Searched refs:statefault (Results 1 – 1 of 1) sorted by relevance
2909 int statefault = 0; in MakeIocReady() local2925 statefault = 1; in MakeIocReady()2931 if (!statefault && in MakeIocReady()2942 statefault = 2; in MakeIocReady()2964 ioc->name, whoinit, statefault, force)); in MakeIocReady()2968 if ((statefault == 0 ) && (force == 0)) { in MakeIocReady()2972 statefault = 3; in MakeIocReady()2976 hard_reset_done = KickStart(ioc, statefault||force, sleepFlag); in MakeIocReady()3023 if (statefault < 3) { in MakeIocReady()3025 statefault == 1 ? "stuck handshake" : "IOC FAULT"); in MakeIocReady()