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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _ASM_M32R_VGA_H
3 #define _ASM_M32R_VGA_H
4 
5 /*
6  *	Access to VGA videoram
7  *
8  *	(c) 1998 Martin Mares <mj@ucw.cz>
9  */
10 
11 /*
12  *	On the PC, we can just recalculate addresses and then
13  *	access the videoram directly without any black magic.
14  */
15 
16 #define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
17 
18 #define vga_readb(x) (*(x))
19 #define vga_writeb(x,y) (*(y) = (x))
20 
21 #endif /* _ASM_M32R_VGA_H */
22