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1 // SPDX-License-Identifier: GPL-2.0+
2 /* Copyright (C) 2014-2018 Broadcom */
3 
4 /**
5  * DOC: Broadcom V3D Graphics Driver
6  *
7  * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
8  * For V3D 2.x support, see the VC4 driver.
9  *
10  * The V3D GPU includes a tiled render (composed of a bin and render
11  * pipelines), the TFU (texture formatting unit), and the CSD (compute
12  * shader dispatch).
13  */
14 
15 #include <linux/clk.h>
16 #include <linux/device.h>
17 #include <linux/dma-mapping.h>
18 #include <linux/io.h>
19 #include <linux/module.h>
20 #include <linux/of_platform.h>
21 #include <linux/platform_device.h>
22 #include <linux/pm_runtime.h>
23 #include <linux/reset.h>
24 
25 #include <drm/drm_drv.h>
26 #include <drm/drm_fb_cma_helper.h>
27 #include <drm/drm_fb_helper.h>
28 #include <drm/drm_managed.h>
29 #include <uapi/drm/v3d_drm.h>
30 
31 #include "v3d_drv.h"
32 #include "v3d_regs.h"
33 
34 #define DRIVER_NAME "v3d"
35 #define DRIVER_DESC "Broadcom V3D graphics"
36 #define DRIVER_DATE "20180419"
37 #define DRIVER_MAJOR 1
38 #define DRIVER_MINOR 0
39 #define DRIVER_PATCHLEVEL 0
40 
v3d_get_param_ioctl(struct drm_device * dev,void * data,struct drm_file * file_priv)41 static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
42 			       struct drm_file *file_priv)
43 {
44 	struct v3d_dev *v3d = to_v3d_dev(dev);
45 	struct drm_v3d_get_param *args = data;
46 	int ret;
47 	static const u32 reg_map[] = {
48 		[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
49 		[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
50 		[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
51 		[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
52 		[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
53 		[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
54 		[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
55 	};
56 
57 	if (args->pad != 0)
58 		return -EINVAL;
59 
60 	/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
61 	 * to explicitly allow it in the "the register in our
62 	 * parameter map" check.
63 	 */
64 	if (args->param < ARRAY_SIZE(reg_map) &&
65 	    (reg_map[args->param] ||
66 	     args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
67 		u32 offset = reg_map[args->param];
68 
69 		if (args->value != 0)
70 			return -EINVAL;
71 
72 		ret = pm_runtime_get_sync(v3d->drm.dev);
73 		if (ret < 0)
74 			return ret;
75 		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
76 		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
77 			args->value = V3D_CORE_READ(0, offset);
78 		} else {
79 			args->value = V3D_READ(offset);
80 		}
81 		pm_runtime_mark_last_busy(v3d->drm.dev);
82 		pm_runtime_put_autosuspend(v3d->drm.dev);
83 		return 0;
84 	}
85 
86 
87 	switch (args->param) {
88 	case DRM_V3D_PARAM_SUPPORTS_TFU:
89 		args->value = 1;
90 		return 0;
91 	case DRM_V3D_PARAM_SUPPORTS_CSD:
92 		args->value = v3d_has_csd(v3d);
93 		return 0;
94 	case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
95 		args->value = 1;
96 		return 0;
97 	case DRM_V3D_PARAM_SUPPORTS_PERFMON:
98 		args->value = (v3d->ver >= 40);
99 		return 0;
100 	default:
101 		DRM_DEBUG("Unknown parameter %d\n", args->param);
102 		return -EINVAL;
103 	}
104 }
105 
106 static int
v3d_open(struct drm_device * dev,struct drm_file * file)107 v3d_open(struct drm_device *dev, struct drm_file *file)
108 {
109 	struct v3d_dev *v3d = to_v3d_dev(dev);
110 	struct v3d_file_priv *v3d_priv;
111 	struct drm_gpu_scheduler *sched;
112 	int i;
113 
114 	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
115 	if (!v3d_priv)
116 		return -ENOMEM;
117 
118 	v3d_priv->v3d = v3d;
119 
120 	for (i = 0; i < V3D_MAX_QUEUES; i++) {
121 		sched = &v3d->queue[i].sched;
122 		drm_sched_entity_init(&v3d_priv->sched_entity[i],
123 				      DRM_SCHED_PRIORITY_NORMAL, &sched,
124 				      1, NULL);
125 	}
126 
127 	v3d_perfmon_open_file(v3d_priv);
128 	file->driver_priv = v3d_priv;
129 
130 	return 0;
131 }
132 
133 static void
v3d_postclose(struct drm_device * dev,struct drm_file * file)134 v3d_postclose(struct drm_device *dev, struct drm_file *file)
135 {
136 	struct v3d_file_priv *v3d_priv = file->driver_priv;
137 	enum v3d_queue q;
138 
139 	for (q = 0; q < V3D_MAX_QUEUES; q++) {
140 		drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
141 	}
142 
143 	v3d_perfmon_close_file(v3d_priv);
144 	kfree(v3d_priv);
145 }
146 
147 DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
148 
149 /* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
150  * protection between clients.  Note that render nodes would be be
151  * able to submit CLs that could access BOs from clients authenticated
152  * with the master node.  The TFU doesn't use the GMP, so it would
153  * need to stay DRM_AUTH until we do buffer size/offset validation.
154  */
155 static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
156 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
157 	DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
158 	DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
159 	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
160 	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
161 	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
162 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
163 	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
164 	DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
165 	DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
166 	DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
167 };
168 
169 static const struct drm_driver v3d_drm_driver = {
170 	.driver_features = (DRIVER_GEM |
171 			    DRIVER_RENDER |
172 			    DRIVER_SYNCOBJ),
173 
174 	.open = v3d_open,
175 	.postclose = v3d_postclose,
176 
177 #if defined(CONFIG_DEBUG_FS)
178 	.debugfs_init = v3d_debugfs_init,
179 #endif
180 
181 	.gem_create_object = v3d_create_object,
182 	.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
183 	.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
184 	.gem_prime_import_sg_table = v3d_prime_import_sg_table,
185 	.gem_prime_mmap = drm_gem_prime_mmap,
186 
187 	.ioctls = v3d_drm_ioctls,
188 	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
189 	.fops = &v3d_drm_fops,
190 
191 	.name = DRIVER_NAME,
192 	.desc = DRIVER_DESC,
193 	.date = DRIVER_DATE,
194 	.major = DRIVER_MAJOR,
195 	.minor = DRIVER_MINOR,
196 	.patchlevel = DRIVER_PATCHLEVEL,
197 };
198 
199 static const struct of_device_id v3d_of_match[] = {
200 	{ .compatible = "brcm,7268-v3d" },
201 	{ .compatible = "brcm,7278-v3d" },
202 	{},
203 };
204 MODULE_DEVICE_TABLE(of, v3d_of_match);
205 
206 static int
map_regs(struct v3d_dev * v3d,void __iomem ** regs,const char * name)207 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
208 {
209 	struct resource *res =
210 		platform_get_resource_byname(v3d_to_pdev(v3d), IORESOURCE_MEM, name);
211 
212 	*regs = devm_ioremap_resource(v3d->drm.dev, res);
213 	return PTR_ERR_OR_ZERO(*regs);
214 }
215 
v3d_platform_drm_probe(struct platform_device * pdev)216 static int v3d_platform_drm_probe(struct platform_device *pdev)
217 {
218 	struct device *dev = &pdev->dev;
219 	struct drm_device *drm;
220 	struct v3d_dev *v3d;
221 	int ret;
222 	u32 mmu_debug;
223 	u32 ident1;
224 	u64 mask;
225 
226 
227 	v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
228 	if (IS_ERR(v3d))
229 		return PTR_ERR(v3d);
230 
231 	drm = &v3d->drm;
232 
233 	platform_set_drvdata(pdev, drm);
234 
235 	ret = map_regs(v3d, &v3d->hub_regs, "hub");
236 	if (ret)
237 		return ret;
238 
239 	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
240 	if (ret)
241 		return ret;
242 
243 	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
244 	mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
245 	ret = dma_set_mask_and_coherent(dev, mask);
246 	if (ret)
247 		return ret;
248 
249 	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
250 
251 	ident1 = V3D_READ(V3D_HUB_IDENT1);
252 	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
253 		    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
254 	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
255 	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
256 
257 	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
258 	if (IS_ERR(v3d->reset)) {
259 		ret = PTR_ERR(v3d->reset);
260 
261 		if (ret == -EPROBE_DEFER)
262 			return ret;
263 
264 		v3d->reset = NULL;
265 		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
266 		if (ret) {
267 			dev_err(dev,
268 				"Failed to get reset control or bridge regs\n");
269 			return ret;
270 		}
271 	}
272 
273 	if (v3d->ver < 41) {
274 		ret = map_regs(v3d, &v3d->gca_regs, "gca");
275 		if (ret)
276 			return ret;
277 	}
278 
279 	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
280 					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
281 	if (!v3d->mmu_scratch) {
282 		dev_err(dev, "Failed to allocate MMU scratch page\n");
283 		return -ENOMEM;
284 	}
285 
286 	pm_runtime_use_autosuspend(dev);
287 	pm_runtime_set_autosuspend_delay(dev, 50);
288 	pm_runtime_enable(dev);
289 
290 	ret = v3d_gem_init(drm);
291 	if (ret)
292 		goto dma_free;
293 
294 	ret = v3d_irq_init(v3d);
295 	if (ret)
296 		goto gem_destroy;
297 
298 	ret = drm_dev_register(drm, 0);
299 	if (ret)
300 		goto irq_disable;
301 
302 	return 0;
303 
304 irq_disable:
305 	v3d_irq_disable(v3d);
306 gem_destroy:
307 	v3d_gem_destroy(drm);
308 dma_free:
309 	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
310 	return ret;
311 }
312 
v3d_platform_drm_remove(struct platform_device * pdev)313 static int v3d_platform_drm_remove(struct platform_device *pdev)
314 {
315 	struct drm_device *drm = platform_get_drvdata(pdev);
316 	struct v3d_dev *v3d = to_v3d_dev(drm);
317 
318 	drm_dev_unregister(drm);
319 
320 	v3d_gem_destroy(drm);
321 
322 	dma_free_wc(v3d->drm.dev, 4096, v3d->mmu_scratch,
323 		    v3d->mmu_scratch_paddr);
324 
325 	return 0;
326 }
327 
328 static struct platform_driver v3d_platform_driver = {
329 	.probe		= v3d_platform_drm_probe,
330 	.remove		= v3d_platform_drm_remove,
331 	.driver		= {
332 		.name	= "v3d",
333 		.of_match_table = v3d_of_match,
334 	},
335 };
336 
337 module_platform_driver(v3d_platform_driver);
338 
339 MODULE_ALIAS("platform:v3d-drm");
340 MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
341 MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
342 MODULE_LICENSE("GPL v2");
343