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1 /* IEEE754 floating point arithmetic
2  * single precision
3  */
4 /*
5  * MIPS floating point support
6  * Copyright (C) 1994-2000 Algorithmics Ltd.
7  *
8  *  This program is free software; you can distribute it and/or modify it
9  *  under the terms of the GNU General Public License (Version 2) as
10  *  published by the Free Software Foundation.
11  *
12  *  This program is distributed in the hope it will be useful, but WITHOUT
13  *  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
14  *  FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
15  *  for more details.
16  *
17  *  You should have received a copy of the GNU General Public License along
18  *  with this program; if not, write to the Free Software Foundation, Inc.,
19  *  51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
20  */
21 
22 #include "ieee754sp.h"
23 
ieee754sp_tint(union ieee754sp x)24 int ieee754sp_tint(union ieee754sp x)
25 {
26 	u32 residue;
27 	int round;
28 	int sticky;
29 	int odd;
30 
31 	COMPXSP;
32 
33 	ieee754_clearcx();
34 
35 	EXPLODEXSP;
36 	FLUSHXSP;
37 
38 	switch (xc) {
39 	case IEEE754_CLASS_SNAN:
40 	case IEEE754_CLASS_QNAN:
41 		ieee754_setcx(IEEE754_INVALID_OPERATION);
42 		return ieee754si_indef();
43 
44 	case IEEE754_CLASS_INF:
45 		ieee754_setcx(IEEE754_INVALID_OPERATION);
46 		return ieee754si_overflow(xs);
47 
48 	case IEEE754_CLASS_ZERO:
49 		return 0;
50 
51 	case IEEE754_CLASS_DNORM:
52 	case IEEE754_CLASS_NORM:
53 		break;
54 	}
55 	if (xe >= 31) {
56 		/* look for valid corner case */
57 		if (xe == 31 && xs && xm == SP_HIDDEN_BIT)
58 			return -0x80000000;
59 		/* Set invalid. We will only use overflow for floating
60 		   point overflow */
61 		ieee754_setcx(IEEE754_INVALID_OPERATION);
62 		return ieee754si_overflow(xs);
63 	}
64 	/* oh gawd */
65 	if (xe > SP_FBITS) {
66 		xm <<= xe - SP_FBITS;
67 	} else {
68 		if (xe < -1) {
69 			residue = xm;
70 			round = 0;
71 			sticky = residue != 0;
72 			xm = 0;
73 		} else {
74 			/* Shifting a u32 32 times does not work,
75 			* so we do it in two steps. Be aware that xe
76 			* may be -1 */
77 			residue = xm << (xe + 1);
78 			residue <<= 31 - SP_FBITS;
79 			round = (residue >> 31) != 0;
80 			sticky = (residue << 1) != 0;
81 			xm >>= SP_FBITS - xe;
82 		}
83 		odd = (xm & 0x1) != 0x0;
84 		switch (ieee754_csr.rm) {
85 		case FPU_CSR_RN:
86 			if (round && (sticky || odd))
87 				xm++;
88 			break;
89 		case FPU_CSR_RZ:
90 			break;
91 		case FPU_CSR_RU:	/* toward +Infinity */
92 			if ((round || sticky) && !xs)
93 				xm++;
94 			break;
95 		case FPU_CSR_RD:	/* toward -Infinity */
96 			if ((round || sticky) && xs)
97 				xm++;
98 			break;
99 		}
100 		if ((xm >> 31) != 0) {
101 			/* This can happen after rounding */
102 			ieee754_setcx(IEEE754_INVALID_OPERATION);
103 			return ieee754si_overflow(xs);
104 		}
105 		if (round || sticky)
106 			ieee754_setcx(IEEE754_INEXACT);
107 	}
108 	if (xs)
109 		return -xm;
110 	else
111 		return xm;
112 }
113