out for now.
19 * Until a later patch is merged, the kernel can use only the first
20 * contiguous RAM range and will BUG() if the memreserve is outside
21 * that range.
22 */
23/*/memreserve/ 0x10000000 0x0004000;*/	/* DSP RAM */
24
25/ {
26	model = "nintendo,wii";
27	compatible = "nintendo,wii";
28	#address-cells = <1>;
29	#size-cells = <1>;
30
31	chosen {
32		bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
33	};
34
35	memory {
36		device_type = "memory";
37		reg = <0x00000000 0x01800000	/* MEM1 24MB 1T-SRAM */
38		       0x10000000 0x04000000>;	/* MEM2 64MB GDDR3 */
39	};
40
41	cpus {
42		#address-cells = <1>;
43		#size-cells = <0>;
44
45		PowerPC,broadway@0 {
46			device_type = "cpu";
47			reg = <0>;
48			clock-frequency = <729000000>; /* 729MHz */
49			bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
50			timebase-frequency = <60750000>; /* 243MHz / 4 */
51			i-cache-line-size = <32>;
52			d-cache-line-size = <32>;
53			i-cache-size = <32768>;
54			d-cache-size = <32768>;
55		};
56	};
57
58	/* devices contained in the hollywood chipset */
59	hollywood {
60		#address-cells = <1>;
61		#size-cells = <1>;
62		compatible = "nintendo,hollywood";
63                ranges = <0x0c000000 0x0c000000 0x01000000
64			  0x0d000000 0x0d000000 0x00800000
65			  0x0d800000 0x0d800000 0x00800000>;
66		interrupt-parent = <&PIC0>;
67
68		video@0c002000 {
69			compatible = "nintendo,hollywood-vi",
70					"nintendo,flipper-vi";
71			reg = <0x0c002000 0x100>;
72			interrupts = <8>;
73		};
74
75		processor-interface@0c003000 {
76			compatible = "nintendo,hollywood-pi",
77					"nintendo,flipper-pi";
78			reg = <0x0c003000 0x100>;
79
80			PIC0: pic0 {
81				#interrupt-cells = <1>;
82				compatible = "nintendo,flipper-pic";
83				interrupt-controller;
84			};
85		};
86
87		dsp@0c005000 {
88			#address-cells = <1>;
89			#size-cells = <1>;
90			compatible = "nintendo,hollywood-dsp",
91					"nintendo,flipper-dsp";
92			reg = <0x0c005000 0x200>;
93			interrupts = <6>;
94		};
95
96		gamepad-controller@0d006400 {
97			compatible = "nintendo,hollywood-si",
98					"nintendo,flipper-si";
99			reg = <0x0d006400 0x100>;
100			interrupts = <3>;
101		};
102
103		audio@0c006c00 {
104			compatible = "nintendo,hollywood-ai",
105					"nintendo,flipper-ai";
106			reg = <0x0d006c00 0x20>;
107			interrupts = <6>;
108		};
109
110		/* External Interface bus */
111		exi@0d006800 {
112			compatible = "nintendo,hollywood-exi",
113					"nintendo,flipper-exi";
114			reg = <0x0d006800 0x40>;
115			virtual-reg = <0x0d006800>;
116			interrupts = <4>;
117		};
118
119		usb@0d040000 {
120			compatible = "nintendo,hollywood-usb-ehci",
121					"usb-ehci";
122			reg = <0x0d040000 0x100>;
123			interrupts = <4>;
124			interrupt-parent = <&PIC1>;
125		};
126
127		usb@0d050000 {
128			compatible = "nintendo,hollywood-usb-ohci",
129					"usb-ohci";
130			reg = <0x0d050000 0x100>;
131			interrupts = <5>;
132			interrupt-parent = <&PIC1>;
133		};
134
135		usb@0d060000 {
136			compatible = "nintendo,hollywood-usb-ohci",
137					"usb-ohci";
138			reg = <0x0d060000 0x100>;
139			interrupts = <6>;
140			interrupt-parent = <&PIC1>;
141		};
142
143		sd@0d070000 {
144			compatible = "nintendo,hollywood-sdhci",
145					"sdhci";
146			reg = <0x0d070000 0x200>;
147			interrupts = <7>;
148			interrupt-parent = <&PIC1>;
149		};
150
151		sdio@0d080000 {
152			compatible = "nintendo,hollywood-sdhci",
153					"sdhci";
154			reg = <0x0d080000 0x200>;
155			interrupts = <8>;
156			interrupt-parent = <&PIC1>;
157		};
158
159		ipc@0d000000 {
160			compatible = "nintendo,hollywood-ipc";
161			reg = <0x0d000000 0x10>;
162			interrupts = <30>;
163			interrupt-parent = <&PIC1>;
164		};
165
166		PIC1: pic1@0d800030 {
167			#interrupt-cells = <1>;
168			compatible = "nintendo,hollywood-pic";
169			reg = <0x0d800030 0x10>;
170			interrupt-controller;
171			interrupts = <14>;
172		};
173
174		GPIO: gpio@0d8000c0 {
175			#gpio-cells = <2>;
176			compatible = "nintendo,hollywood-gpio";
177			reg = <0x0d8000c0 0x40>;
178			gpio-controller;
179
180			/*
181			 * This is commented out while a standard binding
182			 * for i2c over gpio is defined.
183			 */
184			/*
185			i2c-video {
186				#address-cells = <1>;
187				#size-cells = <0>;
188			        compatible = "i2c-gpio";
189
190			        gpios = <&GPIO 15 0
191			                 &GPIO 14 0>;
192			        clock-frequency = <250000>;
193				no-clock-stretching;
194			        scl-is-open-drain;
195			        sda-is-open-drain;
196			        sda-enforce-dir;
197
198			        AVE: audio-video-encoder@70 {
199			                compatible = "nintendo,wii-audio-video-encoder";
200			                reg = <0x70>;
201			        };
202			};
203			*/
204		};
205
206		control@0d800100 {
207			compatible = "nintendo,hollywood-control";
208			reg = <0x0d800100 0x300>;
209		};
210
211		disk@0d806000 {
212			compatible = "nintendo,hollywood-di";
213			reg = <0x0d806000 0x40>;
214			interrupts = <2>;
215		};
216	};
217};
218
219