1CFQ (Complete Fairness Queueing) 2=============================== 3 4The main aim of CFQ scheduler is to provide a fair allocation of the disk 5I/O bandwidth for all the processes which requests an I/O operation. 6 7CFQ maintains the per process queue for the processes which request I/O 8operation(synchronous requests). In case of asynchronous requests, all the 9requests from all the processes are batched together according to their 10process's I/O priority. 11 12CFQ ioscheduler tunables 13======================== 14 15slice_idle 16---------- 17This specifies how long CFQ should idle for next request on certain cfq queues 18(for sequential workloads) and service trees (for random workloads) before 19queue is expired and CFQ selects next queue to dispatch from. 20 21By default slice_idle is a non-zero value. That means by default we idle on 22queues/service trees. This can be very helpful on highly seeky media like 23single spindle SATA/SAS disks where we can cut down on overall number of 24seeks and see improved throughput. 25 26Setting slice_idle to 0 will remove all the idling on queues/service tree 27level and one should see an overall improved throughput on faster storage 28devices like multiple SATA/SAS disks in hardware RAID configuration. The down 29side is that isolation provided from WRITES also goes down and notion of 30IO priority becomes weaker. 31 32So depending on storage and workload, it might be useful to set slice_idle=0. 33In general I think for SATA/SAS disks and software RAID of SATA/SAS disks 34keeping slice_idle enabled should be useful. For any configurations where 35there are multiple spindles behind single LUN (Host based hardware RAID 36controller or for storage arrays), setting slice_idle=0 might end up in better 37throughput and acceptable latencies. 38 39back_seek_max 40------------- 41This specifies, given in Kbytes, the maximum "distance" for backward seeking. 42The distance is the amount of space from the current head location to the 43sectors that are backward in terms of distance. 44 45This parameter allows the scheduler to anticipate requests in the "backward" 46direction and consider them as being the "next" if they are within this 47distance from the current head location. 48 49back_seek_penalty 50----------------- 51This parameter is used to compute the cost of backward seeking. If the 52backward distance of request is just 1/back_seek_penalty from a "front" 53request, then the seeking cost of two requests is considered equivalent. 54 55So scheduler will not bias toward one or the other request (otherwise scheduler 56will bias toward front request). Default value of back_seek_penalty is 2. 57 58fifo_expire_async 59----------------- 60This parameter is used to set the timeout of asynchronous requests. Default 61value of this is 248ms. 62 63fifo_expire_sync 64---------------- 65This parameter is used to set the timeout of synchronous requests. Default 66value of this is 124ms. In case to favor synchronous requests over asynchronous 67one, this value should be decreased relative to fifo_expire_async. 68 69group_idle 70----------- 71This parameter forces idling at the CFQ group level instead of CFQ 72queue level. This was introduced after a bottleneck was observed 73in higher end storage due to idle on sequential queue and allow dispatch 74from a single queue. The idea with this parameter is that it can be run with 75slice_idle=0 and group_idle=8, so that idling does not happen on individual 76queues in the group but happens overall on the group and thus still keeps the 77IO controller working. 78Not idling on individual queues in the group will dispatch requests from 79multiple queues in the group at the same time and achieve higher throughput 80on higher end storage. 81 82Default value for this parameter is 8ms. 83 84low_latency 85----------- 86This parameter is used to enable/disable the low latency mode of the CFQ 87scheduler. If enabled, CFQ tries to recompute the slice time for each process 88based on the target_latency set for the system. This favors fairness over 89throughput. Disabling low latency (setting it to 0) ignores target latency, 90allowing each process in the system to get a full time slice. 91 92By default low latency mode is enabled. 93 94target_latency 95-------------- 96This parameter is used to calculate the time slice for a process if cfq's 97latency mode is enabled. It will ensure that sync requests have an estimated 98latency. But if sequential workload is higher(e.g. sequential read), 99then to meet the latency constraints, throughput may decrease because of less 100time for each process to issue I/O request before the cfq queue is switched. 101 102Though this can be overcome by disabling the latency_mode, it may increase 103the read latency for some applications. This parameter allows for changing 104target_latency through the sysfs interface which can provide the balanced 105throughput and read latency. 106 107Default value for target_latency is 300ms. 108 109slice_async 110----------- 111This parameter is same as of slice_sync but for asynchronous queue. The 112default value is 40ms. 113 114slice_async_rq 115-------------- 116This parameter is used to limit the dispatching of asynchronous request to 117device request queue in queue's slice time. The maximum number of request that 118are allowed to be dispatched also depends upon the io priority. Default value 119for this is 2. 120 121slice_sync 122---------- 123When a queue is selected for execution, the queues IO requests are only 124executed for a certain amount of time(time_slice) before switching to another 125queue. This parameter is used to calculate the time slice of synchronous 126queue. 127 128time_slice is computed using the below equation:- 129time_slice = slice_sync + (slice_sync/5 * (4 - prio)). To increase the 130time_slice of synchronous queue, increase the value of slice_sync. Default 131value is 100ms. 132 133quantum 134------- 135This specifies the number of request dispatched to the device queue. In a 136queue's time slice, a request will not be dispatched if the number of request 137in the device exceeds this parameter. This parameter is used for synchronous 138request. 139 140In case of storage with several disk, this setting can limit the parallel 141processing of request. Therefore, increasing the value can improve the 142performance although this can cause the latency of some I/O to increase due 143to more number of requests. 144 145CFQ Group scheduling 146==================== 147 148CFQ supports blkio cgroup and has "blkio." prefixed files in each 149blkio cgroup directory. It is weight-based and there are four knobs 150for configuration - weight[_device] and leaf_weight[_device]. 151Internal cgroup nodes (the ones with children) can also have tasks in 152them, so the former two configure how much proportion the cgroup as a 153whole is entitled to at its parent's level while the latter two 154configure how much proportion the tasks in the cgroup have compared to 155its direct children. 156 157Another way to think about it is assuming that each internal node has 158an implicit leaf child node which hosts all the tasks whose weight is 159configured by leaf_weight[_device]. Let's assume a blkio hierarchy 160composed of five cgroups - root, A, B, AA and AB - with the following 161weights where the names represent the hierarchy. 162 163 weight leaf_weight 164 root : 125 125 165 A : 500 750 166 B : 250 500 167 AA : 500 500 168 AB : 1000 500 169 170root never has a parent making its weight is meaningless. For backward 171compatibility, weight is always kept in sync with leaf_weight. B, AA 172and AB have no child and thus its tasks have no children cgroup to 173compete with. They always get 100% of what the cgroup won at the 174parent level. Considering only the weights which matter, the hierarchy 175looks like the following. 176 177 root 178 / | \ 179 A B leaf 180 500 250 125 181 / | \ 182 AA AB leaf 183 500 1000 750 184 185If all cgroups have active IOs and competing with each other, disk 186time will be distributed like the following. 187 188Distribution below root. The total active weight at this level is 189A:500 + B:250 + C:125 = 875. 190 191 root-leaf : 125 / 875 =~ 14% 192 A : 500 / 875 =~ 57% 193 B(-leaf) : 250 / 875 =~ 28% 194 195A has children and further distributes its 57% among the children and 196the implicit leaf node. The total active weight at this level is 197AA:500 + AB:1000 + A-leaf:750 = 2250. 198 199 A-leaf : ( 750 / 2250) * A =~ 19% 200 AA(-leaf) : ( 500 / 2250) * A =~ 12% 201 AB(-leaf) : (1000 / 2250) * A =~ 25% 202 203CFQ IOPS Mode for group scheduling 204=================================== 205Basic CFQ design is to provide priority based time slices. Higher priority 206process gets bigger time slice and lower priority process gets smaller time 207slice. Measuring time becomes harder if storage is fast and supports NCQ and 208it would be better to dispatch multiple requests from multiple cfq queues in 209request queue at a time. In such scenario, it is not possible to measure time 210consumed by single queue accurately. 211 212What is possible though is to measure number of requests dispatched from a 213single queue and also allow dispatch from multiple cfq queue at the same time. 214This effectively becomes the fairness in terms of IOPS (IO operations per 215second). 216 217If one sets slice_idle=0 and if storage supports NCQ, CFQ internally switches 218to IOPS mode and starts providing fairness in terms of number of requests 219dispatched. Note that this mode switching takes effect only for group 220scheduling. For non-cgroup users nothing should change. 221 222CFQ IO scheduler Idling Theory 223=============================== 224Idling on a queue is primarily about waiting for the next request to come 225on same queue after completion of a request. In this process CFQ will not 226dispatch requests from other cfq queues even if requests are pending there. 227 228The rationale behind idling is that it can cut down on number of seeks 229on rotational media. For example, if a process is doing dependent 230sequential reads (next read will come on only after completion of previous 231one), then not dispatching request from other queue should help as we 232did not move the disk head and kept on dispatching sequential IO from 233one queue. 234 235CFQ has following service trees and various queues are put on these trees. 236 237 sync-idle sync-noidle async 238 239All cfq queues doing synchronous sequential IO go on to sync-idle tree. 240On this tree we idle on each queue individually. 241 242All synchronous non-sequential queues go on sync-noidle tree. Also any 243request which are marked with REQ_NOIDLE go on this service tree. On this 244tree we do not idle on individual queues instead idle on the whole group 245of queues or the tree. So if there are 4 queues waiting for IO to dispatch 246we will idle only once last queue has dispatched the IO and there is 247no more IO on this service tree. 248 249All async writes go on async service tree. There is no idling on async 250queues. 251 252CFQ has some optimizations for SSDs and if it detects a non-rotational 253media which can support higher queue depth (multiple requests at in 254flight at a time), then it cuts down on idling of individual queues and 255all the queues move to sync-noidle tree and only tree idle remains. This 256tree idling provides isolation with buffered write queues on async tree. 257 258FAQ 259=== 260Q1. Why to idle at all on queues marked with REQ_NOIDLE. 261 262A1. We only do tree idle (all queues on sync-noidle tree) on queues marked 263 with REQ_NOIDLE. This helps in providing isolation with all the sync-idle 264 queues. Otherwise in presence of many sequential readers, other 265 synchronous IO might not get fair share of disk. 266 267 For example, if there are 10 sequential readers doing IO and they get 268 100ms each. If a REQ_NOIDLE request comes in, it will be scheduled 269 roughly after 1 second. If after completion of REQ_NOIDLE request we 270 do not idle, and after a couple of milli seconds a another REQ_NOIDLE 271 request comes in, again it will be scheduled after 1second. Repeat it 272 and notice how a workload can lose its disk share and suffer due to 273 multiple sequential readers. 274 275 fsync can generate dependent IO where bunch of data is written in the 276 context of fsync, and later some journaling data is written. Journaling 277 data comes in only after fsync has finished its IO (atleast for ext4 278 that seemed to be the case). Now if one decides not to idle on fsync 279 thread due to REQ_NOIDLE, then next journaling write will not get 280 scheduled for another second. A process doing small fsync, will suffer 281 badly in presence of multiple sequential readers. 282 283 Hence doing tree idling on threads using REQ_NOIDLE flag on requests 284 provides isolation from multiple sequential readers and at the same 285 time we do not idle on individual threads. 286 287Q2. When to specify REQ_NOIDLE 288A2. I would think whenever one is doing synchronous write and not expecting 289 more writes to be dispatched from same context soon, should be able 290 to specify REQ_NOIDLE on writes and that probably should work well for 291 most of the cases. 292