1 #include "../cache.h"
2 #include "../progress.h"
3 #include "../libslang.h"
4 #include "../ui.h"
5 #include "tui.h"
6 #include "../browser.h"
7
tui_progress__update(struct ui_progress * p)8 static void tui_progress__update(struct ui_progress *p)
9 {
10 int bar, y;
11 /*
12 * FIXME: We should have a per UI backend way of showing progress,
13 * stdio will just show a percentage as NN%, etc.
14 */
15 if (use_browser <= 0)
16 return;
17
18 if (p->total == 0)
19 return;
20
21 ui__refresh_dimensions(false);
22 pthread_mutex_lock(&ui__lock);
23 y = SLtt_Screen_Rows / 2 - 2;
24 SLsmg_set_color(0);
25 SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
26 SLsmg_gotorc(y++, 1);
27 SLsmg_write_string((char *)p->title);
28 SLsmg_fill_region(y, 1, 1, SLtt_Screen_Cols - 2, ' ');
29 SLsmg_set_color(HE_COLORSET_SELECTED);
30 bar = ((SLtt_Screen_Cols - 2) * p->curr) / p->total;
31 SLsmg_fill_region(y, 1, 1, bar, ' ');
32 SLsmg_refresh();
33 pthread_mutex_unlock(&ui__lock);
34 }
35
tui_progress__finish(void)36 static void tui_progress__finish(void)
37 {
38 int y;
39
40 if (use_browser <= 0)
41 return;
42
43 ui__refresh_dimensions(false);
44 pthread_mutex_lock(&ui__lock);
45 y = SLtt_Screen_Rows / 2 - 2;
46 SLsmg_set_color(0);
47 SLsmg_fill_region(y, 0, 3, SLtt_Screen_Cols, ' ');
48 SLsmg_refresh();
49 pthread_mutex_unlock(&ui__lock);
50 }
51
52 static struct ui_progress_ops tui_progress__ops =
53 {
54 .update = tui_progress__update,
55 .finish = tui_progress__finish,
56 };
57
tui_progress__init(void)58 void tui_progress__init(void)
59 {
60 ui_progress__ops = &tui_progress__ops;
61 }
62