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1 /*
2  * Copyright (C) 2015 Red Hat, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #include <drm/drmP.h>
27 #include <drm/drm_fb_helper.h>
28 #include "virtgpu_drv.h"
29 
30 #define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60)
31 
32 struct virtio_gpu_fbdev {
33 	struct drm_fb_helper           helper;
34 	struct virtio_gpu_framebuffer  vgfb;
35 	struct virtio_gpu_device       *vgdev;
36 	struct delayed_work            work;
37 };
38 
virtio_gpu_dirty_update(struct virtio_gpu_framebuffer * fb,bool store,int x,int y,int width,int height)39 static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
40 				   bool store, int x, int y,
41 				   int width, int height)
42 {
43 	struct drm_device *dev = fb->base.dev;
44 	struct virtio_gpu_device *vgdev = dev->dev_private;
45 	bool store_for_later = false;
46 	int bpp = fb->base.format->cpp[0];
47 	int x2, y2;
48 	unsigned long flags;
49 	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);
50 
51 	if ((width <= 0) ||
52 	    (x + width > fb->base.width) ||
53 	    (y + height > fb->base.height)) {
54 		DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
55 			  width, height, x, y,
56 			  fb->base.width, fb->base.height);
57 		return -EINVAL;
58 	}
59 
60 	/*
61 	 * Can be called with pretty much any context (console output
62 	 * path).  If we are in atomic just store the dirty rect info
63 	 * to send out the update later.
64 	 *
65 	 * Can't test inside spin lock.
66 	 */
67 	if (in_atomic() || store)
68 		store_for_later = true;
69 
70 	x2 = x + width - 1;
71 	y2 = y + height - 1;
72 
73 	spin_lock_irqsave(&fb->dirty_lock, flags);
74 
75 	if (fb->y1 < y)
76 		y = fb->y1;
77 	if (fb->y2 > y2)
78 		y2 = fb->y2;
79 	if (fb->x1 < x)
80 		x = fb->x1;
81 	if (fb->x2 > x2)
82 		x2 = fb->x2;
83 
84 	if (store_for_later) {
85 		fb->x1 = x;
86 		fb->x2 = x2;
87 		fb->y1 = y;
88 		fb->y2 = y2;
89 		spin_unlock_irqrestore(&fb->dirty_lock, flags);
90 		return 0;
91 	}
92 
93 	fb->x1 = fb->y1 = INT_MAX;
94 	fb->x2 = fb->y2 = 0;
95 
96 	spin_unlock_irqrestore(&fb->dirty_lock, flags);
97 
98 	{
99 		uint32_t offset;
100 		uint32_t w = x2 - x + 1;
101 		uint32_t h = y2 - y + 1;
102 
103 		offset = (y * fb->base.pitches[0]) + x * bpp;
104 
105 		virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
106 						   offset,
107 						   cpu_to_le32(w),
108 						   cpu_to_le32(h),
109 						   cpu_to_le32(x),
110 						   cpu_to_le32(y),
111 						   NULL);
112 
113 	}
114 	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
115 				      x, y, x2 - x + 1, y2 - y + 1);
116 	return 0;
117 }
118 
virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer * vgfb,struct drm_clip_rect * clips,unsigned num_clips)119 int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
120 			     struct drm_clip_rect *clips,
121 			     unsigned num_clips)
122 {
123 	struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
124 	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->obj);
125 	struct drm_clip_rect norect;
126 	struct drm_clip_rect *clips_ptr;
127 	int left, right, top, bottom;
128 	int i;
129 	int inc = 1;
130 	if (!num_clips) {
131 		num_clips = 1;
132 		clips = &norect;
133 		norect.x1 = norect.y1 = 0;
134 		norect.x2 = vgfb->base.width;
135 		norect.y2 = vgfb->base.height;
136 	}
137 	left = clips->x1;
138 	right = clips->x2;
139 	top = clips->y1;
140 	bottom = clips->y2;
141 
142 	/* skip the first clip rect */
143 	for (i = 1, clips_ptr = clips + inc;
144 	     i < num_clips; i++, clips_ptr += inc) {
145 		left = min_t(int, left, (int)clips_ptr->x1);
146 		right = max_t(int, right, (int)clips_ptr->x2);
147 		top = min_t(int, top, (int)clips_ptr->y1);
148 		bottom = max_t(int, bottom, (int)clips_ptr->y2);
149 	}
150 
151 	if (obj->dumb)
152 		return virtio_gpu_dirty_update(vgfb, false, left, top,
153 					       right - left, bottom - top);
154 
155 	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
156 				      left, top, right - left, bottom - top);
157 	return 0;
158 }
159 
virtio_gpu_fb_dirty_work(struct work_struct * work)160 static void virtio_gpu_fb_dirty_work(struct work_struct *work)
161 {
162 	struct delayed_work *delayed_work = to_delayed_work(work);
163 	struct virtio_gpu_fbdev *vfbdev =
164 		container_of(delayed_work, struct virtio_gpu_fbdev, work);
165 	struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb;
166 
167 	virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,
168 				vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);
169 }
170 
virtio_gpu_3d_fillrect(struct fb_info * info,const struct fb_fillrect * rect)171 static void virtio_gpu_3d_fillrect(struct fb_info *info,
172 				   const struct fb_fillrect *rect)
173 {
174 	struct virtio_gpu_fbdev *vfbdev = info->par;
175 	drm_fb_helper_sys_fillrect(info, rect);
176 	virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
177 			     rect->width, rect->height);
178 	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
179 }
180 
virtio_gpu_3d_copyarea(struct fb_info * info,const struct fb_copyarea * area)181 static void virtio_gpu_3d_copyarea(struct fb_info *info,
182 				   const struct fb_copyarea *area)
183 {
184 	struct virtio_gpu_fbdev *vfbdev = info->par;
185 	drm_fb_helper_sys_copyarea(info, area);
186 	virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
187 			   area->width, area->height);
188 	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
189 }
190 
virtio_gpu_3d_imageblit(struct fb_info * info,const struct fb_image * image)191 static void virtio_gpu_3d_imageblit(struct fb_info *info,
192 				    const struct fb_image *image)
193 {
194 	struct virtio_gpu_fbdev *vfbdev = info->par;
195 	drm_fb_helper_sys_imageblit(info, image);
196 	virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
197 			     image->width, image->height);
198 	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
199 }
200 
201 static struct fb_ops virtio_gpufb_ops = {
202 	.owner = THIS_MODULE,
203 	DRM_FB_HELPER_DEFAULT_OPS,
204 	.fb_fillrect = virtio_gpu_3d_fillrect,
205 	.fb_copyarea = virtio_gpu_3d_copyarea,
206 	.fb_imageblit = virtio_gpu_3d_imageblit,
207 };
208 
virtio_gpu_vmap_fb(struct virtio_gpu_device * vgdev,struct virtio_gpu_object * obj)209 static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,
210 			      struct virtio_gpu_object *obj)
211 {
212 	return virtio_gpu_object_kmap(obj, NULL);
213 }
214 
virtio_gpufb_create(struct drm_fb_helper * helper,struct drm_fb_helper_surface_size * sizes)215 static int virtio_gpufb_create(struct drm_fb_helper *helper,
216 			       struct drm_fb_helper_surface_size *sizes)
217 {
218 	struct virtio_gpu_fbdev *vfbdev =
219 		container_of(helper, struct virtio_gpu_fbdev, helper);
220 	struct drm_device *dev = helper->dev;
221 	struct virtio_gpu_device *vgdev = dev->dev_private;
222 	struct fb_info *info;
223 	struct drm_framebuffer *fb;
224 	struct drm_mode_fb_cmd2 mode_cmd = {};
225 	struct virtio_gpu_object *obj;
226 	uint32_t resid, format, size;
227 	int ret;
228 
229 	mode_cmd.width = sizes->surface_width;
230 	mode_cmd.height = sizes->surface_height;
231 	mode_cmd.pitches[0] = mode_cmd.width * 4;
232 	mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24);
233 
234 	format = virtio_gpu_translate_format(mode_cmd.pixel_format);
235 	if (format == 0)
236 		return -EINVAL;
237 
238 	size = mode_cmd.pitches[0] * mode_cmd.height;
239 	obj = virtio_gpu_alloc_object(dev, size, false, true);
240 	if (IS_ERR(obj))
241 		return PTR_ERR(obj);
242 
243 	virtio_gpu_resource_id_get(vgdev, &resid);
244 	virtio_gpu_cmd_create_resource(vgdev, resid, format,
245 				       mode_cmd.width, mode_cmd.height);
246 
247 	ret = virtio_gpu_vmap_fb(vgdev, obj);
248 	if (ret) {
249 		DRM_ERROR("failed to vmap fb %d\n", ret);
250 		goto err_obj_vmap;
251 	}
252 
253 	/* attach the object to the resource */
254 	ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
255 	if (ret)
256 		goto err_obj_attach;
257 
258 	info = drm_fb_helper_alloc_fbi(helper);
259 	if (IS_ERR(info)) {
260 		ret = PTR_ERR(info);
261 		goto err_fb_alloc;
262 	}
263 
264 	info->par = helper;
265 
266 	ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
267 					  &mode_cmd, &obj->gem_base);
268 	if (ret)
269 		goto err_fb_alloc;
270 
271 	fb = &vfbdev->vgfb.base;
272 
273 	vfbdev->helper.fb = fb;
274 
275 	strcpy(info->fix.id, "virtiodrmfb");
276 	info->fbops = &virtio_gpufb_ops;
277 	info->pixmap.flags = FB_PIXMAP_SYSTEM;
278 
279 	info->screen_buffer = obj->vmap;
280 	info->screen_size = obj->gem_base.size;
281 	drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);
282 	drm_fb_helper_fill_var(info, &vfbdev->helper,
283 			       sizes->fb_width, sizes->fb_height);
284 
285 	info->fix.mmio_start = 0;
286 	info->fix.mmio_len = 0;
287 	return 0;
288 
289 err_fb_alloc:
290 	virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
291 err_obj_attach:
292 err_obj_vmap:
293 	virtio_gpu_gem_free_object(&obj->gem_base);
294 	return ret;
295 }
296 
virtio_gpu_fbdev_destroy(struct drm_device * dev,struct virtio_gpu_fbdev * vgfbdev)297 static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
298 				    struct virtio_gpu_fbdev *vgfbdev)
299 {
300 	struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;
301 
302 	drm_fb_helper_unregister_fbi(&vgfbdev->helper);
303 
304 	if (vgfb->obj)
305 		vgfb->obj = NULL;
306 	drm_fb_helper_fini(&vgfbdev->helper);
307 	drm_framebuffer_cleanup(&vgfb->base);
308 
309 	return 0;
310 }
311 static const struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {
312 	.fb_probe = virtio_gpufb_create,
313 };
314 
virtio_gpu_fbdev_init(struct virtio_gpu_device * vgdev)315 int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev)
316 {
317 	struct virtio_gpu_fbdev *vgfbdev;
318 	int bpp_sel = 32; /* TODO: parameter from somewhere? */
319 	int ret;
320 
321 	vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);
322 	if (!vgfbdev)
323 		return -ENOMEM;
324 
325 	vgfbdev->vgdev = vgdev;
326 	vgdev->vgfbdev = vgfbdev;
327 	INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work);
328 
329 	drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,
330 			      &virtio_gpu_fb_helper_funcs);
331 	ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,
332 				 VIRTIO_GPUFB_CONN_LIMIT);
333 	if (ret) {
334 		kfree(vgfbdev);
335 		return ret;
336 	}
337 
338 	drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);
339 	drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);
340 	return 0;
341 }
342 
virtio_gpu_fbdev_fini(struct virtio_gpu_device * vgdev)343 void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev)
344 {
345 	if (!vgdev->vgfbdev)
346 		return;
347 
348 	virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);
349 	kfree(vgdev->vgfbdev);
350 	vgdev->vgfbdev = NULL;
351 }
352