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1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  Copyright (c) 1998-2001 Vojtech Pavlik
4  */
5 
6 /*
7  * Genius Flight 2000 joystick driver for Linux
8  */
9 
10 /*
11  */
12 
13 #include <linux/delay.h>
14 #include <linux/kernel.h>
15 #include <linux/slab.h>
16 #include <linux/module.h>
17 #include <linux/input.h>
18 #include <linux/gameport.h>
19 #include <linux/jiffies.h>
20 
21 #define DRIVER_DESC	"Genius Flight 2000 joystick driver"
22 
23 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
24 MODULE_DESCRIPTION(DRIVER_DESC);
25 MODULE_LICENSE("GPL");
26 
27 #define GF2K_START		400	/* The time we wait for the first bit [400 us] */
28 #define GF2K_STROBE		40	/* The time we wait for the first bit [40 us] */
29 #define GF2K_TIMEOUT		4	/* Wait for everything to settle [4 ms] */
30 #define GF2K_LENGTH		80	/* Max number of triplets in a packet */
31 
32 /*
33  * Genius joystick ids ...
34  */
35 
36 #define GF2K_ID_G09		1
37 #define GF2K_ID_F30D		2
38 #define GF2K_ID_F30		3
39 #define GF2K_ID_F31D		4
40 #define GF2K_ID_F305		5
41 #define GF2K_ID_F23P		6
42 #define GF2K_ID_F31		7
43 #define GF2K_ID_MAX		7
44 
45 static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
46 static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
47 
48 static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
49 				"Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
50 static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
51 static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
52 static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
53 static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
54 static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
55 
56 static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
57 static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
58 static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
59 
60 
61 static short gf2k_seq_reset[] = { 240, 340, 0 };
62 static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
63 
64 struct gf2k {
65 	struct gameport *gameport;
66 	struct input_dev *dev;
67 	int reads;
68 	int bads;
69 	unsigned char id;
70 	unsigned char length;
71 	char phys[32];
72 };
73 
74 /*
75  * gf2k_read_packet() reads a Genius Flight2000 packet.
76  */
77 
gf2k_read_packet(struct gameport * gameport,int length,char * data)78 static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
79 {
80 	unsigned char u, v;
81 	int i;
82 	unsigned int t, p;
83 	unsigned long flags;
84 
85 	t = gameport_time(gameport, GF2K_START);
86 	p = gameport_time(gameport, GF2K_STROBE);
87 
88 	i = 0;
89 
90 	local_irq_save(flags);
91 
92 	gameport_trigger(gameport);
93 	v = gameport_read(gameport);
94 
95 	while (t > 0 && i < length) {
96 		t--; u = v;
97 		v = gameport_read(gameport);
98 		if (v & ~u & 0x10) {
99 			data[i++] = v >> 5;
100 			t = p;
101 		}
102 	}
103 
104 	local_irq_restore(flags);
105 
106 	return i;
107 }
108 
109 /*
110  * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
111  * into digital mode.
112  */
113 
gf2k_trigger_seq(struct gameport * gameport,short * seq)114 static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
115 {
116 
117 	unsigned long flags;
118 	int i, t;
119 
120         local_irq_save(flags);
121 
122 	i = 0;
123         do {
124 		gameport_trigger(gameport);
125 		t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
126 		while ((gameport_read(gameport) & 1) && t) t--;
127                 udelay(seq[i]);
128         } while (seq[++i]);
129 
130 	gameport_trigger(gameport);
131 
132 	local_irq_restore(flags);
133 }
134 
135 /*
136  * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
137  * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
138  * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
139  * is number of bits per triplet.
140  */
141 
142 #define GB(p,n,s)	gf2k_get_bits(data, p, n, s)
143 
gf2k_get_bits(unsigned char * buf,int pos,int num,int shift)144 static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
145 {
146 	__u64 data = 0;
147 	int i;
148 
149 	for (i = 0; i < num / 3 + 2; i++)
150 		data |= buf[pos / 3 + i] << (i * 3);
151 	data >>= pos % 3;
152 	data &= (1 << num) - 1;
153 	data <<= shift;
154 
155 	return data;
156 }
157 
gf2k_read(struct gf2k * gf2k,unsigned char * data)158 static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
159 {
160 	struct input_dev *dev = gf2k->dev;
161 	int i, t;
162 
163 	for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
164 		input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
165 
166 	for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
167 		input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
168 
169 	t = GB(40,4,0);
170 
171 	for (i = 0; i < gf2k_hats[gf2k->id]; i++)
172 		input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
173 
174 	t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
175 
176 	for (i = 0; i < gf2k_joys[gf2k->id]; i++)
177 		input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
178 
179 	for (i = 0; i < gf2k_pads[gf2k->id]; i++)
180 		input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
181 
182 	input_sync(dev);
183 }
184 
185 /*
186  * gf2k_poll() reads and analyzes Genius joystick data.
187  */
188 
gf2k_poll(struct gameport * gameport)189 static void gf2k_poll(struct gameport *gameport)
190 {
191 	struct gf2k *gf2k = gameport_get_drvdata(gameport);
192 	unsigned char data[GF2K_LENGTH];
193 
194 	gf2k->reads++;
195 
196 	if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
197 		gf2k->bads++;
198 	else
199 		gf2k_read(gf2k, data);
200 }
201 
gf2k_open(struct input_dev * dev)202 static int gf2k_open(struct input_dev *dev)
203 {
204 	struct gf2k *gf2k = input_get_drvdata(dev);
205 
206 	gameport_start_polling(gf2k->gameport);
207 	return 0;
208 }
209 
gf2k_close(struct input_dev * dev)210 static void gf2k_close(struct input_dev *dev)
211 {
212 	struct gf2k *gf2k = input_get_drvdata(dev);
213 
214 	gameport_stop_polling(gf2k->gameport);
215 }
216 
217 /*
218  * gf2k_connect() probes for Genius id joysticks.
219  */
220 
gf2k_connect(struct gameport * gameport,struct gameport_driver * drv)221 static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
222 {
223 	struct gf2k *gf2k;
224 	struct input_dev *input_dev;
225 	unsigned char data[GF2K_LENGTH];
226 	int i, err;
227 
228 	gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
229 	input_dev = input_allocate_device();
230 	if (!gf2k || !input_dev) {
231 		err = -ENOMEM;
232 		goto fail1;
233 	}
234 
235 	gf2k->gameport = gameport;
236 	gf2k->dev = input_dev;
237 
238 	gameport_set_drvdata(gameport, gf2k);
239 
240 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
241 	if (err)
242 		goto fail1;
243 
244 	gf2k_trigger_seq(gameport, gf2k_seq_reset);
245 
246 	msleep(GF2K_TIMEOUT);
247 
248 	gf2k_trigger_seq(gameport, gf2k_seq_digital);
249 
250 	msleep(GF2K_TIMEOUT);
251 
252 	if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
253 		err = -ENODEV;
254 		goto fail2;
255 	}
256 
257 	if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
258 		err = -ENODEV;
259 		goto fail2;
260 	}
261 
262 #ifdef RESET_WORKS
263 	if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
264 	    (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
265 		err = -ENODEV;
266 		goto fail2;
267 	}
268 #else
269 	gf2k->id = 6;
270 #endif
271 
272 	if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
273 		printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
274 			gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
275 		err = -ENODEV;
276 		goto fail2;
277 	}
278 
279 	gameport_set_poll_handler(gameport, gf2k_poll);
280 	gameport_set_poll_interval(gameport, 20);
281 
282 	snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
283 
284 	gf2k->length = gf2k_lens[gf2k->id];
285 
286 	input_dev->name = gf2k_names[gf2k->id];
287 	input_dev->phys = gf2k->phys;
288 	input_dev->id.bustype = BUS_GAMEPORT;
289 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
290 	input_dev->id.product = gf2k->id;
291 	input_dev->id.version = 0x0100;
292 	input_dev->dev.parent = &gameport->dev;
293 
294 	input_set_drvdata(input_dev, gf2k);
295 
296 	input_dev->open = gf2k_open;
297 	input_dev->close = gf2k_close;
298 
299 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
300 
301 	for (i = 0; i < gf2k_axes[gf2k->id]; i++)
302 		set_bit(gf2k_abs[i], input_dev->absbit);
303 
304 	for (i = 0; i < gf2k_hats[gf2k->id]; i++)
305 		input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
306 
307 	for (i = 0; i < gf2k_joys[gf2k->id]; i++)
308 		set_bit(gf2k_btn_joy[i], input_dev->keybit);
309 
310 	for (i = 0; i < gf2k_pads[gf2k->id]; i++)
311 		set_bit(gf2k_btn_pad[i], input_dev->keybit);
312 
313 	gf2k_read_packet(gameport, gf2k->length, data);
314 	gf2k_read(gf2k, data);
315 
316 	for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
317 		int max = i < 2 ?
318 			input_abs_get_val(input_dev, gf2k_abs[i]) * 2 :
319 			input_abs_get_val(input_dev, gf2k_abs[0]) +
320 				input_abs_get_val(input_dev, gf2k_abs[1]);
321 		int flat = i < 2 ? 24 : 0;
322 
323 		input_set_abs_params(input_dev, gf2k_abs[i],
324 				     32, max - 32, 8, flat);
325 	}
326 
327 	err = input_register_device(gf2k->dev);
328 	if (err)
329 		goto fail2;
330 
331 	return 0;
332 
333  fail2:	gameport_close(gameport);
334  fail1:	gameport_set_drvdata(gameport, NULL);
335 	input_free_device(input_dev);
336 	kfree(gf2k);
337 	return err;
338 }
339 
gf2k_disconnect(struct gameport * gameport)340 static void gf2k_disconnect(struct gameport *gameport)
341 {
342 	struct gf2k *gf2k = gameport_get_drvdata(gameport);
343 
344 	input_unregister_device(gf2k->dev);
345 	gameport_close(gameport);
346 	gameport_set_drvdata(gameport, NULL);
347 	kfree(gf2k);
348 }
349 
350 static struct gameport_driver gf2k_drv = {
351 	.driver		= {
352 		.name	= "gf2k",
353 	},
354 	.description	= DRIVER_DESC,
355 	.connect	= gf2k_connect,
356 	.disconnect	= gf2k_disconnect,
357 };
358 
359 module_gameport_driver(gf2k_drv);
360