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1 #include "../cache.h"
2 #include "../progress.h"
3 #include "../libslang.h"
4 #include "../ui.h"
5 #include "tui.h"
6 #include "../browser.h"
7 
tui_progress__update(struct ui_progress * p)8 static void tui_progress__update(struct ui_progress *p)
9 {
10 	int bar, y;
11 	/*
12 	 * FIXME: We should have a per UI backend way of showing progress,
13 	 * stdio will just show a percentage as NN%, etc.
14 	 */
15 	if (use_browser <= 0)
16 		return;
17 
18 	if (p->total == 0)
19 		return;
20 
21 	ui__refresh_dimensions(false);
22 	pthread_mutex_lock(&ui__lock);
23 	y = SLtt_Screen_Rows / 2 - 2;
24 	SLsmg_set_color(0);
25 	SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
26 	SLsmg_gotorc(y++, 1);
27 	SLsmg_write_string((char *)p->title);
28 	SLsmg_fill_region(y, 1, 1, SLtt_Screen_Cols - 2, ' ');
29 	SLsmg_set_color(HE_COLORSET_SELECTED);
30 	bar = ((SLtt_Screen_Cols - 2) * p->curr) / p->total;
31 	SLsmg_fill_region(y, 1, 1, bar, ' ');
32 	SLsmg_refresh();
33 	pthread_mutex_unlock(&ui__lock);
34 }
35 
tui_progress__finish(void)36 static void tui_progress__finish(void)
37 {
38 	int y;
39 
40 	if (use_browser <= 0)
41 		return;
42 
43 	ui__refresh_dimensions(false);
44 	pthread_mutex_lock(&ui__lock);
45 	y = SLtt_Screen_Rows / 2 - 2;
46 	SLsmg_set_color(0);
47 	SLsmg_fill_region(y, 0, 3, SLtt_Screen_Cols, ' ');
48 	SLsmg_refresh();
49 	pthread_mutex_unlock(&ui__lock);
50 }
51 
52 static struct ui_progress_ops tui_progress__ops =
53 {
54 	.update = tui_progress__update,
55 	.finish = tui_progress__finish,
56 };
57 
tui_progress__init(void)58 void tui_progress__init(void)
59 {
60 	ui_progress__ops = &tui_progress__ops;
61 }
62