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1 /*
2 -------------------------------------------------------------------------------
3 The macro `BITS64' can be defined to indicate that 64-bit integer types are
4 supported by the compiler.
5 -------------------------------------------------------------------------------
6 */
7 #define BITS64
8 
9 /*
10 -------------------------------------------------------------------------------
11 Each of the following `typedef's defines the most convenient type that holds
12 integers of at least as many bits as specified.  For example, `uint8' should
13 be the most convenient type that can hold unsigned integers of as many as
14 8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
15 implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
16 to the same as `int'.
17 -------------------------------------------------------------------------------
18 */
19 typedef char flag;
20 typedef unsigned char uint8;
21 typedef signed char int8;
22 typedef int uint16;
23 typedef int int16;
24 typedef unsigned int uint32;
25 typedef signed int int32;
26 #ifdef BITS64
27 typedef unsigned long long int bits64;
28 typedef signed long long int sbits64;
29 #endif
30 
31 /*
32 -------------------------------------------------------------------------------
33 Each of the following `typedef's defines a type that holds integers
34 of _exactly_ the number of bits specified.  For instance, for most
35 implementation of C, `bits16' and `sbits16' should be `typedef'ed to
36 `unsigned short int' and `signed short int' (or `short int'), respectively.
37 -------------------------------------------------------------------------------
38 */
39 typedef unsigned char bits8;
40 typedef signed char sbits8;
41 typedef unsigned short int bits16;
42 typedef signed short int sbits16;
43 typedef unsigned int bits32;
44 typedef signed int sbits32;
45 #ifdef BITS64
46 typedef unsigned long long int uint64;
47 typedef signed long long int int64;
48 #endif
49 
50 #ifdef BITS64
51 /*
52 -------------------------------------------------------------------------------
53 The `LIT64' macro takes as its argument a textual integer literal and if
54 necessary ``marks'' the literal as having a 64-bit integer type.  For
55 example, the Gnu C Compiler (`gcc') requires that 64-bit literals be
56 appended with the letters `LL' standing for `long long', which is `gcc's
57 name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
58 defined as the identity macro:  `#define LIT64( a ) a'.
59 -------------------------------------------------------------------------------
60 */
61 #define LIT64( a ) a##LL
62 #endif
63 
64 /*
65 -------------------------------------------------------------------------------
66 The macro `INLINE' can be used before functions that should be inlined.  If
67 a compiler does not support explicit inlining, this macro should be defined
68 to be `static'.
69 -------------------------------------------------------------------------------
70 */
71 #define INLINE static inline
72 
73 
74 /* For use as a GCC soft-float library we need some special function names. */
75 
76 #ifdef __LIBFLOAT__
77 
78 /* Some 32-bit ops can be mapped straight across by just changing the name. */
79 #define float32_add			__addsf3
80 #define float32_sub			__subsf3
81 #define float32_mul			__mulsf3
82 #define float32_div			__divsf3
83 #define int32_to_float32		__floatsisf
84 #define float32_to_int32_round_to_zero	__fixsfsi
85 #define float32_to_uint32_round_to_zero	__fixunssfsi
86 
87 /* These ones go through the glue code.  To avoid namespace pollution
88    we rename the internal functions too.  */
89 #define float32_eq			___float32_eq
90 #define float32_le			___float32_le
91 #define float32_lt			___float32_lt
92 
93 /* All the 64-bit ops have to go through the glue, so we pull the same
94    trick.  */
95 #define float64_add			___float64_add
96 #define float64_sub			___float64_sub
97 #define float64_mul			___float64_mul
98 #define float64_div			___float64_div
99 #define int32_to_float64		___int32_to_float64
100 #define float64_to_int32_round_to_zero	___float64_to_int32_round_to_zero
101 #define float64_to_uint32_round_to_zero	___float64_to_uint32_round_to_zero
102 #define float64_to_float32		___float64_to_float32
103 #define float32_to_float64		___float32_to_float64
104 #define float64_eq			___float64_eq
105 #define float64_le			___float64_le
106 #define float64_lt			___float64_lt
107 
108 #if 0
109 #define float64_add			__adddf3
110 #define float64_sub			__subdf3
111 #define float64_mul			__muldf3
112 #define float64_div			__divdf3
113 #define int32_to_float64		__floatsidf
114 #define float64_to_int32_round_to_zero	__fixdfsi
115 #define float64_to_uint32_round_to_zero	__fixunsdfsi
116 #define float64_to_float32		__truncdfsf2
117 #define float32_to_float64		__extendsfdf2
118 #endif
119 
120 #endif
121