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1 #ifndef _ASM_M32R_VGA_H
2 #define _ASM_M32R_VGA_H
3 
4 /*
5  *	Access to VGA videoram
6  *
7  *	(c) 1998 Martin Mares <mj@ucw.cz>
8  */
9 
10 /*
11  *	On the PC, we can just recalculate addresses and then
12  *	access the videoram directly without any black magic.
13  */
14 
15 #define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
16 
17 #define vga_readb(x) (*(x))
18 #define vga_writeb(x,y) (*(y) = (x))
19 
20 #endif /* _ASM_M32R_VGA_H */
21