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1.. _kernel_hacking_lock:
2
3===========================
4Unreliable Guide To Locking
5===========================
6
7:Author: Rusty Russell
8
9Introduction
10============
11
12Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking
13issues. This document describes the locking systems in the Linux Kernel
14in 2.6.
15
16With the wide availability of HyperThreading, and preemption in the
17Linux Kernel, everyone hacking on the kernel needs to know the
18fundamentals of concurrency and locking for SMP.
19
20The Problem With Concurrency
21============================
22
23(Skip this if you know what a Race Condition is).
24
25In a normal program, you can increment a counter like so:
26
27::
28
29          very_important_count++;
30
31
32This is what they would expect to happen:
33
34
35.. table:: Expected Results
36
37  +------------------------------------+------------------------------------+
38  | Instance 1                         | Instance 2                         |
39  +====================================+====================================+
40  | read very_important_count (5)      |                                    |
41  +------------------------------------+------------------------------------+
42  | add 1 (6)                          |                                    |
43  +------------------------------------+------------------------------------+
44  | write very_important_count (6)     |                                    |
45  +------------------------------------+------------------------------------+
46  |                                    | read very_important_count (6)      |
47  +------------------------------------+------------------------------------+
48  |                                    | add 1 (7)                          |
49  +------------------------------------+------------------------------------+
50  |                                    | write very_important_count (7)     |
51  +------------------------------------+------------------------------------+
52
53This is what might happen:
54
55.. table:: Possible Results
56
57  +------------------------------------+------------------------------------+
58  | Instance 1                         | Instance 2                         |
59  +====================================+====================================+
60  | read very_important_count (5)      |                                    |
61  +------------------------------------+------------------------------------+
62  |                                    | read very_important_count (5)      |
63  +------------------------------------+------------------------------------+
64  | add 1 (6)                          |                                    |
65  +------------------------------------+------------------------------------+
66  |                                    | add 1 (6)                          |
67  +------------------------------------+------------------------------------+
68  | write very_important_count (6)     |                                    |
69  +------------------------------------+------------------------------------+
70  |                                    | write very_important_count (6)     |
71  +------------------------------------+------------------------------------+
72
73
74Race Conditions and Critical Regions
75------------------------------------
76
77This overlap, where the result depends on the relative timing of
78multiple tasks, is called a race condition. The piece of code containing
79the concurrency issue is called a critical region. And especially since
80Linux starting running on SMP machines, they became one of the major
81issues in kernel design and implementation.
82
83Preemption can have the same effect, even if there is only one CPU: by
84preempting one task during the critical region, we have exactly the same
85race condition. In this case the thread which preempts might run the
86critical region itself.
87
88The solution is to recognize when these simultaneous accesses occur, and
89use locks to make sure that only one instance can enter the critical
90region at any time. There are many friendly primitives in the Linux
91kernel to help you do this. And then there are the unfriendly
92primitives, but I'll pretend they don't exist.
93
94Locking in the Linux Kernel
95===========================
96
97If I could give you one piece of advice: never sleep with anyone crazier
98than yourself. But if I had to give you advice on locking: **keep it
99simple**.
100
101Be reluctant to introduce new locks.
102
103Strangely enough, this last one is the exact reverse of my advice when
104you **have** slept with someone crazier than yourself. And you should
105think about getting a big dog.
106
107Two Main Types of Kernel Locks: Spinlocks and Mutexes
108-----------------------------------------------------
109
110There are two main types of kernel locks. The fundamental type is the
111spinlock (``include/asm/spinlock.h``), which is a very simple
112single-holder lock: if you can't get the spinlock, you keep trying
113(spinning) until you can. Spinlocks are very small and fast, and can be
114used anywhere.
115
116The second type is a mutex (``include/linux/mutex.h``): it is like a
117spinlock, but you may block holding a mutex. If you can't lock a mutex,
118your task will suspend itself, and be woken up when the mutex is
119released. This means the CPU can do something else while you are
120waiting. There are many cases when you simply can't sleep (see
121`What Functions Are Safe To Call From Interrupts? <#sleeping-things>`__),
122and so have to use a spinlock instead.
123
124Neither type of lock is recursive: see
125`Deadlock: Simple and Advanced <#deadlock>`__.
126
127Locks and Uniprocessor Kernels
128------------------------------
129
130For kernels compiled without ``CONFIG_SMP``, and without
131``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent
132design decision: when no-one else can run at the same time, there is no
133reason to have a lock.
134
135If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT``
136is set, then spinlocks simply disable preemption, which is sufficient to
137prevent any races. For most purposes, we can think of preemption as
138equivalent to SMP, and not worry about it separately.
139
140You should always test your locking code with ``CONFIG_SMP`` and
141``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box,
142because it will still catch some kinds of locking bugs.
143
144Mutexes still exist, because they are required for synchronization
145between user contexts, as we will see below.
146
147Locking Only In User Context
148----------------------------
149
150If you have a data structure which is only ever accessed from user
151context, then you can use a simple mutex (``include/linux/mutex.h``) to
152protect it. This is the most trivial case: you initialize the mutex.
153Then you can call :c:func:`mutex_lock_interruptible()` to grab the
154mutex, and :c:func:`mutex_unlock()` to release it. There is also a
155:c:func:`mutex_lock()`, which should be avoided, because it will
156not return if a signal is received.
157
158Example: ``net/netfilter/nf_sockopt.c`` allows registration of new
159:c:func:`setsockopt()` and :c:func:`getsockopt()` calls, with
160:c:func:`nf_register_sockopt()`. Registration and de-registration
161are only done on module load and unload (and boot time, where there is
162no concurrency), and the list of registrations is only consulted for an
163unknown :c:func:`setsockopt()` or :c:func:`getsockopt()` system
164call. The ``nf_sockopt_mutex`` is perfect to protect this, especially
165since the setsockopt and getsockopt calls may well sleep.
166
167Locking Between User Context and Softirqs
168-----------------------------------------
169
170If a softirq shares data with user context, you have two problems.
171Firstly, the current user context can be interrupted by a softirq, and
172secondly, the critical region could be entered from another CPU. This is
173where :c:func:`spin_lock_bh()` (``include/linux/spinlock.h``) is
174used. It disables softirqs on that CPU, then grabs the lock.
175:c:func:`spin_unlock_bh()` does the reverse. (The '_bh' suffix is
176a historical reference to "Bottom Halves", the old name for software
177interrupts. It should really be called spin_lock_softirq()' in a
178perfect world).
179
180Note that you can also use :c:func:`spin_lock_irq()` or
181:c:func:`spin_lock_irqsave()` here, which stop hardware interrupts
182as well: see `Hard IRQ Context <#hard-irq-context>`__.
183
184This works perfectly for UP as well: the spin lock vanishes, and this
185macro simply becomes :c:func:`local_bh_disable()`
186(``include/linux/interrupt.h``), which protects you from the softirq
187being run.
188
189Locking Between User Context and Tasklets
190-----------------------------------------
191
192This is exactly the same as above, because tasklets are actually run
193from a softirq.
194
195Locking Between User Context and Timers
196---------------------------------------
197
198This, too, is exactly the same as above, because timers are actually run
199from a softirq. From a locking point of view, tasklets and timers are
200identical.
201
202Locking Between Tasklets/Timers
203-------------------------------
204
205Sometimes a tasklet or timer might want to share data with another
206tasklet or timer.
207
208The Same Tasklet/Timer
209~~~~~~~~~~~~~~~~~~~~~~
210
211Since a tasklet is never run on two CPUs at once, you don't need to
212worry about your tasklet being reentrant (running twice at once), even
213on SMP.
214
215Different Tasklets/Timers
216~~~~~~~~~~~~~~~~~~~~~~~~~
217
218If another tasklet/timer wants to share data with your tasklet or timer
219, you will both need to use :c:func:`spin_lock()` and
220:c:func:`spin_unlock()` calls. :c:func:`spin_lock_bh()` is
221unnecessary here, as you are already in a tasklet, and none will be run
222on the same CPU.
223
224Locking Between Softirqs
225------------------------
226
227Often a softirq might want to share data with itself or a tasklet/timer.
228
229The Same Softirq
230~~~~~~~~~~~~~~~~
231
232The same softirq can run on the other CPUs: you can use a per-CPU array
233(see `Per-CPU Data <#per-cpu-data>`__) for better performance. If you're
234going so far as to use a softirq, you probably care about scalable
235performance enough to justify the extra complexity.
236
237You'll need to use :c:func:`spin_lock()` and
238:c:func:`spin_unlock()` for shared data.
239
240Different Softirqs
241~~~~~~~~~~~~~~~~~~
242
243You'll need to use :c:func:`spin_lock()` and
244:c:func:`spin_unlock()` for shared data, whether it be a timer,
245tasklet, different softirq or the same or another softirq: any of them
246could be running on a different CPU.
247
248Hard IRQ Context
249================
250
251Hardware interrupts usually communicate with a tasklet or softirq.
252Frequently this involves putting work in a queue, which the softirq will
253take out.
254
255Locking Between Hard IRQ and Softirqs/Tasklets
256----------------------------------------------
257
258If a hardware irq handler shares data with a softirq, you have two
259concerns. Firstly, the softirq processing can be interrupted by a
260hardware interrupt, and secondly, the critical region could be entered
261by a hardware interrupt on another CPU. This is where
262:c:func:`spin_lock_irq()` is used. It is defined to disable
263interrupts on that cpu, then grab the lock.
264:c:func:`spin_unlock_irq()` does the reverse.
265
266The irq handler does not to use :c:func:`spin_lock_irq()`, because
267the softirq cannot run while the irq handler is running: it can use
268:c:func:`spin_lock()`, which is slightly faster. The only exception
269would be if a different hardware irq handler uses the same lock:
270:c:func:`spin_lock_irq()` will stop that from interrupting us.
271
272This works perfectly for UP as well: the spin lock vanishes, and this
273macro simply becomes :c:func:`local_irq_disable()`
274(``include/asm/smp.h``), which protects you from the softirq/tasklet/BH
275being run.
276
277:c:func:`spin_lock_irqsave()` (``include/linux/spinlock.h``) is a
278variant which saves whether interrupts were on or off in a flags word,
279which is passed to :c:func:`spin_unlock_irqrestore()`. This means
280that the same code can be used inside an hard irq handler (where
281interrupts are already off) and in softirqs (where the irq disabling is
282required).
283
284Note that softirqs (and hence tasklets and timers) are run on return
285from hardware interrupts, so :c:func:`spin_lock_irq()` also stops
286these. In that sense, :c:func:`spin_lock_irqsave()` is the most
287general and powerful locking function.
288
289Locking Between Two Hard IRQ Handlers
290-------------------------------------
291
292It is rare to have to share data between two IRQ handlers, but if you
293do, :c:func:`spin_lock_irqsave()` should be used: it is
294architecture-specific whether all interrupts are disabled inside irq
295handlers themselves.
296
297Cheat Sheet For Locking
298=======================
299
300Pete Zaitcev gives the following summary:
301
302-  If you are in a process context (any syscall) and want to lock other
303   process out, use a mutex. You can take a mutex and sleep
304   (``copy_from_user*(`` or ``kmalloc(x,GFP_KERNEL)``).
305
306-  Otherwise (== data can be touched in an interrupt), use
307   :c:func:`spin_lock_irqsave()` and
308   :c:func:`spin_unlock_irqrestore()`.
309
310-  Avoid holding spinlock for more than 5 lines of code and across any
311   function call (except accessors like :c:func:`readb()`).
312
313Table of Minimum Requirements
314-----------------------------
315
316The following table lists the **minimum** locking requirements between
317various contexts. In some cases, the same context can only be running on
318one CPU at a time, so no locking is required for that context (eg. a
319particular thread can only run on one CPU at a time, but if it needs
320shares data with another thread, locking is required).
321
322Remember the advice above: you can always use
323:c:func:`spin_lock_irqsave()`, which is a superset of all other
324spinlock primitives.
325
326============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
327.              IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B
328============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
329IRQ Handler A  None
330IRQ Handler B  SLIS          None
331Softirq A      SLI           SLI           SL
332Softirq B      SLI           SLI           SL        SL
333Tasklet A      SLI           SLI           SL        SL        None
334Tasklet B      SLI           SLI           SL        SL        SL        None
335Timer A        SLI           SLI           SL        SL        SL        SL        None
336Timer B        SLI           SLI           SL        SL        SL        SL        SL      None
337User Context A SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    None
338User Context B SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    MLI            None
339============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
340
341Table: Table of Locking Requirements
342
343+--------+----------------------------+
344| SLIS   | spin_lock_irqsave          |
345+--------+----------------------------+
346| SLI    | spin_lock_irq              |
347+--------+----------------------------+
348| SL     | spin_lock                  |
349+--------+----------------------------+
350| SLBH   | spin_lock_bh               |
351+--------+----------------------------+
352| MLI    | mutex_lock_interruptible   |
353+--------+----------------------------+
354
355Table: Legend for Locking Requirements Table
356
357The trylock Functions
358=====================
359
360There are functions that try to acquire a lock only once and immediately
361return a value telling about success or failure to acquire the lock.
362They can be used if you need no access to the data protected with the
363lock when some other thread is holding the lock. You should acquire the
364lock later if you then need access to the data protected with the lock.
365
366:c:func:`spin_trylock()` does not spin but returns non-zero if it
367acquires the spinlock on the first try or 0 if not. This function can be
368used in all contexts like :c:func:`spin_lock()`: you must have
369disabled the contexts that might interrupt you and acquire the spin
370lock.
371
372:c:func:`mutex_trylock()` does not suspend your task but returns
373non-zero if it could lock the mutex on the first try or 0 if not. This
374function cannot be safely used in hardware or software interrupt
375contexts despite not sleeping.
376
377Common Examples
378===============
379
380Let's step through a simple example: a cache of number to name mappings.
381The cache keeps a count of how often each of the objects is used, and
382when it gets full, throws out the least used one.
383
384All In User Context
385-------------------
386
387For our first example, we assume that all operations are in user context
388(ie. from system calls), so we can sleep. This means we can use a mutex
389to protect the cache and all the objects within it. Here's the code::
390
391    #include <linux/list.h>
392    #include <linux/slab.h>
393    #include <linux/string.h>
394    #include <linux/mutex.h>
395    #include <asm/errno.h>
396
397    struct object
398    {
399            struct list_head list;
400            int id;
401            char name[32];
402            int popularity;
403    };
404
405    /* Protects the cache, cache_num, and the objects within it */
406    static DEFINE_MUTEX(cache_lock);
407    static LIST_HEAD(cache);
408    static unsigned int cache_num = 0;
409    #define MAX_CACHE_SIZE 10
410
411    /* Must be holding cache_lock */
412    static struct object *__cache_find(int id)
413    {
414            struct object *i;
415
416            list_for_each_entry(i, &cache, list)
417                    if (i->id == id) {
418                            i->popularity++;
419                            return i;
420                    }
421            return NULL;
422    }
423
424    /* Must be holding cache_lock */
425    static void __cache_delete(struct object *obj)
426    {
427            BUG_ON(!obj);
428            list_del(&obj->list);
429            kfree(obj);
430            cache_num--;
431    }
432
433    /* Must be holding cache_lock */
434    static void __cache_add(struct object *obj)
435    {
436            list_add(&obj->list, &cache);
437            if (++cache_num > MAX_CACHE_SIZE) {
438                    struct object *i, *outcast = NULL;
439                    list_for_each_entry(i, &cache, list) {
440                            if (!outcast || i->popularity < outcast->popularity)
441                                    outcast = i;
442                    }
443                    __cache_delete(outcast);
444            }
445    }
446
447    int cache_add(int id, const char *name)
448    {
449            struct object *obj;
450
451            if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
452                    return -ENOMEM;
453
454            strscpy(obj->name, name, sizeof(obj->name));
455            obj->id = id;
456            obj->popularity = 0;
457
458            mutex_lock(&cache_lock);
459            __cache_add(obj);
460            mutex_unlock(&cache_lock);
461            return 0;
462    }
463
464    void cache_delete(int id)
465    {
466            mutex_lock(&cache_lock);
467            __cache_delete(__cache_find(id));
468            mutex_unlock(&cache_lock);
469    }
470
471    int cache_find(int id, char *name)
472    {
473            struct object *obj;
474            int ret = -ENOENT;
475
476            mutex_lock(&cache_lock);
477            obj = __cache_find(id);
478            if (obj) {
479                    ret = 0;
480                    strcpy(name, obj->name);
481            }
482            mutex_unlock(&cache_lock);
483            return ret;
484    }
485
486Note that we always make sure we have the cache_lock when we add,
487delete, or look up the cache: both the cache infrastructure itself and
488the contents of the objects are protected by the lock. In this case it's
489easy, since we copy the data for the user, and never let them access the
490objects directly.
491
492There is a slight (and common) optimization here: in
493:c:func:`cache_add()` we set up the fields of the object before
494grabbing the lock. This is safe, as no-one else can access it until we
495put it in cache.
496
497Accessing From Interrupt Context
498--------------------------------
499
500Now consider the case where :c:func:`cache_find()` can be called
501from interrupt context: either a hardware interrupt or a softirq. An
502example would be a timer which deletes object from the cache.
503
504The change is shown below, in standard patch format: the ``-`` are lines
505which are taken away, and the ``+`` are lines which are added.
506
507::
508
509    --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
510    +++ cache.c.interrupt   2003-12-09 14:07:49.000000000 +1100
511    @@ -12,7 +12,7 @@
512             int popularity;
513     };
514
515    -static DEFINE_MUTEX(cache_lock);
516    +static DEFINE_SPINLOCK(cache_lock);
517     static LIST_HEAD(cache);
518     static unsigned int cache_num = 0;
519     #define MAX_CACHE_SIZE 10
520    @@ -55,6 +55,7 @@
521     int cache_add(int id, const char *name)
522     {
523             struct object *obj;
524    +        unsigned long flags;
525
526             if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
527                     return -ENOMEM;
528    @@ -63,30 +64,33 @@
529             obj->id = id;
530             obj->popularity = 0;
531
532    -        mutex_lock(&cache_lock);
533    +        spin_lock_irqsave(&cache_lock, flags);
534             __cache_add(obj);
535    -        mutex_unlock(&cache_lock);
536    +        spin_unlock_irqrestore(&cache_lock, flags);
537             return 0;
538     }
539
540     void cache_delete(int id)
541     {
542    -        mutex_lock(&cache_lock);
543    +        unsigned long flags;
544    +
545    +        spin_lock_irqsave(&cache_lock, flags);
546             __cache_delete(__cache_find(id));
547    -        mutex_unlock(&cache_lock);
548    +        spin_unlock_irqrestore(&cache_lock, flags);
549     }
550
551     int cache_find(int id, char *name)
552     {
553             struct object *obj;
554             int ret = -ENOENT;
555    +        unsigned long flags;
556
557    -        mutex_lock(&cache_lock);
558    +        spin_lock_irqsave(&cache_lock, flags);
559             obj = __cache_find(id);
560             if (obj) {
561                     ret = 0;
562                     strcpy(name, obj->name);
563             }
564    -        mutex_unlock(&cache_lock);
565    +        spin_unlock_irqrestore(&cache_lock, flags);
566             return ret;
567     }
568
569Note that the :c:func:`spin_lock_irqsave()` will turn off
570interrupts if they are on, otherwise does nothing (if we are already in
571an interrupt handler), hence these functions are safe to call from any
572context.
573
574Unfortunately, :c:func:`cache_add()` calls :c:func:`kmalloc()`
575with the ``GFP_KERNEL`` flag, which is only legal in user context. I
576have assumed that :c:func:`cache_add()` is still only called in
577user context, otherwise this should become a parameter to
578:c:func:`cache_add()`.
579
580Exposing Objects Outside This File
581----------------------------------
582
583If our objects contained more information, it might not be sufficient to
584copy the information in and out: other parts of the code might want to
585keep pointers to these objects, for example, rather than looking up the
586id every time. This produces two problems.
587
588The first problem is that we use the ``cache_lock`` to protect objects:
589we'd need to make this non-static so the rest of the code can use it.
590This makes locking trickier, as it is no longer all in one place.
591
592The second problem is the lifetime problem: if another structure keeps a
593pointer to an object, it presumably expects that pointer to remain
594valid. Unfortunately, this is only guaranteed while you hold the lock,
595otherwise someone might call :c:func:`cache_delete()` and even
596worse, add another object, re-using the same address.
597
598As there is only one lock, you can't hold it forever: no-one else would
599get any work done.
600
601The solution to this problem is to use a reference count: everyone who
602has a pointer to the object increases it when they first get the object,
603and drops the reference count when they're finished with it. Whoever
604drops it to zero knows it is unused, and can actually delete it.
605
606Here is the code::
607
608    --- cache.c.interrupt   2003-12-09 14:25:43.000000000 +1100
609    +++ cache.c.refcnt  2003-12-09 14:33:05.000000000 +1100
610    @@ -7,6 +7,7 @@
611     struct object
612     {
613             struct list_head list;
614    +        unsigned int refcnt;
615             int id;
616             char name[32];
617             int popularity;
618    @@ -17,6 +18,35 @@
619     static unsigned int cache_num = 0;
620     #define MAX_CACHE_SIZE 10
621
622    +static void __object_put(struct object *obj)
623    +{
624    +        if (--obj->refcnt == 0)
625    +                kfree(obj);
626    +}
627    +
628    +static void __object_get(struct object *obj)
629    +{
630    +        obj->refcnt++;
631    +}
632    +
633    +void object_put(struct object *obj)
634    +{
635    +        unsigned long flags;
636    +
637    +        spin_lock_irqsave(&cache_lock, flags);
638    +        __object_put(obj);
639    +        spin_unlock_irqrestore(&cache_lock, flags);
640    +}
641    +
642    +void object_get(struct object *obj)
643    +{
644    +        unsigned long flags;
645    +
646    +        spin_lock_irqsave(&cache_lock, flags);
647    +        __object_get(obj);
648    +        spin_unlock_irqrestore(&cache_lock, flags);
649    +}
650    +
651     /* Must be holding cache_lock */
652     static struct object *__cache_find(int id)
653     {
654    @@ -35,6 +65,7 @@
655     {
656             BUG_ON(!obj);
657             list_del(&obj->list);
658    +        __object_put(obj);
659             cache_num--;
660     }
661
662    @@ -63,6 +94,7 @@
663             strscpy(obj->name, name, sizeof(obj->name));
664             obj->id = id;
665             obj->popularity = 0;
666    +        obj->refcnt = 1; /* The cache holds a reference */
667
668             spin_lock_irqsave(&cache_lock, flags);
669             __cache_add(obj);
670    @@ -79,18 +111,15 @@
671             spin_unlock_irqrestore(&cache_lock, flags);
672     }
673
674    -int cache_find(int id, char *name)
675    +struct object *cache_find(int id)
676     {
677             struct object *obj;
678    -        int ret = -ENOENT;
679             unsigned long flags;
680
681             spin_lock_irqsave(&cache_lock, flags);
682             obj = __cache_find(id);
683    -        if (obj) {
684    -                ret = 0;
685    -                strcpy(name, obj->name);
686    -        }
687    +        if (obj)
688    +                __object_get(obj);
689             spin_unlock_irqrestore(&cache_lock, flags);
690    -        return ret;
691    +        return obj;
692     }
693
694We encapsulate the reference counting in the standard 'get' and 'put'
695functions. Now we can return the object itself from
696:c:func:`cache_find()` which has the advantage that the user can
697now sleep holding the object (eg. to :c:func:`copy_to_user()` to
698name to userspace).
699
700The other point to note is that I said a reference should be held for
701every pointer to the object: thus the reference count is 1 when first
702inserted into the cache. In some versions the framework does not hold a
703reference count, but they are more complicated.
704
705Using Atomic Operations For The Reference Count
706~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
707
708In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a
709number of atomic operations defined in ``include/asm/atomic.h``: these
710are guaranteed to be seen atomically from all CPUs in the system, so no
711lock is required. In this case, it is simpler than using spinlocks,
712although for anything non-trivial using spinlocks is clearer. The
713:c:func:`atomic_inc()` and :c:func:`atomic_dec_and_test()`
714are used instead of the standard increment and decrement operators, and
715the lock is no longer used to protect the reference count itself.
716
717::
718
719    --- cache.c.refcnt  2003-12-09 15:00:35.000000000 +1100
720    +++ cache.c.refcnt-atomic   2003-12-11 15:49:42.000000000 +1100
721    @@ -7,7 +7,7 @@
722     struct object
723     {
724             struct list_head list;
725    -        unsigned int refcnt;
726    +        atomic_t refcnt;
727             int id;
728             char name[32];
729             int popularity;
730    @@ -18,33 +18,15 @@
731     static unsigned int cache_num = 0;
732     #define MAX_CACHE_SIZE 10
733
734    -static void __object_put(struct object *obj)
735    -{
736    -        if (--obj->refcnt == 0)
737    -                kfree(obj);
738    -}
739    -
740    -static void __object_get(struct object *obj)
741    -{
742    -        obj->refcnt++;
743    -}
744    -
745     void object_put(struct object *obj)
746     {
747    -        unsigned long flags;
748    -
749    -        spin_lock_irqsave(&cache_lock, flags);
750    -        __object_put(obj);
751    -        spin_unlock_irqrestore(&cache_lock, flags);
752    +        if (atomic_dec_and_test(&obj->refcnt))
753    +                kfree(obj);
754     }
755
756     void object_get(struct object *obj)
757     {
758    -        unsigned long flags;
759    -
760    -        spin_lock_irqsave(&cache_lock, flags);
761    -        __object_get(obj);
762    -        spin_unlock_irqrestore(&cache_lock, flags);
763    +        atomic_inc(&obj->refcnt);
764     }
765
766     /* Must be holding cache_lock */
767    @@ -65,7 +47,7 @@
768     {
769             BUG_ON(!obj);
770             list_del(&obj->list);
771    -        __object_put(obj);
772    +        object_put(obj);
773             cache_num--;
774     }
775
776    @@ -94,7 +76,7 @@
777             strscpy(obj->name, name, sizeof(obj->name));
778             obj->id = id;
779             obj->popularity = 0;
780    -        obj->refcnt = 1; /* The cache holds a reference */
781    +        atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
782
783             spin_lock_irqsave(&cache_lock, flags);
784             __cache_add(obj);
785    @@ -119,7 +101,7 @@
786             spin_lock_irqsave(&cache_lock, flags);
787             obj = __cache_find(id);
788             if (obj)
789    -                __object_get(obj);
790    +                object_get(obj);
791             spin_unlock_irqrestore(&cache_lock, flags);
792             return obj;
793     }
794
795Protecting The Objects Themselves
796---------------------------------
797
798In these examples, we assumed that the objects (except the reference
799counts) never changed once they are created. If we wanted to allow the
800name to change, there are three possibilities:
801
802-  You can make ``cache_lock`` non-static, and tell people to grab that
803   lock before changing the name in any object.
804
805-  You can provide a :c:func:`cache_obj_rename()` which grabs this
806   lock and changes the name for the caller, and tell everyone to use
807   that function.
808
809-  You can make the ``cache_lock`` protect only the cache itself, and
810   use another lock to protect the name.
811
812Theoretically, you can make the locks as fine-grained as one lock for
813every field, for every object. In practice, the most common variants
814are:
815
816-  One lock which protects the infrastructure (the ``cache`` list in
817   this example) and all the objects. This is what we have done so far.
818
819-  One lock which protects the infrastructure (including the list
820   pointers inside the objects), and one lock inside the object which
821   protects the rest of that object.
822
823-  Multiple locks to protect the infrastructure (eg. one lock per hash
824   chain), possibly with a separate per-object lock.
825
826Here is the "lock-per-object" implementation:
827
828::
829
830    --- cache.c.refcnt-atomic   2003-12-11 15:50:54.000000000 +1100
831    +++ cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
832    @@ -6,11 +6,17 @@
833
834     struct object
835     {
836    +        /* These two protected by cache_lock. */
837             struct list_head list;
838    +        int popularity;
839    +
840             atomic_t refcnt;
841    +
842    +        /* Doesn't change once created. */
843             int id;
844    +
845    +        spinlock_t lock; /* Protects the name */
846             char name[32];
847    -        int popularity;
848     };
849
850     static DEFINE_SPINLOCK(cache_lock);
851    @@ -77,6 +84,7 @@
852             obj->id = id;
853             obj->popularity = 0;
854             atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
855    +        spin_lock_init(&obj->lock);
856
857             spin_lock_irqsave(&cache_lock, flags);
858             __cache_add(obj);
859
860Note that I decide that the popularity count should be protected by the
861``cache_lock`` rather than the per-object lock: this is because it (like
862the :c:type:`struct list_head <list_head>` inside the object)
863is logically part of the infrastructure. This way, I don't need to grab
864the lock of every object in :c:func:`__cache_add()` when seeking
865the least popular.
866
867I also decided that the id member is unchangeable, so I don't need to
868grab each object lock in :c:func:`__cache_find()` to examine the
869id: the object lock is only used by a caller who wants to read or write
870the name field.
871
872Note also that I added a comment describing what data was protected by
873which locks. This is extremely important, as it describes the runtime
874behavior of the code, and can be hard to gain from just reading. And as
875Alan Cox says, “Lock data, not code”.
876
877Common Problems
878===============
879
880Deadlock: Simple and Advanced
881-----------------------------
882
883There is a coding bug where a piece of code tries to grab a spinlock
884twice: it will spin forever, waiting for the lock to be released
885(spinlocks, rwlocks and mutexes are not recursive in Linux). This is
886trivial to diagnose: not a
887stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem.
888
889For a slightly more complex case, imagine you have a region shared by a
890softirq and user context. If you use a :c:func:`spin_lock()` call
891to protect it, it is possible that the user context will be interrupted
892by the softirq while it holds the lock, and the softirq will then spin
893forever trying to get the same lock.
894
895Both of these are called deadlock, and as shown above, it can occur even
896with a single CPU (although not on UP compiles, since spinlocks vanish
897on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data
898corruption in the second example).
899
900This complete lockup is easy to diagnose: on SMP boxes the watchdog
901timer or compiling with ``DEBUG_SPINLOCK`` set
902(``include/linux/spinlock.h``) will show this up immediately when it
903happens.
904
905A more complex problem is the so-called 'deadly embrace', involving two
906or more locks. Say you have a hash table: each entry in the table is a
907spinlock, and a chain of hashed objects. Inside a softirq handler, you
908sometimes want to alter an object from one place in the hash to another:
909you grab the spinlock of the old hash chain and the spinlock of the new
910hash chain, and delete the object from the old one, and insert it in the
911new one.
912
913There are two problems here. First, if your code ever tries to move the
914object to the same chain, it will deadlock with itself as it tries to
915lock it twice. Secondly, if the same softirq on another CPU is trying to
916move another object in the reverse direction, the following could
917happen:
918
919+-----------------------+-----------------------+
920| CPU 1                 | CPU 2                 |
921+=======================+=======================+
922| Grab lock A -> OK     | Grab lock B -> OK     |
923+-----------------------+-----------------------+
924| Grab lock B -> spin   | Grab lock A -> spin   |
925+-----------------------+-----------------------+
926
927Table: Consequences
928
929The two CPUs will spin forever, waiting for the other to give up their
930lock. It will look, smell, and feel like a crash.
931
932Preventing Deadlock
933-------------------
934
935Textbooks will tell you that if you always lock in the same order, you
936will never get this kind of deadlock. Practice will tell you that this
937approach doesn't scale: when I create a new lock, I don't understand
938enough of the kernel to figure out where in the 5000 lock hierarchy it
939will fit.
940
941The best locks are encapsulated: they never get exposed in headers, and
942are never held around calls to non-trivial functions outside the same
943file. You can read through this code and see that it will never
944deadlock, because it never tries to grab another lock while it has that
945one. People using your code don't even need to know you are using a
946lock.
947
948A classic problem here is when you provide callbacks or hooks: if you
949call these with the lock held, you risk simple deadlock, or a deadly
950embrace (who knows what the callback will do?). Remember, the other
951programmers are out to get you, so don't do this.
952
953Overzealous Prevention Of Deadlocks
954~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
955
956Deadlocks are problematic, but not as bad as data corruption. Code which
957grabs a read lock, searches a list, fails to find what it wants, drops
958the read lock, grabs a write lock and inserts the object has a race
959condition.
960
961If you don't see why, please stay the fuck away from my code.
962
963Racing Timers: A Kernel Pastime
964-------------------------------
965
966Timers can produce their own special problems with races. Consider a
967collection of objects (list, hash, etc) where each object has a timer
968which is due to destroy it.
969
970If you want to destroy the entire collection (say on module removal),
971you might do the following::
972
973            /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
974               HUNGARIAN NOTATION */
975            spin_lock_bh(&list_lock);
976
977            while (list) {
978                    struct foo *next = list->next;
979                    del_timer(&list->timer);
980                    kfree(list);
981                    list = next;
982            }
983
984            spin_unlock_bh(&list_lock);
985
986
987Sooner or later, this will crash on SMP, because a timer can have just
988gone off before the :c:func:`spin_lock_bh()`, and it will only get
989the lock after we :c:func:`spin_unlock_bh()`, and then try to free
990the element (which has already been freed!).
991
992This can be avoided by checking the result of
993:c:func:`del_timer()`: if it returns 1, the timer has been deleted.
994If 0, it means (in this case) that it is currently running, so we can
995do::
996
997            retry:
998                    spin_lock_bh(&list_lock);
999
1000                    while (list) {
1001                            struct foo *next = list->next;
1002                            if (!del_timer(&list->timer)) {
1003                                    /* Give timer a chance to delete this */
1004                                    spin_unlock_bh(&list_lock);
1005                                    goto retry;
1006                            }
1007                            kfree(list);
1008                            list = next;
1009                    }
1010
1011                    spin_unlock_bh(&list_lock);
1012
1013
1014Another common problem is deleting timers which restart themselves (by
1015calling :c:func:`add_timer()` at the end of their timer function).
1016Because this is a fairly common case which is prone to races, you should
1017use :c:func:`del_timer_sync()` (``include/linux/timer.h``) to
1018handle this case. It returns the number of times the timer had to be
1019deleted before we finally stopped it from adding itself back in.
1020
1021Locking Speed
1022=============
1023
1024There are three main things to worry about when considering speed of
1025some code which does locking. First is concurrency: how many things are
1026going to be waiting while someone else is holding a lock. Second is the
1027time taken to actually acquire and release an uncontended lock. Third is
1028using fewer, or smarter locks. I'm assuming that the lock is used fairly
1029often: otherwise, you wouldn't be concerned about efficiency.
1030
1031Concurrency depends on how long the lock is usually held: you should
1032hold the lock for as long as needed, but no longer. In the cache
1033example, we always create the object without the lock held, and then
1034grab the lock only when we are ready to insert it in the list.
1035
1036Acquisition times depend on how much damage the lock operations do to
1037the pipeline (pipeline stalls) and how likely it is that this CPU was
1038the last one to grab the lock (ie. is the lock cache-hot for this CPU):
1039on a machine with more CPUs, this likelihood drops fast. Consider a
1040700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic
1041increment takes about 58ns, a lock which is cache-hot on this CPU takes
1042160ns, and a cacheline transfer from another CPU takes an additional 170
1043to 360ns. (These figures from Paul McKenney's `Linux Journal RCU
1044article <http://www.linuxjournal.com/article.php?sid=6993>`__).
1045
1046These two aims conflict: holding a lock for a short time might be done
1047by splitting locks into parts (such as in our final per-object-lock
1048example), but this increases the number of lock acquisitions, and the
1049results are often slower than having a single lock. This is another
1050reason to advocate locking simplicity.
1051
1052The third concern is addressed below: there are some methods to reduce
1053the amount of locking which needs to be done.
1054
1055Read/Write Lock Variants
1056------------------------
1057
1058Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and
1059:c:type:`struct rw_semaphore <rw_semaphore>`. These divide
1060users into two classes: the readers and the writers. If you are only
1061reading the data, you can get a read lock, but to write to the data you
1062need the write lock. Many people can hold a read lock, but a writer must
1063be sole holder.
1064
1065If your code divides neatly along reader/writer lines (as our cache code
1066does), and the lock is held by readers for significant lengths of time,
1067using these locks can help. They are slightly slower than the normal
1068locks though, so in practice ``rwlock_t`` is not usually worthwhile.
1069
1070Avoiding Locks: Read Copy Update
1071--------------------------------
1072
1073There is a special method of read/write locking called Read Copy Update.
1074Using RCU, the readers can avoid taking a lock altogether: as we expect
1075our cache to be read more often than updated (otherwise the cache is a
1076waste of time), it is a candidate for this optimization.
1077
1078How do we get rid of read locks? Getting rid of read locks means that
1079writers may be changing the list underneath the readers. That is
1080actually quite simple: we can read a linked list while an element is
1081being added if the writer adds the element very carefully. For example,
1082adding ``new`` to a single linked list called ``list``::
1083
1084            new->next = list->next;
1085            wmb();
1086            list->next = new;
1087
1088
1089The :c:func:`wmb()` is a write memory barrier. It ensures that the
1090first operation (setting the new element's ``next`` pointer) is complete
1091and will be seen by all CPUs, before the second operation is (putting
1092the new element into the list). This is important, since modern
1093compilers and modern CPUs can both reorder instructions unless told
1094otherwise: we want a reader to either not see the new element at all, or
1095see the new element with the ``next`` pointer correctly pointing at the
1096rest of the list.
1097
1098Fortunately, there is a function to do this for standard
1099:c:type:`struct list_head <list_head>` lists:
1100:c:func:`list_add_rcu()` (``include/linux/list.h``).
1101
1102Removing an element from the list is even simpler: we replace the
1103pointer to the old element with a pointer to its successor, and readers
1104will either see it, or skip over it.
1105
1106::
1107
1108            list->next = old->next;
1109
1110
1111There is :c:func:`list_del_rcu()` (``include/linux/list.h``) which
1112does this (the normal version poisons the old object, which we don't
1113want).
1114
1115The reader must also be careful: some CPUs can look through the ``next``
1116pointer to start reading the contents of the next element early, but
1117don't realize that the pre-fetched contents is wrong when the ``next``
1118pointer changes underneath them. Once again, there is a
1119:c:func:`list_for_each_entry_rcu()` (``include/linux/list.h``)
1120to help you. Of course, writers can just use
1121:c:func:`list_for_each_entry()`, since there cannot be two
1122simultaneous writers.
1123
1124Our final dilemma is this: when can we actually destroy the removed
1125element? Remember, a reader might be stepping through this element in
1126the list right now: if we free this element and the ``next`` pointer
1127changes, the reader will jump off into garbage and crash. We need to
1128wait until we know that all the readers who were traversing the list
1129when we deleted the element are finished. We use
1130:c:func:`call_rcu()` to register a callback which will actually
1131destroy the object once all pre-existing readers are finished.
1132Alternatively, :c:func:`synchronize_rcu()` may be used to block
1133until all pre-existing are finished.
1134
1135But how does Read Copy Update know when the readers are finished? The
1136method is this: firstly, the readers always traverse the list inside
1137:c:func:`rcu_read_lock()`/:c:func:`rcu_read_unlock()` pairs:
1138these simply disable preemption so the reader won't go to sleep while
1139reading the list.
1140
1141RCU then waits until every other CPU has slept at least once: since
1142readers cannot sleep, we know that any readers which were traversing the
1143list during the deletion are finished, and the callback is triggered.
1144The real Read Copy Update code is a little more optimized than this, but
1145this is the fundamental idea.
1146
1147::
1148
1149    --- cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
1150    +++ cache.c.rcupdate    2003-12-11 17:55:14.000000000 +1100
1151    @@ -1,15 +1,18 @@
1152     #include <linux/list.h>
1153     #include <linux/slab.h>
1154     #include <linux/string.h>
1155    +#include <linux/rcupdate.h>
1156     #include <linux/mutex.h>
1157     #include <asm/errno.h>
1158
1159     struct object
1160     {
1161    -        /* These two protected by cache_lock. */
1162    +        /* This is protected by RCU */
1163             struct list_head list;
1164             int popularity;
1165
1166    +        struct rcu_head rcu;
1167    +
1168             atomic_t refcnt;
1169
1170             /* Doesn't change once created. */
1171    @@ -40,7 +43,7 @@
1172     {
1173             struct object *i;
1174
1175    -        list_for_each_entry(i, &cache, list) {
1176    +        list_for_each_entry_rcu(i, &cache, list) {
1177                     if (i->id == id) {
1178                             i->popularity++;
1179                             return i;
1180    @@ -49,19 +52,25 @@
1181             return NULL;
1182     }
1183
1184    +/* Final discard done once we know no readers are looking. */
1185    +static void cache_delete_rcu(void *arg)
1186    +{
1187    +        object_put(arg);
1188    +}
1189    +
1190     /* Must be holding cache_lock */
1191     static void __cache_delete(struct object *obj)
1192     {
1193             BUG_ON(!obj);
1194    -        list_del(&obj->list);
1195    -        object_put(obj);
1196    +        list_del_rcu(&obj->list);
1197             cache_num--;
1198    +        call_rcu(&obj->rcu, cache_delete_rcu);
1199     }
1200
1201     /* Must be holding cache_lock */
1202     static void __cache_add(struct object *obj)
1203     {
1204    -        list_add(&obj->list, &cache);
1205    +        list_add_rcu(&obj->list, &cache);
1206             if (++cache_num > MAX_CACHE_SIZE) {
1207                     struct object *i, *outcast = NULL;
1208                     list_for_each_entry(i, &cache, list) {
1209    @@ -104,12 +114,11 @@
1210     struct object *cache_find(int id)
1211     {
1212             struct object *obj;
1213    -        unsigned long flags;
1214
1215    -        spin_lock_irqsave(&cache_lock, flags);
1216    +        rcu_read_lock();
1217             obj = __cache_find(id);
1218             if (obj)
1219                     object_get(obj);
1220    -        spin_unlock_irqrestore(&cache_lock, flags);
1221    +        rcu_read_unlock();
1222             return obj;
1223     }
1224
1225Note that the reader will alter the popularity member in
1226:c:func:`__cache_find()`, and now it doesn't hold a lock. One
1227solution would be to make it an ``atomic_t``, but for this usage, we
1228don't really care about races: an approximate result is good enough, so
1229I didn't change it.
1230
1231The result is that :c:func:`cache_find()` requires no
1232synchronization with any other functions, so is almost as fast on SMP as
1233it would be on UP.
1234
1235There is a further optimization possible here: remember our original
1236cache code, where there were no reference counts and the caller simply
1237held the lock whenever using the object? This is still possible: if you
1238hold the lock, no one can delete the object, so you don't need to get
1239and put the reference count.
1240
1241Now, because the 'read lock' in RCU is simply disabling preemption, a
1242caller which always has preemption disabled between calling
1243:c:func:`cache_find()` and :c:func:`object_put()` does not
1244need to actually get and put the reference count: we could expose
1245:c:func:`__cache_find()` by making it non-static, and such
1246callers could simply call that.
1247
1248The benefit here is that the reference count is not written to: the
1249object is not altered in any way, which is much faster on SMP machines
1250due to caching.
1251
1252Per-CPU Data
1253------------
1254
1255Another technique for avoiding locking which is used fairly widely is to
1256duplicate information for each CPU. For example, if you wanted to keep a
1257count of a common condition, you could use a spin lock and a single
1258counter. Nice and simple.
1259
1260If that was too slow (it's usually not, but if you've got a really big
1261machine to test on and can show that it is), you could instead use a
1262counter for each CPU, then none of them need an exclusive lock. See
1263:c:func:`DEFINE_PER_CPU()`, :c:func:`get_cpu_var()` and
1264:c:func:`put_cpu_var()` (``include/linux/percpu.h``).
1265
1266Of particular use for simple per-cpu counters is the ``local_t`` type,
1267and the :c:func:`cpu_local_inc()` and related functions, which are
1268more efficient than simple code on some architectures
1269(``include/asm/local.h``).
1270
1271Note that there is no simple, reliable way of getting an exact value of
1272such a counter, without introducing more locks. This is not a problem
1273for some uses.
1274
1275Data Which Mostly Used By An IRQ Handler
1276----------------------------------------
1277
1278If data is always accessed from within the same IRQ handler, you don't
1279need a lock at all: the kernel already guarantees that the irq handler
1280will not run simultaneously on multiple CPUs.
1281
1282Manfred Spraul points out that you can still do this, even if the data
1283is very occasionally accessed in user context or softirqs/tasklets. The
1284irq handler doesn't use a lock, and all other accesses are done as so::
1285
1286        spin_lock(&lock);
1287        disable_irq(irq);
1288        ...
1289        enable_irq(irq);
1290        spin_unlock(&lock);
1291
1292The :c:func:`disable_irq()` prevents the irq handler from running
1293(and waits for it to finish if it's currently running on other CPUs).
1294The spinlock prevents any other accesses happening at the same time.
1295Naturally, this is slower than just a :c:func:`spin_lock_irq()`
1296call, so it only makes sense if this type of access happens extremely
1297rarely.
1298
1299What Functions Are Safe To Call From Interrupts?
1300================================================
1301
1302Many functions in the kernel sleep (ie. call schedule()) directly or
1303indirectly: you can never call them while holding a spinlock, or with
1304preemption disabled. This also means you need to be in user context:
1305calling them from an interrupt is illegal.
1306
1307Some Functions Which Sleep
1308--------------------------
1309
1310The most common ones are listed below, but you usually have to read the
1311code to find out if other calls are safe. If everyone else who calls it
1312can sleep, you probably need to be able to sleep, too. In particular,
1313registration and deregistration functions usually expect to be called
1314from user context, and can sleep.
1315
1316-  Accesses to userspace:
1317
1318   -  :c:func:`copy_from_user()`
1319
1320   -  :c:func:`copy_to_user()`
1321
1322   -  :c:func:`get_user()`
1323
1324   -  :c:func:`put_user()`
1325
1326-  :c:func:`kmalloc(GFP_KERNEL) <kmalloc>`
1327
1328-  :c:func:`mutex_lock_interruptible()` and
1329   :c:func:`mutex_lock()`
1330
1331   There is a :c:func:`mutex_trylock()` which does not sleep.
1332   Still, it must not be used inside interrupt context since its
1333   implementation is not safe for that. :c:func:`mutex_unlock()`
1334   will also never sleep. It cannot be used in interrupt context either
1335   since a mutex must be released by the same task that acquired it.
1336
1337Some Functions Which Don't Sleep
1338--------------------------------
1339
1340Some functions are safe to call from any context, or holding almost any
1341lock.
1342
1343-  :c:func:`printk()`
1344
1345-  :c:func:`kfree()`
1346
1347-  :c:func:`add_timer()` and :c:func:`del_timer()`
1348
1349Mutex API reference
1350===================
1351
1352.. kernel-doc:: include/linux/mutex.h
1353   :internal:
1354
1355.. kernel-doc:: kernel/locking/mutex.c
1356   :export:
1357
1358Futex API reference
1359===================
1360
1361.. kernel-doc:: kernel/futex.c
1362   :internal:
1363
1364Further reading
1365===============
1366
1367-  ``Documentation/locking/spinlocks.rst``: Linus Torvalds' spinlocking
1368   tutorial in the kernel sources.
1369
1370-  Unix Systems for Modern Architectures: Symmetric Multiprocessing and
1371   Caching for Kernel Programmers:
1372
1373   Curt Schimmel's very good introduction to kernel level locking (not
1374   written for Linux, but nearly everything applies). The book is
1375   expensive, but really worth every penny to understand SMP locking.
1376   [ISBN: 0201633388]
1377
1378Thanks
1379======
1380
1381Thanks to Telsa Gwynne for DocBooking, neatening and adding style.
1382
1383Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras,
1384Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev,
1385James Morris, Robert Love, Paul McKenney, John Ashby for proofreading,
1386correcting, flaming, commenting.
1387
1388Thanks to the cabal for having no influence on this document.
1389
1390Glossary
1391========
1392
1393preemption
1394  Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user
1395  context inside the kernel would not preempt each other (ie. you had that
1396  CPU until you gave it up, except for interrupts). With the addition of
1397  ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher
1398  priority tasks can "cut in": spinlocks were changed to disable
1399  preemption, even on UP.
1400
1401bh
1402  Bottom Half: for historical reasons, functions with '_bh' in them often
1403  now refer to any software interrupt, e.g. :c:func:`spin_lock_bh()`
1404  blocks any software interrupt on the current CPU. Bottom halves are
1405  deprecated, and will eventually be replaced by tasklets. Only one bottom
1406  half will be running at any time.
1407
1408Hardware Interrupt / Hardware IRQ
1409  Hardware interrupt request. :c:func:`in_irq()` returns true in a
1410  hardware interrupt handler.
1411
1412Interrupt Context
1413  Not user context: processing a hardware irq or software irq. Indicated
1414  by the :c:func:`in_interrupt()` macro returning true.
1415
1416SMP
1417  Symmetric Multi-Processor: kernels compiled for multiple-CPU machines.
1418  (``CONFIG_SMP=y``).
1419
1420Software Interrupt / softirq
1421  Software interrupt handler. :c:func:`in_irq()` returns false;
1422  :c:func:`in_softirq()` returns true. Tasklets and softirqs both
1423  fall into the category of 'software interrupts'.
1424
1425  Strictly speaking a softirq is one of up to 32 enumerated software
1426  interrupts which can run on multiple CPUs at once. Sometimes used to
1427  refer to tasklets as well (ie. all software interrupts).
1428
1429tasklet
1430  A dynamically-registrable software interrupt, which is guaranteed to
1431  only run on one CPU at a time.
1432
1433timer
1434  A dynamically-registrable software interrupt, which is run at (or close
1435  to) a given time. When running, it is just like a tasklet (in fact, they
1436  are called from the ``TIMER_SOFTIRQ``).
1437
1438UP
1439  Uni-Processor: Non-SMP. (``CONFIG_SMP=n``).
1440
1441User Context
1442  The kernel executing on behalf of a particular process (ie. a system
1443  call or trap) or kernel thread. You can tell which process with the
1444  ``current`` macro.) Not to be confused with userspace. Can be
1445  interrupted by software or hardware interrupts.
1446
1447Userspace
1448  A process executing its own code outside the kernel.
1449