1 #ifndef _ASM_M32R_VGA_H 2 #define _ASM_M32R_VGA_H 3 4 /* 5 * Access to VGA videoram 6 * 7 * (c) 1998 Martin Mares <mj@ucw.cz> 8 */ 9 10 /* 11 * On the PC, we can just recalculate addresses and then 12 * access the videoram directly without any black magic. 13 */ 14 15 #define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x) 16 17 #define vga_readb(x) (*(x)) 18 #define vga_writeb(x,y) (*(y) = (x)) 19 20 #endif /* _ASM_M32R_VGA_H */ 21