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Searched refs:gameport_stop_polling (Results 1 – 12 of 12) sorted by relevance

/drivers/input/joystick/
Da3d.c216 gameport_stop_polling(a3d->gameport); in a3d_adc_close()
239 gameport_stop_polling(a3d->gameport); in a3d_close()
Dguillemot.c154 gameport_stop_polling(guillemot->gameport); in guillemot_close()
Dcobra.c136 gameport_stop_polling(cobra->gameport); in cobra_close()
Dinteract.c183 gameport_stop_polling(interact->gameport); in interact_close()
Dgf2k.c214 gameport_stop_polling(gf2k->gameport); in gf2k_close()
Dgrip.c279 gameport_stop_polling(grip->gameport); in grip_close()
Dtmdc.c259 gameport_stop_polling(tmdc->gameport); in tmdc_close()
Dgrip_mp.c577 gameport_stop_polling(grip->gameport); in grip_close()
Dadi.c290 gameport_stop_polling(port->gameport); in adi_close()
Dsidewinder.c505 gameport_stop_polling(sw->gameport); in sw_close()
Danalog.c366 gameport_stop_polling(port->gameport); in analog_close()
/drivers/input/gameport/
Dgameport.c190 void gameport_stop_polling(struct gameport *gameport) in gameport_stop_polling() function
199 EXPORT_SYMBOL(gameport_stop_polling);