1 /* SPDX-License-Identifier: GPL-2.0 */ 2 #ifndef _ASM_M32R_VGA_H 3 #define _ASM_M32R_VGA_H 4 5 /* 6 * Access to VGA videoram 7 * 8 * (c) 1998 Martin Mares <mj@ucw.cz> 9 */ 10 11 /* 12 * On the PC, we can just recalculate addresses and then 13 * access the videoram directly without any black magic. 14 */ 15 16 #define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x) 17 18 #define vga_readb(x) (*(x)) 19 #define vga_writeb(x,y) (*(y) = (x)) 20 21 #endif /* _ASM_M32R_VGA_H */ 22