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1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3  * HID driver for Valve Steam Controller
4  *
5  * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6  *
7  * Supports both the wired and wireless interfaces.
8  *
9  * This controller has a builtin emulation of mouse and keyboard: the right pad
10  * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11  * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
12  * HID interfaces.
13  *
14  * This is known as the "lizard mode", because apparently lizards like to use
15  * the computer from the coach, without a proper mouse and keyboard.
16  *
17  * This driver will disable the lizard mode when the input device is opened
18  * and re-enable it when the input device is closed, so as not to break user
19  * mode behaviour. The lizard_mode parameter can be used to change that.
20  *
21  * There are a few user space applications (notably Steam Client) that use
22  * the hidraw interface directly to create input devices (XTest, uinput...).
23  * In order to avoid breaking them this driver creates a layered hidraw device,
24  * so it can detect when the client is running and then:
25  *  - it will not send any command to the controller.
26  *  - this input device will be removed, to avoid double input of the same
27  *    user action.
28  * When the client is closed, this input device will be created again.
29  *
30  * For additional functions, such as changing the right-pad margin or switching
31  * the led, you can use the user-space tool at:
32  *
33  *   https://github.com/rodrigorc/steamctrl
34  */
35 
36 #include <linux/device.h>
37 #include <linux/input.h>
38 #include <linux/hid.h>
39 #include <linux/module.h>
40 #include <linux/workqueue.h>
41 #include <linux/mutex.h>
42 #include <linux/rcupdate.h>
43 #include <linux/delay.h>
44 #include <linux/power_supply.h>
45 #include "hid-ids.h"
46 
47 MODULE_LICENSE("GPL");
48 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
49 
50 static bool lizard_mode = true;
51 
52 static DEFINE_MUTEX(steam_devices_lock);
53 static LIST_HEAD(steam_devices);
54 
55 #define STEAM_QUIRK_WIRELESS		BIT(0)
56 
57 /* Touch pads are 40 mm in diameter and 65535 units */
58 #define STEAM_PAD_RESOLUTION 1638
59 /* Trigger runs are about 5 mm and 256 units */
60 #define STEAM_TRIGGER_RESOLUTION 51
61 /* Joystick runs are about 5 mm and 256 units */
62 #define STEAM_JOYSTICK_RESOLUTION 51
63 
64 #define STEAM_PAD_FUZZ 256
65 
66 /*
67  * Commands that can be sent in a feature report.
68  * Thanks to Valve for some valuable hints.
69  */
70 #define STEAM_CMD_SET_MAPPINGS		0x80
71 #define STEAM_CMD_CLEAR_MAPPINGS	0x81
72 #define STEAM_CMD_GET_MAPPINGS		0x82
73 #define STEAM_CMD_GET_ATTRIB		0x83
74 #define STEAM_CMD_GET_ATTRIB_LABEL	0x84
75 #define STEAM_CMD_DEFAULT_MAPPINGS	0x85
76 #define STEAM_CMD_FACTORY_RESET		0x86
77 #define STEAM_CMD_WRITE_REGISTER	0x87
78 #define STEAM_CMD_CLEAR_REGISTER	0x88
79 #define STEAM_CMD_READ_REGISTER		0x89
80 #define STEAM_CMD_GET_REGISTER_LABEL	0x8a
81 #define STEAM_CMD_GET_REGISTER_MAX	0x8b
82 #define STEAM_CMD_GET_REGISTER_DEFAULT	0x8c
83 #define STEAM_CMD_SET_MODE		0x8d
84 #define STEAM_CMD_DEFAULT_MOUSE		0x8e
85 #define STEAM_CMD_FORCEFEEDBAK		0x8f
86 #define STEAM_CMD_REQUEST_COMM_STATUS	0xb4
87 #define STEAM_CMD_GET_SERIAL		0xae
88 
89 /* Some useful register ids */
90 #define STEAM_REG_LPAD_MODE		0x07
91 #define STEAM_REG_RPAD_MODE		0x08
92 #define STEAM_REG_RPAD_MARGIN		0x18
93 #define STEAM_REG_LED			0x2d
94 #define STEAM_REG_GYRO_MODE		0x30
95 
96 /* Raw event identifiers */
97 #define STEAM_EV_INPUT_DATA		0x01
98 #define STEAM_EV_CONNECT		0x03
99 #define STEAM_EV_BATTERY		0x04
100 
101 /* Values for GYRO_MODE (bitmask) */
102 #define STEAM_GYRO_MODE_OFF		0x0000
103 #define STEAM_GYRO_MODE_STEERING	0x0001
104 #define STEAM_GYRO_MODE_TILT		0x0002
105 #define STEAM_GYRO_MODE_SEND_ORIENTATION	0x0004
106 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL		0x0008
107 #define STEAM_GYRO_MODE_SEND_RAW_GYRO		0x0010
108 
109 /* Other random constants */
110 #define STEAM_SERIAL_LEN 10
111 
112 struct steam_device {
113 	struct list_head list;
114 	spinlock_t lock;
115 	struct hid_device *hdev, *client_hdev;
116 	struct mutex mutex;
117 	bool client_opened;
118 	struct input_dev __rcu *input;
119 	unsigned long quirks;
120 	struct work_struct work_connect;
121 	bool connected;
122 	char serial_no[STEAM_SERIAL_LEN + 1];
123 	struct power_supply_desc battery_desc;
124 	struct power_supply __rcu *battery;
125 	u8 battery_charge;
126 	u16 voltage;
127 };
128 
steam_recv_report(struct steam_device * steam,u8 * data,int size)129 static int steam_recv_report(struct steam_device *steam,
130 		u8 *data, int size)
131 {
132 	struct hid_report *r;
133 	u8 *buf;
134 	int ret;
135 
136 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
137 	if (hid_report_len(r) < 64)
138 		return -EINVAL;
139 
140 	buf = hid_alloc_report_buf(r, GFP_KERNEL);
141 	if (!buf)
142 		return -ENOMEM;
143 
144 	/*
145 	 * The report ID is always 0, so strip the first byte from the output.
146 	 * hid_report_len() is not counting the report ID, so +1 to the length
147 	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
148 	 * because hid_alloc_report_buf() allocates +7 bytes.
149 	 */
150 	ret = hid_hw_raw_request(steam->hdev, 0x00,
151 			buf, hid_report_len(r) + 1,
152 			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
153 	if (ret > 0)
154 		memcpy(data, buf + 1, min(size, ret - 1));
155 	kfree(buf);
156 	return ret;
157 }
158 
steam_send_report(struct steam_device * steam,u8 * cmd,int size)159 static int steam_send_report(struct steam_device *steam,
160 		u8 *cmd, int size)
161 {
162 	struct hid_report *r;
163 	u8 *buf;
164 	unsigned int retries = 50;
165 	int ret;
166 
167 	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
168 	if (hid_report_len(r) < 64)
169 		return -EINVAL;
170 
171 	buf = hid_alloc_report_buf(r, GFP_KERNEL);
172 	if (!buf)
173 		return -ENOMEM;
174 
175 	/* The report ID is always 0 */
176 	memcpy(buf + 1, cmd, size);
177 
178 	/*
179 	 * Sometimes the wireless controller fails with EPIPE
180 	 * when sending a feature report.
181 	 * Doing a HID_REQ_GET_REPORT and waiting for a while
182 	 * seems to fix that.
183 	 */
184 	do {
185 		ret = hid_hw_raw_request(steam->hdev, 0,
186 				buf, size + 1,
187 				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
188 		if (ret != -EPIPE)
189 			break;
190 		msleep(20);
191 	} while (--retries);
192 
193 	kfree(buf);
194 	if (ret < 0)
195 		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
196 				ret, size, cmd);
197 	return ret;
198 }
199 
steam_send_report_byte(struct steam_device * steam,u8 cmd)200 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
201 {
202 	return steam_send_report(steam, &cmd, 1);
203 }
204 
steam_write_registers(struct steam_device * steam,...)205 static int steam_write_registers(struct steam_device *steam,
206 		/* u8 reg, u16 val */...)
207 {
208 	/* Send: 0x87 len (reg valLo valHi)* */
209 	u8 reg;
210 	u16 val;
211 	u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
212 	va_list args;
213 
214 	va_start(args, steam);
215 	for (;;) {
216 		reg = va_arg(args, int);
217 		if (reg == 0)
218 			break;
219 		val = va_arg(args, int);
220 		cmd[cmd[1] + 2] = reg;
221 		cmd[cmd[1] + 3] = val & 0xff;
222 		cmd[cmd[1] + 4] = val >> 8;
223 		cmd[1] += 3;
224 	}
225 	va_end(args);
226 
227 	return steam_send_report(steam, cmd, 2 + cmd[1]);
228 }
229 
steam_get_serial(struct steam_device * steam)230 static int steam_get_serial(struct steam_device *steam)
231 {
232 	/*
233 	 * Send: 0xae 0x15 0x01
234 	 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
235 	 */
236 	int ret;
237 	u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
238 	u8 reply[3 + STEAM_SERIAL_LEN + 1];
239 
240 	ret = steam_send_report(steam, cmd, sizeof(cmd));
241 	if (ret < 0)
242 		return ret;
243 	ret = steam_recv_report(steam, reply, sizeof(reply));
244 	if (ret < 0)
245 		return ret;
246 	if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
247 		return -EIO;
248 	reply[3 + STEAM_SERIAL_LEN] = 0;
249 	strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
250 	return 0;
251 }
252 
253 /*
254  * This command requests the wireless adaptor to post an event
255  * with the connection status. Useful if this driver is loaded when
256  * the controller is already connected.
257  */
steam_request_conn_status(struct steam_device * steam)258 static inline int steam_request_conn_status(struct steam_device *steam)
259 {
260 	return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
261 }
262 
steam_set_lizard_mode(struct steam_device * steam,bool enable)263 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
264 {
265 	if (enable) {
266 		/* enable esc, enter, cursors */
267 		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
268 		/* enable mouse */
269 		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
270 		steam_write_registers(steam,
271 			STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
272 			0);
273 	} else {
274 		/* disable esc, enter, cursor */
275 		steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
276 		steam_write_registers(steam,
277 			STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
278 			STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
279 			0);
280 	}
281 }
282 
steam_input_open(struct input_dev * dev)283 static int steam_input_open(struct input_dev *dev)
284 {
285 	struct steam_device *steam = input_get_drvdata(dev);
286 
287 	mutex_lock(&steam->mutex);
288 	if (!steam->client_opened && lizard_mode)
289 		steam_set_lizard_mode(steam, false);
290 	mutex_unlock(&steam->mutex);
291 	return 0;
292 }
293 
steam_input_close(struct input_dev * dev)294 static void steam_input_close(struct input_dev *dev)
295 {
296 	struct steam_device *steam = input_get_drvdata(dev);
297 
298 	mutex_lock(&steam->mutex);
299 	if (!steam->client_opened && lizard_mode)
300 		steam_set_lizard_mode(steam, true);
301 	mutex_unlock(&steam->mutex);
302 }
303 
304 static enum power_supply_property steam_battery_props[] = {
305 	POWER_SUPPLY_PROP_PRESENT,
306 	POWER_SUPPLY_PROP_SCOPE,
307 	POWER_SUPPLY_PROP_VOLTAGE_NOW,
308 	POWER_SUPPLY_PROP_CAPACITY,
309 };
310 
steam_battery_get_property(struct power_supply * psy,enum power_supply_property psp,union power_supply_propval * val)311 static int steam_battery_get_property(struct power_supply *psy,
312 				enum power_supply_property psp,
313 				union power_supply_propval *val)
314 {
315 	struct steam_device *steam = power_supply_get_drvdata(psy);
316 	unsigned long flags;
317 	s16 volts;
318 	u8 batt;
319 	int ret = 0;
320 
321 	spin_lock_irqsave(&steam->lock, flags);
322 	volts = steam->voltage;
323 	batt = steam->battery_charge;
324 	spin_unlock_irqrestore(&steam->lock, flags);
325 
326 	switch (psp) {
327 	case POWER_SUPPLY_PROP_PRESENT:
328 		val->intval = 1;
329 		break;
330 	case POWER_SUPPLY_PROP_SCOPE:
331 		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
332 		break;
333 	case POWER_SUPPLY_PROP_VOLTAGE_NOW:
334 		val->intval = volts * 1000; /* mV -> uV */
335 		break;
336 	case POWER_SUPPLY_PROP_CAPACITY:
337 		val->intval = batt;
338 		break;
339 	default:
340 		ret = -EINVAL;
341 		break;
342 	}
343 	return ret;
344 }
345 
steam_battery_register(struct steam_device * steam)346 static int steam_battery_register(struct steam_device *steam)
347 {
348 	struct power_supply *battery;
349 	struct power_supply_config battery_cfg = { .drv_data = steam, };
350 	unsigned long flags;
351 	int ret;
352 
353 	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
354 	steam->battery_desc.properties = steam_battery_props;
355 	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
356 	steam->battery_desc.get_property = steam_battery_get_property;
357 	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
358 			GFP_KERNEL, "steam-controller-%s-battery",
359 			steam->serial_no);
360 	if (!steam->battery_desc.name)
361 		return -ENOMEM;
362 
363 	/* avoid the warning of 0% battery while waiting for the first info */
364 	spin_lock_irqsave(&steam->lock, flags);
365 	steam->voltage = 3000;
366 	steam->battery_charge = 100;
367 	spin_unlock_irqrestore(&steam->lock, flags);
368 
369 	battery = power_supply_register(&steam->hdev->dev,
370 			&steam->battery_desc, &battery_cfg);
371 	if (IS_ERR(battery)) {
372 		ret = PTR_ERR(battery);
373 		hid_err(steam->hdev,
374 				"%s:power_supply_register failed with error %d\n",
375 				__func__, ret);
376 		return ret;
377 	}
378 	rcu_assign_pointer(steam->battery, battery);
379 	power_supply_powers(battery, &steam->hdev->dev);
380 	return 0;
381 }
382 
steam_input_register(struct steam_device * steam)383 static int steam_input_register(struct steam_device *steam)
384 {
385 	struct hid_device *hdev = steam->hdev;
386 	struct input_dev *input;
387 	int ret;
388 
389 	rcu_read_lock();
390 	input = rcu_dereference(steam->input);
391 	rcu_read_unlock();
392 	if (input) {
393 		dbg_hid("%s: already connected\n", __func__);
394 		return 0;
395 	}
396 
397 	input = input_allocate_device();
398 	if (!input)
399 		return -ENOMEM;
400 
401 	input_set_drvdata(input, steam);
402 	input->dev.parent = &hdev->dev;
403 	input->open = steam_input_open;
404 	input->close = steam_input_close;
405 
406 	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
407 		"Wireless Steam Controller" :
408 		"Steam Controller";
409 	input->phys = hdev->phys;
410 	input->uniq = steam->serial_no;
411 	input->id.bustype = hdev->bus;
412 	input->id.vendor = hdev->vendor;
413 	input->id.product = hdev->product;
414 	input->id.version = hdev->version;
415 
416 	input_set_capability(input, EV_KEY, BTN_TR2);
417 	input_set_capability(input, EV_KEY, BTN_TL2);
418 	input_set_capability(input, EV_KEY, BTN_TR);
419 	input_set_capability(input, EV_KEY, BTN_TL);
420 	input_set_capability(input, EV_KEY, BTN_Y);
421 	input_set_capability(input, EV_KEY, BTN_B);
422 	input_set_capability(input, EV_KEY, BTN_X);
423 	input_set_capability(input, EV_KEY, BTN_A);
424 	input_set_capability(input, EV_KEY, BTN_DPAD_UP);
425 	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
426 	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
427 	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
428 	input_set_capability(input, EV_KEY, BTN_SELECT);
429 	input_set_capability(input, EV_KEY, BTN_MODE);
430 	input_set_capability(input, EV_KEY, BTN_START);
431 	input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
432 	input_set_capability(input, EV_KEY, BTN_GEAR_UP);
433 	input_set_capability(input, EV_KEY, BTN_THUMBR);
434 	input_set_capability(input, EV_KEY, BTN_THUMBL);
435 	input_set_capability(input, EV_KEY, BTN_THUMB);
436 	input_set_capability(input, EV_KEY, BTN_THUMB2);
437 
438 	input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
439 	input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
440 	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
441 	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
442 	input_set_abs_params(input, ABS_RX, -32767, 32767,
443 			STEAM_PAD_FUZZ, 0);
444 	input_set_abs_params(input, ABS_RY, -32767, 32767,
445 			STEAM_PAD_FUZZ, 0);
446 	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
447 			STEAM_PAD_FUZZ, 0);
448 	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
449 			STEAM_PAD_FUZZ, 0);
450 	input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
451 	input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
452 	input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
453 	input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
454 	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
455 	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
456 	input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
457 	input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
458 
459 	ret = input_register_device(input);
460 	if (ret)
461 		goto input_register_fail;
462 
463 	rcu_assign_pointer(steam->input, input);
464 	return 0;
465 
466 input_register_fail:
467 	input_free_device(input);
468 	return ret;
469 }
470 
steam_input_unregister(struct steam_device * steam)471 static void steam_input_unregister(struct steam_device *steam)
472 {
473 	struct input_dev *input;
474 	rcu_read_lock();
475 	input = rcu_dereference(steam->input);
476 	rcu_read_unlock();
477 	if (!input)
478 		return;
479 	RCU_INIT_POINTER(steam->input, NULL);
480 	synchronize_rcu();
481 	input_unregister_device(input);
482 }
483 
steam_battery_unregister(struct steam_device * steam)484 static void steam_battery_unregister(struct steam_device *steam)
485 {
486 	struct power_supply *battery;
487 
488 	rcu_read_lock();
489 	battery = rcu_dereference(steam->battery);
490 	rcu_read_unlock();
491 
492 	if (!battery)
493 		return;
494 	RCU_INIT_POINTER(steam->battery, NULL);
495 	synchronize_rcu();
496 	power_supply_unregister(battery);
497 }
498 
steam_register(struct steam_device * steam)499 static int steam_register(struct steam_device *steam)
500 {
501 	int ret;
502 	bool client_opened;
503 
504 	/*
505 	 * This function can be called several times in a row with the
506 	 * wireless adaptor, without steam_unregister() between them, because
507 	 * another client send a get_connection_status command, for example.
508 	 * The battery and serial number are set just once per device.
509 	 */
510 	if (!steam->serial_no[0]) {
511 		/*
512 		 * Unlikely, but getting the serial could fail, and it is not so
513 		 * important, so make up a serial number and go on.
514 		 */
515 		mutex_lock(&steam->mutex);
516 		if (steam_get_serial(steam) < 0)
517 			strlcpy(steam->serial_no, "XXXXXXXXXX",
518 					sizeof(steam->serial_no));
519 		mutex_unlock(&steam->mutex);
520 
521 		hid_info(steam->hdev, "Steam Controller '%s' connected",
522 				steam->serial_no);
523 
524 		/* ignore battery errors, we can live without it */
525 		if (steam->quirks & STEAM_QUIRK_WIRELESS)
526 			steam_battery_register(steam);
527 
528 		mutex_lock(&steam_devices_lock);
529 		list_add(&steam->list, &steam_devices);
530 		mutex_unlock(&steam_devices_lock);
531 	}
532 
533 	mutex_lock(&steam->mutex);
534 	client_opened = steam->client_opened;
535 	if (!client_opened)
536 		steam_set_lizard_mode(steam, lizard_mode);
537 	mutex_unlock(&steam->mutex);
538 
539 	if (!client_opened)
540 		ret = steam_input_register(steam);
541 	else
542 		ret = 0;
543 
544 	return ret;
545 }
546 
steam_unregister(struct steam_device * steam)547 static void steam_unregister(struct steam_device *steam)
548 {
549 	steam_battery_unregister(steam);
550 	steam_input_unregister(steam);
551 	if (steam->serial_no[0]) {
552 		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
553 				steam->serial_no);
554 		mutex_lock(&steam_devices_lock);
555 		list_del(&steam->list);
556 		mutex_unlock(&steam_devices_lock);
557 		steam->serial_no[0] = 0;
558 	}
559 }
560 
steam_work_connect_cb(struct work_struct * work)561 static void steam_work_connect_cb(struct work_struct *work)
562 {
563 	struct steam_device *steam = container_of(work, struct steam_device,
564 							work_connect);
565 	unsigned long flags;
566 	bool connected;
567 	int ret;
568 
569 	spin_lock_irqsave(&steam->lock, flags);
570 	connected = steam->connected;
571 	spin_unlock_irqrestore(&steam->lock, flags);
572 
573 	if (connected) {
574 		ret = steam_register(steam);
575 		if (ret) {
576 			hid_err(steam->hdev,
577 				"%s:steam_register failed with error %d\n",
578 				__func__, ret);
579 		}
580 	} else {
581 		steam_unregister(steam);
582 	}
583 }
584 
steam_is_valve_interface(struct hid_device * hdev)585 static bool steam_is_valve_interface(struct hid_device *hdev)
586 {
587 	struct hid_report_enum *rep_enum;
588 
589 	/*
590 	 * The wired device creates 3 interfaces:
591 	 *  0: emulated mouse.
592 	 *  1: emulated keyboard.
593 	 *  2: the real game pad.
594 	 * The wireless device creates 5 interfaces:
595 	 *  0: emulated keyboard.
596 	 *  1-4: slots where up to 4 real game pads will be connected to.
597 	 * We know which one is the real gamepad interface because they are the
598 	 * only ones with a feature report.
599 	 */
600 	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
601 	return !list_empty(&rep_enum->report_list);
602 }
603 
steam_client_ll_parse(struct hid_device * hdev)604 static int steam_client_ll_parse(struct hid_device *hdev)
605 {
606 	struct steam_device *steam = hdev->driver_data;
607 
608 	return hid_parse_report(hdev, steam->hdev->dev_rdesc,
609 			steam->hdev->dev_rsize);
610 }
611 
steam_client_ll_start(struct hid_device * hdev)612 static int steam_client_ll_start(struct hid_device *hdev)
613 {
614 	return 0;
615 }
616 
steam_client_ll_stop(struct hid_device * hdev)617 static void steam_client_ll_stop(struct hid_device *hdev)
618 {
619 }
620 
steam_client_ll_open(struct hid_device * hdev)621 static int steam_client_ll_open(struct hid_device *hdev)
622 {
623 	struct steam_device *steam = hdev->driver_data;
624 
625 	mutex_lock(&steam->mutex);
626 	steam->client_opened = true;
627 	mutex_unlock(&steam->mutex);
628 
629 	steam_input_unregister(steam);
630 
631 	return 0;
632 }
633 
steam_client_ll_close(struct hid_device * hdev)634 static void steam_client_ll_close(struct hid_device *hdev)
635 {
636 	struct steam_device *steam = hdev->driver_data;
637 
638 	unsigned long flags;
639 	bool connected;
640 
641 	spin_lock_irqsave(&steam->lock, flags);
642 	connected = steam->connected;
643 	spin_unlock_irqrestore(&steam->lock, flags);
644 
645 	mutex_lock(&steam->mutex);
646 	steam->client_opened = false;
647 	if (connected)
648 		steam_set_lizard_mode(steam, lizard_mode);
649 	mutex_unlock(&steam->mutex);
650 
651 	if (connected)
652 		steam_input_register(steam);
653 }
654 
steam_client_ll_raw_request(struct hid_device * hdev,unsigned char reportnum,u8 * buf,size_t count,unsigned char report_type,int reqtype)655 static int steam_client_ll_raw_request(struct hid_device *hdev,
656 				unsigned char reportnum, u8 *buf,
657 				size_t count, unsigned char report_type,
658 				int reqtype)
659 {
660 	struct steam_device *steam = hdev->driver_data;
661 
662 	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
663 			report_type, reqtype);
664 }
665 
666 static struct hid_ll_driver steam_client_ll_driver = {
667 	.parse = steam_client_ll_parse,
668 	.start = steam_client_ll_start,
669 	.stop = steam_client_ll_stop,
670 	.open = steam_client_ll_open,
671 	.close = steam_client_ll_close,
672 	.raw_request = steam_client_ll_raw_request,
673 };
674 
steam_create_client_hid(struct hid_device * hdev)675 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
676 {
677 	struct hid_device *client_hdev;
678 
679 	client_hdev = hid_allocate_device();
680 	if (IS_ERR(client_hdev))
681 		return client_hdev;
682 
683 	client_hdev->ll_driver = &steam_client_ll_driver;
684 	client_hdev->dev.parent = hdev->dev.parent;
685 	client_hdev->bus = hdev->bus;
686 	client_hdev->vendor = hdev->vendor;
687 	client_hdev->product = hdev->product;
688 	client_hdev->version = hdev->version;
689 	client_hdev->type = hdev->type;
690 	client_hdev->country = hdev->country;
691 	strlcpy(client_hdev->name, hdev->name,
692 			sizeof(client_hdev->name));
693 	strlcpy(client_hdev->phys, hdev->phys,
694 			sizeof(client_hdev->phys));
695 	/*
696 	 * Since we use the same device info than the real interface to
697 	 * trick userspace, we will be calling steam_probe recursively.
698 	 * We need to recognize the client interface somehow.
699 	 */
700 	client_hdev->group = HID_GROUP_STEAM;
701 	return client_hdev;
702 }
703 
steam_probe(struct hid_device * hdev,const struct hid_device_id * id)704 static int steam_probe(struct hid_device *hdev,
705 				const struct hid_device_id *id)
706 {
707 	struct steam_device *steam;
708 	int ret;
709 
710 	ret = hid_parse(hdev);
711 	if (ret) {
712 		hid_err(hdev,
713 			"%s:parse of hid interface failed\n", __func__);
714 		return ret;
715 	}
716 
717 	/*
718 	 * The virtual client_dev is only used for hidraw.
719 	 * Also avoid the recursive probe.
720 	 */
721 	if (hdev->group == HID_GROUP_STEAM)
722 		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
723 	/*
724 	 * The non-valve interfaces (mouse and keyboard emulation) are
725 	 * connected without changes.
726 	 */
727 	if (!steam_is_valve_interface(hdev))
728 		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
729 
730 	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
731 	if (!steam) {
732 		ret = -ENOMEM;
733 		goto steam_alloc_fail;
734 	}
735 	steam->hdev = hdev;
736 	hid_set_drvdata(hdev, steam);
737 	spin_lock_init(&steam->lock);
738 	mutex_init(&steam->mutex);
739 	steam->quirks = id->driver_data;
740 	INIT_WORK(&steam->work_connect, steam_work_connect_cb);
741 
742 	steam->client_hdev = steam_create_client_hid(hdev);
743 	if (IS_ERR(steam->client_hdev)) {
744 		ret = PTR_ERR(steam->client_hdev);
745 		goto client_hdev_fail;
746 	}
747 	steam->client_hdev->driver_data = steam;
748 
749 	/*
750 	 * With the real steam controller interface, do not connect hidraw.
751 	 * Instead, create the client_hid and connect that.
752 	 */
753 	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
754 	if (ret)
755 		goto hid_hw_start_fail;
756 
757 	ret = hid_add_device(steam->client_hdev);
758 	if (ret)
759 		goto client_hdev_add_fail;
760 
761 	ret = hid_hw_open(hdev);
762 	if (ret) {
763 		hid_err(hdev,
764 			"%s:hid_hw_open\n",
765 			__func__);
766 		goto hid_hw_open_fail;
767 	}
768 
769 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
770 		hid_info(hdev, "Steam wireless receiver connected");
771 		/* If using a wireless adaptor ask for connection status */
772 		steam->connected = false;
773 		steam_request_conn_status(steam);
774 	} else {
775 		/* A wired connection is always present */
776 		steam->connected = true;
777 		ret = steam_register(steam);
778 		if (ret) {
779 			hid_err(hdev,
780 				"%s:steam_register failed with error %d\n",
781 				__func__, ret);
782 			goto input_register_fail;
783 		}
784 	}
785 
786 	return 0;
787 
788 input_register_fail:
789 hid_hw_open_fail:
790 client_hdev_add_fail:
791 	hid_hw_stop(hdev);
792 hid_hw_start_fail:
793 	hid_destroy_device(steam->client_hdev);
794 client_hdev_fail:
795 	cancel_work_sync(&steam->work_connect);
796 steam_alloc_fail:
797 	hid_err(hdev, "%s: failed with error %d\n",
798 			__func__, ret);
799 	return ret;
800 }
801 
steam_remove(struct hid_device * hdev)802 static void steam_remove(struct hid_device *hdev)
803 {
804 	struct steam_device *steam = hid_get_drvdata(hdev);
805 
806 	if (!steam || hdev->group == HID_GROUP_STEAM) {
807 		hid_hw_stop(hdev);
808 		return;
809 	}
810 
811 	hid_destroy_device(steam->client_hdev);
812 	steam->client_opened = false;
813 	cancel_work_sync(&steam->work_connect);
814 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
815 		hid_info(hdev, "Steam wireless receiver disconnected");
816 	}
817 	hid_hw_close(hdev);
818 	hid_hw_stop(hdev);
819 	steam_unregister(steam);
820 }
821 
steam_do_connect_event(struct steam_device * steam,bool connected)822 static void steam_do_connect_event(struct steam_device *steam, bool connected)
823 {
824 	unsigned long flags;
825 	bool changed;
826 
827 	spin_lock_irqsave(&steam->lock, flags);
828 	changed = steam->connected != connected;
829 	steam->connected = connected;
830 	spin_unlock_irqrestore(&steam->lock, flags);
831 
832 	if (changed && schedule_work(&steam->work_connect) == 0)
833 		dbg_hid("%s: connected=%d event already queued\n",
834 				__func__, connected);
835 }
836 
837 /*
838  * Some input data in the protocol has the opposite sign.
839  * Clamp the values to 32767..-32767 so that the range is
840  * symmetrical and can be negated safely.
841  */
steam_le16(u8 * data)842 static inline s16 steam_le16(u8 *data)
843 {
844 	s16 x = (s16) le16_to_cpup((__le16 *)data);
845 
846 	return x == -32768 ? -32767 : x;
847 }
848 
849 /*
850  * The size for this message payload is 60.
851  * The known values are:
852  *  (* values are not sent through wireless)
853  *  (* accelerator/gyro is disabled by default)
854  *  Offset| Type  | Mapped to |Meaning
855  * -------+-------+-----------+--------------------------
856  *  4-7   | u32   | --        | sequence number
857  *  8-10  | 24bit | see below | buttons
858  *  11    | u8    | ABS_HAT2Y | left trigger
859  *  12    | u8    | ABS_HAT2X | right trigger
860  *  13-15 | --    | --        | always 0
861  *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
862  *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
863  *  20-21 | s16   | ABS_RX    | right-pad X value
864  *  22-23 | s16   | ABS_RY    | right-pad Y value
865  *  24-25 | s16   | --        | * left trigger
866  *  26-27 | s16   | --        | * right trigger
867  *  28-29 | s16   | --        | * accelerometer X value
868  *  30-31 | s16   | --        | * accelerometer Y value
869  *  32-33 | s16   | --        | * accelerometer Z value
870  *  34-35 | s16   | --        | gyro X value
871  *  36-36 | s16   | --        | gyro Y value
872  *  38-39 | s16   | --        | gyro Z value
873  *  40-41 | s16   | --        | quaternion W value
874  *  42-43 | s16   | --        | quaternion X value
875  *  44-45 | s16   | --        | quaternion Y value
876  *  46-47 | s16   | --        | quaternion Z value
877  *  48-49 | --    | --        | always 0
878  *  50-51 | s16   | --        | * left trigger (uncalibrated)
879  *  52-53 | s16   | --        | * right trigger (uncalibrated)
880  *  54-55 | s16   | --        | * joystick X value (uncalibrated)
881  *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
882  *  58-59 | s16   | --        | * left-pad X value
883  *  60-61 | s16   | --        | * left-pad Y value
884  *  62-63 | u16   | --        | * battery voltage
885  *
886  * The buttons are:
887  *  Bit  | Mapped to  | Description
888  * ------+------------+--------------------------------
889  *  8.0  | BTN_TR2    | right trigger fully pressed
890  *  8.1  | BTN_TL2    | left trigger fully pressed
891  *  8.2  | BTN_TR     | right shoulder
892  *  8.3  | BTN_TL     | left shoulder
893  *  8.4  | BTN_Y      | button Y
894  *  8.5  | BTN_B      | button B
895  *  8.6  | BTN_X      | button X
896  *  8.7  | BTN_A      | button A
897  *  9.0  | BTN_DPAD_UP    | lef-pad up
898  *  9.1  | BTN_DPAD_RIGHT | lef-pad right
899  *  9.2  | BTN_DPAD_LEFT  | lef-pad left
900  *  9.3  | BTN_DPAD_DOWN  | lef-pad down
901  *  9.4  | BTN_SELECT | menu left
902  *  9.5  | BTN_MODE   | steam logo
903  *  9.6  | BTN_START  | menu right
904  *  9.7  | BTN_GEAR_DOWN | left back lever
905  * 10.0  | BTN_GEAR_UP   | right back lever
906  * 10.1  | --         | left-pad clicked
907  * 10.2  | BTN_THUMBR | right-pad clicked
908  * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
909  * 10.4  | BTN_THUMB2 | right-pad touched
910  * 10.5  | --         | unknown
911  * 10.6  | BTN_THUMBL | joystick clicked
912  * 10.7  | --         | lpad_and_joy
913  */
914 
steam_do_input_event(struct steam_device * steam,struct input_dev * input,u8 * data)915 static void steam_do_input_event(struct steam_device *steam,
916 		struct input_dev *input, u8 *data)
917 {
918 	/* 24 bits of buttons */
919 	u8 b8, b9, b10;
920 	s16 x, y;
921 	bool lpad_touched, lpad_and_joy;
922 
923 	b8 = data[8];
924 	b9 = data[9];
925 	b10 = data[10];
926 
927 	input_report_abs(input, ABS_HAT2Y, data[11]);
928 	input_report_abs(input, ABS_HAT2X, data[12]);
929 
930 	/*
931 	 * These two bits tells how to interpret the values X and Y.
932 	 * lpad_and_joy tells that the joystick and the lpad are used at the
933 	 * same time.
934 	 * lpad_touched tells whether X/Y are to be read as lpad coord or
935 	 * joystick values.
936 	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
937 	 */
938 	lpad_touched = b10 & BIT(3);
939 	lpad_and_joy = b10 & BIT(7);
940 	x = steam_le16(data + 16);
941 	y = -steam_le16(data + 18);
942 
943 	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
944 	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
945 	/* Check if joystick is centered */
946 	if (lpad_touched && !lpad_and_joy) {
947 		input_report_abs(input, ABS_X, 0);
948 		input_report_abs(input, ABS_Y, 0);
949 	}
950 	/* Check if lpad is untouched */
951 	if (!(lpad_touched || lpad_and_joy)) {
952 		input_report_abs(input, ABS_HAT0X, 0);
953 		input_report_abs(input, ABS_HAT0Y, 0);
954 	}
955 
956 	input_report_abs(input, ABS_RX, steam_le16(data + 20));
957 	input_report_abs(input, ABS_RY, -steam_le16(data + 22));
958 
959 	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
960 	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
961 	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
962 	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
963 	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
964 	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
965 	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
966 	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
967 	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
968 	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
969 	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
970 	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
971 	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
972 	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
973 	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
974 	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
975 	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
976 	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
977 	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
978 	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
979 	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
980 
981 	input_sync(input);
982 }
983 
984 /*
985  * The size for this message payload is 11.
986  * The known values are:
987  *  Offset| Type  | Meaning
988  * -------+-------+---------------------------
989  *  4-7   | u32   | sequence number
990  *  8-11  | --    | always 0
991  *  12-13 | u16   | voltage (mV)
992  *  14    | u8    | battery percent
993  */
steam_do_battery_event(struct steam_device * steam,struct power_supply * battery,u8 * data)994 static void steam_do_battery_event(struct steam_device *steam,
995 		struct power_supply *battery, u8 *data)
996 {
997 	unsigned long flags;
998 
999 	s16 volts = steam_le16(data + 12);
1000 	u8 batt = data[14];
1001 
1002 	/* Creating the battery may have failed */
1003 	rcu_read_lock();
1004 	battery = rcu_dereference(steam->battery);
1005 	if (likely(battery)) {
1006 		spin_lock_irqsave(&steam->lock, flags);
1007 		steam->voltage = volts;
1008 		steam->battery_charge = batt;
1009 		spin_unlock_irqrestore(&steam->lock, flags);
1010 		power_supply_changed(battery);
1011 	}
1012 	rcu_read_unlock();
1013 }
1014 
steam_raw_event(struct hid_device * hdev,struct hid_report * report,u8 * data,int size)1015 static int steam_raw_event(struct hid_device *hdev,
1016 			struct hid_report *report, u8 *data,
1017 			int size)
1018 {
1019 	struct steam_device *steam = hid_get_drvdata(hdev);
1020 	struct input_dev *input;
1021 	struct power_supply *battery;
1022 
1023 	if (!steam)
1024 		return 0;
1025 
1026 	if (steam->client_opened)
1027 		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1028 				data, size, 0);
1029 	/*
1030 	 * All messages are size=64, all values little-endian.
1031 	 * The format is:
1032 	 *  Offset| Meaning
1033 	 * -------+--------------------------------------------
1034 	 *  0-1   | always 0x01, 0x00, maybe protocol version?
1035 	 *  2     | type of message
1036 	 *  3     | length of the real payload (not checked)
1037 	 *  4-n   | payload data, depends on the type
1038 	 *
1039 	 * There are these known types of message:
1040 	 *  0x01: input data (60 bytes)
1041 	 *  0x03: wireless connect/disconnect (1 byte)
1042 	 *  0x04: battery status (11 bytes)
1043 	 */
1044 
1045 	if (size != 64 || data[0] != 1 || data[1] != 0)
1046 		return 0;
1047 
1048 	switch (data[2]) {
1049 	case STEAM_EV_INPUT_DATA:
1050 		if (steam->client_opened)
1051 			return 0;
1052 		rcu_read_lock();
1053 		input = rcu_dereference(steam->input);
1054 		if (likely(input))
1055 			steam_do_input_event(steam, input, data);
1056 		rcu_read_unlock();
1057 		break;
1058 	case STEAM_EV_CONNECT:
1059 		/*
1060 		 * The payload of this event is a single byte:
1061 		 *  0x01: disconnected.
1062 		 *  0x02: connected.
1063 		 */
1064 		switch (data[4]) {
1065 		case 0x01:
1066 			steam_do_connect_event(steam, false);
1067 			break;
1068 		case 0x02:
1069 			steam_do_connect_event(steam, true);
1070 			break;
1071 		}
1072 		break;
1073 	case STEAM_EV_BATTERY:
1074 		if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1075 			rcu_read_lock();
1076 			battery = rcu_dereference(steam->battery);
1077 			if (likely(battery)) {
1078 				steam_do_battery_event(steam, battery, data);
1079 			} else {
1080 				dbg_hid(
1081 					"%s: battery data without connect event\n",
1082 					__func__);
1083 				steam_do_connect_event(steam, true);
1084 			}
1085 			rcu_read_unlock();
1086 		}
1087 		break;
1088 	}
1089 	return 0;
1090 }
1091 
steam_param_set_lizard_mode(const char * val,const struct kernel_param * kp)1092 static int steam_param_set_lizard_mode(const char *val,
1093 					const struct kernel_param *kp)
1094 {
1095 	struct steam_device *steam;
1096 	int ret;
1097 
1098 	ret = param_set_bool(val, kp);
1099 	if (ret)
1100 		return ret;
1101 
1102 	mutex_lock(&steam_devices_lock);
1103 	list_for_each_entry(steam, &steam_devices, list) {
1104 		mutex_lock(&steam->mutex);
1105 		if (!steam->client_opened)
1106 			steam_set_lizard_mode(steam, lizard_mode);
1107 		mutex_unlock(&steam->mutex);
1108 	}
1109 	mutex_unlock(&steam_devices_lock);
1110 	return 0;
1111 }
1112 
1113 static const struct kernel_param_ops steam_lizard_mode_ops = {
1114 	.set	= steam_param_set_lizard_mode,
1115 	.get	= param_get_bool,
1116 };
1117 
1118 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1119 MODULE_PARM_DESC(lizard_mode,
1120 	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1121 
1122 static const struct hid_device_id steam_controllers[] = {
1123 	{ /* Wired Steam Controller */
1124 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1125 		USB_DEVICE_ID_STEAM_CONTROLLER)
1126 	},
1127 	{ /* Wireless Steam Controller */
1128 	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1129 		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1130 	  .driver_data = STEAM_QUIRK_WIRELESS
1131 	},
1132 	{}
1133 };
1134 
1135 MODULE_DEVICE_TABLE(hid, steam_controllers);
1136 
1137 static struct hid_driver steam_controller_driver = {
1138 	.name = "hid-steam",
1139 	.id_table = steam_controllers,
1140 	.probe = steam_probe,
1141 	.remove = steam_remove,
1142 	.raw_event = steam_raw_event,
1143 };
1144 
1145 module_hid_driver(steam_controller_driver);
1146