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1 /*
2  * Audio support for PS3
3  * Copyright (C) 2007 Sony Computer Entertainment Inc.
4  * All rights reserved.
5  * Copyright 2006, 2007 Sony Corporation
6  *
7  * This program is free software; you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; version 2 of the Licence.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19  */
20 
21 #include <linux/dma-mapping.h>
22 #include <linux/dmapool.h>
23 #include <linux/gfp.h>
24 #include <linux/init.h>
25 #include <linux/interrupt.h>
26 #include <linux/io.h>
27 #include <linux/module.h>
28 
29 #include <sound/asound.h>
30 #include <sound/control.h>
31 #include <sound/core.h>
32 #include <sound/initval.h>
33 #include <sound/memalloc.h>
34 #include <sound/pcm.h>
35 #include <sound/pcm_params.h>
36 
37 #include <asm/dma.h>
38 #include <asm/firmware.h>
39 #include <asm/lv1call.h>
40 #include <asm/ps3.h>
41 #include <asm/ps3av.h>
42 
43 #include "snd_ps3.h"
44 #include "snd_ps3_reg.h"
45 
46 
47 /*
48  * global
49  */
50 static struct snd_ps3_card_info the_card;
51 
52 static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY;
53 
54 module_param_named(start_delay, snd_ps3_start_delay, uint, 0644);
55 MODULE_PARM_DESC(start_delay, "time to insert silent data in ms");
56 
57 static int index = SNDRV_DEFAULT_IDX1;
58 static char *id = SNDRV_DEFAULT_STR1;
59 
60 module_param(index, int, 0444);
61 MODULE_PARM_DESC(index, "Index value for PS3 soundchip.");
62 module_param(id, charp, 0444);
63 MODULE_PARM_DESC(id, "ID string for PS3 soundchip.");
64 
65 
66 /*
67  * PS3 audio register access
68  */
read_reg(unsigned int reg)69 static inline u32 read_reg(unsigned int reg)
70 {
71 	return in_be32(the_card.mapped_mmio_vaddr + reg);
72 }
write_reg(unsigned int reg,u32 val)73 static inline void write_reg(unsigned int reg, u32 val)
74 {
75 	out_be32(the_card.mapped_mmio_vaddr + reg, val);
76 }
update_reg(unsigned int reg,u32 or_val)77 static inline void update_reg(unsigned int reg, u32 or_val)
78 {
79 	u32 newval = read_reg(reg) | or_val;
80 	write_reg(reg, newval);
81 }
update_mask_reg(unsigned int reg,u32 mask,u32 or_val)82 static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val)
83 {
84 	u32 newval = (read_reg(reg) & mask) | or_val;
85 	write_reg(reg, newval);
86 }
87 
88 /*
89  * ALSA defs
90  */
91 static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
92 	.info = (SNDRV_PCM_INFO_MMAP |
93 		 SNDRV_PCM_INFO_NONINTERLEAVED |
94 		 SNDRV_PCM_INFO_MMAP_VALID),
95 	.formats = (SNDRV_PCM_FMTBIT_S16_BE |
96 		    SNDRV_PCM_FMTBIT_S24_BE),
97 	.rates = (SNDRV_PCM_RATE_44100 |
98 		  SNDRV_PCM_RATE_48000 |
99 		  SNDRV_PCM_RATE_88200 |
100 		  SNDRV_PCM_RATE_96000),
101 	.rate_min = 44100,
102 	.rate_max = 96000,
103 
104 	.channels_min = 2, /* stereo only */
105 	.channels_max = 2,
106 
107 	.buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64,
108 
109 	/* interrupt by four stages */
110 	.period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
111 	.period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
112 
113 	.periods_min = 16,
114 	.periods_max = 32, /* buffer_size_max/ period_bytes_max */
115 
116 	.fifo_size = PS3_AUDIO_FIFO_SIZE
117 };
118 
snd_ps3_verify_dma_stop(struct snd_ps3_card_info * card,int count,int force_stop)119 static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
120 				   int count, int force_stop)
121 {
122 	int dma_ch, done, retries, stop_forced = 0;
123 	uint32_t status;
124 
125 	for (dma_ch = 0; dma_ch < 8; dma_ch++) {
126 		retries = count;
127 		do {
128 			status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
129 				PS3_AUDIO_KICK_STATUS_MASK;
130 			switch (status) {
131 			case PS3_AUDIO_KICK_STATUS_DONE:
132 			case PS3_AUDIO_KICK_STATUS_NOTIFY:
133 			case PS3_AUDIO_KICK_STATUS_CLEAR:
134 			case PS3_AUDIO_KICK_STATUS_ERROR:
135 				done = 1;
136 				break;
137 			default:
138 				done = 0;
139 				udelay(10);
140 			}
141 		} while (!done && --retries);
142 		if (!retries && force_stop) {
143 			pr_info("%s: DMA ch %d is not stopped.",
144 				__func__, dma_ch);
145 			/* last resort. force to stop dma.
146 			 *  NOTE: this cause DMA done interrupts
147 			 */
148 			update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR);
149 			stop_forced = 1;
150 		}
151 	}
152 	return stop_forced;
153 }
154 
155 /*
156  * wait for all dma is done.
157  * NOTE: caller should reset card->running before call.
158  *       If not, the interrupt handler will re-start DMA,
159  *       then DMA is never stopped.
160  */
snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info * card)161 static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card)
162 {
163 	int stop_forced;
164 	/*
165 	 * wait for the last dma is done
166 	 */
167 
168 	/*
169 	 * expected maximum DMA done time is 5.7ms + something (DMA itself).
170 	 * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next
171 	 * DMA kick event would occur.
172 	 */
173 	stop_forced = snd_ps3_verify_dma_stop(card, 700, 1);
174 
175 	/*
176 	 * clear outstanding interrupts.
177 	 */
178 	update_reg(PS3_AUDIO_INTR_0, 0);
179 	update_reg(PS3_AUDIO_AX_IS, 0);
180 
181 	/*
182 	 *revert CLEAR bit since it will not reset automatically after DMA stop
183 	 */
184 	if (stop_forced)
185 		update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0);
186 	/* ensure the hardware sees changes */
187 	wmb();
188 }
189 
snd_ps3_kick_dma(struct snd_ps3_card_info * card)190 static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
191 {
192 
193 	update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST);
194 	/* ensure the hardware sees the change */
195 	wmb();
196 }
197 
198 /*
199  * convert virtual addr to ioif bus addr.
200  */
v_to_bus(struct snd_ps3_card_info * card,void * paddr,int ch)201 static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
202 {
203 	return card->dma_start_bus_addr[ch] +
204 		(paddr - card->dma_start_vaddr[ch]);
205 };
206 
207 
208 /*
209  * increment ring buffer pointer.
210  * NOTE: caller must hold write spinlock
211  */
snd_ps3_bump_buffer(struct snd_ps3_card_info * card,enum snd_ps3_ch ch,size_t byte_count,int stage)212 static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card,
213 				enum snd_ps3_ch ch, size_t byte_count,
214 				int stage)
215 {
216 	if (!stage)
217 		card->dma_last_transfer_vaddr[ch] =
218 			card->dma_next_transfer_vaddr[ch];
219 	card->dma_next_transfer_vaddr[ch] += byte_count;
220 	if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <=
221 	    card->dma_next_transfer_vaddr[ch]) {
222 		card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch];
223 	}
224 }
225 /*
226  * setup dmac to send data to audio and attenuate samples on the ring buffer
227  */
snd_ps3_program_dma(struct snd_ps3_card_info * card,enum snd_ps3_dma_filltype filltype)228 static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
229 			       enum snd_ps3_dma_filltype filltype)
230 {
231 	/* this dmac does not support over 4G */
232 	uint32_t dma_addr;
233 	int fill_stages, dma_ch, stage;
234 	enum snd_ps3_ch ch;
235 	uint32_t ch0_kick_event = 0; /* initialize to mute gcc */
236 	void *start_vaddr;
237 	unsigned long irqsave;
238 	int silent = 0;
239 
240 	switch (filltype) {
241 	case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL:
242 		silent = 1;
243 		/* intentionally fall thru */
244 	case SND_PS3_DMA_FILLTYPE_FIRSTFILL:
245 		ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS;
246 		break;
247 
248 	case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING:
249 		silent = 1;
250 		/* intentionally fall thru */
251 	case SND_PS3_DMA_FILLTYPE_RUNNING:
252 		ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY;
253 		break;
254 	}
255 
256 	snd_ps3_verify_dma_stop(card, 700, 0);
257 	fill_stages = 4;
258 	spin_lock_irqsave(&card->dma_lock, irqsave);
259 	for (ch = 0; ch < 2; ch++) {
260 		start_vaddr = card->dma_next_transfer_vaddr[0];
261 		for (stage = 0; stage < fill_stages; stage++) {
262 			dma_ch = stage * 2 + ch;
263 			if (silent)
264 				dma_addr = card->null_buffer_start_dma_addr;
265 			else
266 				dma_addr =
267 				v_to_bus(card,
268 					 card->dma_next_transfer_vaddr[ch],
269 					 ch);
270 
271 			write_reg(PS3_AUDIO_SOURCE(dma_ch),
272 				  (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY |
273 				   dma_addr));
274 
275 			/* dst: fixed to 3wire#0 */
276 			if (ch == 0)
277 				write_reg(PS3_AUDIO_DEST(dma_ch),
278 					  (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
279 					   PS3_AUDIO_AO_3W_LDATA(0)));
280 			else
281 				write_reg(PS3_AUDIO_DEST(dma_ch),
282 					  (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
283 					   PS3_AUDIO_AO_3W_RDATA(0)));
284 
285 			/* count always 1 DMA block (1/2 stage = 128 bytes) */
286 			write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0);
287 			/* bump pointer if needed */
288 			if (!silent)
289 				snd_ps3_bump_buffer(card, ch,
290 						    PS3_AUDIO_DMAC_BLOCK_SIZE,
291 						    stage);
292 
293 			/* kick event  */
294 			if (dma_ch == 0)
295 				write_reg(PS3_AUDIO_KICK(dma_ch),
296 					  ch0_kick_event);
297 			else
298 				write_reg(PS3_AUDIO_KICK(dma_ch),
299 					  PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch
300 									 - 1) |
301 					  PS3_AUDIO_KICK_REQUEST);
302 		}
303 	}
304 	/* ensure the hardware sees the change */
305 	wmb();
306 	spin_unlock_irqrestore(&card->dma_lock, irqsave);
307 
308 	return 0;
309 }
310 
311 /*
312  * Interrupt handler
313  */
snd_ps3_interrupt(int irq,void * dev_id)314 static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
315 {
316 
317 	uint32_t port_intr;
318 	int underflow_occured = 0;
319 	struct snd_ps3_card_info *card = dev_id;
320 
321 	if (!card->running) {
322 		update_reg(PS3_AUDIO_AX_IS, 0);
323 		update_reg(PS3_AUDIO_INTR_0, 0);
324 		return IRQ_HANDLED;
325 	}
326 
327 	port_intr = read_reg(PS3_AUDIO_AX_IS);
328 	/*
329 	 *serial buffer empty detected (every 4 times),
330 	 *program next dma and kick it
331 	 */
332 	if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
333 		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
334 		if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
335 			write_reg(PS3_AUDIO_AX_IS, port_intr);
336 			underflow_occured = 1;
337 		}
338 		if (card->silent) {
339 			/* we are still in silent time */
340 			snd_ps3_program_dma(card,
341 				(underflow_occured) ?
342 				SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
343 				SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
344 			snd_ps3_kick_dma(card);
345 			card->silent--;
346 		} else {
347 			snd_ps3_program_dma(card,
348 				(underflow_occured) ?
349 				SND_PS3_DMA_FILLTYPE_FIRSTFILL :
350 				SND_PS3_DMA_FILLTYPE_RUNNING);
351 			snd_ps3_kick_dma(card);
352 			snd_pcm_period_elapsed(card->substream);
353 		}
354 	} else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
355 		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
356 		/*
357 		 * serial out underflow, but buffer empty not detected.
358 		 * in this case, fill fifo with 0 to recover.  After
359 		 * filling dummy data, serial automatically start to
360 		 * consume them and then will generate normal buffer
361 		 * empty interrupts.
362 		 * If both buffer underflow and buffer empty are occurred,
363 		 * it is better to do nomal data transfer than empty one
364 		 */
365 		snd_ps3_program_dma(card,
366 				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
367 		snd_ps3_kick_dma(card);
368 		snd_ps3_program_dma(card,
369 				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
370 		snd_ps3_kick_dma(card);
371 	}
372 	/* clear interrupt cause */
373 	return IRQ_HANDLED;
374 };
375 
376 /*
377  * audio mute on/off
378  * mute_on : 0 output enabled
379  *           1 mute
380  */
snd_ps3_mute(int mute_on)381 static int snd_ps3_mute(int mute_on)
382 {
383 	return ps3av_audio_mute(mute_on);
384 }
385 
386 /*
387  * av setting
388  * NOTE: calling this function may generate audio interrupt.
389  */
snd_ps3_change_avsetting(struct snd_ps3_card_info * card)390 static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
391 {
392 	int ret, retries, i;
393 	pr_debug("%s: start\n", __func__);
394 
395 	ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
396 				  card->avs.avs_audio_rate,
397 				  card->avs.avs_audio_width,
398 				  card->avs.avs_audio_format,
399 				  card->avs.avs_audio_source);
400 	/*
401 	 * Reset the following unwanted settings:
402 	 */
403 
404 	/* disable all 3wire buffers */
405 	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
406 			~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
407 			  PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
408 			  PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
409 			  PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
410 			0);
411 	wmb();	/* ensure the hardware sees the change */
412 	/* wait for actually stopped */
413 	retries = 1000;
414 	while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
415 		(PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
416 		 PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
417 		 PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
418 		 PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
419 	       --retries) {
420 		udelay(1);
421 	}
422 
423 	/* reset buffer pointer */
424 	for (i = 0; i < 4; i++) {
425 		update_reg(PS3_AUDIO_AO_3WCTRL(i),
426 			   PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
427 		udelay(10);
428 	}
429 	wmb(); /* ensure the hardware actually start resetting */
430 
431 	/* enable 3wire#0 buffer */
432 	update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
433 
434 
435 	/* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
436 	update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
437 			~PS3_AUDIO_AO_3WCTRL_ASODF,
438 			PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
439 	update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
440 			~PS3_AUDIO_AO_SPDCTRL_SPODF,
441 			PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
442 	/* ensure all the setting above is written back to register */
443 	wmb();
444 	/* avsetting driver altered AX_IE, caller must reset it if you want */
445 	pr_debug("%s: end\n", __func__);
446 	return ret;
447 }
448 
449 /*
450  *  set sampling rate according to the substream
451  */
snd_ps3_set_avsetting(struct snd_pcm_substream * substream)452 static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
453 {
454 	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
455 	struct snd_ps3_avsetting_info avs;
456 	int ret;
457 
458 	avs = card->avs;
459 
460 	pr_debug("%s: called freq=%d width=%d\n", __func__,
461 		 substream->runtime->rate,
462 		 snd_pcm_format_width(substream->runtime->format));
463 
464 	pr_debug("%s: before freq=%d width=%d\n", __func__,
465 		 card->avs.avs_audio_rate, card->avs.avs_audio_width);
466 
467 	/* sample rate */
468 	switch (substream->runtime->rate) {
469 	case 44100:
470 		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
471 		break;
472 	case 48000:
473 		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
474 		break;
475 	case 88200:
476 		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
477 		break;
478 	case 96000:
479 		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
480 		break;
481 	default:
482 		pr_info("%s: invalid rate %d\n", __func__,
483 			substream->runtime->rate);
484 		return 1;
485 	}
486 
487 	/* width */
488 	switch (snd_pcm_format_width(substream->runtime->format)) {
489 	case 16:
490 		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
491 		break;
492 	case 24:
493 		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
494 		break;
495 	default:
496 		pr_info("%s: invalid width %d\n", __func__,
497 			snd_pcm_format_width(substream->runtime->format));
498 		return 1;
499 	}
500 
501 	memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
502 
503 	if (memcmp(&card->avs, &avs, sizeof(avs))) {
504 		pr_debug("%s: after freq=%d width=%d\n", __func__,
505 			 card->avs.avs_audio_rate, card->avs.avs_audio_width);
506 
507 		card->avs = avs;
508 		snd_ps3_change_avsetting(card);
509 		ret = 0;
510 	} else
511 		ret = 1;
512 
513 	/* check CS non-audio bit and mute accordingly */
514 	if (avs.avs_cs_info[0] & 0x02)
515 		ps3av_audio_mute_analog(1); /* mute if non-audio */
516 	else
517 		ps3av_audio_mute_analog(0);
518 
519 	return ret;
520 }
521 
522 /*
523  * PCM operators
524  */
snd_ps3_pcm_open(struct snd_pcm_substream * substream)525 static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
526 {
527 	struct snd_pcm_runtime *runtime = substream->runtime;
528 	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
529 	int pcm_index;
530 
531 	pcm_index = substream->pcm->device;
532 	/* to retrieve substream/runtime in interrupt handler */
533 	card->substream = substream;
534 
535 	runtime->hw = snd_ps3_pcm_hw;
536 
537 	card->start_delay = snd_ps3_start_delay;
538 
539 	/* mute off */
540 	snd_ps3_mute(0); /* this function sleep */
541 
542 	snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES,
543 				   PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2);
544 	return 0;
545 };
546 
snd_ps3_pcm_close(struct snd_pcm_substream * substream)547 static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
548 {
549 	/* mute on */
550 	snd_ps3_mute(1);
551 	return 0;
552 };
553 
snd_ps3_pcm_hw_params(struct snd_pcm_substream * substream,struct snd_pcm_hw_params * hw_params)554 static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
555 				 struct snd_pcm_hw_params *hw_params)
556 {
557 	size_t size;
558 
559 	/* alloc transport buffer */
560 	size = params_buffer_bytes(hw_params);
561 	snd_pcm_lib_malloc_pages(substream, size);
562 	return 0;
563 };
564 
snd_ps3_pcm_hw_free(struct snd_pcm_substream * substream)565 static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream)
566 {
567 	int ret;
568 	ret = snd_pcm_lib_free_pages(substream);
569 	return ret;
570 };
571 
snd_ps3_delay_to_bytes(struct snd_pcm_substream * substream,unsigned int delay_ms)572 static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
573 				  unsigned int delay_ms)
574 {
575 	int ret;
576 	int rate ;
577 
578 	rate = substream->runtime->rate;
579 	ret = snd_pcm_format_size(substream->runtime->format,
580 				  rate * delay_ms / 1000)
581 		* substream->runtime->channels;
582 
583 	pr_debug("%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n",
584 		 __func__,
585 		 delay_ms,
586 		 rate,
587 		 snd_pcm_format_size(substream->runtime->format, rate),
588 		 rate * delay_ms / 1000,
589 		 ret);
590 
591 	return ret;
592 };
593 
snd_ps3_pcm_prepare(struct snd_pcm_substream * substream)594 static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
595 {
596 	struct snd_pcm_runtime *runtime = substream->runtime;
597 	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
598 	unsigned long irqsave;
599 
600 	if (!snd_ps3_set_avsetting(substream)) {
601 		/* some parameter changed */
602 		write_reg(PS3_AUDIO_AX_IE,
603 			  PS3_AUDIO_AX_IE_ASOBEIE(0) |
604 			  PS3_AUDIO_AX_IE_ASOBUIE(0));
605 		/*
606 		 * let SPDIF device re-lock with SPDIF signal,
607 		 * start with some silence
608 		 */
609 		card->silent = snd_ps3_delay_to_bytes(substream,
610 						      card->start_delay) /
611 			(PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */
612 	}
613 
614 	/* restart ring buffer pointer */
615 	spin_lock_irqsave(&card->dma_lock, irqsave);
616 	{
617 		card->dma_buffer_size = runtime->dma_bytes;
618 
619 		card->dma_last_transfer_vaddr[SND_PS3_CH_L] =
620 			card->dma_next_transfer_vaddr[SND_PS3_CH_L] =
621 			card->dma_start_vaddr[SND_PS3_CH_L] =
622 			runtime->dma_area;
623 		card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr;
624 
625 		card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
626 			card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
627 			card->dma_start_vaddr[SND_PS3_CH_R] =
628 			runtime->dma_area + (runtime->dma_bytes / 2);
629 		card->dma_start_bus_addr[SND_PS3_CH_R] =
630 			runtime->dma_addr + (runtime->dma_bytes / 2);
631 
632 		pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
633 			 card->dma_start_vaddr[SND_PS3_CH_L],
634 			 card->dma_start_bus_addr[SND_PS3_CH_L]);
635 
636 	}
637 	spin_unlock_irqrestore(&card->dma_lock, irqsave);
638 
639 	/* ensure the hardware sees the change */
640 	mb();
641 
642 	return 0;
643 };
644 
snd_ps3_pcm_trigger(struct snd_pcm_substream * substream,int cmd)645 static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
646 			       int cmd)
647 {
648 	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
649 	int ret = 0;
650 
651 	switch (cmd) {
652 	case SNDRV_PCM_TRIGGER_START:
653 		/* clear outstanding interrupts  */
654 		update_reg(PS3_AUDIO_AX_IS, 0);
655 
656 		spin_lock(&card->dma_lock);
657 		{
658 			card->running = 1;
659 		}
660 		spin_unlock(&card->dma_lock);
661 
662 		snd_ps3_program_dma(card,
663 				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
664 		snd_ps3_kick_dma(card);
665 		while (read_reg(PS3_AUDIO_KICK(7)) &
666 		       PS3_AUDIO_KICK_STATUS_MASK) {
667 			udelay(1);
668 		}
669 		snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
670 		snd_ps3_kick_dma(card);
671 		break;
672 
673 	case SNDRV_PCM_TRIGGER_STOP:
674 		spin_lock(&card->dma_lock);
675 		{
676 			card->running = 0;
677 		}
678 		spin_unlock(&card->dma_lock);
679 		snd_ps3_wait_for_dma_stop(card);
680 		break;
681 	default:
682 		break;
683 
684 	}
685 
686 	return ret;
687 };
688 
689 /*
690  * report current pointer
691  */
snd_ps3_pcm_pointer(struct snd_pcm_substream * substream)692 static snd_pcm_uframes_t snd_ps3_pcm_pointer(
693 	struct snd_pcm_substream *substream)
694 {
695 	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
696 	size_t bytes;
697 	snd_pcm_uframes_t ret;
698 
699 	spin_lock(&card->dma_lock);
700 	{
701 		bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
702 				 card->dma_start_vaddr[SND_PS3_CH_L]);
703 	}
704 	spin_unlock(&card->dma_lock);
705 
706 	ret = bytes_to_frames(substream->runtime, bytes * 2);
707 
708 	return ret;
709 };
710 
711 /*
712  * SPDIF status bits controls
713  */
snd_ps3_spdif_mask_info(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_info * uinfo)714 static int snd_ps3_spdif_mask_info(struct snd_kcontrol *kcontrol,
715 				   struct snd_ctl_elem_info *uinfo)
716 {
717 	uinfo->type = SNDRV_CTL_ELEM_TYPE_IEC958;
718 	uinfo->count = 1;
719 	return 0;
720 }
721 
722 /* FIXME: ps3av_set_audio_mode() assumes only consumer mode */
snd_ps3_spdif_cmask_get(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)723 static int snd_ps3_spdif_cmask_get(struct snd_kcontrol *kcontrol,
724 				   struct snd_ctl_elem_value *ucontrol)
725 {
726 	memset(ucontrol->value.iec958.status, 0xff, 8);
727 	return 0;
728 }
729 
snd_ps3_spdif_pmask_get(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)730 static int snd_ps3_spdif_pmask_get(struct snd_kcontrol *kcontrol,
731 				   struct snd_ctl_elem_value *ucontrol)
732 {
733 	return 0;
734 }
735 
snd_ps3_spdif_default_get(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)736 static int snd_ps3_spdif_default_get(struct snd_kcontrol *kcontrol,
737 				     struct snd_ctl_elem_value *ucontrol)
738 {
739 	memcpy(ucontrol->value.iec958.status, ps3av_mode_cs_info, 8);
740 	return 0;
741 }
742 
snd_ps3_spdif_default_put(struct snd_kcontrol * kcontrol,struct snd_ctl_elem_value * ucontrol)743 static int snd_ps3_spdif_default_put(struct snd_kcontrol *kcontrol,
744 				     struct snd_ctl_elem_value *ucontrol)
745 {
746 	if (memcmp(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8)) {
747 		memcpy(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8);
748 		return 1;
749 	}
750 	return 0;
751 }
752 
753 static struct snd_kcontrol_new spdif_ctls[] = {
754 	{
755 		.access = SNDRV_CTL_ELEM_ACCESS_READ,
756 		.iface = SNDRV_CTL_ELEM_IFACE_PCM,
757 		.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
758 		.info = snd_ps3_spdif_mask_info,
759 		.get = snd_ps3_spdif_cmask_get,
760 	},
761 	{
762 		.access = SNDRV_CTL_ELEM_ACCESS_READ,
763 		.iface = SNDRV_CTL_ELEM_IFACE_PCM,
764 		.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
765 		.info = snd_ps3_spdif_mask_info,
766 		.get = snd_ps3_spdif_pmask_get,
767 	},
768 	{
769 		.iface = SNDRV_CTL_ELEM_IFACE_PCM,
770 		.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
771 		.info = snd_ps3_spdif_mask_info,
772 		.get = snd_ps3_spdif_default_get,
773 		.put = snd_ps3_spdif_default_put,
774 	},
775 };
776 
777 static struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
778 	.open = snd_ps3_pcm_open,
779 	.close = snd_ps3_pcm_close,
780 	.ioctl = snd_pcm_lib_ioctl,
781 	.hw_params = snd_ps3_pcm_hw_params,
782 	.hw_free = snd_ps3_pcm_hw_free,
783 	.prepare = snd_ps3_pcm_prepare,
784 	.trigger = snd_ps3_pcm_trigger,
785 	.pointer = snd_ps3_pcm_pointer,
786 };
787 
788 
snd_ps3_map_mmio(void)789 static int snd_ps3_map_mmio(void)
790 {
791 	the_card.mapped_mmio_vaddr =
792 		ioremap(the_card.ps3_dev->m_region->bus_addr,
793 			the_card.ps3_dev->m_region->len);
794 
795 	if (!the_card.mapped_mmio_vaddr) {
796 		pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n",
797 		       __func__, the_card.ps3_dev->m_region->lpar_addr,
798 		       the_card.ps3_dev->m_region->len);
799 		return -ENXIO;
800 	}
801 
802 	return 0;
803 };
804 
snd_ps3_unmap_mmio(void)805 static void snd_ps3_unmap_mmio(void)
806 {
807 	iounmap(the_card.mapped_mmio_vaddr);
808 	the_card.mapped_mmio_vaddr = NULL;
809 }
810 
snd_ps3_allocate_irq(void)811 static int snd_ps3_allocate_irq(void)
812 {
813 	int ret;
814 	u64 lpar_addr, lpar_size;
815 	u64 __iomem *mapped;
816 
817 	/* FIXME: move this to device_init (H/W probe) */
818 
819 	/* get irq outlet */
820 	ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size);
821 	if (ret) {
822 		pr_info("%s: device map 1 failed %d\n", __func__,
823 			ret);
824 		return -ENXIO;
825 	}
826 
827 	mapped = ioremap(lpar_addr, lpar_size);
828 	if (!mapped) {
829 		pr_info("%s: ioremap 1 failed \n", __func__);
830 		return -ENXIO;
831 	}
832 
833 	the_card.audio_irq_outlet = in_be64(mapped);
834 
835 	iounmap(mapped);
836 	ret = lv1_gpu_device_unmap(1);
837 	if (ret)
838 		pr_info("%s: unmap 1 failed\n", __func__);
839 
840 	/* irq */
841 	ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY,
842 				 the_card.audio_irq_outlet,
843 				 &the_card.irq_no);
844 	if (ret) {
845 		pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret);
846 		return ret;
847 	}
848 
849 	ret = request_irq(the_card.irq_no, snd_ps3_interrupt, 0,
850 			  SND_PS3_DRIVER_NAME, &the_card);
851 	if (ret) {
852 		pr_info("%s: request_irq failed (%d)\n", __func__, ret);
853 		goto cleanup_irq;
854 	}
855 
856 	return 0;
857 
858  cleanup_irq:
859 	ps3_irq_plug_destroy(the_card.irq_no);
860 	return ret;
861 };
862 
snd_ps3_free_irq(void)863 static void snd_ps3_free_irq(void)
864 {
865 	free_irq(the_card.irq_no, &the_card);
866 	ps3_irq_plug_destroy(the_card.irq_no);
867 }
868 
snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)869 static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
870 {
871 	uint64_t val;
872 	int ret;
873 
874 	val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) |
875 		(0x03UL << 24) |
876 		(0x0fUL << 12) |
877 		(PS3_AUDIO_IOID);
878 
879 	ret = lv1_gpu_attribute(0x100, 0x007, val);
880 	if (ret)
881 		pr_info("%s: gpu_attribute failed %d\n", __func__,
882 			ret);
883 }
884 
snd_ps3_audio_fixup(struct snd_ps3_card_info * card)885 static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
886 {
887 	/*
888 	 * avsetting driver seems to never change the followings
889 	 * so, init them here once
890 	 */
891 
892 	/* no dma interrupt needed */
893 	write_reg(PS3_AUDIO_INTR_EN_0, 0);
894 
895 	/* use every 4 buffer empty interrupt */
896 	update_mask_reg(PS3_AUDIO_AX_IC,
897 			PS3_AUDIO_AX_IC_AASOIMD_MASK,
898 			PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
899 
900 	/* enable 3wire clocks */
901 	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
902 			~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
903 			  PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
904 			0);
905 	update_reg(PS3_AUDIO_AO_3WMCTRL,
906 		   PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
907 }
908 
snd_ps3_init_avsetting(struct snd_ps3_card_info * card)909 static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
910 {
911 	int ret;
912 	pr_debug("%s: start\n", __func__);
913 	card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
914 	card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
915 	card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
916 	card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
917 	card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
918 	memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
919 
920 	ret = snd_ps3_change_avsetting(card);
921 
922 	snd_ps3_audio_fixup(card);
923 
924 	/* to start to generate SPDIF signal, fill data */
925 	snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
926 	snd_ps3_kick_dma(card);
927 	pr_debug("%s: end\n", __func__);
928 	return ret;
929 }
930 
snd_ps3_driver_probe(struct ps3_system_bus_device * dev)931 static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
932 {
933 	int i, ret;
934 	u64 lpar_addr, lpar_size;
935 
936 	BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1));
937 	BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND);
938 
939 	the_card.ps3_dev = dev;
940 
941 	ret = ps3_open_hv_device(dev);
942 
943 	if (ret)
944 		return -ENXIO;
945 
946 	/* setup MMIO */
947 	ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size);
948 	if (ret) {
949 		pr_info("%s: device map 2 failed %d\n", __func__, ret);
950 		goto clean_open;
951 	}
952 	ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size,
953 		PAGE_SHIFT);
954 
955 	ret = snd_ps3_map_mmio();
956 	if (ret)
957 		goto clean_dev_map;
958 
959 	/* setup DMA area */
960 	ps3_dma_region_init(dev, dev->d_region,
961 			    PAGE_SHIFT, /* use system page size */
962 			    0, /* dma type; not used */
963 			    NULL,
964 			    _ALIGN_UP(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE));
965 	dev->d_region->ioid = PS3_AUDIO_IOID;
966 
967 	ret = ps3_dma_region_create(dev->d_region);
968 	if (ret) {
969 		pr_info("%s: region_create\n", __func__);
970 		goto clean_mmio;
971 	}
972 
973 	snd_ps3_audio_set_base_addr(dev->d_region->bus_addr);
974 
975 	/* CONFIG_SND_PS3_DEFAULT_START_DELAY */
976 	the_card.start_delay = snd_ps3_start_delay;
977 
978 	/* irq */
979 	if (snd_ps3_allocate_irq()) {
980 		ret = -ENXIO;
981 		goto clean_dma_region;
982 	}
983 
984 	/* create card instance */
985 	ret = snd_card_create(index, id, THIS_MODULE, 0, &the_card.card);
986 	if (ret < 0)
987 		goto clean_irq;
988 
989 	strcpy(the_card.card->driver, "PS3");
990 	strcpy(the_card.card->shortname, "PS3");
991 	strcpy(the_card.card->longname, "PS3 sound");
992 
993 	/* create control elements */
994 	for (i = 0; i < ARRAY_SIZE(spdif_ctls); i++) {
995 		ret = snd_ctl_add(the_card.card,
996 				  snd_ctl_new1(&spdif_ctls[i], &the_card));
997 		if (ret < 0)
998 			goto clean_card;
999 	}
1000 
1001 	/* create PCM devices instance */
1002 	/* NOTE:this driver works assuming pcm:substream = 1:1 */
1003 	ret = snd_pcm_new(the_card.card,
1004 			  "SPDIF",
1005 			  0, /* instance index, will be stored pcm.device*/
1006 			  1, /* output substream */
1007 			  0, /* input substream */
1008 			  &(the_card.pcm));
1009 	if (ret)
1010 		goto clean_card;
1011 
1012 	the_card.pcm->private_data = &the_card;
1013 	strcpy(the_card.pcm->name, "SPDIF");
1014 
1015 	/* set pcm ops */
1016 	snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK,
1017 			&snd_ps3_pcm_spdif_ops);
1018 
1019 	the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;
1020 	/* pre-alloc PCM DMA buffer*/
1021 	ret = snd_pcm_lib_preallocate_pages_for_all(the_card.pcm,
1022 					SNDRV_DMA_TYPE_DEV,
1023 					&dev->core,
1024 					SND_PS3_PCM_PREALLOC_SIZE,
1025 					SND_PS3_PCM_PREALLOC_SIZE);
1026 	if (ret < 0) {
1027 		pr_info("%s: prealloc failed\n", __func__);
1028 		goto clean_card;
1029 	}
1030 
1031 	/*
1032 	 * allocate null buffer
1033 	 * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
1034 	 * PAGE_SIZE is enogh
1035 	 */
1036 	the_card.null_buffer_start_vaddr =
1037 		dma_alloc_coherent(&the_card.ps3_dev->core,
1038 				   PAGE_SIZE,
1039 				   &the_card.null_buffer_start_dma_addr,
1040 				   GFP_KERNEL);
1041 	if (!the_card.null_buffer_start_vaddr) {
1042 		pr_info("%s: nullbuffer alloc failed\n", __func__);
1043 		ret = -ENOMEM;
1044 		goto clean_preallocate;
1045 	}
1046 	pr_debug("%s: null vaddr=%p dma=%#llx\n", __func__,
1047 		 the_card.null_buffer_start_vaddr,
1048 		 the_card.null_buffer_start_dma_addr);
1049 	/* set default sample rate/word width */
1050 	snd_ps3_init_avsetting(&the_card);
1051 
1052 	/* register the card */
1053 	snd_card_set_dev(the_card.card, &dev->core);
1054 	ret = snd_card_register(the_card.card);
1055 	if (ret < 0)
1056 		goto clean_dma_map;
1057 
1058 	pr_info("%s started. start_delay=%dms\n",
1059 		the_card.card->longname, the_card.start_delay);
1060 	return 0;
1061 
1062 clean_dma_map:
1063 	dma_free_coherent(&the_card.ps3_dev->core,
1064 			  PAGE_SIZE,
1065 			  the_card.null_buffer_start_vaddr,
1066 			  the_card.null_buffer_start_dma_addr);
1067 clean_preallocate:
1068 	snd_pcm_lib_preallocate_free_for_all(the_card.pcm);
1069 clean_card:
1070 	snd_card_free(the_card.card);
1071 clean_irq:
1072 	snd_ps3_free_irq();
1073 clean_dma_region:
1074 	ps3_dma_region_free(dev->d_region);
1075 clean_mmio:
1076 	snd_ps3_unmap_mmio();
1077 clean_dev_map:
1078 	lv1_gpu_device_unmap(2);
1079 clean_open:
1080 	ps3_close_hv_device(dev);
1081 	/*
1082 	 * there is no destructor function to pcm.
1083 	 * midlayer automatically releases if the card removed
1084 	 */
1085 	return ret;
1086 }; /* snd_ps3_probe */
1087 
1088 /* called when module removal */
snd_ps3_driver_remove(struct ps3_system_bus_device * dev)1089 static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev)
1090 {
1091 	int ret;
1092 	pr_info("%s:start id=%d\n", __func__,  dev->match_id);
1093 	if (dev->match_id != PS3_MATCH_ID_SOUND)
1094 		return -ENXIO;
1095 
1096 	/*
1097 	 * ctl and preallocate buffer will be freed in
1098 	 * snd_card_free
1099 	 */
1100 	ret = snd_card_free(the_card.card);
1101 	if (ret)
1102 		pr_info("%s: ctl freecard=%d\n", __func__, ret);
1103 
1104 	dma_free_coherent(&dev->core,
1105 			  PAGE_SIZE,
1106 			  the_card.null_buffer_start_vaddr,
1107 			  the_card.null_buffer_start_dma_addr);
1108 
1109 	ps3_dma_region_free(dev->d_region);
1110 
1111 	snd_ps3_free_irq();
1112 	snd_ps3_unmap_mmio();
1113 
1114 	lv1_gpu_device_unmap(2);
1115 	ps3_close_hv_device(dev);
1116 	pr_info("%s:end id=%d\n", __func__, dev->match_id);
1117 	return 0;
1118 } /* snd_ps3_remove */
1119 
1120 static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
1121 	.match_id = PS3_MATCH_ID_SOUND,
1122 	.probe = snd_ps3_driver_probe,
1123 	.remove = snd_ps3_driver_remove,
1124 	.shutdown = snd_ps3_driver_remove,
1125 	.core = {
1126 		.name = SND_PS3_DRIVER_NAME,
1127 		.owner = THIS_MODULE,
1128 	},
1129 };
1130 
1131 
1132 /*
1133  * module/subsystem initialize/terminate
1134  */
snd_ps3_init(void)1135 static int __init snd_ps3_init(void)
1136 {
1137 	int ret;
1138 
1139 	if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
1140 		return -ENXIO;
1141 
1142 	memset(&the_card, 0, sizeof(the_card));
1143 	spin_lock_init(&the_card.dma_lock);
1144 
1145 	/* register systembus DRIVER, this calls our probe() func */
1146 	ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info);
1147 
1148 	return ret;
1149 }
1150 module_init(snd_ps3_init);
1151 
snd_ps3_exit(void)1152 static void __exit snd_ps3_exit(void)
1153 {
1154 	ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
1155 }
1156 module_exit(snd_ps3_exit);
1157 
1158 MODULE_LICENSE("GPL v2");
1159 MODULE_DESCRIPTION("PS3 sound driver");
1160 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1161 MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);
1162