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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 #ifndef __SOUND_EMUX_LEGACY_H
3 #define __SOUND_EMUX_LEGACY_H
4 
5 /*
6  *  Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
7  *
8  *  Definitions of OSS compatible headers for Emu8000 device informations
9  */
10 
11 #include <sound/seq_oss_legacy.h>
12 
13 /*
14  * awe hardware controls
15  */
16 
17 #define _EMUX_OSS_DEBUG_MODE		0x00
18 #define _EMUX_OSS_REVERB_MODE		0x01
19 #define _EMUX_OSS_CHORUS_MODE		0x02
20 #define _EMUX_OSS_REMOVE_LAST_SAMPLES	0x03
21 #define _EMUX_OSS_INITIALIZE_CHIP	0x04
22 #define _EMUX_OSS_SEND_EFFECT		0x05
23 #define _EMUX_OSS_TERMINATE_CHANNEL	0x06
24 #define _EMUX_OSS_TERMINATE_ALL		0x07
25 #define _EMUX_OSS_INITIAL_VOLUME	0x08
26 #define _EMUX_OSS_INITIAL_ATTEN	_EMUX_OSS_INITIAL_VOLUME
27 #define _EMUX_OSS_RESET_CHANNEL		0x09
28 #define _EMUX_OSS_CHANNEL_MODE		0x0a
29 #define _EMUX_OSS_DRUM_CHANNELS		0x0b
30 #define _EMUX_OSS_MISC_MODE		0x0c
31 #define _EMUX_OSS_RELEASE_ALL		0x0d
32 #define _EMUX_OSS_NOTEOFF_ALL		0x0e
33 #define _EMUX_OSS_CHN_PRESSURE		0x0f
34 #define _EMUX_OSS_EQUALIZER		0x11
35 
36 #define _EMUX_OSS_MODE_FLAG		0x80
37 #define _EMUX_OSS_COOKED_FLAG		0x40	/* not supported */
38 #define _EMUX_OSS_MODE_VALUE_MASK	0x3F
39 
40 
41 /*
42  * mode type definitions
43  */
44 enum {
45 /* 0*/	EMUX_MD_EXCLUSIVE_OFF,	/* obsolete */
46 /* 1*/	EMUX_MD_EXCLUSIVE_ON,	/* obsolete */
47 /* 2*/	EMUX_MD_VERSION,		/* read only */
48 /* 3*/	EMUX_MD_EXCLUSIVE_SOUND,	/* 0/1: exclusive note on (default=1) */
49 /* 4*/	EMUX_MD_REALTIME_PAN,	/* 0/1: do realtime pan change (default=1) */
50 /* 5*/	EMUX_MD_GUS_BANK,	/* bank number for GUS patches (default=0) */
51 /* 6*/	EMUX_MD_KEEP_EFFECT,	/* 0/1: keep effect values, (default=0) */
52 /* 7*/	EMUX_MD_ZERO_ATTEN,	/* attenuation of max volume (default=32) */
53 /* 8*/	EMUX_MD_CHN_PRIOR,	/* 0/1: set MIDI channel priority mode (default=1) */
54 /* 9*/	EMUX_MD_MOD_SENSE,	/* integer: modwheel sensitivity (def=18) */
55 /*10*/	EMUX_MD_DEF_PRESET,	/* integer: default preset number (def=0) */
56 /*11*/	EMUX_MD_DEF_BANK,	/* integer: default bank number (def=0) */
57 /*12*/	EMUX_MD_DEF_DRUM,	/* integer: default drumset number (def=0) */
58 /*13*/	EMUX_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
59 /*14*/	EMUX_MD_NEW_VOLUME_CALC,	/* 0/1: volume calculation mode (def=1) */
60 /*15*/	EMUX_MD_CHORUS_MODE,	/* integer: chorus mode (def=2) */
61 /*16*/	EMUX_MD_REVERB_MODE,	/* integer: chorus mode (def=4) */
62 /*17*/	EMUX_MD_BASS_LEVEL,	/* integer: bass level (def=5) */
63 /*18*/	EMUX_MD_TREBLE_LEVEL,	/* integer: treble level (def=9) */
64 /*19*/	EMUX_MD_DEBUG_MODE,	/* integer: debug level (def=0) */
65 /*20*/	EMUX_MD_PAN_EXCHANGE,	/* 0/1: exchange panning direction (def=0) */
66 	EMUX_MD_END,
67 };
68 
69 
70 /*
71  * effect parameters
72  */
73 enum {
74 
75 /* modulation envelope parameters */
76 /* 0*/	EMUX_FX_ENV1_DELAY,	/* WORD: ENVVAL */
77 /* 1*/	EMUX_FX_ENV1_ATTACK,	/* BYTE: up ATKHLD */
78 /* 2*/	EMUX_FX_ENV1_HOLD,	/* BYTE: lw ATKHLD */
79 /* 3*/	EMUX_FX_ENV1_DECAY,	/* BYTE: lw DCYSUS */
80 /* 4*/	EMUX_FX_ENV1_RELEASE,	/* BYTE: lw DCYSUS */
81 /* 5*/	EMUX_FX_ENV1_SUSTAIN,	/* BYTE: up DCYSUS */
82 /* 6*/	EMUX_FX_ENV1_PITCH,	/* BYTE: up PEFE */
83 /* 7*/	EMUX_FX_ENV1_CUTOFF,	/* BYTE: lw PEFE */
84 
85 /* volume envelope parameters */
86 /* 8*/	EMUX_FX_ENV2_DELAY,	/* WORD: ENVVOL */
87 /* 9*/	EMUX_FX_ENV2_ATTACK,	/* BYTE: up ATKHLDV */
88 /*10*/	EMUX_FX_ENV2_HOLD,	/* BYTE: lw ATKHLDV */
89 /*11*/	EMUX_FX_ENV2_DECAY,	/* BYTE: lw DCYSUSV */
90 /*12*/	EMUX_FX_ENV2_RELEASE,	/* BYTE: lw DCYSUSV */
91 /*13*/	EMUX_FX_ENV2_SUSTAIN,	/* BYTE: up DCYSUSV */
92 
93 /* LFO1 (tremolo & vibrato) parameters */
94 /*14*/	EMUX_FX_LFO1_DELAY,	/* WORD: LFO1VAL */
95 /*15*/	EMUX_FX_LFO1_FREQ,	/* BYTE: lo TREMFRQ */
96 /*16*/	EMUX_FX_LFO1_VOLUME,	/* BYTE: up TREMFRQ */
97 /*17*/	EMUX_FX_LFO1_PITCH,	/* BYTE: up FMMOD */
98 /*18*/	EMUX_FX_LFO1_CUTOFF,	/* BYTE: lo FMMOD */
99 
100 /* LFO2 (vibrato) parameters */
101 /*19*/	EMUX_FX_LFO2_DELAY,	/* WORD: LFO2VAL */
102 /*20*/	EMUX_FX_LFO2_FREQ,	/* BYTE: lo FM2FRQ2 */
103 /*21*/	EMUX_FX_LFO2_PITCH,	/* BYTE: up FM2FRQ2 */
104 
105 /* Other overall effect parameters */
106 /*22*/	EMUX_FX_INIT_PITCH,	/* SHORT: pitch offset */
107 /*23*/	EMUX_FX_CHORUS,		/* BYTE: chorus effects send (0-255) */
108 /*24*/	EMUX_FX_REVERB,		/* BYTE: reverb effects send (0-255) */
109 /*25*/	EMUX_FX_CUTOFF,		/* BYTE: up IFATN */
110 /*26*/	EMUX_FX_FILTERQ,		/* BYTE: up CCCA */
111 
112 /* Sample / loop offset changes */
113 /*27*/	EMUX_FX_SAMPLE_START,	/* SHORT: offset */
114 /*28*/	EMUX_FX_LOOP_START,	/* SHORT: offset */
115 /*29*/	EMUX_FX_LOOP_END,	/* SHORT: offset */
116 /*30*/	EMUX_FX_COARSE_SAMPLE_START,	/* SHORT: upper word offset */
117 /*31*/	EMUX_FX_COARSE_LOOP_START,	/* SHORT: upper word offset */
118 /*32*/	EMUX_FX_COARSE_LOOP_END,		/* SHORT: upper word offset */
119 /*33*/	EMUX_FX_ATTEN,		/* BYTE: lo IFATN */
120 
121 	EMUX_FX_END,
122 };
123 /* number of effects */
124 #define EMUX_NUM_EFFECTS  EMUX_FX_END
125 
126 /* effect flag values */
127 #define EMUX_FX_FLAG_OFF	0
128 #define EMUX_FX_FLAG_SET	1
129 #define EMUX_FX_FLAG_ADD	2
130 
131 
132 #endif /* __SOUND_EMUX_LEGACY_H */
133