• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /* SPDX-License-Identifier: GPL-2.0+ */
2 /*
3  * vsp1_hsit.h  --  R-Car VSP1 Hue Saturation value (Inverse) Transform
4  *
5  * Copyright (C) 2013 Renesas Corporation
6  *
7  * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
8  */
9 #ifndef __VSP1_HSIT_H__
10 #define __VSP1_HSIT_H__
11 
12 #include <media/media-entity.h>
13 #include <media/v4l2-subdev.h>
14 
15 #include "vsp1_entity.h"
16 
17 struct vsp1_device;
18 
19 #define HSIT_PAD_SINK				0
20 #define HSIT_PAD_SOURCE				1
21 
22 struct vsp1_hsit {
23 	struct vsp1_entity entity;
24 	bool inverse;
25 };
26 
to_hsit(struct v4l2_subdev * subdev)27 static inline struct vsp1_hsit *to_hsit(struct v4l2_subdev *subdev)
28 {
29 	return container_of(subdev, struct vsp1_hsit, entity.subdev);
30 }
31 
32 struct vsp1_hsit *vsp1_hsit_create(struct vsp1_device *vsp1, bool inverse);
33 
34 #endif /* __VSP1_HSIT_H__ */
35