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1 /*
2  * DECnet       An implementation of the DECnet protocol suite for the LINUX
3  *              operating system.  DECnet is implemented using the  BSD Socket
4  *              interface as the means of communication with the user level.
5  *
6  *              DECnet Socket Timer Functions
7  *
8  * Author:      Steve Whitehouse <SteveW@ACM.org>
9  *
10  *
11  * Changes:
12  *       Steve Whitehouse      : Made keepalive timer part of the same
13  *                               timer idea.
14  *       Steve Whitehouse      : Added checks for sk->sock_readers
15  *       David S. Miller       : New socket locking
16  *       Steve Whitehouse      : Timer grabs socket ref.
17  */
18 #include <linux/net.h>
19 #include <linux/socket.h>
20 #include <linux/skbuff.h>
21 #include <linux/netdevice.h>
22 #include <linux/timer.h>
23 #include <linux/spinlock.h>
24 #include <net/sock.h>
25 #include <linux/atomic.h>
26 #include <linux/jiffies.h>
27 #include <net/flow.h>
28 #include <net/dn.h>
29 
30 /*
31  * Slow timer is for everything else (n * 500mS)
32  */
33 
34 #define SLOW_INTERVAL (HZ/2)
35 
36 static void dn_slow_timer(unsigned long arg);
37 
dn_start_slow_timer(struct sock * sk)38 void dn_start_slow_timer(struct sock *sk)
39 {
40 	setup_timer(&sk->sk_timer, dn_slow_timer, (unsigned long)sk);
41 	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
42 }
43 
dn_stop_slow_timer(struct sock * sk)44 void dn_stop_slow_timer(struct sock *sk)
45 {
46 	sk_stop_timer(sk, &sk->sk_timer);
47 }
48 
dn_slow_timer(unsigned long arg)49 static void dn_slow_timer(unsigned long arg)
50 {
51 	struct sock *sk = (struct sock *)arg;
52 	struct dn_scp *scp = DN_SK(sk);
53 
54 	bh_lock_sock(sk);
55 
56 	if (sock_owned_by_user(sk)) {
57 		sk_reset_timer(sk, &sk->sk_timer, jiffies + HZ / 10);
58 		goto out;
59 	}
60 
61 	/*
62 	 * The persist timer is the standard slow timer used for retransmits
63 	 * in both connection establishment and disconnection as well as
64 	 * in the RUN state. The different states are catered for by changing
65 	 * the function pointer in the socket. Setting the timer to a value
66 	 * of zero turns it off. We allow the persist_fxn to turn the
67 	 * timer off in a permant way by returning non-zero, so that
68 	 * timer based routines may remove sockets. This is why we have a
69 	 * sock_hold()/sock_put() around the timer to prevent the socket
70 	 * going away in the middle.
71 	 */
72 	if (scp->persist && scp->persist_fxn) {
73 		if (scp->persist <= SLOW_INTERVAL) {
74 			scp->persist = 0;
75 
76 			if (scp->persist_fxn(sk))
77 				goto out;
78 		} else {
79 			scp->persist -= SLOW_INTERVAL;
80 		}
81 	}
82 
83 	/*
84 	 * Check for keepalive timeout. After the other timer 'cos if
85 	 * the previous timer caused a retransmit, we don't need to
86 	 * do this. scp->stamp is the last time that we sent a packet.
87 	 * The keepalive function sends a link service packet to the
88 	 * other end. If it remains unacknowledged, the standard
89 	 * socket timers will eventually shut the socket down. Each
90 	 * time we do this, scp->stamp will be updated, thus
91 	 * we won't try and send another until scp->keepalive has passed
92 	 * since the last successful transmission.
93 	 */
94 	if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) {
95 		if (time_after_eq(jiffies, scp->stamp + scp->keepalive))
96 			scp->keepalive_fxn(sk);
97 	}
98 
99 	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
100 out:
101 	bh_unlock_sock(sk);
102 	sock_put(sk);
103 }
104