1Video device' s internal representation 2======================================= 3 4The actual device nodes in the ``/dev`` directory are created using the 5:c:type:`video_device` struct (``v4l2-dev.h``). This struct can either be 6allocated dynamically or embedded in a larger struct. 7 8To allocate it dynamically use :c:func:`video_device_alloc`: 9 10.. code-block:: c 11 12 struct video_device *vdev = video_device_alloc(); 13 14 if (vdev == NULL) 15 return -ENOMEM; 16 17 vdev->release = video_device_release; 18 19If you embed it in a larger struct, then you must set the ``release()`` 20callback to your own function: 21 22.. code-block:: c 23 24 struct video_device *vdev = &my_vdev->vdev; 25 26 vdev->release = my_vdev_release; 27 28The ``release()`` callback must be set and it is called when the last user 29of the video device exits. 30 31The default :c:func:`video_device_release` callback currently 32just calls ``kfree`` to free the allocated memory. 33 34There is also a ::c:func:`video_device_release_empty` function that does 35nothing (is empty) and should be used if the struct is embedded and there 36is nothing to do when it is released. 37 38You should also set these fields of :c:type:`video_device`: 39 40- :c:type:`video_device`->v4l2_dev: must be set to the :c:type:`v4l2_device` 41 parent device. 42 43- :c:type:`video_device`->name: set to something descriptive and unique. 44 45- :c:type:`video_device`->vfl_dir: set this to ``VFL_DIR_RX`` for capture 46 devices (``VFL_DIR_RX`` has value 0, so this is normally already the 47 default), set to ``VFL_DIR_TX`` for output devices and ``VFL_DIR_M2M`` for mem2mem (codec) devices. 48 49- :c:type:`video_device`->fops: set to the :c:type:`v4l2_file_operations` 50 struct. 51 52- :c:type:`video_device`->ioctl_ops: if you use the :c:type:`v4l2_ioctl_ops` 53 to simplify ioctl maintenance (highly recommended to use this and it might 54 become compulsory in the future!), then set this to your 55 :c:type:`v4l2_ioctl_ops` struct. The :c:type:`video_device`->vfl_type and 56 :c:type:`video_device`->vfl_dir fields are used to disable ops that do not 57 match the type/dir combination. E.g. VBI ops are disabled for non-VBI nodes, 58 and output ops are disabled for a capture device. This makes it possible to 59 provide just one :c:type:`v4l2_ioctl_ops` struct for both vbi and 60 video nodes. 61 62- :c:type:`video_device`->lock: leave to ``NULL`` if you want to do all the 63 locking in the driver. Otherwise you give it a pointer to a struct 64 ``mutex_lock`` and before the :c:type:`video_device`->unlocked_ioctl 65 file operation is called this lock will be taken by the core and released 66 afterwards. See the next section for more details. 67 68- :c:type:`video_device`->queue: a pointer to the struct :c:type:`vb2_queue` 69 associated with this device node. 70 If queue is not ``NULL``, and queue->lock is not ``NULL``, then queue->lock 71 is used for the queuing ioctls (``VIDIOC_REQBUFS``, ``CREATE_BUFS``, 72 ``QBUF``, ``DQBUF``, ``QUERYBUF``, ``PREPARE_BUF``, ``STREAMON`` and 73 ``STREAMOFF``) instead of the lock above. 74 That way the :ref:`vb2 <vb2_framework>` queuing framework does not have 75 to wait for other ioctls. This queue pointer is also used by the 76 :ref:`vb2 <vb2_framework>` helper functions to check for 77 queuing ownership (i.e. is the filehandle calling it allowed to do the 78 operation). 79 80- :c:type:`video_device`->prio: keeps track of the priorities. Used to 81 implement ``VIDIOC_G_PRIORITY`` and ``VIDIOC_S_PRIORITY``. 82 If left to ``NULL``, then it will use the struct :c:type:`v4l2_prio_state` 83 in :c:type:`v4l2_device`. If you want to have a separate priority state per 84 (group of) device node(s), then you can point it to your own struct 85 :c:type:`v4l2_prio_state`. 86 87- :c:type:`video_device`->dev_parent: you only set this if v4l2_device was 88 registered with ``NULL`` as the parent ``device`` struct. This only happens 89 in cases where one hardware device has multiple PCI devices that all share 90 the same :c:type:`v4l2_device` core. 91 92 The cx88 driver is an example of this: one core :c:type:`v4l2_device` struct, 93 but it is used by both a raw video PCI device (cx8800) and a MPEG PCI device 94 (cx8802). Since the :c:type:`v4l2_device` cannot be associated with two PCI 95 devices at the same time it is setup without a parent device. But when the 96 struct :c:type:`video_device` is initialized you **do** know which parent 97 PCI device to use and so you set ``dev_device`` to the correct PCI device. 98 99If you use :c:type:`v4l2_ioctl_ops`, then you should set 100:c:type:`video_device`->unlocked_ioctl to :c:func:`video_ioctl2` in your 101:c:type:`v4l2_file_operations` struct. 102 103In some cases you want to tell the core that a function you had specified in 104your :c:type:`v4l2_ioctl_ops` should be ignored. You can mark such ioctls by 105calling this function before :c:func:`video_register_device` is called: 106 107 :c:func:`v4l2_disable_ioctl <v4l2_disable_ioctl>` 108 (:c:type:`vdev <video_device>`, cmd). 109 110This tends to be needed if based on external factors (e.g. which card is 111being used) you want to turns off certain features in :c:type:`v4l2_ioctl_ops` 112without having to make a new struct. 113 114The :c:type:`v4l2_file_operations` struct is a subset of file_operations. 115The main difference is that the inode argument is omitted since it is never 116used. 117 118If integration with the media framework is needed, you must initialize the 119:c:type:`media_entity` struct embedded in the :c:type:`video_device` struct 120(entity field) by calling :c:func:`media_entity_pads_init`: 121 122.. code-block:: c 123 124 struct media_pad *pad = &my_vdev->pad; 125 int err; 126 127 err = media_entity_pads_init(&vdev->entity, 1, pad); 128 129The pads array must have been previously initialized. There is no need to 130manually set the struct media_entity type and name fields. 131 132A reference to the entity will be automatically acquired/released when the 133video device is opened/closed. 134 135ioctls and locking 136------------------ 137 138The V4L core provides optional locking services. The main service is the 139lock field in struct :c:type:`video_device`, which is a pointer to a mutex. 140If you set this pointer, then that will be used by unlocked_ioctl to 141serialize all ioctls. 142 143If you are using the :ref:`videobuf2 framework <vb2_framework>`, then there 144is a second lock that you can set: :c:type:`video_device`->queue->lock. If 145set, then this lock will be used instead of :c:type:`video_device`->lock 146to serialize all queuing ioctls (see the previous section 147for the full list of those ioctls). 148 149The advantage of using a different lock for the queuing ioctls is that for some 150drivers (particularly USB drivers) certain commands such as setting controls 151can take a long time, so you want to use a separate lock for the buffer queuing 152ioctls. That way your ``VIDIOC_DQBUF`` doesn't stall because the driver is busy 153changing the e.g. exposure of the webcam. 154 155Of course, you can always do all the locking yourself by leaving both lock 156pointers at ``NULL``. 157 158If you use the old :ref:`videobuf framework <vb_framework>` then you must 159pass the :c:type:`video_device`->lock to the videobuf queue initialize 160function: if videobuf has to wait for a frame to arrive, then it will 161temporarily unlock the lock and relock it afterwards. If your driver also 162waits in the code, then you should do the same to allow other 163processes to access the device node while the first process is waiting for 164something. 165 166In the case of :ref:`videobuf2 <vb2_framework>` you will need to implement the 167``wait_prepare()`` and ``wait_finish()`` callbacks to unlock/lock if applicable. 168If you use the ``queue->lock`` pointer, then you can use the helper functions 169:c:func:`vb2_ops_wait_prepare` and :c:func:`vb2_ops_wait_finish`. 170 171The implementation of a hotplug disconnect should also take the lock from 172:c:type:`video_device` before calling v4l2_device_disconnect. If you are also 173using :c:type:`video_device`->queue->lock, then you have to first lock 174:c:type:`video_device`->queue->lock followed by :c:type:`video_device`->lock. 175That way you can be sure no ioctl is running when you call 176:c:func:`v4l2_device_disconnect`. 177 178Video device registration 179------------------------- 180 181Next you register the video device with :c:func:`video_register_device`. 182This will create the character device for you. 183 184.. code-block:: c 185 186 err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); 187 if (err) { 188 video_device_release(vdev); /* or kfree(my_vdev); */ 189 return err; 190 } 191 192If the :c:type:`v4l2_device` parent device has a not ``NULL`` mdev field, 193the video device entity will be automatically registered with the media 194device. 195 196Which device is registered depends on the type argument. The following 197types exist: 198 199- ``VFL_TYPE_GRABBER``: ``/dev/videoX`` for video input/output devices 200- ``VFL_TYPE_VBI``: ``/dev/vbiX`` for vertical blank data (i.e. closed captions, teletext) 201- ``VFL_TYPE_RADIO``: ``/dev/radioX`` for radio tuners 202- ``VFL_TYPE_SDR``: ``/dev/swradioX`` for Software Defined Radio tuners 203- ``VFL_TYPE_TOUCH``: ``/dev/v4l-touchX`` for touch sensors 204 205The last argument gives you a certain amount of control over the device 206device node number used (i.e. the X in ``videoX``). Normally you will pass -1 207to let the v4l2 framework pick the first free number. But sometimes users 208want to select a specific node number. It is common that drivers allow 209the user to select a specific device node number through a driver module 210option. That number is then passed to this function and video_register_device 211will attempt to select that device node number. If that number was already 212in use, then the next free device node number will be selected and it 213will send a warning to the kernel log. 214 215Another use-case is if a driver creates many devices. In that case it can 216be useful to place different video devices in separate ranges. For example, 217video capture devices start at 0, video output devices start at 16. 218So you can use the last argument to specify a minimum device node number 219and the v4l2 framework will try to pick the first free number that is equal 220or higher to what you passed. If that fails, then it will just pick the 221first free number. 222 223Since in this case you do not care about a warning about not being able 224to select the specified device node number, you can call the function 225:c:func:`video_register_device_no_warn` instead. 226 227Whenever a device node is created some attributes are also created for you. 228If you look in ``/sys/class/video4linux`` you see the devices. Go into e.g. 229``video0`` and you will see 'name', 'dev_debug' and 'index' attributes. The 230'name' attribute is the 'name' field of the video_device struct. The 231'dev_debug' attribute can be used to enable core debugging. See the next 232section for more detailed information on this. 233 234The 'index' attribute is the index of the device node: for each call to 235:c:func:`video_register_device()` the index is just increased by 1. The 236first video device node you register always starts with index 0. 237 238Users can setup udev rules that utilize the index attribute to make fancy 239device names (e.g. '``mpegX``' for MPEG video capture device nodes). 240 241After the device was successfully registered, then you can use these fields: 242 243- :c:type:`video_device`->vfl_type: the device type passed to 244 :c:func:`video_register_device`. 245- :c:type:`video_device`->minor: the assigned device minor number. 246- :c:type:`video_device`->num: the device node number (i.e. the X in 247 ``videoX``). 248- :c:type:`video_device`->index: the device index number. 249 250If the registration failed, then you need to call 251:c:func:`video_device_release` to free the allocated :c:type:`video_device` 252struct, or free your own struct if the :c:type:`video_device` was embedded in 253it. The ``vdev->release()`` callback will never be called if the registration 254failed, nor should you ever attempt to unregister the device if the 255registration failed. 256 257video device debugging 258---------------------- 259 260The 'dev_debug' attribute that is created for each video, vbi, radio or swradio 261device in ``/sys/class/video4linux/<devX>/`` allows you to enable logging of 262file operations. 263 264It is a bitmask and the following bits can be set: 265 266.. tabularcolumns:: |p{5ex}|L| 267 268===== ================================================================ 269Mask Description 270===== ================================================================ 2710x01 Log the ioctl name and error code. VIDIOC_(D)QBUF ioctls are 272 only logged if bit 0x08 is also set. 2730x02 Log the ioctl name arguments and error code. VIDIOC_(D)QBUF 274 ioctls are 275 only logged if bit 0x08 is also set. 2760x04 Log the file operations open, release, read, write, mmap and 277 get_unmapped_area. The read and write operations are only 278 logged if bit 0x08 is also set. 2790x08 Log the read and write file operations and the VIDIOC_QBUF and 280 VIDIOC_DQBUF ioctls. 2810x10 Log the poll file operation. 282===== ================================================================ 283 284Video device cleanup 285-------------------- 286 287When the video device nodes have to be removed, either during the unload 288of the driver or because the USB device was disconnected, then you should 289unregister them with: 290 291 :c:func:`video_unregister_device` 292 (:c:type:`vdev <video_device>`); 293 294This will remove the device nodes from sysfs (causing udev to remove them 295from ``/dev``). 296 297After :c:func:`video_unregister_device` returns no new opens can be done. 298However, in the case of USB devices some application might still have one of 299these device nodes open. So after the unregister all file operations (except 300release, of course) will return an error as well. 301 302When the last user of the video device node exits, then the ``vdev->release()`` 303callback is called and you can do the final cleanup there. 304 305Don't forget to cleanup the media entity associated with the video device if 306it has been initialized: 307 308 :c:func:`media_entity_cleanup <media_entity_cleanup>` 309 (&vdev->entity); 310 311This can be done from the release callback. 312 313 314helper functions 315---------------- 316 317There are a few useful helper functions: 318 319- file and :c:type:`video_device` private data 320 321You can set/get driver private data in the video_device struct using: 322 323 :c:func:`video_get_drvdata <video_get_drvdata>` 324 (:c:type:`vdev <video_device>`); 325 326 :c:func:`video_set_drvdata <video_set_drvdata>` 327 (:c:type:`vdev <video_device>`); 328 329Note that you can safely call :c:func:`video_set_drvdata` before calling 330:c:func:`video_register_device`. 331 332And this function: 333 334 :c:func:`video_devdata <video_devdata>` 335 (struct file \*file); 336 337returns the video_device belonging to the file struct. 338 339The :c:func:`video_devdata` function combines :c:func:`video_get_drvdata` 340with :c:func:`video_devdata`: 341 342 :c:func:`video_drvdata <video_drvdata>` 343 (struct file \*file); 344 345You can go from a :c:type:`video_device` struct to the v4l2_device struct using: 346 347.. code-block:: c 348 349 struct v4l2_device *v4l2_dev = vdev->v4l2_dev; 350 351- Device node name 352 353The :c:type:`video_device` node kernel name can be retrieved using: 354 355 :c:func:`video_device_node_name <video_device_node_name>` 356 (:c:type:`vdev <video_device>`); 357 358The name is used as a hint by userspace tools such as udev. The function 359should be used where possible instead of accessing the video_device::num and 360video_device::minor fields. 361 362video_device functions and data structures 363------------------------------------------ 364 365.. kernel-doc:: include/media/v4l2-dev.h 366