1 /* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
2 * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
3 *
4 * Framework borrowed from Bart Hartgers's als4000.c.
5 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
6 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
7 * Other versions are:
8 * PCI168 A(W), sub ID 1800
9 * PCI168 A/AP, sub ID 8000
10 * Please give me feedback in case you try my driver with one of these!!
11 *
12 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
13 * (XP/Vista do not support this card at all but every Linux distribution
14 * has very good support out of the box;
15 * just to make sure that the right people hit this and get to know that,
16 * despite the high level of Internet ignorance - as usual :-P -
17 * about very good support for this card - on Linux!)
18 *
19 * GPL LICENSE
20 * This program is free software; you can redistribute it and/or modify
21 * it under the terms of the GNU General Public License as published by
22 * the Free Software Foundation; either version 2 of the License, or
23 * (at your option) any later version.
24 *
25 * This program is distributed in the hope that it will be useful,
26 * but WITHOUT ANY WARRANTY; without even the implied warranty of
27 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
28 * GNU General Public License for more details.
29
30 * You should have received a copy of the GNU General Public License
31 * along with this program; if not, write to the Free Software
32 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
33 *
34 * NOTES
35 * Since Aztech does not provide any chipset documentation,
36 * even on repeated request to various addresses,
37 * and the answer that was finally given was negative
38 * (and I was stupid enough to manage to get hold of a PCI168 soundcard
39 * in the first place >:-P}),
40 * I was forced to base this driver on reverse engineering
41 * (3 weeks' worth of evenings filled with driver work).
42 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
43 *
44 * It is quite likely that the AZF3328 chip is the PCI cousin of the
45 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
46 *
47 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
48 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
49 * Fincitec acquired by National Semiconductor in 2002, together with the
50 * Fincitec-related company ARSmikro) has the following features:
51 *
52 * - compatibility & compliance:
53 * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
54 * http://www.microsoft.com/whdc/archive/pcguides.mspx)
55 * - Microsoft PC 98 Baseline Audio
56 * - MPU401 UART
57 * - Sound Blaster Emulation (DOS Box)
58 * - builtin AC97 conformant codec (SNR over 80dB)
59 * Note that "conformant" != "compliant"!! this chip's mixer register layout
60 * *differs* from the standard AC97 layout:
61 * they chose to not implement the headphone register (which is not a
62 * problem since it's merely optional), yet when doing this, they committed
63 * the grave sin of letting other registers follow immediately instead of
64 * keeping a headphone dummy register, thereby shifting the mixer register
65 * addresses illegally. So far unfortunately it looks like the very flexible
66 * ALSA AC97 support is still not enough to easily compensate for such a
67 * grave layout violation despite all tweaks and quirks mechanisms it offers.
68 * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
69 * thus I was able to implement support - it's actually working quite well.
70 * An interesting item might be Aztech AMR 2800-W, since it's an AC97
71 * modem card which might reveal the Aztech-specific codec ID which
72 * we might want to pretend, too. Dito PCI168's brother, PCI368,
73 * where the advertising datasheet says it's AC97-based and has a
74 * Digital Enhanced Game Port.
75 * - builtin genuine OPL3 - verified to work fine, 20080506
76 * - full duplex 16bit playback/record at independent sampling rate
77 * - MPU401 (+ legacy address support, claimed by one official spec sheet)
78 * FIXME: how to enable legacy addr??
79 * - game port (legacy address support)
80 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
81 * features supported). - See common term "Digital Enhanced Game Port"...
82 * (probably DirectInput 3.0 spec - confirm)
83 * - builtin 3D enhancement (said to be YAMAHA Ymersion)
84 * - built-in General DirectX timer having a 20 bits counter
85 * with 1us resolution (see below!)
86 * - I2S serial output port for external DAC
87 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
88 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
89 * - supports hardware volume control
90 * - single chip low cost solution (128 pin QFP)
91 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
92 * required for Microsoft's logo compliance (FIXME: where?)
93 * At least the Trident 4D Wave DX has one bit somewhere
94 * to enable writes to PCI subsystem VID registers, that should be it.
95 * This might easily be in extended PCI reg space, since PCI168 also has
96 * some custom data starting at 0x80. What kind of config settings
97 * are located in our extended PCI space anyway??
98 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
99 * [TDA1517P chip]
100 *
101 * Note that this driver now is actually *better* than the Windows driver,
102 * since it additionally supports the card's 1MHz DirectX timer - just try
103 * the following snd-seq module parameters etc.:
104 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
105 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
106 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
107 * - "timidity -iAv -B2,8 -Os -EFreverb=0"
108 * - "pmidi -p 128:0 jazz.mid"
109 *
110 * OPL3 hardware playback testing, try something like:
111 * cat /proc/asound/hwdep
112 * and
113 * aconnect -o
114 * Then use
115 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
116 * where x,y is the xx-yy number as given in hwdep.
117 * Then try
118 * pmidi -p a:b jazz.mid
119 * where a:b is the client number plus 0 usually, as given by aconnect above.
120 * Oh, and make sure to unmute the FM mixer control (doh!)
121 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
122 * despite no CPU activity, possibly due to hindering ACPI idling somehow.
123 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
124 * Higher PCM / FM mixer levels seem to conflict (causes crackling),
125 * at least sometimes. Maybe even use with hardware sequencer timer above :)
126 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
127 *
128 * Certain PCI versions of this card are susceptible to DMA traffic underruns
129 * in some systems (resulting in sound crackling/clicking/popping),
130 * probably because they don't have a DMA FIFO buffer or so.
131 * Overview (PCI ID/PCI subID/PCI rev.):
132 * - no DMA crackling on SiS735: 0x50DC/0x1801/16
133 * - unknown performance: 0x50DC/0x1801/10
134 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
135 *
136 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
137 * supposed to be very fast and supposed to get rid of crackling much
138 * better than a VIA, yet ironically I still get crackling, like many other
139 * people with the same chipset.
140 * Possible remedies:
141 * - use speaker (amplifier) output instead of headphone output
142 * (in case crackling is due to overloaded output clipping)
143 * - plug card into a different PCI slot, preferably one that isn't shared
144 * too much (this helps a lot, but not completely!)
145 * - get rid of PCI VGA card, use AGP instead
146 * - upgrade or downgrade BIOS
147 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
148 * Not too helpful.
149 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
150 *
151 * BUGS
152 * - full-duplex might *still* be problematic, however a recent test was fine
153 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
154 * if you set PCM output switch to "pre 3D" instead of "post 3D".
155 * If this can't be set, then get a mixer application that Isn't Stupid (tm)
156 * (e.g. kmix, gamix) - unfortunately several are!!
157 * - locking is not entirely clean, especially the audio stream activity
158 * ints --> may be racy
159 * - an _unconnected_ secondary joystick at the gameport will be reported
160 * to be "active" (floating values, not precisely -1) due to the way we need
161 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
162 *
163 * TODO
164 * - use PCI_VDEVICE
165 * - verify driver status on x86_64
166 * - test multi-card driver operation
167 * - (ab)use 1MHz DirectX timer as kernel clocksource
168 * - test MPU401 MIDI playback etc.
169 * - add more power micro-management (disable various units of the card
170 * as long as they're unused, to improve audio quality and save power).
171 * However this requires more I/O ports which I haven't figured out yet
172 * and which thus might not even exist...
173 * The standard suspend/resume functionality could probably make use of
174 * some improvement, too...
175 * - figure out what all unknown port bits are responsible for
176 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
177 * fully accept our quite incompatible ""AC97"" mixer and thus save some
178 * code (but I'm not too optimistic that doing this is possible at all)
179 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
180 */
181
182 #include <asm/io.h>
183 #include <linux/init.h>
184 #include <linux/bug.h> /* WARN_ONCE */
185 #include <linux/pci.h>
186 #include <linux/delay.h>
187 #include <linux/slab.h>
188 #include <linux/gameport.h>
189 #include <linux/module.h>
190 #include <linux/dma-mapping.h>
191 #include <sound/core.h>
192 #include <sound/control.h>
193 #include <sound/pcm.h>
194 #include <sound/rawmidi.h>
195 #include <sound/mpu401.h>
196 #include <sound/opl3.h>
197 #include <sound/initval.h>
198 /*
199 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
200 * If the AC97 compatibility parts we needed to implement locally turn out
201 * to work nicely, then remove the old implementation eventually.
202 */
203 #define AZF_USE_AC97_LAYER 1
204
205 #ifdef AZF_USE_AC97_LAYER
206 #include <sound/ac97_codec.h>
207 #endif
208 #include "azt3328.h"
209
210 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
211 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
212 MODULE_LICENSE("GPL");
213 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
214
215 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
216 #define SUPPORT_GAMEPORT 1
217 #endif
218
219 /* === Debug settings ===
220 Further diagnostic functionality than the settings below
221 does not need to be provided, since one can easily write a POSIX shell script
222 to dump the card's I/O ports (those listed in lspci -v -v):
223 dump()
224 {
225 local descr=$1; local addr=$2; local count=$3
226
227 echo "${descr}: ${count} @ ${addr}:"
228 dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
229 2>/dev/null| hexdump -C
230 }
231 and then use something like
232 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
233 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
234 possibly within a "while true; do ... sleep 1; done" loop.
235 Tweaking ports could be done using
236 VALSTRING="`printf "%02x" $value`"
237 printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
238 2>/dev/null
239 */
240
241 #define DEBUG_MISC 0
242 #define DEBUG_CALLS 0
243 #define DEBUG_MIXER 0
244 #define DEBUG_CODEC 0
245 #define DEBUG_TIMER 0
246 #define DEBUG_GAME 0
247 #define DEBUG_PM 0
248 #define MIXER_TESTING 0
249
250 #if DEBUG_MISC
251 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
252 #else
253 #define snd_azf3328_dbgmisc(format, args...)
254 #endif
255
256 #if DEBUG_CALLS
257 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
258 #define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
259 #define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
260 #else
261 #define snd_azf3328_dbgcalls(format, args...)
262 #define snd_azf3328_dbgcallenter()
263 #define snd_azf3328_dbgcallleave()
264 #endif
265
266 #if DEBUG_MIXER
267 #define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
268 #else
269 #define snd_azf3328_dbgmixer(format, args...)
270 #endif
271
272 #if DEBUG_CODEC
273 #define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
274 #else
275 #define snd_azf3328_dbgcodec(format, args...)
276 #endif
277
278 #if DEBUG_MISC
279 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
280 #else
281 #define snd_azf3328_dbgtimer(format, args...)
282 #endif
283
284 #if DEBUG_GAME
285 #define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
286 #else
287 #define snd_azf3328_dbggame(format, args...)
288 #endif
289
290 #if DEBUG_PM
291 #define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
292 #else
293 #define snd_azf3328_dbgpm(format, args...)
294 #endif
295
296 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
297 module_param_array(index, int, NULL, 0444);
298 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
299
300 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
301 module_param_array(id, charp, NULL, 0444);
302 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
303
304 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
305 module_param_array(enable, bool, NULL, 0444);
306 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
307
308 static int seqtimer_scaling = 128;
309 module_param(seqtimer_scaling, int, 0444);
310 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
311
312 enum snd_azf3328_codec_type {
313 /* warning: fixed indices (also used for bitmask checks!) */
314 AZF_CODEC_PLAYBACK = 0,
315 AZF_CODEC_CAPTURE = 1,
316 AZF_CODEC_I2S_OUT = 2,
317 };
318
319 struct snd_azf3328_codec_data {
320 unsigned long io_base; /* keep first! (avoid offset calc) */
321 unsigned int dma_base; /* helper to avoid an indirection in hotpath */
322 spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
323 struct snd_pcm_substream *substream;
324 bool running;
325 enum snd_azf3328_codec_type type;
326 const char *name;
327 };
328
329 struct snd_azf3328 {
330 /* often-used fields towards beginning, then grouped */
331
332 unsigned long ctrl_io; /* usually 0xb000, size 128 */
333 unsigned long game_io; /* usually 0xb400, size 8 */
334 unsigned long mpu_io; /* usually 0xb800, size 4 */
335 unsigned long opl3_io; /* usually 0xbc00, size 8 */
336 unsigned long mixer_io; /* usually 0xc000, size 64 */
337
338 spinlock_t reg_lock;
339
340 struct snd_timer *timer;
341
342 struct snd_pcm *pcm[3];
343
344 /* playback, recording and I2S out codecs */
345 struct snd_azf3328_codec_data codecs[3];
346
347 #ifdef AZF_USE_AC97_LAYER
348 struct snd_ac97 *ac97;
349 #endif
350
351 struct snd_card *card;
352 struct snd_rawmidi *rmidi;
353
354 #ifdef SUPPORT_GAMEPORT
355 struct gameport *gameport;
356 u16 axes[4];
357 #endif
358
359 struct pci_dev *pci;
360 int irq;
361
362 /* register 0x6a is write-only, thus need to remember setting.
363 * If we need to add more registers here, then we might try to fold this
364 * into some transparent combined shadow register handling with
365 * CONFIG_PM register storage below, but that's slightly difficult. */
366 u16 shadow_reg_ctrl_6AH;
367
368 #ifdef CONFIG_PM_SLEEP
369 /* register value containers for power management
370 * Note: not always full I/O range preserved (similar to Win driver!) */
371 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
372 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
373 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
374 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
375 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
376 #endif
377 };
378
379 static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
380 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
381 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
382 { 0, }
383 };
384
385 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
386
387
388 static int
snd_azf3328_io_reg_setb(unsigned reg,u8 mask,bool do_set)389 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
390 {
391 /* Well, strictly spoken, the inb/outb sequence isn't atomic
392 and would need locking. However we currently don't care
393 since it potentially complicates matters. */
394 u8 prev = inb(reg), new;
395
396 new = (do_set) ? (prev|mask) : (prev & ~mask);
397 /* we need to always write the new value no matter whether it differs
398 * or not, since some register bits don't indicate their setting */
399 outb(new, reg);
400 if (new != prev)
401 return 1;
402
403 return 0;
404 }
405
406 static inline void
snd_azf3328_codec_outb(const struct snd_azf3328_codec_data * codec,unsigned reg,u8 value)407 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
408 unsigned reg,
409 u8 value
410 )
411 {
412 outb(value, codec->io_base + reg);
413 }
414
415 static inline u8
snd_azf3328_codec_inb(const struct snd_azf3328_codec_data * codec,unsigned reg)416 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
417 {
418 return inb(codec->io_base + reg);
419 }
420
421 static inline void
snd_azf3328_codec_outw(const struct snd_azf3328_codec_data * codec,unsigned reg,u16 value)422 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
423 unsigned reg,
424 u16 value
425 )
426 {
427 outw(value, codec->io_base + reg);
428 }
429
430 static inline u16
snd_azf3328_codec_inw(const struct snd_azf3328_codec_data * codec,unsigned reg)431 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
432 {
433 return inw(codec->io_base + reg);
434 }
435
436 static inline void
snd_azf3328_codec_outl(const struct snd_azf3328_codec_data * codec,unsigned reg,u32 value)437 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
438 unsigned reg,
439 u32 value
440 )
441 {
442 outl(value, codec->io_base + reg);
443 }
444
445 static inline void
snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data * codec,unsigned reg,const void * buffer,int count)446 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
447 unsigned reg, const void *buffer, int count
448 )
449 {
450 unsigned long addr = codec->io_base + reg;
451 if (count) {
452 const u32 *buf = buffer;
453 do {
454 outl(*buf++, addr);
455 addr += 4;
456 } while (--count);
457 }
458 }
459
460 static inline u32
snd_azf3328_codec_inl(const struct snd_azf3328_codec_data * codec,unsigned reg)461 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
462 {
463 return inl(codec->io_base + reg);
464 }
465
466 static inline void
snd_azf3328_ctrl_outb(const struct snd_azf3328 * chip,unsigned reg,u8 value)467 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
468 {
469 outb(value, chip->ctrl_io + reg);
470 }
471
472 static inline u8
snd_azf3328_ctrl_inb(const struct snd_azf3328 * chip,unsigned reg)473 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
474 {
475 return inb(chip->ctrl_io + reg);
476 }
477
478 static inline void
snd_azf3328_ctrl_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)479 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
480 {
481 outw(value, chip->ctrl_io + reg);
482 }
483
484 static inline void
snd_azf3328_ctrl_outl(const struct snd_azf3328 * chip,unsigned reg,u32 value)485 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
486 {
487 outl(value, chip->ctrl_io + reg);
488 }
489
490 static inline void
snd_azf3328_game_outb(const struct snd_azf3328 * chip,unsigned reg,u8 value)491 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
492 {
493 outb(value, chip->game_io + reg);
494 }
495
496 static inline void
snd_azf3328_game_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)497 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
498 {
499 outw(value, chip->game_io + reg);
500 }
501
502 static inline u8
snd_azf3328_game_inb(const struct snd_azf3328 * chip,unsigned reg)503 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
504 {
505 return inb(chip->game_io + reg);
506 }
507
508 static inline u16
snd_azf3328_game_inw(const struct snd_azf3328 * chip,unsigned reg)509 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
510 {
511 return inw(chip->game_io + reg);
512 }
513
514 static inline void
snd_azf3328_mixer_outw(const struct snd_azf3328 * chip,unsigned reg,u16 value)515 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
516 {
517 outw(value, chip->mixer_io + reg);
518 }
519
520 static inline u16
snd_azf3328_mixer_inw(const struct snd_azf3328 * chip,unsigned reg)521 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
522 {
523 return inw(chip->mixer_io + reg);
524 }
525
526 #define AZF_MUTE_BIT 0x80
527
528 static bool
snd_azf3328_mixer_mute_control(const struct snd_azf3328 * chip,unsigned reg,bool do_mute)529 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
530 unsigned reg, bool do_mute
531 )
532 {
533 unsigned long portbase = chip->mixer_io + reg + 1;
534 bool updated;
535
536 /* the mute bit is on the *second* (i.e. right) register of a
537 * left/right channel setting */
538 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
539
540 /* indicate whether it was muted before */
541 return (do_mute) ? !updated : updated;
542 }
543
544 static inline bool
snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 * chip,bool do_mute)545 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
546 bool do_mute
547 )
548 {
549 return snd_azf3328_mixer_mute_control(
550 chip,
551 IDX_MIXER_PLAY_MASTER,
552 do_mute
553 );
554 }
555
556 static inline bool
snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 * chip,bool do_mute)557 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
558 bool do_mute
559 )
560 {
561 return snd_azf3328_mixer_mute_control(
562 chip,
563 IDX_MIXER_WAVEOUT,
564 do_mute
565 );
566 }
567
568 static inline void
snd_azf3328_mixer_reset(const struct snd_azf3328 * chip)569 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
570 {
571 /* reset (close) mixer:
572 * first mute master volume, then reset
573 */
574 snd_azf3328_mixer_mute_control_master(chip, 1);
575 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
576 }
577
578 #ifdef AZF_USE_AC97_LAYER
579
580 static inline void
snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg,const char * mode)581 snd_azf3328_mixer_ac97_map_unsupported(unsigned short reg, const char *mode)
582 {
583 /* need to add some more or less clever emulation? */
584 printk(KERN_WARNING
585 "azt3328: missing %s emulation for AC97 register 0x%02x!\n",
586 mode, reg);
587 }
588
589 /*
590 * Need to have _special_ AC97 mixer hardware register index mapper,
591 * to compensate for the issue of a rather AC97-incompatible hardware layout.
592 */
593 #define AZF_REG_MASK 0x3f
594 #define AZF_AC97_REG_UNSUPPORTED 0x8000
595 #define AZF_AC97_REG_REAL_IO_READ 0x4000
596 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
597 #define AZF_AC97_REG_REAL_IO_RW \
598 (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
599 #define AZF_AC97_REG_EMU_IO_READ 0x0400
600 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
601 #define AZF_AC97_REG_EMU_IO_RW \
602 (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
603 static unsigned short
snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)604 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
605 {
606 static const struct {
607 unsigned short azf_reg;
608 } azf_reg_mapper[] = {
609 /* Especially when taking into consideration
610 * mono/stereo-based sequence of azf vs. AC97 control series,
611 * it's quite obvious that azf simply got rid
612 * of the AC97_HEADPHONE control at its intended offset,
613 * thus shifted _all_ controls by one,
614 * and _then_ simply added it as an FMSYNTH control at the end,
615 * to make up for the offset.
616 * This means we'll have to translate indices here as
617 * needed and then do some tiny AC97 patch action
618 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
619 */
620 { /* AC97_RESET */ IDX_MIXER_RESET
621 | AZF_AC97_REG_REAL_IO_WRITE
622 | AZF_AC97_REG_EMU_IO_READ },
623 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
624 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
625 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
626 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
627 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
628 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
629 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
630 { /* AC97_MIC */ IDX_MIXER_MIC },
631 { /* AC97_LINE */ IDX_MIXER_LINEIN },
632 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
633 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
634 { /* AC97_AUX */ IDX_MIXER_AUX },
635 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
636 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
637 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
638 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
639 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
640 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
641 };
642
643 unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
644
645 /* azf3328 supports the low-numbered and low-spec:ed range
646 of AC97 regs only */
647 if (reg <= AC97_3D_CONTROL) {
648 unsigned short reg_idx = reg / 2;
649 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
650 /* a translation-only entry means it's real read/write: */
651 if (!(reg_azf & ~AZF_REG_MASK))
652 reg_azf |= AZF_AC97_REG_REAL_IO_RW;
653 } else {
654 switch (reg) {
655 case AC97_POWERDOWN:
656 reg_azf = AZF_AC97_REG_EMU_IO_RW;
657 break;
658 case AC97_EXTENDED_ID:
659 reg_azf = AZF_AC97_REG_EMU_IO_READ;
660 break;
661 case AC97_EXTENDED_STATUS:
662 /* I don't know what the h*ll AC97 layer
663 * would consult this _extended_ register for
664 * given a base-AC97-advertised card,
665 * but let's just emulate it anyway :-P
666 */
667 reg_azf = AZF_AC97_REG_EMU_IO_RW;
668 break;
669 case AC97_VENDOR_ID1:
670 case AC97_VENDOR_ID2:
671 reg_azf = AZF_AC97_REG_EMU_IO_READ;
672 break;
673 }
674 }
675 return reg_azf;
676 }
677
678 static const unsigned short
679 azf_emulated_ac97_caps =
680 AC97_BC_DEDICATED_MIC |
681 AC97_BC_BASS_TREBLE |
682 /* Headphone is an FM Synth control here */
683 AC97_BC_HEADPHONE |
684 /* no AC97_BC_LOUDNESS! */
685 /* mask 0x7c00 is
686 vendor-specific 3D enhancement
687 vendor indicator.
688 Since there actually _is_ an
689 entry for Aztech Labs
690 (13), make damn sure
691 to indicate it. */
692 (13 << 10);
693
694 static const unsigned short
695 azf_emulated_ac97_powerdown =
696 /* pretend everything to be active */
697 AC97_PD_ADC_STATUS |
698 AC97_PD_DAC_STATUS |
699 AC97_PD_MIXER_STATUS |
700 AC97_PD_VREF_STATUS;
701
702 /*
703 * Emulated, _inofficial_ vendor ID
704 * (there might be some devices such as the MR 2800-W
705 * which could reveal the real Aztech AC97 ID).
706 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
707 * (better don't use 0x68 since there's a PCI368 as well).
708 */
709 static const unsigned int
710 azf_emulated_ac97_vendor_id = 0x415a5401;
711
712 static unsigned short
snd_azf3328_mixer_ac97_read(struct snd_ac97 * ac97,unsigned short reg_ac97)713 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
714 {
715 const struct snd_azf3328 *chip = ac97->private_data;
716 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
717 unsigned short reg_val = 0;
718 bool unsupported = 0;
719
720 snd_azf3328_dbgmixer(
721 "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
722 reg_ac97
723 );
724 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
725 unsupported = 1;
726 else {
727 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
728 reg_val = snd_azf3328_mixer_inw(chip,
729 reg_azf & AZF_REG_MASK);
730 else {
731 /*
732 * Proceed with dummy I/O read,
733 * to ensure compatible timing where this may matter.
734 * (ALSA AC97 layer usually doesn't call I/O functions
735 * due to intelligent I/O caching anyway)
736 * Choose a mixer register that's thoroughly unrelated
737 * to common audio (try to minimize distortion).
738 */
739 snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
740 }
741
742 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
743 switch (reg_ac97) {
744 case AC97_RESET:
745 reg_val |= azf_emulated_ac97_caps;
746 break;
747 case AC97_POWERDOWN:
748 reg_val |= azf_emulated_ac97_powerdown;
749 break;
750 case AC97_EXTENDED_ID:
751 case AC97_EXTENDED_STATUS:
752 /* AFAICS we simply can't support anything: */
753 reg_val |= 0;
754 break;
755 case AC97_VENDOR_ID1:
756 reg_val = azf_emulated_ac97_vendor_id >> 16;
757 break;
758 case AC97_VENDOR_ID2:
759 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
760 break;
761 default:
762 unsupported = 1;
763 break;
764 }
765 }
766 }
767 if (unsupported)
768 snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "read");
769
770 return reg_val;
771 }
772
773 static void
snd_azf3328_mixer_ac97_write(struct snd_ac97 * ac97,unsigned short reg_ac97,unsigned short val)774 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
775 unsigned short reg_ac97, unsigned short val)
776 {
777 const struct snd_azf3328 *chip = ac97->private_data;
778 unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
779 bool unsupported = 0;
780
781 snd_azf3328_dbgmixer(
782 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
783 reg_ac97, val
784 );
785 if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
786 unsupported = 1;
787 else {
788 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
789 snd_azf3328_mixer_outw(
790 chip,
791 reg_azf & AZF_REG_MASK,
792 val
793 );
794 else
795 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
796 switch (reg_ac97) {
797 case AC97_REC_GAIN_MIC:
798 case AC97_POWERDOWN:
799 case AC97_EXTENDED_STATUS:
800 /*
801 * Silently swallow these writes.
802 * Since for most registers our card doesn't
803 * actually support a comparable feature,
804 * this is exactly what we should do here.
805 * The AC97 layer's I/O caching probably
806 * automatically takes care of all the rest...
807 * (remembers written values etc.)
808 */
809 break;
810 default:
811 unsupported = 1;
812 break;
813 }
814 }
815 }
816 if (unsupported)
817 snd_azf3328_mixer_ac97_map_unsupported(reg_ac97, "write");
818 }
819
820 static int
snd_azf3328_mixer_new(struct snd_azf3328 * chip)821 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
822 {
823 struct snd_ac97_bus *bus;
824 struct snd_ac97_template ac97;
825 static struct snd_ac97_bus_ops ops = {
826 .write = snd_azf3328_mixer_ac97_write,
827 .read = snd_azf3328_mixer_ac97_read,
828 };
829 int rc;
830
831 memset(&ac97, 0, sizeof(ac97));
832 ac97.scaps = AC97_SCAP_SKIP_MODEM
833 | AC97_SCAP_AUDIO /* we support audio! */
834 | AC97_SCAP_NO_SPDIF;
835 ac97.private_data = chip;
836 ac97.pci = chip->pci;
837
838 /*
839 * ALSA's AC97 layer has terrible init crackling issues,
840 * unfortunately, and since it makes use of AC97_RESET,
841 * there's no use trying to mute Master Playback proactively.
842 */
843
844 rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
845 if (!rc)
846 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
847 /*
848 * Make sure to complain loudly in case of AC97 init failure,
849 * since failure may happen quite often,
850 * due to this card being a very quirky AC97 "lookalike".
851 */
852 if (rc)
853 printk(KERN_ERR "azt3328: AC97 init failed, err %d!\n", rc);
854
855 /* If we return an error here, then snd_card_free() should
856 * free up any ac97 codecs that got created, as well as the bus.
857 */
858 return rc;
859 }
860 #else /* AZF_USE_AC97_LAYER */
861 static void
snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 * chip,unsigned reg,unsigned char dst_vol_left,unsigned char dst_vol_right,int chan_sel,int delay)862 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
863 unsigned reg,
864 unsigned char dst_vol_left,
865 unsigned char dst_vol_right,
866 int chan_sel, int delay
867 )
868 {
869 unsigned long portbase = chip->mixer_io + reg;
870 unsigned char curr_vol_left = 0, curr_vol_right = 0;
871 int left_change = 0, right_change = 0;
872
873 snd_azf3328_dbgcallenter();
874
875 if (chan_sel & SET_CHAN_LEFT) {
876 curr_vol_left = inb(portbase + 1);
877
878 /* take care of muting flag contained in left channel */
879 if (curr_vol_left & AZF_MUTE_BIT)
880 dst_vol_left |= AZF_MUTE_BIT;
881 else
882 dst_vol_left &= ~AZF_MUTE_BIT;
883
884 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
885 }
886
887 if (chan_sel & SET_CHAN_RIGHT) {
888 curr_vol_right = inb(portbase + 0);
889
890 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
891 }
892
893 do {
894 if (left_change) {
895 if (curr_vol_left != dst_vol_left) {
896 curr_vol_left += left_change;
897 outb(curr_vol_left, portbase + 1);
898 } else
899 left_change = 0;
900 }
901 if (right_change) {
902 if (curr_vol_right != dst_vol_right) {
903 curr_vol_right += right_change;
904
905 /* during volume change, the right channel is crackling
906 * somewhat more than the left channel, unfortunately.
907 * This seems to be a hardware issue. */
908 outb(curr_vol_right, portbase + 0);
909 } else
910 right_change = 0;
911 }
912 if (delay)
913 mdelay(delay);
914 } while ((left_change) || (right_change));
915 snd_azf3328_dbgcallleave();
916 }
917
918 /*
919 * general mixer element
920 */
921 struct azf3328_mixer_reg {
922 unsigned reg;
923 unsigned int lchan_shift, rchan_shift;
924 unsigned int mask;
925 unsigned int invert: 1;
926 unsigned int stereo: 1;
927 unsigned int enum_c: 4;
928 };
929
930 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
931 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
932 (mask << 16) | \
933 (invert << 24) | \
934 (stereo << 25) | \
935 (enum_c << 26))
936
snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg * r,unsigned long val)937 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
938 {
939 r->reg = val & 0xff;
940 r->lchan_shift = (val >> 8) & 0x0f;
941 r->rchan_shift = (val >> 12) & 0x0f;
942 r->mask = (val >> 16) & 0xff;
943 r->invert = (val >> 24) & 1;
944 r->stereo = (val >> 25) & 1;
945 r->enum_c = (val >> 26) & 0x0f;
946 }
947
948 /*
949 * mixer switches/volumes
950 */
951
952 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
953 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
954 .info = snd_azf3328_info_mixer, \
955 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
956 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
957 }
958
959 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
960 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
961 .info = snd_azf3328_info_mixer, \
962 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
963 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
964 }
965
966 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
967 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
968 .info = snd_azf3328_info_mixer, \
969 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
970 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
971 }
972
973 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
974 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
975 .info = snd_azf3328_info_mixer, \
976 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
977 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
978 }
979
980 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
981 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
982 .info = snd_azf3328_info_mixer_enum, \
983 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
984 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
985 }
986
987 static int
snd_azf3328_info_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_info * uinfo)988 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
989 struct snd_ctl_elem_info *uinfo)
990 {
991 struct azf3328_mixer_reg reg;
992
993 snd_azf3328_dbgcallenter();
994 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
995 uinfo->type = reg.mask == 1 ?
996 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
997 uinfo->count = reg.stereo + 1;
998 uinfo->value.integer.min = 0;
999 uinfo->value.integer.max = reg.mask;
1000 snd_azf3328_dbgcallleave();
1001 return 0;
1002 }
1003
1004 static int
snd_azf3328_get_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1005 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
1006 struct snd_ctl_elem_value *ucontrol)
1007 {
1008 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1009 struct azf3328_mixer_reg reg;
1010 u16 oreg, val;
1011
1012 snd_azf3328_dbgcallenter();
1013 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1014
1015 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1016 val = (oreg >> reg.lchan_shift) & reg.mask;
1017 if (reg.invert)
1018 val = reg.mask - val;
1019 ucontrol->value.integer.value[0] = val;
1020 if (reg.stereo) {
1021 val = (oreg >> reg.rchan_shift) & reg.mask;
1022 if (reg.invert)
1023 val = reg.mask - val;
1024 ucontrol->value.integer.value[1] = val;
1025 }
1026 snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
1027 "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
1028 reg.reg, oreg,
1029 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1030 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
1031 snd_azf3328_dbgcallleave();
1032 return 0;
1033 }
1034
1035 static int
snd_azf3328_put_mixer(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1036 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
1037 struct snd_ctl_elem_value *ucontrol)
1038 {
1039 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1040 struct azf3328_mixer_reg reg;
1041 u16 oreg, nreg, val;
1042
1043 snd_azf3328_dbgcallenter();
1044 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1045 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1046 val = ucontrol->value.integer.value[0] & reg.mask;
1047 if (reg.invert)
1048 val = reg.mask - val;
1049 nreg = oreg & ~(reg.mask << reg.lchan_shift);
1050 nreg |= (val << reg.lchan_shift);
1051 if (reg.stereo) {
1052 val = ucontrol->value.integer.value[1] & reg.mask;
1053 if (reg.invert)
1054 val = reg.mask - val;
1055 nreg &= ~(reg.mask << reg.rchan_shift);
1056 nreg |= (val << reg.rchan_shift);
1057 }
1058 if (reg.mask >= 0x07) /* it's a volume control, so better take care */
1059 snd_azf3328_mixer_write_volume_gradually(
1060 chip, reg.reg, nreg >> 8, nreg & 0xff,
1061 /* just set both channels, doesn't matter */
1062 SET_CHAN_LEFT|SET_CHAN_RIGHT,
1063 0);
1064 else
1065 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
1066
1067 snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
1068 "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
1069 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1070 oreg, reg.lchan_shift, reg.rchan_shift,
1071 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
1072 snd_azf3328_dbgcallleave();
1073 return (nreg != oreg);
1074 }
1075
1076 static int
snd_azf3328_info_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_info * uinfo)1077 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1078 struct snd_ctl_elem_info *uinfo)
1079 {
1080 static const char * const texts1[] = {
1081 "Mic1", "Mic2"
1082 };
1083 static const char * const texts2[] = {
1084 "Mix", "Mic"
1085 };
1086 static const char * const texts3[] = {
1087 "Mic", "CD", "Video", "Aux",
1088 "Line", "Mix", "Mix Mono", "Phone"
1089 };
1090 static const char * const texts4[] = {
1091 "pre 3D", "post 3D"
1092 };
1093 struct azf3328_mixer_reg reg;
1094 const char * const *p = NULL;
1095
1096 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1097 uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
1098 uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
1099 uinfo->value.enumerated.items = reg.enum_c;
1100 if (uinfo->value.enumerated.item > reg.enum_c - 1U)
1101 uinfo->value.enumerated.item = reg.enum_c - 1U;
1102 if (reg.reg == IDX_MIXER_ADVCTL2) {
1103 switch(reg.lchan_shift) {
1104 case 8: /* modem out sel */
1105 p = texts1;
1106 break;
1107 case 9: /* mono sel source */
1108 p = texts2;
1109 break;
1110 case 15: /* PCM Out Path */
1111 p = texts4;
1112 break;
1113 }
1114 } else
1115 if (reg.reg == IDX_MIXER_REC_SELECT)
1116 p = texts3;
1117
1118 strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
1119 return 0;
1120 }
1121
1122 static int
snd_azf3328_get_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1123 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1124 struct snd_ctl_elem_value *ucontrol)
1125 {
1126 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1127 struct azf3328_mixer_reg reg;
1128 unsigned short val;
1129
1130 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1131 val = snd_azf3328_mixer_inw(chip, reg.reg);
1132 if (reg.reg == IDX_MIXER_REC_SELECT) {
1133 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1134 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1135 } else
1136 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1137
1138 snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1139 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1140 reg.lchan_shift, reg.enum_c);
1141 return 0;
1142 }
1143
1144 static int
snd_azf3328_put_mixer_enum(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)1145 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1146 struct snd_ctl_elem_value *ucontrol)
1147 {
1148 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1149 struct azf3328_mixer_reg reg;
1150 u16 oreg, nreg, val;
1151
1152 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
1153 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1154 val = oreg;
1155 if (reg.reg == IDX_MIXER_REC_SELECT) {
1156 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1157 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1158 return -EINVAL;
1159 val = (ucontrol->value.enumerated.item[0] << 8) |
1160 (ucontrol->value.enumerated.item[1] << 0);
1161 } else {
1162 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1163 return -EINVAL;
1164 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1165 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1166 }
1167 snd_azf3328_mixer_outw(chip, reg.reg, val);
1168 nreg = val;
1169
1170 snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1171 return (nreg != oreg);
1172 }
1173
1174 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1175 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1176 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1177 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1178 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1179 IDX_MIXER_WAVEOUT, 0x1f, 1),
1180 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1181 IDX_MIXER_ADVCTL2, 7, 1),
1182 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1183 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1184 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1185 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1186 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1187 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1188 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1189 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1190 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1191 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1192 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1193 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1194 AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1195 AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1196 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1197 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1198 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1199 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1200 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1201 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1202 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1203 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1204 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1205 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1206 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1207 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1208 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1209 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1210 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1211 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1212 #if MIXER_TESTING
1213 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1214 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1215 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1216 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1217 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1218 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1219 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1220 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1221 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1222 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1223 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1224 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1225 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1226 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1227 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1228 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1229 #endif
1230 };
1231
1232 static u16 snd_azf3328_init_values[][2] = {
1233 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
1234 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
1235 { IDX_MIXER_BASSTREBLE, 0x0000 },
1236 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
1237 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
1238 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
1239 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
1240 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
1241 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
1242 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
1243 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
1244 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
1245 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
1246 };
1247
1248 static int
snd_azf3328_mixer_new(struct snd_azf3328 * chip)1249 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1250 {
1251 struct snd_card *card;
1252 const struct snd_kcontrol_new *sw;
1253 unsigned int idx;
1254 int err;
1255
1256 snd_azf3328_dbgcallenter();
1257 if (snd_BUG_ON(!chip || !chip->card))
1258 return -EINVAL;
1259
1260 card = chip->card;
1261
1262 /* mixer reset */
1263 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1264
1265 /* mute and zero volume channels */
1266 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1267 snd_azf3328_mixer_outw(chip,
1268 snd_azf3328_init_values[idx][0],
1269 snd_azf3328_init_values[idx][1]);
1270 }
1271
1272 /* add mixer controls */
1273 sw = snd_azf3328_mixer_controls;
1274 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1275 ++idx, ++sw) {
1276 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1277 return err;
1278 }
1279 snd_component_add(card, "AZF3328 mixer");
1280 strcpy(card->mixername, "AZF3328 mixer");
1281
1282 snd_azf3328_dbgcallleave();
1283 return 0;
1284 }
1285 #endif /* AZF_USE_AC97_LAYER */
1286
1287 static int
snd_azf3328_hw_params(struct snd_pcm_substream * substream,struct snd_pcm_hw_params * hw_params)1288 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1289 struct snd_pcm_hw_params *hw_params)
1290 {
1291 int res;
1292 snd_azf3328_dbgcallenter();
1293 res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1294 snd_azf3328_dbgcallleave();
1295 return res;
1296 }
1297
1298 static int
snd_azf3328_hw_free(struct snd_pcm_substream * substream)1299 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1300 {
1301 snd_azf3328_dbgcallenter();
1302 snd_pcm_lib_free_pages(substream);
1303 snd_azf3328_dbgcallleave();
1304 return 0;
1305 }
1306
1307 static void
snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data * codec,enum azf_freq_t bitrate,unsigned int format_width,unsigned int channels)1308 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1309 enum azf_freq_t bitrate,
1310 unsigned int format_width,
1311 unsigned int channels
1312 )
1313 {
1314 unsigned long flags;
1315 u16 val = 0xff00;
1316 u8 freq = 0;
1317
1318 snd_azf3328_dbgcallenter();
1319 switch (bitrate) {
1320 case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1321 case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1322 case AZF_FREQ_5512:
1323 /* the AZF3328 names it "5510" for some strange reason */
1324 freq = SOUNDFORMAT_FREQ_5510; break;
1325 case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
1326 case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
1327 case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
1328 case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1329 case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1330 case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1331 case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1332 case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1333 default:
1334 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1335 /* fall-through */
1336 case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1337 case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1338 case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1339 }
1340 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1341 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1342 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1343 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1344 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1345 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1346 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1347 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1348 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1349
1350 val |= freq;
1351
1352 if (channels == 2)
1353 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1354
1355 if (format_width == 16)
1356 val |= SOUNDFORMAT_FLAG_16BIT;
1357
1358 spin_lock_irqsave(codec->lock, flags);
1359
1360 /* set bitrate/format */
1361 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1362
1363 /* changing the bitrate/format settings switches off the
1364 * audio output with an annoying click in case of 8/16bit format change
1365 * (maybe shutting down DAC/ADC?), thus immediately
1366 * do some tweaking to reenable it and get rid of the clicking
1367 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1368 * FIXME: does this have some side effects for full-duplex
1369 * or other dramatic side effects? */
1370 /* do it for non-capture codecs only */
1371 if (codec->type != AZF_CODEC_CAPTURE)
1372 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1373 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1374 DMA_RUN_SOMETHING1 |
1375 DMA_RUN_SOMETHING2 |
1376 SOMETHING_ALMOST_ALWAYS_SET |
1377 DMA_EPILOGUE_SOMETHING |
1378 DMA_SOMETHING_ELSE
1379 );
1380
1381 spin_unlock_irqrestore(codec->lock, flags);
1382 snd_azf3328_dbgcallleave();
1383 }
1384
1385 static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data * codec)1386 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1387 )
1388 {
1389 /* choose lowest frequency for low power consumption.
1390 * While this will cause louder noise due to rather coarse frequency,
1391 * it should never matter since output should always
1392 * get disabled properly when idle anyway. */
1393 snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1394 }
1395
1396 static void
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 * chip,unsigned bitmask,bool enable)1397 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1398 unsigned bitmask,
1399 bool enable
1400 )
1401 {
1402 bool do_mask = !enable;
1403 if (do_mask)
1404 chip->shadow_reg_ctrl_6AH |= bitmask;
1405 else
1406 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1407 snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1408 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1409 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1410 }
1411
1412 static inline void
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 * chip,bool enable)1413 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1414 {
1415 snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1416 /* no idea what exactly is being done here, but I strongly assume it's
1417 * PM related */
1418 snd_azf3328_ctrl_reg_6AH_update(
1419 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1420 );
1421 }
1422
1423 static void
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 * chip,enum snd_azf3328_codec_type codec_type,bool enable)1424 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1425 enum snd_azf3328_codec_type codec_type,
1426 bool enable
1427 )
1428 {
1429 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1430 bool need_change = (codec->running != enable);
1431
1432 snd_azf3328_dbgcodec(
1433 "codec_activity: %s codec, enable %d, need_change %d\n",
1434 codec->name, enable, need_change
1435 );
1436 if (need_change) {
1437 static const struct {
1438 enum snd_azf3328_codec_type other1;
1439 enum snd_azf3328_codec_type other2;
1440 } peer_codecs[3] =
1441 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1442 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1443 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1444 bool call_function;
1445
1446 if (enable)
1447 /* if enable codec, call enable_codecs func
1448 to enable codec supply... */
1449 call_function = 1;
1450 else {
1451 /* ...otherwise call enable_codecs func
1452 (which globally shuts down operation of codecs)
1453 only in case the other codecs are currently
1454 not active either! */
1455 call_function =
1456 ((!chip->codecs[peer_codecs[codec_type].other1]
1457 .running)
1458 && (!chip->codecs[peer_codecs[codec_type].other2]
1459 .running));
1460 }
1461 if (call_function)
1462 snd_azf3328_ctrl_enable_codecs(chip, enable);
1463
1464 /* ...and adjust clock, too
1465 * (reduce noise and power consumption) */
1466 if (!enable)
1467 snd_azf3328_codec_setfmt_lowpower(codec);
1468 codec->running = enable;
1469 }
1470 }
1471
1472 static void
snd_azf3328_codec_setdmaa(struct snd_azf3328_codec_data * codec,unsigned long addr,unsigned int period_bytes,unsigned int buffer_bytes)1473 snd_azf3328_codec_setdmaa(struct snd_azf3328_codec_data *codec,
1474 unsigned long addr,
1475 unsigned int period_bytes,
1476 unsigned int buffer_bytes
1477 )
1478 {
1479 snd_azf3328_dbgcallenter();
1480 WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1481 WARN_ONCE(buffer_bytes != 2 * period_bytes,
1482 "missed our input expectations! %u vs. %u\n",
1483 buffer_bytes, period_bytes);
1484 if (!codec->running) {
1485 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1486
1487 unsigned long flags;
1488
1489 /* width 32bit (prevent overflow): */
1490 u32 area_length;
1491 struct codec_setup_io {
1492 u32 dma_start_1;
1493 u32 dma_start_2;
1494 u32 dma_lengths;
1495 } __attribute__((packed)) setup_io;
1496
1497 area_length = buffer_bytes/2;
1498
1499 setup_io.dma_start_1 = addr;
1500 setup_io.dma_start_2 = addr+area_length;
1501
1502 snd_azf3328_dbgcodec(
1503 "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1504 setup_io.dma_start_1, area_length,
1505 setup_io.dma_start_2, area_length,
1506 period_bytes, buffer_bytes);
1507
1508 /* Hmm, are we really supposed to decrement this by 1??
1509 Most definitely certainly not: configuring full length does
1510 work properly (i.e. likely better), and BTW we
1511 violated possibly differing frame sizes with this...
1512
1513 area_length--; |* max. index *|
1514 */
1515
1516 /* build combined I/O buffer length word */
1517 setup_io.dma_lengths = (area_length << 16) | (area_length);
1518
1519 spin_lock_irqsave(codec->lock, flags);
1520 snd_azf3328_codec_outl_multi(
1521 codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1522 );
1523 spin_unlock_irqrestore(codec->lock, flags);
1524 }
1525 snd_azf3328_dbgcallleave();
1526 }
1527
1528 static int
snd_azf3328_pcm_prepare(struct snd_pcm_substream * substream)1529 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1530 {
1531 struct snd_pcm_runtime *runtime = substream->runtime;
1532 struct snd_azf3328_codec_data *codec = runtime->private_data;
1533 #if 0
1534 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1535 unsigned int count = snd_pcm_lib_period_bytes(substream);
1536 #endif
1537
1538 snd_azf3328_dbgcallenter();
1539
1540 codec->dma_base = runtime->dma_addr;
1541
1542 #if 0
1543 snd_azf3328_codec_setfmt(codec,
1544 runtime->rate,
1545 snd_pcm_format_width(runtime->format),
1546 runtime->channels);
1547 snd_azf3328_codec_setdmaa(codec,
1548 runtime->dma_addr, count, size);
1549 #endif
1550 snd_azf3328_dbgcallleave();
1551 return 0;
1552 }
1553
1554 static int
snd_azf3328_pcm_trigger(struct snd_pcm_substream * substream,int cmd)1555 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1556 {
1557 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1558 struct snd_pcm_runtime *runtime = substream->runtime;
1559 struct snd_azf3328_codec_data *codec = runtime->private_data;
1560 int result = 0;
1561 u16 flags1;
1562 bool previously_muted = 0;
1563 bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1564
1565 snd_azf3328_dbgcalls("snd_azf3328_pcm_trigger cmd %d\n", cmd);
1566
1567 switch (cmd) {
1568 case SNDRV_PCM_TRIGGER_START:
1569 snd_azf3328_dbgcodec("START %s\n", codec->name);
1570
1571 if (is_main_mixer_playback_codec) {
1572 /* mute WaveOut (avoid clicking during setup) */
1573 previously_muted =
1574 snd_azf3328_mixer_mute_control_pcm(
1575 chip, 1
1576 );
1577 }
1578
1579 snd_azf3328_codec_setfmt(codec,
1580 runtime->rate,
1581 snd_pcm_format_width(runtime->format),
1582 runtime->channels);
1583
1584 spin_lock(codec->lock);
1585 /* first, remember current value: */
1586 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1587
1588 /* stop transfer */
1589 flags1 &= ~DMA_RESUME;
1590 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1591
1592 /* FIXME: clear interrupts or what??? */
1593 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1594 spin_unlock(codec->lock);
1595
1596 snd_azf3328_codec_setdmaa(codec, runtime->dma_addr,
1597 snd_pcm_lib_period_bytes(substream),
1598 snd_pcm_lib_buffer_bytes(substream)
1599 );
1600
1601 spin_lock(codec->lock);
1602 #ifdef WIN9X
1603 /* FIXME: enable playback/recording??? */
1604 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1605 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1606
1607 /* start transfer again */
1608 /* FIXME: what is this value (0x0010)??? */
1609 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1610 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1611 #else /* NT4 */
1612 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1613 0x0000);
1614 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1615 DMA_RUN_SOMETHING1);
1616 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1617 DMA_RUN_SOMETHING1 |
1618 DMA_RUN_SOMETHING2);
1619 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1620 DMA_RESUME |
1621 SOMETHING_ALMOST_ALWAYS_SET |
1622 DMA_EPILOGUE_SOMETHING |
1623 DMA_SOMETHING_ELSE);
1624 #endif
1625 spin_unlock(codec->lock);
1626 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1627
1628 if (is_main_mixer_playback_codec) {
1629 /* now unmute WaveOut */
1630 if (!previously_muted)
1631 snd_azf3328_mixer_mute_control_pcm(
1632 chip, 0
1633 );
1634 }
1635
1636 snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
1637 break;
1638 case SNDRV_PCM_TRIGGER_RESUME:
1639 snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1640 /* resume codec if we were active */
1641 spin_lock(codec->lock);
1642 if (codec->running)
1643 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1644 snd_azf3328_codec_inw(
1645 codec, IDX_IO_CODEC_DMA_FLAGS
1646 ) | DMA_RESUME
1647 );
1648 spin_unlock(codec->lock);
1649 break;
1650 case SNDRV_PCM_TRIGGER_STOP:
1651 snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1652
1653 if (is_main_mixer_playback_codec) {
1654 /* mute WaveOut (avoid clicking during setup) */
1655 previously_muted =
1656 snd_azf3328_mixer_mute_control_pcm(
1657 chip, 1
1658 );
1659 }
1660
1661 spin_lock(codec->lock);
1662 /* first, remember current value: */
1663 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1664
1665 /* stop transfer */
1666 flags1 &= ~DMA_RESUME;
1667 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1668
1669 /* hmm, is this really required? we're resetting the same bit
1670 * immediately thereafter... */
1671 flags1 |= DMA_RUN_SOMETHING1;
1672 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1673
1674 flags1 &= ~DMA_RUN_SOMETHING1;
1675 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1676 spin_unlock(codec->lock);
1677 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1678
1679 if (is_main_mixer_playback_codec) {
1680 /* now unmute WaveOut */
1681 if (!previously_muted)
1682 snd_azf3328_mixer_mute_control_pcm(
1683 chip, 0
1684 );
1685 }
1686
1687 snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
1688 break;
1689 case SNDRV_PCM_TRIGGER_SUSPEND:
1690 snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1691 /* make sure codec is stopped */
1692 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1693 snd_azf3328_codec_inw(
1694 codec, IDX_IO_CODEC_DMA_FLAGS
1695 ) & ~DMA_RESUME
1696 );
1697 break;
1698 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1699 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1700 break;
1701 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1702 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1703 break;
1704 default:
1705 snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1706 return -EINVAL;
1707 }
1708
1709 snd_azf3328_dbgcallleave();
1710 return result;
1711 }
1712
1713 static snd_pcm_uframes_t
snd_azf3328_pcm_pointer(struct snd_pcm_substream * substream)1714 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1715 )
1716 {
1717 const struct snd_azf3328_codec_data *codec =
1718 substream->runtime->private_data;
1719 unsigned long result;
1720 snd_pcm_uframes_t frmres;
1721
1722 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1723
1724 /* calculate offset */
1725 #ifdef QUERY_HARDWARE
1726 result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1727 #else
1728 result -= codec->dma_base;
1729 #endif
1730 frmres = bytes_to_frames( substream->runtime, result);
1731 snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
1732 jiffies, codec->name, result, frmres);
1733 return frmres;
1734 }
1735
1736 /******************************************************************/
1737
1738 #ifdef SUPPORT_GAMEPORT
1739 static inline void
snd_azf3328_gameport_irq_enable(struct snd_azf3328 * chip,bool enable)1740 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1741 bool enable
1742 )
1743 {
1744 snd_azf3328_io_reg_setb(
1745 chip->game_io+IDX_GAME_HWCONFIG,
1746 GAME_HWCFG_IRQ_ENABLE,
1747 enable
1748 );
1749 }
1750
1751 static inline void
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 * chip,bool enable)1752 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1753 bool enable
1754 )
1755 {
1756 snd_azf3328_io_reg_setb(
1757 chip->game_io+IDX_GAME_HWCONFIG,
1758 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1759 enable
1760 );
1761 }
1762
1763 static void
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 * chip,unsigned int freq_cfg)1764 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1765 unsigned int freq_cfg
1766 )
1767 {
1768 snd_azf3328_io_reg_setb(
1769 chip->game_io+IDX_GAME_HWCONFIG,
1770 0x02,
1771 (freq_cfg & 1) != 0
1772 );
1773 snd_azf3328_io_reg_setb(
1774 chip->game_io+IDX_GAME_HWCONFIG,
1775 0x04,
1776 (freq_cfg & 2) != 0
1777 );
1778 }
1779
1780 static inline void
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 * chip,bool enable)1781 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1782 {
1783 snd_azf3328_ctrl_reg_6AH_update(
1784 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1785 );
1786 }
1787
1788 static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 * chip)1789 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1790 {
1791 /*
1792 * skeleton handler only
1793 * (we do not want axis reading in interrupt handler - too much load!)
1794 */
1795 snd_azf3328_dbggame("gameport irq\n");
1796
1797 /* this should ACK the gameport IRQ properly, hopefully. */
1798 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1799 }
1800
1801 static int
snd_azf3328_gameport_open(struct gameport * gameport,int mode)1802 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1803 {
1804 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1805 int res;
1806
1807 snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1808 switch (mode) {
1809 case GAMEPORT_MODE_COOKED:
1810 case GAMEPORT_MODE_RAW:
1811 res = 0;
1812 break;
1813 default:
1814 res = -1;
1815 break;
1816 }
1817
1818 snd_azf3328_gameport_set_counter_frequency(chip,
1819 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1820 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1821
1822 return res;
1823 }
1824
1825 static void
snd_azf3328_gameport_close(struct gameport * gameport)1826 snd_azf3328_gameport_close(struct gameport *gameport)
1827 {
1828 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1829
1830 snd_azf3328_dbggame("gameport_close\n");
1831 snd_azf3328_gameport_set_counter_frequency(chip,
1832 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1833 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1834 }
1835
1836 static int
snd_azf3328_gameport_cooked_read(struct gameport * gameport,int * axes,int * buttons)1837 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1838 int *axes,
1839 int *buttons
1840 )
1841 {
1842 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1843 int i;
1844 u8 val;
1845 unsigned long flags;
1846
1847 if (snd_BUG_ON(!chip))
1848 return 0;
1849
1850 spin_lock_irqsave(&chip->reg_lock, flags);
1851 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1852 *buttons = (~(val) >> 4) & 0xf;
1853
1854 /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1855 * thus we're atomic and cannot actively wait in here
1856 * (which would be useful for us since it probably would be better
1857 * to trigger a measurement in here, then wait a short amount of
1858 * time until it's finished, then read values of _this_ measurement).
1859 *
1860 * Thus we simply resort to reading values if they're available already
1861 * and trigger the next measurement.
1862 */
1863
1864 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1865 if (val & GAME_AXES_SAMPLING_READY) {
1866 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1867 /* configure the axis to read */
1868 val = (i << 4) | 0x0f;
1869 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1870
1871 chip->axes[i] = snd_azf3328_game_inw(
1872 chip, IDX_GAME_AXIS_VALUE
1873 );
1874 }
1875 }
1876
1877 /* trigger next sampling of axes, to be evaluated the next time we
1878 * enter this function */
1879
1880 /* for some very, very strange reason we cannot enable
1881 * Measurement Ready monitoring for all axes here,
1882 * at least not when only one joystick connected */
1883 val = 0x03; /* we're able to monitor axes 1 and 2 only */
1884 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1885
1886 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1887 spin_unlock_irqrestore(&chip->reg_lock, flags);
1888
1889 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1890 axes[i] = chip->axes[i];
1891 if (axes[i] == 0xffff)
1892 axes[i] = -1;
1893 }
1894
1895 snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1896 axes[0], axes[1], axes[2], axes[3], *buttons
1897 );
1898
1899 return 0;
1900 }
1901
1902 static int
snd_azf3328_gameport(struct snd_azf3328 * chip,int dev)1903 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1904 {
1905 struct gameport *gp;
1906
1907 chip->gameport = gp = gameport_allocate_port();
1908 if (!gp) {
1909 printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1910 return -ENOMEM;
1911 }
1912
1913 gameport_set_name(gp, "AZF3328 Gameport");
1914 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1915 gameport_set_dev_parent(gp, &chip->pci->dev);
1916 gp->io = chip->game_io;
1917 gameport_set_port_data(gp, chip);
1918
1919 gp->open = snd_azf3328_gameport_open;
1920 gp->close = snd_azf3328_gameport_close;
1921 gp->fuzz = 16; /* seems ok */
1922 gp->cooked_read = snd_azf3328_gameport_cooked_read;
1923
1924 /* DISABLE legacy address: we don't need it! */
1925 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1926
1927 snd_azf3328_gameport_set_counter_frequency(chip,
1928 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1929 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1930
1931 gameport_register_port(chip->gameport);
1932
1933 return 0;
1934 }
1935
1936 static void
snd_azf3328_gameport_free(struct snd_azf3328 * chip)1937 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1938 {
1939 if (chip->gameport) {
1940 gameport_unregister_port(chip->gameport);
1941 chip->gameport = NULL;
1942 }
1943 snd_azf3328_gameport_irq_enable(chip, 0);
1944 }
1945 #else
1946 static inline int
snd_azf3328_gameport(struct snd_azf3328 * chip,int dev)1947 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1948 static inline void
snd_azf3328_gameport_free(struct snd_azf3328 * chip)1949 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1950 static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 * chip)1951 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1952 {
1953 printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1954 }
1955 #endif /* SUPPORT_GAMEPORT */
1956
1957 /******************************************************************/
1958
1959 static inline void
snd_azf3328_irq_log_unknown_type(u8 which)1960 snd_azf3328_irq_log_unknown_type(u8 which)
1961 {
1962 snd_azf3328_dbgcodec(
1963 "azt3328: unknown IRQ type (%x) occurred, please report!\n",
1964 which
1965 );
1966 }
1967
1968 static inline void
snd_azf3328_pcm_interrupt(const struct snd_azf3328_codec_data * first_codec,u8 status)1969 snd_azf3328_pcm_interrupt(const struct snd_azf3328_codec_data *first_codec,
1970 u8 status
1971 )
1972 {
1973 u8 which;
1974 enum snd_azf3328_codec_type codec_type;
1975 const struct snd_azf3328_codec_data *codec = first_codec;
1976
1977 for (codec_type = AZF_CODEC_PLAYBACK;
1978 codec_type <= AZF_CODEC_I2S_OUT;
1979 ++codec_type, ++codec) {
1980
1981 /* skip codec if there's no interrupt for it */
1982 if (!(status & (1 << codec_type)))
1983 continue;
1984
1985 spin_lock(codec->lock);
1986 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1987 /* ack all IRQ types immediately */
1988 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1989 spin_unlock(codec->lock);
1990
1991 if (codec->substream) {
1992 snd_pcm_period_elapsed(codec->substream);
1993 snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1994 codec->name,
1995 which,
1996 snd_azf3328_codec_inl(
1997 codec, IDX_IO_CODEC_DMA_CURRPOS
1998 )
1999 );
2000 } else
2001 printk(KERN_WARNING "azt3328: irq handler problem!\n");
2002 if (which & IRQ_SOMETHING)
2003 snd_azf3328_irq_log_unknown_type(which);
2004 }
2005 }
2006
2007 static irqreturn_t
snd_azf3328_interrupt(int irq,void * dev_id)2008 snd_azf3328_interrupt(int irq, void *dev_id)
2009 {
2010 struct snd_azf3328 *chip = dev_id;
2011 u8 status;
2012 #if DEBUG_CODEC
2013 static unsigned long irq_count;
2014 #endif
2015
2016 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
2017
2018 /* fast path out, to ease interrupt sharing */
2019 if (!(status &
2020 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
2021 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
2022 ))
2023 return IRQ_NONE; /* must be interrupt for another device */
2024
2025 snd_azf3328_dbgcodec(
2026 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
2027 irq_count++ /* debug-only */,
2028 status
2029 );
2030
2031 if (status & IRQ_TIMER) {
2032 /* snd_azf3328_dbgcodec("timer %ld\n",
2033 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
2034 & TIMER_VALUE_MASK
2035 ); */
2036 if (chip->timer)
2037 snd_timer_interrupt(chip->timer, chip->timer->sticks);
2038 /* ACK timer */
2039 spin_lock(&chip->reg_lock);
2040 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
2041 spin_unlock(&chip->reg_lock);
2042 snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
2043 }
2044
2045 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
2046 snd_azf3328_pcm_interrupt(chip->codecs, status);
2047
2048 if (status & IRQ_GAMEPORT)
2049 snd_azf3328_gameport_interrupt(chip);
2050
2051 /* MPU401 has less critical IRQ requirements
2052 * than timer and playback/recording, right? */
2053 if (status & IRQ_MPU401) {
2054 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
2055
2056 /* hmm, do we have to ack the IRQ here somehow?
2057 * If so, then I don't know how yet... */
2058 snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
2059 }
2060 return IRQ_HANDLED;
2061 }
2062
2063 /*****************************************************************/
2064
2065 /* as long as we think we have identical snd_pcm_hardware parameters
2066 for playback, capture and i2s out, we can use the same physical struct
2067 since the struct is simply being copied into a member.
2068 */
2069 static const struct snd_pcm_hardware snd_azf3328_hardware =
2070 {
2071 /* FIXME!! Correct? */
2072 .info = SNDRV_PCM_INFO_MMAP |
2073 SNDRV_PCM_INFO_INTERLEAVED |
2074 SNDRV_PCM_INFO_MMAP_VALID,
2075 .formats = SNDRV_PCM_FMTBIT_S8 |
2076 SNDRV_PCM_FMTBIT_U8 |
2077 SNDRV_PCM_FMTBIT_S16_LE |
2078 SNDRV_PCM_FMTBIT_U16_LE,
2079 .rates = SNDRV_PCM_RATE_5512 |
2080 SNDRV_PCM_RATE_8000_48000 |
2081 SNDRV_PCM_RATE_KNOT,
2082 .rate_min = AZF_FREQ_4000,
2083 .rate_max = AZF_FREQ_66200,
2084 .channels_min = 1,
2085 .channels_max = 2,
2086 .buffer_bytes_max = (64*1024),
2087 .period_bytes_min = 1024,
2088 .period_bytes_max = (32*1024),
2089 /* We simply have two DMA areas (instead of a list of descriptors
2090 such as other cards); I believe that this is a fixed hardware
2091 attribute and there isn't much driver magic to be done to expand it.
2092 Thus indicate that we have at least and at most 2 periods. */
2093 .periods_min = 2,
2094 .periods_max = 2,
2095 /* FIXME: maybe that card actually has a FIFO?
2096 * Hmm, it seems newer revisions do have one, but we still don't know
2097 * its size... */
2098 .fifo_size = 0,
2099 };
2100
2101
2102 static unsigned int snd_azf3328_fixed_rates[] = {
2103 AZF_FREQ_4000,
2104 AZF_FREQ_4800,
2105 AZF_FREQ_5512,
2106 AZF_FREQ_6620,
2107 AZF_FREQ_8000,
2108 AZF_FREQ_9600,
2109 AZF_FREQ_11025,
2110 AZF_FREQ_13240,
2111 AZF_FREQ_16000,
2112 AZF_FREQ_22050,
2113 AZF_FREQ_32000,
2114 AZF_FREQ_44100,
2115 AZF_FREQ_48000,
2116 AZF_FREQ_66200
2117 };
2118
2119 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2120 .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2121 .list = snd_azf3328_fixed_rates,
2122 .mask = 0,
2123 };
2124
2125 /*****************************************************************/
2126
2127 static int
snd_azf3328_pcm_open(struct snd_pcm_substream * substream,enum snd_azf3328_codec_type codec_type)2128 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2129 enum snd_azf3328_codec_type codec_type
2130 )
2131 {
2132 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2133 struct snd_pcm_runtime *runtime = substream->runtime;
2134 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2135
2136 snd_azf3328_dbgcallenter();
2137 codec->substream = substream;
2138
2139 /* same parameters for all our codecs - at least we think so... */
2140 runtime->hw = snd_azf3328_hardware;
2141
2142 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2143 &snd_azf3328_hw_constraints_rates);
2144 runtime->private_data = codec;
2145 snd_azf3328_dbgcallleave();
2146 return 0;
2147 }
2148
2149 static int
snd_azf3328_pcm_playback_open(struct snd_pcm_substream * substream)2150 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2151 {
2152 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2153 }
2154
2155 static int
snd_azf3328_pcm_capture_open(struct snd_pcm_substream * substream)2156 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2157 {
2158 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2159 }
2160
2161 static int
snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream * substream)2162 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2163 {
2164 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2165 }
2166
2167 static int
snd_azf3328_pcm_close(struct snd_pcm_substream * substream)2168 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2169 )
2170 {
2171 struct snd_azf3328_codec_data *codec =
2172 substream->runtime->private_data;
2173
2174 snd_azf3328_dbgcallenter();
2175 codec->substream = NULL;
2176 snd_azf3328_dbgcallleave();
2177 return 0;
2178 }
2179
2180 /******************************************************************/
2181
2182 static struct snd_pcm_ops snd_azf3328_playback_ops = {
2183 .open = snd_azf3328_pcm_playback_open,
2184 .close = snd_azf3328_pcm_close,
2185 .ioctl = snd_pcm_lib_ioctl,
2186 .hw_params = snd_azf3328_hw_params,
2187 .hw_free = snd_azf3328_hw_free,
2188 .prepare = snd_azf3328_pcm_prepare,
2189 .trigger = snd_azf3328_pcm_trigger,
2190 .pointer = snd_azf3328_pcm_pointer
2191 };
2192
2193 static struct snd_pcm_ops snd_azf3328_capture_ops = {
2194 .open = snd_azf3328_pcm_capture_open,
2195 .close = snd_azf3328_pcm_close,
2196 .ioctl = snd_pcm_lib_ioctl,
2197 .hw_params = snd_azf3328_hw_params,
2198 .hw_free = snd_azf3328_hw_free,
2199 .prepare = snd_azf3328_pcm_prepare,
2200 .trigger = snd_azf3328_pcm_trigger,
2201 .pointer = snd_azf3328_pcm_pointer
2202 };
2203
2204 static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2205 .open = snd_azf3328_pcm_i2s_out_open,
2206 .close = snd_azf3328_pcm_close,
2207 .ioctl = snd_pcm_lib_ioctl,
2208 .hw_params = snd_azf3328_hw_params,
2209 .hw_free = snd_azf3328_hw_free,
2210 .prepare = snd_azf3328_pcm_prepare,
2211 .trigger = snd_azf3328_pcm_trigger,
2212 .pointer = snd_azf3328_pcm_pointer
2213 };
2214
2215 static int
snd_azf3328_pcm(struct snd_azf3328 * chip)2216 snd_azf3328_pcm(struct snd_azf3328 *chip)
2217 {
2218 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
2219
2220 struct snd_pcm *pcm;
2221 int err;
2222
2223 snd_azf3328_dbgcallenter();
2224
2225 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2226 1, 1, &pcm);
2227 if (err < 0)
2228 return err;
2229 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2230 &snd_azf3328_playback_ops);
2231 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2232 &snd_azf3328_capture_ops);
2233
2234 pcm->private_data = chip;
2235 pcm->info_flags = 0;
2236 strcpy(pcm->name, chip->card->shortname);
2237 /* same pcm object for playback/capture (see snd_pcm_new() above) */
2238 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2239 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2240
2241 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2242 snd_dma_pci_data(chip->pci),
2243 64*1024, 64*1024);
2244
2245 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2246 1, 0, &pcm);
2247 if (err < 0)
2248 return err;
2249 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2250 &snd_azf3328_i2s_out_ops);
2251
2252 pcm->private_data = chip;
2253 pcm->info_flags = 0;
2254 strcpy(pcm->name, chip->card->shortname);
2255 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2256
2257 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2258 snd_dma_pci_data(chip->pci),
2259 64*1024, 64*1024);
2260
2261 snd_azf3328_dbgcallleave();
2262 return 0;
2263 }
2264
2265 /******************************************************************/
2266
2267 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2268 *** (probably derived from main crystal via a divider of 24),
2269 *** but announcing those attributes to user-space would make programs
2270 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2271 *** timer IRQ storm.
2272 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2273 *** calculate real timer countdown values internally.
2274 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2275 ***/
2276
2277 static int
snd_azf3328_timer_start(struct snd_timer * timer)2278 snd_azf3328_timer_start(struct snd_timer *timer)
2279 {
2280 struct snd_azf3328 *chip;
2281 unsigned long flags;
2282 unsigned int delay;
2283
2284 snd_azf3328_dbgcallenter();
2285 chip = snd_timer_chip(timer);
2286 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2287 if (delay < 49) {
2288 /* uhoh, that's not good, since user-space won't know about
2289 * this timing tweak
2290 * (we need to do it to avoid a lockup, though) */
2291
2292 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
2293 delay = 49; /* minimum time is 49 ticks */
2294 }
2295 snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay);
2296 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2297 spin_lock_irqsave(&chip->reg_lock, flags);
2298 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2299 spin_unlock_irqrestore(&chip->reg_lock, flags);
2300 snd_azf3328_dbgcallleave();
2301 return 0;
2302 }
2303
2304 static int
snd_azf3328_timer_stop(struct snd_timer * timer)2305 snd_azf3328_timer_stop(struct snd_timer *timer)
2306 {
2307 struct snd_azf3328 *chip;
2308 unsigned long flags;
2309
2310 snd_azf3328_dbgcallenter();
2311 chip = snd_timer_chip(timer);
2312 spin_lock_irqsave(&chip->reg_lock, flags);
2313 /* disable timer countdown and interrupt */
2314 /* Hmm, should we write TIMER_IRQ_ACK here?
2315 YES indeed, otherwise a rogue timer operation - which prompts
2316 ALSA(?) to call repeated stop() in vain, but NOT start() -
2317 will never end (value 0x03 is kept shown in control byte).
2318 Simply manually poking 0x04 _once_ immediately successfully stops
2319 the hardware/ALSA interrupt activity. */
2320 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2321 spin_unlock_irqrestore(&chip->reg_lock, flags);
2322 snd_azf3328_dbgcallleave();
2323 return 0;
2324 }
2325
2326
2327 static int
snd_azf3328_timer_precise_resolution(struct snd_timer * timer,unsigned long * num,unsigned long * den)2328 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2329 unsigned long *num, unsigned long *den)
2330 {
2331 snd_azf3328_dbgcallenter();
2332 *num = 1;
2333 *den = 1024000 / seqtimer_scaling;
2334 snd_azf3328_dbgcallleave();
2335 return 0;
2336 }
2337
2338 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2339 .flags = SNDRV_TIMER_HW_AUTO,
2340 .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2341 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2342 .start = snd_azf3328_timer_start,
2343 .stop = snd_azf3328_timer_stop,
2344 .precise_resolution = snd_azf3328_timer_precise_resolution,
2345 };
2346
2347 static int
snd_azf3328_timer(struct snd_azf3328 * chip,int device)2348 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2349 {
2350 struct snd_timer *timer = NULL;
2351 struct snd_timer_id tid;
2352 int err;
2353
2354 snd_azf3328_dbgcallenter();
2355 tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2356 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2357 tid.card = chip->card->number;
2358 tid.device = device;
2359 tid.subdevice = 0;
2360
2361 snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2362 snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2363
2364 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2365 if (err < 0)
2366 goto out;
2367
2368 strcpy(timer->name, "AZF3328 timer");
2369 timer->private_data = chip;
2370 timer->hw = snd_azf3328_timer_hw;
2371
2372 chip->timer = timer;
2373
2374 snd_azf3328_timer_stop(timer);
2375
2376 err = 0;
2377
2378 out:
2379 snd_azf3328_dbgcallleave();
2380 return err;
2381 }
2382
2383 /******************************************************************/
2384
2385 static int
snd_azf3328_free(struct snd_azf3328 * chip)2386 snd_azf3328_free(struct snd_azf3328 *chip)
2387 {
2388 if (chip->irq < 0)
2389 goto __end_hw;
2390
2391 snd_azf3328_mixer_reset(chip);
2392
2393 snd_azf3328_timer_stop(chip->timer);
2394 snd_azf3328_gameport_free(chip);
2395
2396 if (chip->irq >= 0)
2397 synchronize_irq(chip->irq);
2398 __end_hw:
2399 if (chip->irq >= 0)
2400 free_irq(chip->irq, chip);
2401 pci_release_regions(chip->pci);
2402 pci_disable_device(chip->pci);
2403
2404 kfree(chip);
2405 return 0;
2406 }
2407
2408 static int
snd_azf3328_dev_free(struct snd_device * device)2409 snd_azf3328_dev_free(struct snd_device *device)
2410 {
2411 struct snd_azf3328 *chip = device->device_data;
2412 return snd_azf3328_free(chip);
2413 }
2414
2415 #if 0
2416 /* check whether a bit can be modified */
2417 static void
2418 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2419 {
2420 unsigned char val, valoff, valon;
2421
2422 val = inb(reg);
2423
2424 outb(val & ~(1 << bit), reg);
2425 valoff = inb(reg);
2426
2427 outb(val|(1 << bit), reg);
2428 valon = inb(reg);
2429
2430 outb(val, reg);
2431
2432 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2433 reg, bit, val, valoff, valon
2434 );
2435 }
2436 #endif
2437
2438 static inline void
snd_azf3328_debug_show_ports(const struct snd_azf3328 * chip)2439 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2440 {
2441 #if DEBUG_MISC
2442 u16 tmp;
2443
2444 snd_azf3328_dbgmisc(
2445 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2446 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2447 chip->ctrl_io, chip->game_io, chip->mpu_io,
2448 chip->opl3_io, chip->mixer_io, chip->irq
2449 );
2450
2451 snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2452 snd_azf3328_game_inb(chip, 0),
2453 snd_azf3328_game_inb(chip, 1),
2454 snd_azf3328_game_inb(chip, 2),
2455 snd_azf3328_game_inb(chip, 3),
2456 snd_azf3328_game_inb(chip, 4),
2457 snd_azf3328_game_inb(chip, 5)
2458 );
2459
2460 for (tmp = 0; tmp < 0x07; tmp += 1)
2461 snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2462
2463 for (tmp = 0; tmp <= 0x07; tmp += 1)
2464 snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2465 tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2466
2467 for (tmp = 0; tmp <= 0x01; tmp += 1)
2468 snd_azf3328_dbgmisc(
2469 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2470 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2471 tmp,
2472 inb(0x300 + tmp),
2473 inb(0x310 + tmp),
2474 inb(0x320 + tmp),
2475 inb(0x330 + tmp),
2476 inb(0x388 + tmp),
2477 inb(0x38c + tmp)
2478 );
2479
2480 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2481 snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
2482 tmp, snd_azf3328_ctrl_inw(chip, tmp)
2483 );
2484
2485 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2486 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2487 tmp, snd_azf3328_mixer_inw(chip, tmp)
2488 );
2489 #endif /* DEBUG_MISC */
2490 }
2491
2492 static int
snd_azf3328_create(struct snd_card * card,struct pci_dev * pci,unsigned long device_type,struct snd_azf3328 ** rchip)2493 snd_azf3328_create(struct snd_card *card,
2494 struct pci_dev *pci,
2495 unsigned long device_type,
2496 struct snd_azf3328 **rchip)
2497 {
2498 struct snd_azf3328 *chip;
2499 int err;
2500 static struct snd_device_ops ops = {
2501 .dev_free = snd_azf3328_dev_free,
2502 };
2503 u8 dma_init;
2504 enum snd_azf3328_codec_type codec_type;
2505 struct snd_azf3328_codec_data *codec_setup;
2506
2507 *rchip = NULL;
2508
2509 err = pci_enable_device(pci);
2510 if (err < 0)
2511 return err;
2512
2513 chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2514 if (chip == NULL) {
2515 err = -ENOMEM;
2516 goto out_err;
2517 }
2518 spin_lock_init(&chip->reg_lock);
2519 chip->card = card;
2520 chip->pci = pci;
2521 chip->irq = -1;
2522
2523 /* check if we can restrict PCI DMA transfers to 24 bits */
2524 if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2525 pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2526 snd_printk(KERN_ERR "architecture does not support "
2527 "24bit PCI busmaster DMA\n"
2528 );
2529 err = -ENXIO;
2530 goto out_err;
2531 }
2532
2533 err = pci_request_regions(pci, "Aztech AZF3328");
2534 if (err < 0)
2535 goto out_err;
2536
2537 chip->ctrl_io = pci_resource_start(pci, 0);
2538 chip->game_io = pci_resource_start(pci, 1);
2539 chip->mpu_io = pci_resource_start(pci, 2);
2540 chip->opl3_io = pci_resource_start(pci, 3);
2541 chip->mixer_io = pci_resource_start(pci, 4);
2542
2543 codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2544 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2545 codec_setup->lock = &chip->reg_lock;
2546 codec_setup->type = AZF_CODEC_PLAYBACK;
2547 codec_setup->name = "PLAYBACK";
2548
2549 codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2550 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2551 codec_setup->lock = &chip->reg_lock;
2552 codec_setup->type = AZF_CODEC_CAPTURE;
2553 codec_setup->name = "CAPTURE";
2554
2555 codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2556 codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2557 codec_setup->lock = &chip->reg_lock;
2558 codec_setup->type = AZF_CODEC_I2S_OUT;
2559 codec_setup->name = "I2S_OUT";
2560
2561 if (request_irq(pci->irq, snd_azf3328_interrupt,
2562 IRQF_SHARED, KBUILD_MODNAME, chip)) {
2563 snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2564 err = -EBUSY;
2565 goto out_err;
2566 }
2567 chip->irq = pci->irq;
2568 pci_set_master(pci);
2569 synchronize_irq(chip->irq);
2570
2571 snd_azf3328_debug_show_ports(chip);
2572
2573 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2574 if (err < 0)
2575 goto out_err;
2576
2577 /* create mixer interface & switches */
2578 err = snd_azf3328_mixer_new(chip);
2579 if (err < 0)
2580 goto out_err;
2581
2582 /* standard codec init stuff */
2583 /* default DMA init value */
2584 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2585
2586 for (codec_type = AZF_CODEC_PLAYBACK;
2587 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2588 struct snd_azf3328_codec_data *codec =
2589 &chip->codecs[codec_type];
2590
2591 /* shutdown codecs to reduce power / noise */
2592 /* have ...ctrl_codec_activity() act properly */
2593 codec->running = 1;
2594 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2595
2596 spin_lock_irq(codec->lock);
2597 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2598 dma_init);
2599 spin_unlock_irq(codec->lock);
2600 }
2601
2602 snd_card_set_dev(card, &pci->dev);
2603
2604 *rchip = chip;
2605
2606 err = 0;
2607 goto out;
2608
2609 out_err:
2610 if (chip)
2611 snd_azf3328_free(chip);
2612 pci_disable_device(pci);
2613
2614 out:
2615 return err;
2616 }
2617
2618 static int
snd_azf3328_probe(struct pci_dev * pci,const struct pci_device_id * pci_id)2619 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2620 {
2621 static int dev;
2622 struct snd_card *card;
2623 struct snd_azf3328 *chip;
2624 struct snd_opl3 *opl3;
2625 int err;
2626
2627 snd_azf3328_dbgcallenter();
2628 if (dev >= SNDRV_CARDS) {
2629 err = -ENODEV;
2630 goto out;
2631 }
2632 if (!enable[dev]) {
2633 dev++;
2634 err = -ENOENT;
2635 goto out;
2636 }
2637
2638 err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
2639 if (err < 0)
2640 goto out;
2641
2642 strcpy(card->driver, "AZF3328");
2643 strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2644
2645 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2646 if (err < 0)
2647 goto out_err;
2648
2649 card->private_data = chip;
2650
2651 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2652 since our hardware ought to be similar, thus use same ID. */
2653 err = snd_mpu401_uart_new(
2654 card, 0,
2655 MPU401_HW_AZT2320, chip->mpu_io,
2656 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2657 -1, &chip->rmidi
2658 );
2659 if (err < 0) {
2660 snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2661 chip->mpu_io
2662 );
2663 goto out_err;
2664 }
2665
2666 err = snd_azf3328_timer(chip, 0);
2667 if (err < 0)
2668 goto out_err;
2669
2670 err = snd_azf3328_pcm(chip);
2671 if (err < 0)
2672 goto out_err;
2673
2674 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2675 OPL3_HW_AUTO, 1, &opl3) < 0) {
2676 snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2677 chip->opl3_io, chip->opl3_io+2
2678 );
2679 } else {
2680 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2681 err = snd_opl3_timer_new(opl3, 1, 2);
2682 if (err < 0)
2683 goto out_err;
2684 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2685 if (err < 0)
2686 goto out_err;
2687 opl3->private_data = chip;
2688 }
2689
2690 sprintf(card->longname, "%s at 0x%lx, irq %i",
2691 card->shortname, chip->ctrl_io, chip->irq);
2692
2693 err = snd_card_register(card);
2694 if (err < 0)
2695 goto out_err;
2696
2697 #ifdef MODULE
2698 printk(KERN_INFO
2699 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2700 "azt3328: Hardware was completely undocumented, unfortunately.\n"
2701 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2702 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2703 1024000 / seqtimer_scaling, seqtimer_scaling);
2704 #endif
2705
2706 snd_azf3328_gameport(chip, dev);
2707
2708 pci_set_drvdata(pci, card);
2709 dev++;
2710
2711 err = 0;
2712 goto out;
2713
2714 out_err:
2715 snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2716 snd_card_free(card);
2717
2718 out:
2719 snd_azf3328_dbgcallleave();
2720 return err;
2721 }
2722
2723 static void
snd_azf3328_remove(struct pci_dev * pci)2724 snd_azf3328_remove(struct pci_dev *pci)
2725 {
2726 snd_azf3328_dbgcallenter();
2727 snd_card_free(pci_get_drvdata(pci));
2728 pci_set_drvdata(pci, NULL);
2729 snd_azf3328_dbgcallleave();
2730 }
2731
2732 #ifdef CONFIG_PM_SLEEP
2733 static inline void
snd_azf3328_suspend_regs(unsigned long io_addr,unsigned count,u32 * saved_regs)2734 snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
2735 {
2736 unsigned reg;
2737
2738 for (reg = 0; reg < count; ++reg) {
2739 *saved_regs = inl(io_addr);
2740 snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
2741 io_addr, *saved_regs);
2742 ++saved_regs;
2743 io_addr += sizeof(*saved_regs);
2744 }
2745 }
2746
2747 static inline void
snd_azf3328_resume_regs(const u32 * saved_regs,unsigned long io_addr,unsigned count)2748 snd_azf3328_resume_regs(const u32 *saved_regs,
2749 unsigned long io_addr,
2750 unsigned count
2751 )
2752 {
2753 unsigned reg;
2754
2755 for (reg = 0; reg < count; ++reg) {
2756 outl(*saved_regs, io_addr);
2757 snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2758 io_addr, *saved_regs, inl(io_addr));
2759 ++saved_regs;
2760 io_addr += sizeof(*saved_regs);
2761 }
2762 }
2763
2764 static inline void
snd_azf3328_suspend_ac97(struct snd_azf3328 * chip)2765 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2766 {
2767 #ifdef AZF_USE_AC97_LAYER
2768 snd_ac97_suspend(chip->ac97);
2769 #else
2770 snd_azf3328_suspend_regs(chip->mixer_io,
2771 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2772
2773 /* make sure to disable master volume etc. to prevent looping sound */
2774 snd_azf3328_mixer_mute_control_master(chip, 1);
2775 snd_azf3328_mixer_mute_control_pcm(chip, 1);
2776 #endif /* AZF_USE_AC97_LAYER */
2777 }
2778
2779 static inline void
snd_azf3328_resume_ac97(const struct snd_azf3328 * chip)2780 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2781 {
2782 #ifdef AZF_USE_AC97_LAYER
2783 snd_ac97_resume(chip->ac97);
2784 #else
2785 snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
2786 ARRAY_SIZE(chip->saved_regs_mixer));
2787
2788 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2789 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2790 resulting in a mixer reset condition persisting until _after_
2791 master vol was restored. Thus master vol needs an extra restore. */
2792 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2793 #endif /* AZF_USE_AC97_LAYER */
2794 }
2795
2796 static int
snd_azf3328_suspend(struct device * dev)2797 snd_azf3328_suspend(struct device *dev)
2798 {
2799 struct pci_dev *pci = to_pci_dev(dev);
2800 struct snd_card *card = dev_get_drvdata(dev);
2801 struct snd_azf3328 *chip = card->private_data;
2802 u16 *saved_regs_ctrl_u16;
2803
2804 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2805
2806 /* same pcm object for playback/capture */
2807 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2808 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2809
2810 snd_azf3328_suspend_ac97(chip);
2811
2812 snd_azf3328_suspend_regs(chip->ctrl_io,
2813 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2814
2815 /* manually store the one currently relevant write-only reg, too */
2816 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2817 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2818
2819 snd_azf3328_suspend_regs(chip->game_io,
2820 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2821 snd_azf3328_suspend_regs(chip->mpu_io,
2822 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2823 snd_azf3328_suspend_regs(chip->opl3_io,
2824 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2825
2826 pci_disable_device(pci);
2827 pci_save_state(pci);
2828 pci_set_power_state(pci, PCI_D3hot);
2829 return 0;
2830 }
2831
2832 static int
snd_azf3328_resume(struct device * dev)2833 snd_azf3328_resume(struct device *dev)
2834 {
2835 struct pci_dev *pci = to_pci_dev(dev);
2836 struct snd_card *card = dev_get_drvdata(dev);
2837 const struct snd_azf3328 *chip = card->private_data;
2838
2839 pci_set_power_state(pci, PCI_D0);
2840 pci_restore_state(pci);
2841 if (pci_enable_device(pci) < 0) {
2842 printk(KERN_ERR "azt3328: pci_enable_device failed, "
2843 "disabling device\n");
2844 snd_card_disconnect(card);
2845 return -EIO;
2846 }
2847 pci_set_master(pci);
2848
2849 snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
2850 ARRAY_SIZE(chip->saved_regs_game));
2851 snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
2852 ARRAY_SIZE(chip->saved_regs_mpu));
2853 snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
2854 ARRAY_SIZE(chip->saved_regs_opl3));
2855
2856 snd_azf3328_resume_ac97(chip);
2857
2858 snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
2859 ARRAY_SIZE(chip->saved_regs_ctrl));
2860
2861 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2862 return 0;
2863 }
2864
2865 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2866 #define SND_AZF3328_PM_OPS &snd_azf3328_pm
2867 #else
2868 #define SND_AZF3328_PM_OPS NULL
2869 #endif /* CONFIG_PM_SLEEP */
2870
2871 static struct pci_driver azf3328_driver = {
2872 .name = KBUILD_MODNAME,
2873 .id_table = snd_azf3328_ids,
2874 .probe = snd_azf3328_probe,
2875 .remove = snd_azf3328_remove,
2876 .driver = {
2877 .pm = SND_AZF3328_PM_OPS,
2878 },
2879 };
2880
2881 module_pci_driver(azf3328_driver);
2882