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1The Framebuffer Console
2=======================
3
4	The framebuffer console (fbcon), as its name implies, is a text
5console running on top of the framebuffer device. It has the functionality of
6any standard text console driver, such as the VGA console, with the added
7features that can be attributed to the graphical nature of the framebuffer.
8
9	 In the x86 architecture, the framebuffer console is optional, and
10some even treat it as a toy. For other architectures, it is the only available
11display device, text or graphical.
12
13	 What are the features of fbcon?  The framebuffer console supports
14high resolutions, varying font types, display rotation, primitive multihead,
15etc. Theoretically, multi-colored fonts, blending, aliasing, and any feature
16made available by the underlying graphics card are also possible.
17
18A. Configuration
19
20	The framebuffer console can be enabled by using your favorite kernel
21configuration tool.  It is under Device Drivers->Graphics Support->Support for
22framebuffer devices->Framebuffer Console Support. Select 'y' to compile
23support statically, or 'm' for module support.  The module will be fbcon.
24
25	In order for fbcon to activate, at least one framebuffer driver is
26required, so choose from any of the numerous drivers available. For x86
27systems, they almost universally have VGA cards, so vga16fb and vesafb will
28always be available. However, using a chipset-specific driver will give you
29more speed and features, such as the ability to change the video mode
30dynamically.
31
32	To display the penguin logo, choose any logo available in Logo
33Configuration->Boot up logo.
34
35	Also, you will need to select at least one compiled-in fonts, but if
36you don't do anything, the kernel configuration tool will select one for you,
37usually an 8x16 font.
38
39GOTCHA: A common bug report is enabling the framebuffer without enabling the
40framebuffer console.  Depending on the driver, you may get a blanked or
41garbled display, but the system still boots to completion.  If you are
42fortunate to have a driver that does not alter the graphics chip, then you
43will still get a VGA console.
44
45B. Loading
46
47Possible scenarios:
48
491. Driver and fbcon are compiled statically
50
51	 Usually, fbcon will automatically take over your console. The notable
52	 exception is vesafb.  It needs to be explicitly activated with the
53	 vga= boot option parameter.
54
552. Driver is compiled statically, fbcon is compiled as a module
56
57	 Depending on the driver, you either get a standard console, or a
58	 garbled display, as mentioned above.  To get a framebuffer console,
59	 do a 'modprobe fbcon'.
60
613. Driver is compiled as a module, fbcon is compiled statically
62
63	 You get your standard console.  Once the driver is loaded with
64	 'modprobe xxxfb', fbcon automatically takes over the console with
65	 the possible exception of using the fbcon=map:n option. See below.
66
674. Driver and fbcon are compiled as a module.
68
69	 You can load them in any order. Once both are loaded, fbcon will take
70	 over the console.
71
72C. Boot options
73
74         The framebuffer console has several, largely unknown, boot options
75         that can change its behavior.
76
771. fbcon=font:<name>
78
79        Select the initial font to use. The value 'name' can be any of the
80        compiled-in fonts: VGA8x16, 7x14, 10x18, VGA8x8, MINI4x6, RomanLarge,
81        SUN8x16, SUN12x22, ProFont6x11, Acorn8x8, PEARL8x8.
82
83	Note, not all drivers can handle font with widths not divisible by 8,
84        such as vga16fb.
85
862. fbcon=scrollback:<value>[k]
87
88        The scrollback buffer is memory that is used to preserve display
89        contents that has already scrolled past your view.  This is accessed
90        by using the Shift-PageUp key combination.  The value 'value' is any
91        integer. It defaults to 32KB.  The 'k' suffix is optional, and will
92        multiply the 'value' by 1024.
93
943. fbcon=map:<0123>
95
96        This is an interesting option. It tells which driver gets mapped to
97        which console. The value '0123' is a sequence that gets repeated until
98        the total length is 64 which is the number of consoles available. In
99        the above example, it is expanded to 012301230123... and the mapping
100        will be:
101
102		tty | 1 2 3 4 5 6 7 8 9 ...
103		fb  | 0 1 2 3 0 1 2 3 0 ...
104
105		('cat /proc/fb' should tell you what the fb numbers are)
106
107	One side effect that may be useful is using a map value that exceeds
108	the number of loaded fb drivers. For example, if only one driver is
109	available, fb0, adding fbcon=map:1 tells fbcon not to take over the
110	console.
111
112	Later on, when you want to map the console the to the framebuffer
113	device, you can use the con2fbmap utility.
114
1154. fbcon=vc:<n1>-<n2>
116
117	This option tells fbcon to take over only a range of consoles as
118	specified by the values 'n1' and 'n2'. The rest of the consoles
119	outside the given range will still be controlled by the standard
120	console driver.
121
122	NOTE: For x86 machines, the standard console is the VGA console which
123	is typically located on the same video card.  Thus, the consoles that
124	are controlled by the VGA console will be garbled.
125
1264. fbcon=rotate:<n>
127
128        This option changes the orientation angle of the console display. The
129        value 'n' accepts the following:
130
131	      0 - normal orientation (0 degree)
132	      1 - clockwise orientation (90 degrees)
133	      2 - upside down orientation (180 degrees)
134	      3 - counterclockwise orientation (270 degrees)
135
136	The angle can be changed anytime afterwards by 'echoing' the same
137	numbers to any one of the 2 attributes found in
138	 /sys/class/graphics/fbcon
139
140		rotate     - rotate the display of the active console
141		rotate_all - rotate the display of all consoles
142
143	Console rotation will only become available if Console Rotation
144	Support is compiled in your kernel.
145
146	NOTE: This is purely console rotation.  Any other applications that
147	use the framebuffer will remain at their 'normal'orientation.
148	Actually, the underlying fb driver is totally ignorant of console
149	rotation.
150
1515. fbcon=margin:<color>
152
153	This option specifies the color of the margins. The margins are the
154	leftover area at the right and the bottom of the screen that are not
155	used by text. By default, this area will be black. The 'color' value
156	is an integer number that depends on the framebuffer driver being used.
157
158C. Attaching, Detaching and Unloading
159
160Before going on how to attach, detach and unload the framebuffer console, an
161illustration of the dependencies may help.
162
163The console layer, as with most subsystems, needs a driver that interfaces with
164the hardware. Thus, in a VGA console:
165
166console ---> VGA driver ---> hardware.
167
168Assuming the VGA driver can be unloaded, one must first unbind the VGA driver
169from the console layer before unloading the driver.  The VGA driver cannot be
170unloaded if it is still bound to the console layer. (See
171Documentation/console/console.txt for more information).
172
173This is more complicated in the case of the framebuffer console (fbcon),
174because fbcon is an intermediate layer between the console and the drivers:
175
176console ---> fbcon ---> fbdev drivers ---> hardware
177
178The fbdev drivers cannot be unloaded if it's bound to fbcon, and fbcon cannot
179be unloaded if it's bound to the console layer.
180
181So to unload the fbdev drivers, one must first unbind fbcon from the console,
182then unbind the fbdev drivers from fbcon.  Fortunately, unbinding fbcon from
183the console layer will automatically unbind framebuffer drivers from
184fbcon. Thus, there is no need to explicitly unbind the fbdev drivers from
185fbcon.
186
187So, how do we unbind fbcon from the console? Part of the answer is in
188Documentation/console/console.txt. To summarize:
189
190Echo a value to the bind file that represents the framebuffer console
191driver. So assuming vtcon1 represents fbcon, then:
192
193echo 1 > sys/class/vtconsole/vtcon1/bind - attach framebuffer console to
194                                           console layer
195echo 0 > sys/class/vtconsole/vtcon1/bind - detach framebuffer console from
196                                           console layer
197
198If fbcon is detached from the console layer, your boot console driver (which is
199usually VGA text mode) will take over.  A few drivers (rivafb and i810fb) will
200restore VGA text mode for you.  With the rest, before detaching fbcon, you
201must take a few additional steps to make sure that your VGA text mode is
202restored properly. The following is one of the several methods that you can do:
203
2041. Download or install vbetool.  This utility is included with most
205   distributions nowadays, and is usually part of the suspend/resume tool.
206
2072. In your kernel configuration, ensure that CONFIG_FRAMEBUFFER_CONSOLE is set
208   to 'y' or 'm'. Enable one or more of your favorite framebuffer drivers.
209
2103. Boot into text mode and as root run:
211
212	vbetool vbestate save > <vga state file>
213
214	The above command saves the register contents of your graphics
215	hardware to <vga state file>.  You need to do this step only once as
216	the state file can be reused.
217
2184. If fbcon is compiled as a module, load fbcon by doing:
219
220       modprobe fbcon
221
2225. Now to detach fbcon:
223
224       vbetool vbestate restore < <vga state file> && \
225       echo 0 > /sys/class/vtconsole/vtcon1/bind
226
2276. That's it, you're back to VGA mode. And if you compiled fbcon as a module,
228   you can unload it by 'rmmod fbcon'
229
2307. To reattach fbcon:
231
232       echo 1 > /sys/class/vtconsole/vtcon1/bind
233
2348. Once fbcon is unbound, all drivers registered to the system will also
235become unbound.  This means that fbcon and individual framebuffer drivers
236can be unloaded or reloaded at will. Reloading the drivers or fbcon will
237automatically bind the console, fbcon and the drivers together. Unloading
238all the drivers without unloading fbcon will make it impossible for the
239console to bind fbcon.
240
241Notes for vesafb users:
242=======================
243
244Unfortunately, if your bootline includes a vga=xxx parameter that sets the
245hardware in graphics mode, such as when loading vesafb, vgacon will not load.
246Instead, vgacon will replace the default boot console with dummycon, and you
247won't get any display after detaching fbcon. Your machine is still alive, so
248you can reattach vesafb. However, to reattach vesafb, you need to do one of
249the following:
250
251Variation 1:
252
253    a. Before detaching fbcon, do
254
255       vbetool vbemode save > <vesa state file> # do once for each vesafb mode,
256						# the file can be reused
257
258    b. Detach fbcon as in step 5.
259
260    c. Attach fbcon
261
262        vbetool vbestate restore < <vesa state file> && \
263	echo 1 > /sys/class/vtconsole/vtcon1/bind
264
265Variation 2:
266
267    a. Before detaching fbcon, do:
268	echo <ID> > /sys/class/tty/console/bind
269
270
271       vbetool vbemode get
272
273    b. Take note of the mode number
274
275    b. Detach fbcon as in step 5.
276
277    c. Attach fbcon:
278
279       vbetool vbemode set <mode number> && \
280       echo 1 > /sys/class/vtconsole/vtcon1/bind
281
282Samples:
283========
284
285Here are 2 sample bash scripts that you can use to bind or unbind the
286framebuffer console driver if you are in an X86 box:
287
288---------------------------------------------------------------------------
289#!/bin/bash
290# Unbind fbcon
291
292# Change this to where your actual vgastate file is located
293# Or Use VGASTATE=$1 to indicate the state file at runtime
294VGASTATE=/tmp/vgastate
295
296# path to vbetool
297VBETOOL=/usr/local/bin
298
299
300for (( i = 0; i < 16; i++))
301do
302  if test -x /sys/class/vtconsole/vtcon$i; then
303      if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
304           = 1 ]; then
305	    if test -x $VBETOOL/vbetool; then
306	       echo Unbinding vtcon$i
307	       $VBETOOL/vbetool vbestate restore < $VGASTATE
308	       echo 0 > /sys/class/vtconsole/vtcon$i/bind
309	    fi
310      fi
311  fi
312done
313
314---------------------------------------------------------------------------
315#!/bin/bash
316# Bind fbcon
317
318for (( i = 0; i < 16; i++))
319do
320  if test -x /sys/class/vtconsole/vtcon$i; then
321      if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
322           = 1 ]; then
323	  echo Unbinding vtcon$i
324	  echo 1 > /sys/class/vtconsole/vtcon$i/bind
325      fi
326  fi
327done
328---------------------------------------------------------------------------
329
330--
331Antonino Daplas <adaplas@pol.net>
332