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1 // SPDX-License-Identifier: GPL-2.0
2 /*
3  * FPU signal frame handling routines.
4  */
5 
6 #include <linux/compat.h>
7 #include <linux/cpu.h>
8 #include <linux/pagemap.h>
9 
10 #include <asm/fpu/internal.h>
11 #include <asm/fpu/signal.h>
12 #include <asm/fpu/regset.h>
13 #include <asm/fpu/xstate.h>
14 
15 #include <asm/sigframe.h>
16 #include <asm/trace/fpu.h>
17 
18 static struct _fpx_sw_bytes fx_sw_reserved __ro_after_init;
19 static struct _fpx_sw_bytes fx_sw_reserved_ia32 __ro_after_init;
20 
21 /*
22  * Check for the presence of extended state information in the
23  * user fpstate pointer in the sigcontext.
24  */
check_xstate_in_sigframe(struct fxregs_state __user * fxbuf,struct _fpx_sw_bytes * fx_sw)25 static inline int check_xstate_in_sigframe(struct fxregs_state __user *fxbuf,
26 					   struct _fpx_sw_bytes *fx_sw)
27 {
28 	int min_xstate_size = sizeof(struct fxregs_state) +
29 			      sizeof(struct xstate_header);
30 	void __user *fpstate = fxbuf;
31 	unsigned int magic2;
32 
33 	if (__copy_from_user(fx_sw, &fxbuf->sw_reserved[0], sizeof(*fx_sw)))
34 		return -EFAULT;
35 
36 	/* Check for the first magic field and other error scenarios. */
37 	if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
38 	    fx_sw->xstate_size < min_xstate_size ||
39 	    fx_sw->xstate_size > fpu_user_xstate_size ||
40 	    fx_sw->xstate_size > fx_sw->extended_size)
41 		goto setfx;
42 
43 	/*
44 	 * Check for the presence of second magic word at the end of memory
45 	 * layout. This detects the case where the user just copied the legacy
46 	 * fpstate layout with out copying the extended state information
47 	 * in the memory layout.
48 	 */
49 	if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size)))
50 		return -EFAULT;
51 
52 	if (likely(magic2 == FP_XSTATE_MAGIC2))
53 		return 0;
54 setfx:
55 	trace_x86_fpu_xstate_check_failed(&current->thread.fpu);
56 
57 	/* Set the parameters for fx only state */
58 	fx_sw->magic1 = 0;
59 	fx_sw->xstate_size = sizeof(struct fxregs_state);
60 	fx_sw->xfeatures = XFEATURE_MASK_FPSSE;
61 	return 0;
62 }
63 
64 /*
65  * Signal frame handlers.
66  */
save_fsave_header(struct task_struct * tsk,void __user * buf)67 static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
68 {
69 	if (use_fxsr()) {
70 		struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
71 		struct user_i387_ia32_struct env;
72 		struct _fpstate_32 __user *fp = buf;
73 
74 		fpregs_lock();
75 		if (!test_thread_flag(TIF_NEED_FPU_LOAD))
76 			fxsave(&tsk->thread.fpu.state.fxsave);
77 		fpregs_unlock();
78 
79 		convert_from_fxsr(&env, tsk);
80 
81 		if (__copy_to_user(buf, &env, sizeof(env)) ||
82 		    __put_user(xsave->i387.swd, &fp->status) ||
83 		    __put_user(X86_FXSR_MAGIC, &fp->magic))
84 			return -1;
85 	} else {
86 		struct fregs_state __user *fp = buf;
87 		u32 swd;
88 		if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
89 			return -1;
90 	}
91 
92 	return 0;
93 }
94 
save_xstate_epilog(void __user * buf,int ia32_frame)95 static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
96 {
97 	struct xregs_state __user *x = buf;
98 	struct _fpx_sw_bytes *sw_bytes;
99 	u32 xfeatures;
100 	int err;
101 
102 	/* Setup the bytes not touched by the [f]xsave and reserved for SW. */
103 	sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
104 	err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
105 
106 	if (!use_xsave())
107 		return err;
108 
109 	err |= __put_user(FP_XSTATE_MAGIC2,
110 			  (__u32 __user *)(buf + fpu_user_xstate_size));
111 
112 	/*
113 	 * Read the xfeatures which we copied (directly from the cpu or
114 	 * from the state in task struct) to the user buffers.
115 	 */
116 	err |= __get_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
117 
118 	/*
119 	 * For legacy compatible, we always set FP/SSE bits in the bit
120 	 * vector while saving the state to the user context. This will
121 	 * enable us capturing any changes(during sigreturn) to
122 	 * the FP/SSE bits by the legacy applications which don't touch
123 	 * xfeatures in the xsave header.
124 	 *
125 	 * xsave aware apps can change the xfeatures in the xsave
126 	 * header as well as change any contents in the memory layout.
127 	 * xrestore as part of sigreturn will capture all the changes.
128 	 */
129 	xfeatures |= XFEATURE_MASK_FPSSE;
130 
131 	err |= __put_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
132 
133 	return err;
134 }
135 
copy_fpregs_to_sigframe(struct xregs_state __user * buf)136 static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
137 {
138 	int err;
139 
140 	if (use_xsave())
141 		err = xsave_to_user_sigframe(buf);
142 	else if (use_fxsr())
143 		err = fxsave_to_user_sigframe((struct fxregs_state __user *) buf);
144 	else
145 		err = fnsave_to_user_sigframe((struct fregs_state __user *) buf);
146 
147 	if (unlikely(err) && __clear_user(buf, fpu_user_xstate_size))
148 		err = -EFAULT;
149 	return err;
150 }
151 
152 /*
153  * Save the fpu, extended register state to the user signal frame.
154  *
155  * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
156  *  state is copied.
157  *  'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
158  *
159  *	buf == buf_fx for 64-bit frames and 32-bit fsave frame.
160  *	buf != buf_fx for 32-bit frames with fxstate.
161  *
162  * Try to save it directly to the user frame with disabled page fault handler.
163  * If this fails then do the slow path where the FPU state is first saved to
164  * task's fpu->state and then copy it to the user frame pointed to by the
165  * aligned pointer 'buf_fx'.
166  *
167  * If this is a 32-bit frame with fxstate, put a fsave header before
168  * the aligned state at 'buf_fx'.
169  *
170  * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
171  * indicating the absence/presence of the extended state to the user.
172  */
copy_fpstate_to_sigframe(void __user * buf,void __user * buf_fx,int size)173 int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
174 {
175 	struct task_struct *tsk = current;
176 	int ia32_fxstate = (buf != buf_fx);
177 	int ret;
178 
179 	ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) ||
180 			 IS_ENABLED(CONFIG_IA32_EMULATION));
181 
182 	if (!static_cpu_has(X86_FEATURE_FPU)) {
183 		struct user_i387_ia32_struct fp;
184 		fpregs_soft_get(current, NULL, (struct membuf){.p = &fp,
185 						.left = sizeof(fp)});
186 		return copy_to_user(buf, &fp, sizeof(fp)) ? -EFAULT : 0;
187 	}
188 
189 	if (!access_ok(buf, size))
190 		return -EACCES;
191 retry:
192 	/*
193 	 * Load the FPU registers if they are not valid for the current task.
194 	 * With a valid FPU state we can attempt to save the state directly to
195 	 * userland's stack frame which will likely succeed. If it does not,
196 	 * resolve the fault in the user memory and try again.
197 	 */
198 	fpregs_lock();
199 	if (test_thread_flag(TIF_NEED_FPU_LOAD))
200 		fpregs_restore_userregs();
201 
202 	pagefault_disable();
203 	ret = copy_fpregs_to_sigframe(buf_fx);
204 	pagefault_enable();
205 	fpregs_unlock();
206 
207 	if (ret) {
208 		if (!fault_in_writeable(buf_fx, fpu_user_xstate_size))
209 			goto retry;
210 		return -EFAULT;
211 	}
212 
213 	/* Save the fsave header for the 32-bit frames. */
214 	if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
215 		return -1;
216 
217 	if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
218 		return -1;
219 
220 	return 0;
221 }
222 
__restore_fpregs_from_user(void __user * buf,u64 xrestore,bool fx_only)223 static int __restore_fpregs_from_user(void __user *buf, u64 xrestore,
224 				      bool fx_only)
225 {
226 	if (use_xsave()) {
227 		u64 init_bv = xfeatures_mask_uabi() & ~xrestore;
228 		int ret;
229 
230 		if (likely(!fx_only))
231 			ret = xrstor_from_user_sigframe(buf, xrestore);
232 		else
233 			ret = fxrstor_from_user_sigframe(buf);
234 
235 		if (!ret && unlikely(init_bv))
236 			os_xrstor(&init_fpstate.xsave, init_bv);
237 		return ret;
238 	} else if (use_fxsr()) {
239 		return fxrstor_from_user_sigframe(buf);
240 	} else {
241 		return frstor_from_user_sigframe(buf);
242 	}
243 }
244 
245 /*
246  * Attempt to restore the FPU registers directly from user memory.
247  * Pagefaults are handled and any errors returned are fatal.
248  */
restore_fpregs_from_user(void __user * buf,u64 xrestore,bool fx_only)249 static int restore_fpregs_from_user(void __user *buf, u64 xrestore, bool fx_only)
250 {
251 	struct fpu *fpu = &current->thread.fpu;
252 	int ret;
253 
254 	/* Restore enabled features only. */
255 	xrestore &= xfeatures_mask_all & XFEATURE_MASK_USER_SUPPORTED;
256 retry:
257 	fpregs_lock();
258 	pagefault_disable();
259 	ret = __restore_fpregs_from_user(buf, xrestore, fx_only);
260 	pagefault_enable();
261 
262 	if (unlikely(ret)) {
263 		/*
264 		 * The above did an FPU restore operation, restricted to
265 		 * the user portion of the registers, and failed, but the
266 		 * microcode might have modified the FPU registers
267 		 * nevertheless.
268 		 *
269 		 * If the FPU registers do not belong to current, then
270 		 * invalidate the FPU register state otherwise the task
271 		 * might preempt current and return to user space with
272 		 * corrupted FPU registers.
273 		 */
274 		if (test_thread_flag(TIF_NEED_FPU_LOAD))
275 			__cpu_invalidate_fpregs_state();
276 		fpregs_unlock();
277 
278 		/* Try to handle #PF, but anything else is fatal. */
279 		if (ret != -EFAULT)
280 			return -EINVAL;
281 
282 		if (!fault_in_readable(buf, fpu_user_xstate_size))
283 			goto retry;
284 		return -EFAULT;
285 	}
286 
287 	/*
288 	 * Restore supervisor states: previous context switch etc has done
289 	 * XSAVES and saved the supervisor states in the kernel buffer from
290 	 * which they can be restored now.
291 	 *
292 	 * It would be optimal to handle this with a single XRSTORS, but
293 	 * this does not work because the rest of the FPU registers have
294 	 * been restored from a user buffer directly.
295 	 */
296 	if (test_thread_flag(TIF_NEED_FPU_LOAD) && xfeatures_mask_supervisor())
297 		os_xrstor(&fpu->state.xsave, xfeatures_mask_supervisor());
298 
299 	fpregs_mark_activate();
300 	fpregs_unlock();
301 	return 0;
302 }
303 
__fpu_restore_sig(void __user * buf,void __user * buf_fx,bool ia32_fxstate)304 static int __fpu_restore_sig(void __user *buf, void __user *buf_fx,
305 			     bool ia32_fxstate)
306 {
307 	struct task_struct *tsk = current;
308 	struct fpu *fpu = &tsk->thread.fpu;
309 	struct user_i387_ia32_struct env;
310 	u64 user_xfeatures = 0;
311 	bool fx_only = false;
312 	int ret;
313 
314 	if (use_xsave()) {
315 		struct _fpx_sw_bytes fx_sw_user;
316 
317 		ret = check_xstate_in_sigframe(buf_fx, &fx_sw_user);
318 		if (unlikely(ret))
319 			return ret;
320 
321 		fx_only = !fx_sw_user.magic1;
322 		user_xfeatures = fx_sw_user.xfeatures;
323 	} else {
324 		user_xfeatures = XFEATURE_MASK_FPSSE;
325 	}
326 
327 	if (likely(!ia32_fxstate)) {
328 		/*
329 		 * Attempt to restore the FPU registers directly from user
330 		 * memory. For that to succeed, the user access cannot cause page
331 		 * faults. If it does, fall back to the slow path below, going
332 		 * through the kernel buffer with the enabled pagefault handler.
333 		 */
334 		return restore_fpregs_from_user(buf_fx, user_xfeatures, fx_only);
335 	}
336 
337 	/*
338 	 * Copy the legacy state because the FP portion of the FX frame has
339 	 * to be ignored for histerical raisins. The legacy state is folded
340 	 * in once the larger state has been copied.
341 	 */
342 	ret = __copy_from_user(&env, buf, sizeof(env));
343 	if (ret)
344 		return ret;
345 
346 	/*
347 	 * By setting TIF_NEED_FPU_LOAD it is ensured that our xstate is
348 	 * not modified on context switch and that the xstate is considered
349 	 * to be loaded again on return to userland (overriding last_cpu avoids
350 	 * the optimisation).
351 	 */
352 	fpregs_lock();
353 	if (!test_thread_flag(TIF_NEED_FPU_LOAD)) {
354 		/*
355 		 * If supervisor states are available then save the
356 		 * hardware state in current's fpstate so that the
357 		 * supervisor state is preserved. Save the full state for
358 		 * simplicity. There is no point in optimizing this by only
359 		 * saving the supervisor states and then shuffle them to
360 		 * the right place in memory. It's ia32 mode. Shrug.
361 		 */
362 		if (xfeatures_mask_supervisor())
363 			os_xsave(&fpu->state.xsave);
364 		set_thread_flag(TIF_NEED_FPU_LOAD);
365 	}
366 	__fpu_invalidate_fpregs_state(fpu);
367 	__cpu_invalidate_fpregs_state();
368 	fpregs_unlock();
369 
370 	if (use_xsave() && !fx_only) {
371 		ret = copy_sigframe_from_user_to_xstate(tsk, buf_fx);
372 		if (ret)
373 			return ret;
374 	} else {
375 		if (__copy_from_user(&fpu->state.fxsave, buf_fx,
376 				     sizeof(fpu->state.fxsave)))
377 			return -EFAULT;
378 
379 		if (IS_ENABLED(CONFIG_X86_64)) {
380 			/* Reject invalid MXCSR values. */
381 			if (fpu->state.fxsave.mxcsr & ~mxcsr_feature_mask)
382 				return -EINVAL;
383 		} else {
384 			/* Mask invalid bits out for historical reasons (broken hardware). */
385 			fpu->state.fxsave.mxcsr &= mxcsr_feature_mask;
386 		}
387 
388 		/* Enforce XFEATURE_MASK_FPSSE when XSAVE is enabled */
389 		if (use_xsave())
390 			fpu->state.xsave.header.xfeatures |= XFEATURE_MASK_FPSSE;
391 	}
392 
393 	/* Fold the legacy FP storage */
394 	convert_to_fxsr(&fpu->state.fxsave, &env);
395 
396 	fpregs_lock();
397 	if (use_xsave()) {
398 		/*
399 		 * Remove all UABI feature bits not set in user_xfeatures
400 		 * from the memory xstate header which makes the full
401 		 * restore below bring them into init state. This works for
402 		 * fx_only mode as well because that has only FP and SSE
403 		 * set in user_xfeatures.
404 		 *
405 		 * Preserve supervisor states!
406 		 */
407 		u64 mask = user_xfeatures | xfeatures_mask_supervisor();
408 
409 		fpu->state.xsave.header.xfeatures &= mask;
410 		ret = os_xrstor_safe(&fpu->state.xsave, xfeatures_mask_all);
411 	} else {
412 		ret = fxrstor_safe(&fpu->state.fxsave);
413 	}
414 
415 	if (likely(!ret))
416 		fpregs_mark_activate();
417 
418 	fpregs_unlock();
419 	return ret;
420 }
xstate_sigframe_size(void)421 static inline int xstate_sigframe_size(void)
422 {
423 	return use_xsave() ? fpu_user_xstate_size + FP_XSTATE_MAGIC2_SIZE :
424 			fpu_user_xstate_size;
425 }
426 
427 /*
428  * Restore FPU state from a sigframe:
429  */
fpu__restore_sig(void __user * buf,int ia32_frame)430 int fpu__restore_sig(void __user *buf, int ia32_frame)
431 {
432 	unsigned int size = xstate_sigframe_size();
433 	struct fpu *fpu = &current->thread.fpu;
434 	void __user *buf_fx = buf;
435 	bool ia32_fxstate = false;
436 	int ret;
437 
438 	if (unlikely(!buf)) {
439 		fpu__clear_user_states(fpu);
440 		return 0;
441 	}
442 
443 	ia32_frame &= (IS_ENABLED(CONFIG_X86_32) ||
444 		       IS_ENABLED(CONFIG_IA32_EMULATION));
445 
446 	/*
447 	 * Only FXSR enabled systems need the FX state quirk.
448 	 * FRSTOR does not need it and can use the fast path.
449 	 */
450 	if (ia32_frame && use_fxsr()) {
451 		buf_fx = buf + sizeof(struct fregs_state);
452 		size += sizeof(struct fregs_state);
453 		ia32_fxstate = true;
454 	}
455 
456 	if (!access_ok(buf, size)) {
457 		ret = -EACCES;
458 		goto out;
459 	}
460 
461 	if (!IS_ENABLED(CONFIG_X86_64) && !cpu_feature_enabled(X86_FEATURE_FPU)) {
462 		ret = fpregs_soft_set(current, NULL, 0,
463 				      sizeof(struct user_i387_ia32_struct),
464 				      NULL, buf);
465 	} else {
466 		ret = __fpu_restore_sig(buf, buf_fx, ia32_fxstate);
467 	}
468 
469 out:
470 	if (unlikely(ret))
471 		fpu__clear_user_states(fpu);
472 	return ret;
473 }
474 
475 unsigned long
fpu__alloc_mathframe(unsigned long sp,int ia32_frame,unsigned long * buf_fx,unsigned long * size)476 fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
477 		     unsigned long *buf_fx, unsigned long *size)
478 {
479 	unsigned long frame_size = xstate_sigframe_size();
480 
481 	*buf_fx = sp = round_down(sp - frame_size, 64);
482 	if (ia32_frame && use_fxsr()) {
483 		frame_size += sizeof(struct fregs_state);
484 		sp -= sizeof(struct fregs_state);
485 	}
486 
487 	*size = frame_size;
488 
489 	return sp;
490 }
491 
fpu__get_fpstate_size(void)492 unsigned long fpu__get_fpstate_size(void)
493 {
494 	unsigned long ret = xstate_sigframe_size();
495 
496 	/*
497 	 * This space is needed on (most) 32-bit kernels, or when a 32-bit
498 	 * app is running on a 64-bit kernel. To keep things simple, just
499 	 * assume the worst case and always include space for 'freg_state',
500 	 * even for 64-bit apps on 64-bit kernels. This wastes a bit of
501 	 * space, but keeps the code simple.
502 	 */
503 	if ((IS_ENABLED(CONFIG_IA32_EMULATION) ||
504 	     IS_ENABLED(CONFIG_X86_32)) && use_fxsr())
505 		ret += sizeof(struct fregs_state);
506 
507 	return ret;
508 }
509 
510 /*
511  * Prepare the SW reserved portion of the fxsave memory layout, indicating
512  * the presence of the extended state information in the memory layout
513  * pointed by the fpstate pointer in the sigcontext.
514  * This will be saved when ever the FP and extended state context is
515  * saved on the user stack during the signal handler delivery to the user.
516  */
fpu__init_prepare_fx_sw_frame(void)517 void fpu__init_prepare_fx_sw_frame(void)
518 {
519 	int size = fpu_user_xstate_size + FP_XSTATE_MAGIC2_SIZE;
520 
521 	fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
522 	fx_sw_reserved.extended_size = size;
523 	fx_sw_reserved.xfeatures = xfeatures_mask_uabi();
524 	fx_sw_reserved.xstate_size = fpu_user_xstate_size;
525 
526 	if (IS_ENABLED(CONFIG_IA32_EMULATION) ||
527 	    IS_ENABLED(CONFIG_X86_32)) {
528 		int fsave_header_size = sizeof(struct fregs_state);
529 
530 		fx_sw_reserved_ia32 = fx_sw_reserved;
531 		fx_sw_reserved_ia32.extended_size = size + fsave_header_size;
532 	}
533 }
534 
535