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1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 
22 
23 /*
24  * Power Management:
25  */
26 
27 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
28 #include <mach/board.h>
bs_init(struct msm_gpu * gpu)29 static void bs_init(struct msm_gpu *gpu)
30 {
31 	if (gpu->bus_scale_table) {
32 		gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
33 		DBG("bus scale client: %08x", gpu->bsc);
34 	}
35 }
36 
bs_fini(struct msm_gpu * gpu)37 static void bs_fini(struct msm_gpu *gpu)
38 {
39 	if (gpu->bsc) {
40 		msm_bus_scale_unregister_client(gpu->bsc);
41 		gpu->bsc = 0;
42 	}
43 }
44 
bs_set(struct msm_gpu * gpu,int idx)45 static void bs_set(struct msm_gpu *gpu, int idx)
46 {
47 	if (gpu->bsc) {
48 		DBG("set bus scaling: %d", idx);
49 		msm_bus_scale_client_update_request(gpu->bsc, idx);
50 	}
51 }
52 #else
bs_init(struct msm_gpu * gpu)53 static void bs_init(struct msm_gpu *gpu) {}
bs_fini(struct msm_gpu * gpu)54 static void bs_fini(struct msm_gpu *gpu) {}
bs_set(struct msm_gpu * gpu,int idx)55 static void bs_set(struct msm_gpu *gpu, int idx) {}
56 #endif
57 
enable_pwrrail(struct msm_gpu * gpu)58 static int enable_pwrrail(struct msm_gpu *gpu)
59 {
60 	struct drm_device *dev = gpu->dev;
61 	int ret = 0;
62 
63 	if (gpu->gpu_reg) {
64 		ret = regulator_enable(gpu->gpu_reg);
65 		if (ret) {
66 			dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
67 			return ret;
68 		}
69 	}
70 
71 	if (gpu->gpu_cx) {
72 		ret = regulator_enable(gpu->gpu_cx);
73 		if (ret) {
74 			dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
75 			return ret;
76 		}
77 	}
78 
79 	return 0;
80 }
81 
disable_pwrrail(struct msm_gpu * gpu)82 static int disable_pwrrail(struct msm_gpu *gpu)
83 {
84 	if (gpu->gpu_cx)
85 		regulator_disable(gpu->gpu_cx);
86 	if (gpu->gpu_reg)
87 		regulator_disable(gpu->gpu_reg);
88 	return 0;
89 }
90 
enable_clk(struct msm_gpu * gpu)91 static int enable_clk(struct msm_gpu *gpu)
92 {
93 	struct clk *rate_clk = NULL;
94 	int i;
95 
96 	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
97 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
98 		if (gpu->grp_clks[i]) {
99 			clk_prepare(gpu->grp_clks[i]);
100 			rate_clk = gpu->grp_clks[i];
101 		}
102 	}
103 
104 	if (rate_clk && gpu->fast_rate)
105 		clk_set_rate(rate_clk, gpu->fast_rate);
106 
107 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
108 		if (gpu->grp_clks[i])
109 			clk_enable(gpu->grp_clks[i]);
110 
111 	return 0;
112 }
113 
disable_clk(struct msm_gpu * gpu)114 static int disable_clk(struct msm_gpu *gpu)
115 {
116 	struct clk *rate_clk = NULL;
117 	int i;
118 
119 	/* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
120 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
121 		if (gpu->grp_clks[i]) {
122 			clk_disable(gpu->grp_clks[i]);
123 			rate_clk = gpu->grp_clks[i];
124 		}
125 	}
126 
127 	if (rate_clk && gpu->slow_rate)
128 		clk_set_rate(rate_clk, gpu->slow_rate);
129 
130 	for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
131 		if (gpu->grp_clks[i])
132 			clk_unprepare(gpu->grp_clks[i]);
133 
134 	return 0;
135 }
136 
enable_axi(struct msm_gpu * gpu)137 static int enable_axi(struct msm_gpu *gpu)
138 {
139 	if (gpu->ebi1_clk)
140 		clk_prepare_enable(gpu->ebi1_clk);
141 	if (gpu->bus_freq)
142 		bs_set(gpu, gpu->bus_freq);
143 	return 0;
144 }
145 
disable_axi(struct msm_gpu * gpu)146 static int disable_axi(struct msm_gpu *gpu)
147 {
148 	if (gpu->ebi1_clk)
149 		clk_disable_unprepare(gpu->ebi1_clk);
150 	if (gpu->bus_freq)
151 		bs_set(gpu, 0);
152 	return 0;
153 }
154 
msm_gpu_pm_resume(struct msm_gpu * gpu)155 int msm_gpu_pm_resume(struct msm_gpu *gpu)
156 {
157 	struct drm_device *dev = gpu->dev;
158 	int ret;
159 
160 	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
161 
162 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
163 
164 	if (gpu->active_cnt++ > 0)
165 		return 0;
166 
167 	if (WARN_ON(gpu->active_cnt <= 0))
168 		return -EINVAL;
169 
170 	ret = enable_pwrrail(gpu);
171 	if (ret)
172 		return ret;
173 
174 	ret = enable_clk(gpu);
175 	if (ret)
176 		return ret;
177 
178 	ret = enable_axi(gpu);
179 	if (ret)
180 		return ret;
181 
182 	return 0;
183 }
184 
msm_gpu_pm_suspend(struct msm_gpu * gpu)185 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
186 {
187 	struct drm_device *dev = gpu->dev;
188 	int ret;
189 
190 	DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
191 
192 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
193 
194 	if (--gpu->active_cnt > 0)
195 		return 0;
196 
197 	if (WARN_ON(gpu->active_cnt < 0))
198 		return -EINVAL;
199 
200 	ret = disable_axi(gpu);
201 	if (ret)
202 		return ret;
203 
204 	ret = disable_clk(gpu);
205 	if (ret)
206 		return ret;
207 
208 	ret = disable_pwrrail(gpu);
209 	if (ret)
210 		return ret;
211 
212 	return 0;
213 }
214 
215 /*
216  * Inactivity detection (for suspend):
217  */
218 
inactive_worker(struct work_struct * work)219 static void inactive_worker(struct work_struct *work)
220 {
221 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
222 	struct drm_device *dev = gpu->dev;
223 
224 	if (gpu->inactive)
225 		return;
226 
227 	DBG("%s: inactive!\n", gpu->name);
228 	mutex_lock(&dev->struct_mutex);
229 	if (!(msm_gpu_active(gpu) || gpu->inactive)) {
230 		disable_axi(gpu);
231 		disable_clk(gpu);
232 		gpu->inactive = true;
233 	}
234 	mutex_unlock(&dev->struct_mutex);
235 }
236 
inactive_handler(unsigned long data)237 static void inactive_handler(unsigned long data)
238 {
239 	struct msm_gpu *gpu = (struct msm_gpu *)data;
240 	struct msm_drm_private *priv = gpu->dev->dev_private;
241 
242 	queue_work(priv->wq, &gpu->inactive_work);
243 }
244 
245 /* cancel inactive timer and make sure we are awake: */
inactive_cancel(struct msm_gpu * gpu)246 static void inactive_cancel(struct msm_gpu *gpu)
247 {
248 	DBG("%s", gpu->name);
249 	del_timer(&gpu->inactive_timer);
250 	if (gpu->inactive) {
251 		enable_clk(gpu);
252 		enable_axi(gpu);
253 		gpu->inactive = false;
254 	}
255 }
256 
inactive_start(struct msm_gpu * gpu)257 static void inactive_start(struct msm_gpu *gpu)
258 {
259 	DBG("%s", gpu->name);
260 	mod_timer(&gpu->inactive_timer,
261 			round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
262 }
263 
264 /*
265  * Hangcheck detection for locked gpu:
266  */
267 
268 static void retire_submits(struct msm_gpu *gpu, uint32_t fence);
269 
recover_worker(struct work_struct * work)270 static void recover_worker(struct work_struct *work)
271 {
272 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
273 	struct drm_device *dev = gpu->dev;
274 
275 	dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
276 
277 	mutex_lock(&dev->struct_mutex);
278 	if (msm_gpu_active(gpu)) {
279 		struct msm_gem_submit *submit;
280 		uint32_t fence = gpu->funcs->last_fence(gpu);
281 
282 		/* retire completed submits, plus the one that hung: */
283 		retire_submits(gpu, fence + 1);
284 
285 		inactive_cancel(gpu);
286 		gpu->funcs->recover(gpu);
287 
288 		/* replay the remaining submits after the one that hung: */
289 		list_for_each_entry(submit, &gpu->submit_list, node) {
290 			gpu->funcs->submit(gpu, submit, NULL);
291 		}
292 	}
293 	mutex_unlock(&dev->struct_mutex);
294 
295 	msm_gpu_retire(gpu);
296 }
297 
hangcheck_timer_reset(struct msm_gpu * gpu)298 static void hangcheck_timer_reset(struct msm_gpu *gpu)
299 {
300 	DBG("%s", gpu->name);
301 	mod_timer(&gpu->hangcheck_timer,
302 			round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
303 }
304 
hangcheck_handler(unsigned long data)305 static void hangcheck_handler(unsigned long data)
306 {
307 	struct msm_gpu *gpu = (struct msm_gpu *)data;
308 	struct drm_device *dev = gpu->dev;
309 	struct msm_drm_private *priv = dev->dev_private;
310 	uint32_t fence = gpu->funcs->last_fence(gpu);
311 
312 	if (fence != gpu->hangcheck_fence) {
313 		/* some progress has been made.. ya! */
314 		gpu->hangcheck_fence = fence;
315 	} else if (fence < gpu->submitted_fence) {
316 		/* no progress and not done.. hung! */
317 		gpu->hangcheck_fence = fence;
318 		dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
319 				gpu->name);
320 		dev_err(dev->dev, "%s:     completed fence: %u\n",
321 				gpu->name, fence);
322 		dev_err(dev->dev, "%s:     submitted fence: %u\n",
323 				gpu->name, gpu->submitted_fence);
324 		queue_work(priv->wq, &gpu->recover_work);
325 	}
326 
327 	/* if still more pending work, reset the hangcheck timer: */
328 	if (gpu->submitted_fence > gpu->hangcheck_fence)
329 		hangcheck_timer_reset(gpu);
330 
331 	/* workaround for missing irq: */
332 	queue_work(priv->wq, &gpu->retire_work);
333 }
334 
335 /*
336  * Performance Counters:
337  */
338 
339 /* called under perf_lock */
update_hw_cntrs(struct msm_gpu * gpu,uint32_t ncntrs,uint32_t * cntrs)340 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
341 {
342 	uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
343 	int i, n = min(ncntrs, gpu->num_perfcntrs);
344 
345 	/* read current values: */
346 	for (i = 0; i < gpu->num_perfcntrs; i++)
347 		current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
348 
349 	/* update cntrs: */
350 	for (i = 0; i < n; i++)
351 		cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
352 
353 	/* save current values: */
354 	for (i = 0; i < gpu->num_perfcntrs; i++)
355 		gpu->last_cntrs[i] = current_cntrs[i];
356 
357 	return n;
358 }
359 
update_sw_cntrs(struct msm_gpu * gpu)360 static void update_sw_cntrs(struct msm_gpu *gpu)
361 {
362 	ktime_t time;
363 	uint32_t elapsed;
364 	unsigned long flags;
365 
366 	spin_lock_irqsave(&gpu->perf_lock, flags);
367 	if (!gpu->perfcntr_active)
368 		goto out;
369 
370 	time = ktime_get();
371 	elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
372 
373 	gpu->totaltime += elapsed;
374 	if (gpu->last_sample.active)
375 		gpu->activetime += elapsed;
376 
377 	gpu->last_sample.active = msm_gpu_active(gpu);
378 	gpu->last_sample.time = time;
379 
380 out:
381 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
382 }
383 
msm_gpu_perfcntr_start(struct msm_gpu * gpu)384 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
385 {
386 	unsigned long flags;
387 
388 	spin_lock_irqsave(&gpu->perf_lock, flags);
389 	/* we could dynamically enable/disable perfcntr registers too.. */
390 	gpu->last_sample.active = msm_gpu_active(gpu);
391 	gpu->last_sample.time = ktime_get();
392 	gpu->activetime = gpu->totaltime = 0;
393 	gpu->perfcntr_active = true;
394 	update_hw_cntrs(gpu, 0, NULL);
395 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
396 }
397 
msm_gpu_perfcntr_stop(struct msm_gpu * gpu)398 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
399 {
400 	gpu->perfcntr_active = false;
401 }
402 
403 /* returns -errno or # of cntrs sampled */
msm_gpu_perfcntr_sample(struct msm_gpu * gpu,uint32_t * activetime,uint32_t * totaltime,uint32_t ncntrs,uint32_t * cntrs)404 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
405 		uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
406 {
407 	unsigned long flags;
408 	int ret;
409 
410 	spin_lock_irqsave(&gpu->perf_lock, flags);
411 
412 	if (!gpu->perfcntr_active) {
413 		ret = -EINVAL;
414 		goto out;
415 	}
416 
417 	*activetime = gpu->activetime;
418 	*totaltime = gpu->totaltime;
419 
420 	gpu->activetime = gpu->totaltime = 0;
421 
422 	ret = update_hw_cntrs(gpu, ncntrs, cntrs);
423 
424 out:
425 	spin_unlock_irqrestore(&gpu->perf_lock, flags);
426 
427 	return ret;
428 }
429 
430 /*
431  * Cmdstream submission/retirement:
432  */
433 
retire_submits(struct msm_gpu * gpu,uint32_t fence)434 static void retire_submits(struct msm_gpu *gpu, uint32_t fence)
435 {
436 	struct drm_device *dev = gpu->dev;
437 
438 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
439 
440 	while (!list_empty(&gpu->submit_list)) {
441 		struct msm_gem_submit *submit;
442 
443 		submit = list_first_entry(&gpu->submit_list,
444 				struct msm_gem_submit, node);
445 
446 		if (submit->fence <= fence) {
447 			list_del(&submit->node);
448 			kfree(submit);
449 		} else {
450 			break;
451 		}
452 	}
453 }
454 
retire_worker(struct work_struct * work)455 static void retire_worker(struct work_struct *work)
456 {
457 	struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
458 	struct drm_device *dev = gpu->dev;
459 	uint32_t fence = gpu->funcs->last_fence(gpu);
460 
461 	msm_update_fence(gpu->dev, fence);
462 
463 	mutex_lock(&dev->struct_mutex);
464 
465 	retire_submits(gpu, fence);
466 
467 	while (!list_empty(&gpu->active_list)) {
468 		struct msm_gem_object *obj;
469 
470 		obj = list_first_entry(&gpu->active_list,
471 				struct msm_gem_object, mm_list);
472 
473 		if ((obj->read_fence <= fence) &&
474 				(obj->write_fence <= fence)) {
475 			/* move to inactive: */
476 			msm_gem_move_to_inactive(&obj->base);
477 			msm_gem_put_iova(&obj->base, gpu->id);
478 			drm_gem_object_unreference(&obj->base);
479 		} else {
480 			break;
481 		}
482 	}
483 
484 	mutex_unlock(&dev->struct_mutex);
485 
486 	if (!msm_gpu_active(gpu))
487 		inactive_start(gpu);
488 }
489 
490 /* call from irq handler to schedule work to retire bo's */
msm_gpu_retire(struct msm_gpu * gpu)491 void msm_gpu_retire(struct msm_gpu *gpu)
492 {
493 	struct msm_drm_private *priv = gpu->dev->dev_private;
494 	queue_work(priv->wq, &gpu->retire_work);
495 	update_sw_cntrs(gpu);
496 }
497 
498 /* add bo's to gpu's ring, and kick gpu: */
msm_gpu_submit(struct msm_gpu * gpu,struct msm_gem_submit * submit,struct msm_file_private * ctx)499 int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
500 		struct msm_file_private *ctx)
501 {
502 	struct drm_device *dev = gpu->dev;
503 	struct msm_drm_private *priv = dev->dev_private;
504 	int i, ret;
505 
506 	WARN_ON(!mutex_is_locked(&dev->struct_mutex));
507 
508 	submit->fence = ++priv->next_fence;
509 
510 	gpu->submitted_fence = submit->fence;
511 
512 	inactive_cancel(gpu);
513 
514 	list_add_tail(&submit->node, &gpu->submit_list);
515 
516 	msm_rd_dump_submit(submit);
517 
518 	gpu->submitted_fence = submit->fence;
519 
520 	update_sw_cntrs(gpu);
521 
522 	for (i = 0; i < submit->nr_bos; i++) {
523 		struct msm_gem_object *msm_obj = submit->bos[i].obj;
524 
525 		/* can't happen yet.. but when we add 2d support we'll have
526 		 * to deal w/ cross-ring synchronization:
527 		 */
528 		WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
529 
530 		if (!is_active(msm_obj)) {
531 			uint32_t iova;
532 
533 			/* ring takes a reference to the bo and iova: */
534 			drm_gem_object_reference(&msm_obj->base);
535 			msm_gem_get_iova_locked(&msm_obj->base,
536 					submit->gpu->id, &iova);
537 		}
538 
539 		if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
540 			msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
541 
542 		if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
543 			msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
544 	}
545 
546 	ret = gpu->funcs->submit(gpu, submit, ctx);
547 	priv->lastctx = ctx;
548 
549 	hangcheck_timer_reset(gpu);
550 
551 	return ret;
552 }
553 
554 /*
555  * Init/Cleanup:
556  */
557 
irq_handler(int irq,void * data)558 static irqreturn_t irq_handler(int irq, void *data)
559 {
560 	struct msm_gpu *gpu = data;
561 	return gpu->funcs->irq(gpu);
562 }
563 
564 static const char *clk_names[] = {
565 		"src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
566 		"alt_mem_iface_clk",
567 };
568 
msm_gpu_init(struct drm_device * drm,struct platform_device * pdev,struct msm_gpu * gpu,const struct msm_gpu_funcs * funcs,const char * name,const char * ioname,const char * irqname,int ringsz)569 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
570 		struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
571 		const char *name, const char *ioname, const char *irqname, int ringsz)
572 {
573 	struct iommu_domain *iommu;
574 	int i, ret;
575 
576 	if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
577 		gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
578 
579 	gpu->dev = drm;
580 	gpu->funcs = funcs;
581 	gpu->name = name;
582 	gpu->inactive = true;
583 
584 	INIT_LIST_HEAD(&gpu->active_list);
585 	INIT_WORK(&gpu->retire_work, retire_worker);
586 	INIT_WORK(&gpu->inactive_work, inactive_worker);
587 	INIT_WORK(&gpu->recover_work, recover_worker);
588 
589 	INIT_LIST_HEAD(&gpu->submit_list);
590 
591 	setup_timer(&gpu->inactive_timer, inactive_handler,
592 			(unsigned long)gpu);
593 	setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
594 			(unsigned long)gpu);
595 
596 	spin_lock_init(&gpu->perf_lock);
597 
598 	BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
599 
600 	/* Map registers: */
601 	gpu->mmio = msm_ioremap(pdev, ioname, name);
602 	if (IS_ERR(gpu->mmio)) {
603 		ret = PTR_ERR(gpu->mmio);
604 		goto fail;
605 	}
606 
607 	/* Get Interrupt: */
608 	gpu->irq = platform_get_irq_byname(pdev, irqname);
609 	if (gpu->irq < 0) {
610 		ret = gpu->irq;
611 		dev_err(drm->dev, "failed to get irq: %d\n", ret);
612 		goto fail;
613 	}
614 
615 	ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
616 			IRQF_TRIGGER_HIGH, gpu->name, gpu);
617 	if (ret) {
618 		dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
619 		goto fail;
620 	}
621 
622 	/* Acquire clocks: */
623 	for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
624 		gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
625 		DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
626 		if (IS_ERR(gpu->grp_clks[i]))
627 			gpu->grp_clks[i] = NULL;
628 	}
629 
630 	gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
631 	DBG("ebi1_clk: %p", gpu->ebi1_clk);
632 	if (IS_ERR(gpu->ebi1_clk))
633 		gpu->ebi1_clk = NULL;
634 
635 	/* Acquire regulators: */
636 	gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
637 	DBG("gpu_reg: %p", gpu->gpu_reg);
638 	if (IS_ERR(gpu->gpu_reg))
639 		gpu->gpu_reg = NULL;
640 
641 	gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
642 	DBG("gpu_cx: %p", gpu->gpu_cx);
643 	if (IS_ERR(gpu->gpu_cx))
644 		gpu->gpu_cx = NULL;
645 
646 	/* Setup IOMMU.. eventually we will (I think) do this once per context
647 	 * and have separate page tables per context.  For now, to keep things
648 	 * simple and to get something working, just use a single address space:
649 	 */
650 	iommu = iommu_domain_alloc(&platform_bus_type);
651 	if (iommu) {
652 		dev_info(drm->dev, "%s: using IOMMU\n", name);
653 		gpu->mmu = msm_iommu_new(&pdev->dev, iommu);
654 		if (IS_ERR(gpu->mmu)) {
655 			ret = PTR_ERR(gpu->mmu);
656 			dev_err(drm->dev, "failed to init iommu: %d\n", ret);
657 			gpu->mmu = NULL;
658 			iommu_domain_free(iommu);
659 			goto fail;
660 		}
661 
662 	} else {
663 		dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
664 	}
665 	gpu->id = msm_register_mmu(drm, gpu->mmu);
666 
667 
668 	/* Create ringbuffer: */
669 	mutex_lock(&drm->struct_mutex);
670 	gpu->rb = msm_ringbuffer_new(gpu, ringsz);
671 	mutex_unlock(&drm->struct_mutex);
672 	if (IS_ERR(gpu->rb)) {
673 		ret = PTR_ERR(gpu->rb);
674 		gpu->rb = NULL;
675 		dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
676 		goto fail;
677 	}
678 
679 	bs_init(gpu);
680 
681 	return 0;
682 
683 fail:
684 	return ret;
685 }
686 
msm_gpu_cleanup(struct msm_gpu * gpu)687 void msm_gpu_cleanup(struct msm_gpu *gpu)
688 {
689 	DBG("%s", gpu->name);
690 
691 	WARN_ON(!list_empty(&gpu->active_list));
692 
693 	bs_fini(gpu);
694 
695 	if (gpu->rb) {
696 		if (gpu->rb_iova)
697 			msm_gem_put_iova(gpu->rb->bo, gpu->id);
698 		msm_ringbuffer_destroy(gpu->rb);
699 	}
700 
701 	if (gpu->mmu)
702 		gpu->mmu->funcs->destroy(gpu->mmu);
703 }
704