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1 /* SPDX-License-Identifier: GPL-2.0 */
2 /*
3  * These are the VP8 state controls for use with stateless VP8
4  * codec drivers.
5  *
6  * It turns out that these structs are not stable yet and will undergo
7  * more changes. So keep them private until they are stable and ready to
8  * become part of the official public API.
9  */
10 
11 #ifndef _VP8_CTRLS_H_
12 #define _VP8_CTRLS_H_
13 
14 #include <linux/types.h>
15 
16 #define V4L2_PIX_FMT_VP8_FRAME v4l2_fourcc('V', 'P', '8', 'F')
17 
18 #define V4L2_CID_MPEG_VIDEO_VP8_FRAME_HEADER (V4L2_CID_MPEG_BASE + 2000)
19 #define V4L2_CTRL_TYPE_VP8_FRAME_HEADER 0x301
20 
21 #define V4L2_VP8_SEGMENT_HEADER_FLAG_ENABLED              0x01
22 #define V4L2_VP8_SEGMENT_HEADER_FLAG_UPDATE_MAP           0x02
23 #define V4L2_VP8_SEGMENT_HEADER_FLAG_UPDATE_FEATURE_DATA  0x04
24 #define V4L2_VP8_SEGMENT_HEADER_FLAG_DELTA_VALUE_MODE     0x08
25 
26 struct v4l2_vp8_segment_header {
27 	__s8 quant_update[4];
28 	__s8 lf_update[4];
29 	__u8 segment_probs[3];
30 	__u8 padding;
31 	__u32 flags;
32 };
33 
34 #define V4L2_VP8_LF_HEADER_ADJ_ENABLE	0x01
35 #define V4L2_VP8_LF_HEADER_DELTA_UPDATE	0x02
36 #define V4L2_VP8_LF_FILTER_TYPE_SIMPLE	0x04
37 struct v4l2_vp8_loopfilter_header {
38 	__s8 ref_frm_delta[4];
39 	__s8 mb_mode_delta[4];
40 	__u8 sharpness_level;
41 	__u8 level;
42 	__u16 padding;
43 	__u32 flags;
44 };
45 
46 struct v4l2_vp8_quantization_header {
47 	__u8 y_ac_qi;
48 	__s8 y_dc_delta;
49 	__s8 y2_dc_delta;
50 	__s8 y2_ac_delta;
51 	__s8 uv_dc_delta;
52 	__s8 uv_ac_delta;
53 	__u16 padding;
54 };
55 
56 struct v4l2_vp8_entropy_header {
57 	__u8 coeff_probs[4][8][3][11];
58 	__u8 y_mode_probs[4];
59 	__u8 uv_mode_probs[3];
60 	__u8 mv_probs[2][19];
61 	__u8 padding[3];
62 };
63 
64 struct v4l2_vp8_entropy_coder_state {
65 	__u8 range;
66 	__u8 value;
67 	__u8 bit_count;
68 	__u8 padding;
69 };
70 
71 #define V4L2_VP8_FRAME_HEADER_FLAG_KEY_FRAME		0x01
72 #define V4L2_VP8_FRAME_HEADER_FLAG_EXPERIMENTAL		0x02
73 #define V4L2_VP8_FRAME_HEADER_FLAG_SHOW_FRAME		0x04
74 #define V4L2_VP8_FRAME_HEADER_FLAG_MB_NO_SKIP_COEFF	0x08
75 #define V4L2_VP8_FRAME_HEADER_FLAG_SIGN_BIAS_GOLDEN	0x10
76 #define V4L2_VP8_FRAME_HEADER_FLAG_SIGN_BIAS_ALT	0x20
77 
78 #define VP8_FRAME_IS_KEY_FRAME(hdr) \
79 	(!!((hdr)->flags & V4L2_VP8_FRAME_HEADER_FLAG_KEY_FRAME))
80 
81 struct v4l2_ctrl_vp8_frame_header {
82 	struct v4l2_vp8_segment_header segment_header;
83 	struct v4l2_vp8_loopfilter_header lf_header;
84 	struct v4l2_vp8_quantization_header quant_header;
85 	struct v4l2_vp8_entropy_header entropy_header;
86 	struct v4l2_vp8_entropy_coder_state coder_state;
87 
88 	__u16 width;
89 	__u16 height;
90 
91 	__u8 horizontal_scale;
92 	__u8 vertical_scale;
93 
94 	__u8 version;
95 	__u8 prob_skip_false;
96 	__u8 prob_intra;
97 	__u8 prob_last;
98 	__u8 prob_gf;
99 	__u8 num_dct_parts;
100 
101 	__u32 first_part_size;
102 	__u32 first_part_header_bits;
103 	__u32 dct_part_sizes[8];
104 
105 	__u64 last_frame_ts;
106 	__u64 golden_frame_ts;
107 	__u64 alt_frame_ts;
108 
109 	__u64 flags;
110 };
111 
112 #endif
113