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1 /*
2  * Copyright (c) 1999-2002 Vojtech Pavlik
3  *
4  * This program is free software; you can redistribute it and/or modify it
5  * under the terms of the GNU General Public License version 2 as published by
6  * the Free Software Foundation.
7  */
8 #ifndef _UAPI_INPUT_H
9 #define _UAPI_INPUT_H
10 
11 
12 #ifndef __KERNEL__
13 #include <sys/time.h>
14 #include <sys/ioctl.h>
15 #include <sys/types.h>
16 #include <linux/types.h>
17 #endif
18 
19 #include "input-event-codes.h"
20 
21 /*
22  * The event structure itself
23  */
24 
25 struct input_event {
26 	struct timeval time;
27 	__u16 type;
28 	__u16 code;
29 	__s32 value;
30 };
31 
32 /*
33  * Protocol version.
34  */
35 
36 #define EV_VERSION		0x010001
37 
38 /*
39  * IOCTLs (0x00 - 0x7f)
40  */
41 
42 struct input_id {
43 	__u16 bustype;
44 	__u16 vendor;
45 	__u16 product;
46 	__u16 version;
47 };
48 
49 /**
50  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
51  * @value: latest reported value for the axis.
52  * @minimum: specifies minimum value for the axis.
53  * @maximum: specifies maximum value for the axis.
54  * @fuzz: specifies fuzz value that is used to filter noise from
55  *	the event stream.
56  * @flat: values that are within this value will be discarded by
57  *	joydev interface and reported as 0 instead.
58  * @resolution: specifies resolution for the values reported for
59  *	the axis.
60  *
61  * Note that input core does not clamp reported values to the
62  * [minimum, maximum] limits, such task is left to userspace.
63  *
64  * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
65  * is reported in units per millimeter (units/mm), resolution
66  * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
67  * in units per radian.
68  * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
69  * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
70  * in units per g (units/g) and in units per degree per second
71  * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
72  */
73 struct input_absinfo {
74 	__s32 value;
75 	__s32 minimum;
76 	__s32 maximum;
77 	__s32 fuzz;
78 	__s32 flat;
79 	__s32 resolution;
80 };
81 
82 /**
83  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
84  * @scancode: scancode represented in machine-endian form.
85  * @len: length of the scancode that resides in @scancode buffer.
86  * @index: index in the keymap, may be used instead of scancode
87  * @flags: allows to specify how kernel should handle the request. For
88  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
89  *	should perform lookup in keymap by @index instead of @scancode
90  * @keycode: key code assigned to this scancode
91  *
92  * The structure is used to retrieve and modify keymap data. Users have
93  * option of performing lookup either by @scancode itself or by @index
94  * in keymap entry. EVIOCGKEYCODE will also return scancode or index
95  * (depending on which element was used to perform lookup).
96  */
97 struct input_keymap_entry {
98 #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
99 	__u8  flags;
100 	__u8  len;
101 	__u16 index;
102 	__u32 keycode;
103 	__u8  scancode[32];
104 };
105 
106 struct input_mask {
107 	__u32 type;
108 	__u32 codes_size;
109 	__u64 codes_ptr;
110 };
111 
112 #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
113 #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
114 #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
115 #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
116 
117 #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
118 #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
119 #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
120 #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
121 
122 #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
123 #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
124 #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
125 #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
126 
127 /**
128  * EVIOCGMTSLOTS(len) - get MT slot values
129  * @len: size of the data buffer in bytes
130  *
131  * The ioctl buffer argument should be binary equivalent to
132  *
133  * struct input_mt_request_layout {
134  *	__u32 code;
135  *	__s32 values[num_slots];
136  * };
137  *
138  * where num_slots is the (arbitrary) number of MT slots to extract.
139  *
140  * The ioctl size argument (len) is the size of the buffer, which
141  * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
142  * too small to fit all available slots, the first num_slots are
143  * returned.
144  *
145  * Before the call, code is set to the wanted ABS_MT event type. On
146  * return, values[] is filled with the slot values for the specified
147  * ABS_MT code.
148  *
149  * If the request code is not an ABS_MT value, -EINVAL is returned.
150  */
151 #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
152 
153 #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
154 #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
155 #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
156 #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
157 
158 #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
159 #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
160 #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
161 
162 #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
163 #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
164 #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
165 
166 #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
167 #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
168 
169 /**
170  * EVIOCGMASK - Retrieve current event mask
171  *
172  * This ioctl allows user to retrieve the current event mask for specific
173  * event type. The argument must be of type "struct input_mask" and
174  * specifies the event type to query, the address of the receive buffer and
175  * the size of the receive buffer.
176  *
177  * The event mask is a per-client mask that specifies which events are
178  * forwarded to the client. Each event code is represented by a single bit
179  * in the event mask. If the bit is set, the event is passed to the client
180  * normally. Otherwise, the event is filtered and will never be queued on
181  * the client's receive buffer.
182  *
183  * Event masks do not affect global state of the input device. They only
184  * affect the file descriptor they are applied to.
185  *
186  * The default event mask for a client has all bits set, i.e. all events
187  * are forwarded to the client. If the kernel is queried for an unknown
188  * event type or if the receive buffer is larger than the number of
189  * event codes known to the kernel, the kernel returns all zeroes for those
190  * codes.
191  *
192  * At maximum, codes_size bytes are copied.
193  *
194  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
195  * if the receive-buffer points to invalid memory, or EINVAL if the kernel
196  * does not implement the ioctl.
197  */
198 #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
199 
200 /**
201  * EVIOCSMASK - Set event mask
202  *
203  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
204  * current event mask, this changes the client's event mask for a specific
205  * type.  See EVIOCGMASK for a description of event-masks and the
206  * argument-type.
207  *
208  * This ioctl provides full forward compatibility. If the passed event type
209  * is unknown to the kernel, or if the number of event codes specified in
210  * the mask is bigger than what is known to the kernel, the ioctl is still
211  * accepted and applied. However, any unknown codes are left untouched and
212  * stay cleared. That means, the kernel always filters unknown codes
213  * regardless of what the client requests.  If the new mask doesn't cover
214  * all known event-codes, all remaining codes are automatically cleared and
215  * thus filtered.
216  *
217  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
218  * returned if the receive-buffer points to invalid memory. EINVAL is returned
219  * if the kernel does not implement the ioctl.
220  */
221 #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
222 
223 #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
224 
225 /*
226  * IDs.
227  */
228 
229 #define ID_BUS			0
230 #define ID_VENDOR		1
231 #define ID_PRODUCT		2
232 #define ID_VERSION		3
233 
234 #define BUS_PCI			0x01
235 #define BUS_ISAPNP		0x02
236 #define BUS_USB			0x03
237 #define BUS_HIL			0x04
238 #define BUS_BLUETOOTH		0x05
239 #define BUS_VIRTUAL		0x06
240 
241 #define BUS_ISA			0x10
242 #define BUS_I8042		0x11
243 #define BUS_XTKBD		0x12
244 #define BUS_RS232		0x13
245 #define BUS_GAMEPORT		0x14
246 #define BUS_PARPORT		0x15
247 #define BUS_AMIGA		0x16
248 #define BUS_ADB			0x17
249 #define BUS_I2C			0x18
250 #define BUS_HOST		0x19
251 #define BUS_GSC			0x1A
252 #define BUS_ATARI		0x1B
253 #define BUS_SPI			0x1C
254 
255 /*
256  * MT_TOOL types
257  */
258 #define MT_TOOL_FINGER		0
259 #define MT_TOOL_PEN		1
260 #define MT_TOOL_PALM		2
261 #define MT_TOOL_MAX		2
262 
263 /*
264  * Values describing the status of a force-feedback effect
265  */
266 #define FF_STATUS_STOPPED	0x00
267 #define FF_STATUS_PLAYING	0x01
268 #define FF_STATUS_MAX		0x01
269 
270 /*
271  * Structures used in ioctls to upload effects to a device
272  * They are pieces of a bigger structure (called ff_effect)
273  */
274 
275 /*
276  * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
277  * should not be used and have unspecified results.
278  */
279 
280 /**
281  * struct ff_replay - defines scheduling of the force-feedback effect
282  * @length: duration of the effect
283  * @delay: delay before effect should start playing
284  */
285 struct ff_replay {
286 	__u16 length;
287 	__u16 delay;
288 };
289 
290 /**
291  * struct ff_trigger - defines what triggers the force-feedback effect
292  * @button: number of the button triggering the effect
293  * @interval: controls how soon the effect can be re-triggered
294  */
295 struct ff_trigger {
296 	__u16 button;
297 	__u16 interval;
298 };
299 
300 /**
301  * struct ff_envelope - generic force-feedback effect envelope
302  * @attack_length: duration of the attack (ms)
303  * @attack_level: level at the beginning of the attack
304  * @fade_length: duration of fade (ms)
305  * @fade_level: level at the end of fade
306  *
307  * The @attack_level and @fade_level are absolute values; when applying
308  * envelope force-feedback core will convert to positive/negative
309  * value based on polarity of the default level of the effect.
310  * Valid range for the attack and fade levels is 0x0000 - 0x7fff
311  */
312 struct ff_envelope {
313 	__u16 attack_length;
314 	__u16 attack_level;
315 	__u16 fade_length;
316 	__u16 fade_level;
317 };
318 
319 /**
320  * struct ff_constant_effect - defines parameters of a constant force-feedback effect
321  * @level: strength of the effect; may be negative
322  * @envelope: envelope data
323  */
324 struct ff_constant_effect {
325 	__s16 level;
326 	struct ff_envelope envelope;
327 };
328 
329 /**
330  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
331  * @start_level: beginning strength of the effect; may be negative
332  * @end_level: final strength of the effect; may be negative
333  * @envelope: envelope data
334  */
335 struct ff_ramp_effect {
336 	__s16 start_level;
337 	__s16 end_level;
338 	struct ff_envelope envelope;
339 };
340 
341 /**
342  * struct ff_condition_effect - defines a spring or friction force-feedback effect
343  * @right_saturation: maximum level when joystick moved all way to the right
344  * @left_saturation: same for the left side
345  * @right_coeff: controls how fast the force grows when the joystick moves
346  *	to the right
347  * @left_coeff: same for the left side
348  * @deadband: size of the dead zone, where no force is produced
349  * @center: position of the dead zone
350  */
351 struct ff_condition_effect {
352 	__u16 right_saturation;
353 	__u16 left_saturation;
354 
355 	__s16 right_coeff;
356 	__s16 left_coeff;
357 
358 	__u16 deadband;
359 	__s16 center;
360 };
361 
362 /**
363  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
364  * @waveform: kind of the effect (wave)
365  * @period: period of the wave (ms)
366  * @magnitude: peak value
367  * @offset: mean value of the wave (roughly)
368  * @phase: 'horizontal' shift
369  * @envelope: envelope data
370  * @custom_len: number of samples (FF_CUSTOM only)
371  * @custom_data: buffer of samples (FF_CUSTOM only)
372  *
373  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
374  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
375  * for the time being as no driver supports it yet.
376  *
377  * Note: the data pointed by custom_data is copied by the driver.
378  * You can therefore dispose of the memory after the upload/update.
379  */
380 struct ff_periodic_effect {
381 	__u16 waveform;
382 	__u16 period;
383 	__s16 magnitude;
384 	__s16 offset;
385 	__u16 phase;
386 
387 	struct ff_envelope envelope;
388 
389 	__u32 custom_len;
390 	__s16 __user *custom_data;
391 };
392 
393 /**
394  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
395  * @strong_magnitude: magnitude of the heavy motor
396  * @weak_magnitude: magnitude of the light one
397  *
398  * Some rumble pads have two motors of different weight. Strong_magnitude
399  * represents the magnitude of the vibration generated by the heavy one.
400  */
401 struct ff_rumble_effect {
402 	__u16 strong_magnitude;
403 	__u16 weak_magnitude;
404 };
405 
406 /**
407  * struct ff_effect - defines force feedback effect
408  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
409  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
410  * @id: an unique id assigned to an effect
411  * @direction: direction of the effect
412  * @trigger: trigger conditions (struct ff_trigger)
413  * @replay: scheduling of the effect (struct ff_replay)
414  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
415  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
416  *	defining effect parameters
417  *
418  * This structure is sent through ioctl from the application to the driver.
419  * To create a new effect application should set its @id to -1; the kernel
420  * will return assigned @id which can later be used to update or delete
421  * this effect.
422  *
423  * Direction of the effect is encoded as follows:
424  *	0 deg -> 0x0000 (down)
425  *	90 deg -> 0x4000 (left)
426  *	180 deg -> 0x8000 (up)
427  *	270 deg -> 0xC000 (right)
428  */
429 struct ff_effect {
430 	__u16 type;
431 	__s16 id;
432 	__u16 direction;
433 	struct ff_trigger trigger;
434 	struct ff_replay replay;
435 
436 	union {
437 		struct ff_constant_effect constant;
438 		struct ff_ramp_effect ramp;
439 		struct ff_periodic_effect periodic;
440 		struct ff_condition_effect condition[2]; /* One for each axis */
441 		struct ff_rumble_effect rumble;
442 	} u;
443 };
444 
445 /*
446  * Force feedback effect types
447  */
448 
449 #define FF_RUMBLE	0x50
450 #define FF_PERIODIC	0x51
451 #define FF_CONSTANT	0x52
452 #define FF_SPRING	0x53
453 #define FF_FRICTION	0x54
454 #define FF_DAMPER	0x55
455 #define FF_INERTIA	0x56
456 #define FF_RAMP		0x57
457 
458 #define FF_EFFECT_MIN	FF_RUMBLE
459 #define FF_EFFECT_MAX	FF_RAMP
460 
461 /*
462  * Force feedback periodic effect types
463  */
464 
465 #define FF_SQUARE	0x58
466 #define FF_TRIANGLE	0x59
467 #define FF_SINE		0x5a
468 #define FF_SAW_UP	0x5b
469 #define FF_SAW_DOWN	0x5c
470 #define FF_CUSTOM	0x5d
471 
472 #define FF_WAVEFORM_MIN	FF_SQUARE
473 #define FF_WAVEFORM_MAX	FF_CUSTOM
474 
475 /*
476  * Set ff device properties
477  */
478 
479 #define FF_GAIN		0x60
480 #define FF_AUTOCENTER	0x61
481 
482 /*
483  * ff->playback(effect_id = FF_GAIN) is the first effect_id to
484  * cause a collision with another ff method, in this case ff->set_gain().
485  * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
486  * and thus the total number of effects should never exceed FF_GAIN.
487  */
488 #define FF_MAX_EFFECTS	FF_GAIN
489 
490 #define FF_MAX		0x7f
491 #define FF_CNT		(FF_MAX+1)
492 
493 #endif /* _UAPI_INPUT_H */
494