1 // SPDX-License-Identifier: GPL-2.0-only
2 /* Copyright (c) 2017 The Linux Foundation. All rights reserved.
3 */
4
5 #include "msm_gem.h"
6 #include "a5xx_gpu.h"
7
8 /*
9 * Try to transition the preemption state from old to new. Return
10 * true on success or false if the original state wasn't 'old'
11 */
try_preempt_state(struct a5xx_gpu * a5xx_gpu,enum preempt_state old,enum preempt_state new)12 static inline bool try_preempt_state(struct a5xx_gpu *a5xx_gpu,
13 enum preempt_state old, enum preempt_state new)
14 {
15 enum preempt_state cur = atomic_cmpxchg(&a5xx_gpu->preempt_state,
16 old, new);
17
18 return (cur == old);
19 }
20
21 /*
22 * Force the preemption state to the specified state. This is used in cases
23 * where the current state is known and won't change
24 */
set_preempt_state(struct a5xx_gpu * gpu,enum preempt_state new)25 static inline void set_preempt_state(struct a5xx_gpu *gpu,
26 enum preempt_state new)
27 {
28 /*
29 * preempt_state may be read by other cores trying to trigger a
30 * preemption or in the interrupt handler so barriers are needed
31 * before...
32 */
33 smp_mb__before_atomic();
34 atomic_set(&gpu->preempt_state, new);
35 /* ... and after*/
36 smp_mb__after_atomic();
37 }
38
39 /* Write the most recent wptr for the given ring into the hardware */
update_wptr(struct msm_gpu * gpu,struct msm_ringbuffer * ring)40 static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
41 {
42 unsigned long flags;
43 uint32_t wptr;
44
45 if (!ring)
46 return;
47
48 spin_lock_irqsave(&ring->preempt_lock, flags);
49 wptr = get_wptr(ring);
50 spin_unlock_irqrestore(&ring->preempt_lock, flags);
51
52 gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr);
53 }
54
55 /* Return the highest priority ringbuffer with something in it */
get_next_ring(struct msm_gpu * gpu)56 static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
57 {
58 unsigned long flags;
59 int i;
60
61 for (i = 0; i < gpu->nr_rings; i++) {
62 bool empty;
63 struct msm_ringbuffer *ring = gpu->rb[i];
64
65 spin_lock_irqsave(&ring->preempt_lock, flags);
66 empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring));
67 spin_unlock_irqrestore(&ring->preempt_lock, flags);
68
69 if (!empty)
70 return ring;
71 }
72
73 return NULL;
74 }
75
a5xx_preempt_timer(struct timer_list * t)76 static void a5xx_preempt_timer(struct timer_list *t)
77 {
78 struct a5xx_gpu *a5xx_gpu = from_timer(a5xx_gpu, t, preempt_timer);
79 struct msm_gpu *gpu = &a5xx_gpu->base.base;
80 struct drm_device *dev = gpu->dev;
81
82 if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
83 return;
84
85 DRM_DEV_ERROR(dev->dev, "%s: preemption timed out\n", gpu->name);
86 kthread_queue_work(gpu->worker, &gpu->recover_work);
87 }
88
89 /* Try to trigger a preemption switch */
a5xx_preempt_trigger(struct msm_gpu * gpu)90 void a5xx_preempt_trigger(struct msm_gpu *gpu)
91 {
92 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
93 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
94 unsigned long flags;
95 struct msm_ringbuffer *ring;
96
97 if (gpu->nr_rings == 1)
98 return;
99
100 /*
101 * Try to start preemption by moving from NONE to START. If
102 * unsuccessful, a preemption is already in flight
103 */
104 if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START))
105 return;
106
107 /* Get the next ring to preempt to */
108 ring = get_next_ring(gpu);
109
110 /*
111 * If no ring is populated or the highest priority ring is the current
112 * one do nothing except to update the wptr to the latest and greatest
113 */
114 if (!ring || (a5xx_gpu->cur_ring == ring)) {
115 /*
116 * Its possible that while a preemption request is in progress
117 * from an irq context, a user context trying to submit might
118 * fail to update the write pointer, because it determines
119 * that the preempt state is not PREEMPT_NONE.
120 *
121 * Close the race by introducing an intermediate
122 * state PREEMPT_ABORT to let the submit path
123 * know that the ringbuffer is not going to change
124 * and can safely update the write pointer.
125 */
126
127 set_preempt_state(a5xx_gpu, PREEMPT_ABORT);
128 update_wptr(gpu, a5xx_gpu->cur_ring);
129 set_preempt_state(a5xx_gpu, PREEMPT_NONE);
130 return;
131 }
132
133 /* Make sure the wptr doesn't update while we're in motion */
134 spin_lock_irqsave(&ring->preempt_lock, flags);
135 a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring);
136 spin_unlock_irqrestore(&ring->preempt_lock, flags);
137
138 /* Set the address of the incoming preemption record */
139 gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO,
140 REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_HI,
141 a5xx_gpu->preempt_iova[ring->id]);
142
143 a5xx_gpu->next_ring = ring;
144
145 /* Start a timer to catch a stuck preemption */
146 mod_timer(&a5xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
147
148 /* Set the preemption state to triggered */
149 set_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED);
150
151 /* Make sure everything is written before hitting the button */
152 wmb();
153
154 /* And actually start the preemption */
155 gpu_write(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL, 1);
156 }
157
a5xx_preempt_irq(struct msm_gpu * gpu)158 void a5xx_preempt_irq(struct msm_gpu *gpu)
159 {
160 uint32_t status;
161 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
162 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
163 struct drm_device *dev = gpu->dev;
164
165 if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
166 return;
167
168 /* Delete the preemption watchdog timer */
169 del_timer(&a5xx_gpu->preempt_timer);
170
171 /*
172 * The hardware should be setting CP_CONTEXT_SWITCH_CNTL to zero before
173 * firing the interrupt, but there is a non zero chance of a hardware
174 * condition or a software race that could set it again before we have a
175 * chance to finish. If that happens, log and go for recovery
176 */
177 status = gpu_read(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL);
178 if (unlikely(status)) {
179 set_preempt_state(a5xx_gpu, PREEMPT_FAULTED);
180 DRM_DEV_ERROR(dev->dev, "%s: Preemption failed to complete\n",
181 gpu->name);
182 kthread_queue_work(gpu->worker, &gpu->recover_work);
183 return;
184 }
185
186 a5xx_gpu->cur_ring = a5xx_gpu->next_ring;
187 a5xx_gpu->next_ring = NULL;
188
189 update_wptr(gpu, a5xx_gpu->cur_ring);
190
191 set_preempt_state(a5xx_gpu, PREEMPT_NONE);
192 }
193
a5xx_preempt_hw_init(struct msm_gpu * gpu)194 void a5xx_preempt_hw_init(struct msm_gpu *gpu)
195 {
196 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
197 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
198 int i;
199
200 /* Always come up on rb 0 */
201 a5xx_gpu->cur_ring = gpu->rb[0];
202
203 /* No preemption if we only have one ring */
204 if (gpu->nr_rings == 1)
205 return;
206
207 for (i = 0; i < gpu->nr_rings; i++) {
208 a5xx_gpu->preempt[i]->wptr = 0;
209 a5xx_gpu->preempt[i]->rptr = 0;
210 a5xx_gpu->preempt[i]->rbase = gpu->rb[i]->iova;
211 a5xx_gpu->preempt[i]->rptr_addr = shadowptr(a5xx_gpu, gpu->rb[i]);
212 }
213
214 /* Write a 0 to signal that we aren't switching pagetables */
215 gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO,
216 REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_HI, 0);
217
218 /* Reset the preemption state */
219 set_preempt_state(a5xx_gpu, PREEMPT_NONE);
220 }
221
preempt_init_ring(struct a5xx_gpu * a5xx_gpu,struct msm_ringbuffer * ring)222 static int preempt_init_ring(struct a5xx_gpu *a5xx_gpu,
223 struct msm_ringbuffer *ring)
224 {
225 struct adreno_gpu *adreno_gpu = &a5xx_gpu->base;
226 struct msm_gpu *gpu = &adreno_gpu->base;
227 struct a5xx_preempt_record *ptr;
228 void *counters;
229 struct drm_gem_object *bo = NULL, *counters_bo = NULL;
230 u64 iova = 0, counters_iova = 0;
231
232 ptr = msm_gem_kernel_new(gpu->dev,
233 A5XX_PREEMPT_RECORD_SIZE + A5XX_PREEMPT_COUNTER_SIZE,
234 MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova);
235
236 if (IS_ERR(ptr))
237 return PTR_ERR(ptr);
238
239 /* The buffer to store counters needs to be unprivileged */
240 counters = msm_gem_kernel_new(gpu->dev,
241 A5XX_PREEMPT_COUNTER_SIZE,
242 MSM_BO_WC, gpu->aspace, &counters_bo, &counters_iova);
243 if (IS_ERR(counters)) {
244 msm_gem_kernel_put(bo, gpu->aspace);
245 return PTR_ERR(counters);
246 }
247
248 msm_gem_object_set_name(bo, "preempt");
249 msm_gem_object_set_name(counters_bo, "preempt_counters");
250
251 a5xx_gpu->preempt_bo[ring->id] = bo;
252 a5xx_gpu->preempt_counters_bo[ring->id] = counters_bo;
253 a5xx_gpu->preempt_iova[ring->id] = iova;
254 a5xx_gpu->preempt[ring->id] = ptr;
255
256 /* Set up the defaults on the preemption record */
257
258 ptr->magic = A5XX_PREEMPT_RECORD_MAGIC;
259 ptr->info = 0;
260 ptr->data = 0;
261 ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT | AXXX_CP_RB_CNTL_NO_UPDATE;
262
263 ptr->counter = counters_iova;
264
265 return 0;
266 }
267
a5xx_preempt_fini(struct msm_gpu * gpu)268 void a5xx_preempt_fini(struct msm_gpu *gpu)
269 {
270 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
271 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
272 int i;
273
274 for (i = 0; i < gpu->nr_rings; i++) {
275 msm_gem_kernel_put(a5xx_gpu->preempt_bo[i], gpu->aspace);
276 msm_gem_kernel_put(a5xx_gpu->preempt_counters_bo[i], gpu->aspace);
277 }
278 }
279
a5xx_preempt_init(struct msm_gpu * gpu)280 void a5xx_preempt_init(struct msm_gpu *gpu)
281 {
282 struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
283 struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
284 int i;
285
286 /* No preemption if we only have one ring */
287 if (gpu->nr_rings <= 1)
288 return;
289
290 for (i = 0; i < gpu->nr_rings; i++) {
291 if (preempt_init_ring(a5xx_gpu, gpu->rb[i])) {
292 /*
293 * On any failure our adventure is over. Clean up and
294 * set nr_rings to 1 to force preemption off
295 */
296 a5xx_preempt_fini(gpu);
297 gpu->nr_rings = 1;
298
299 return;
300 }
301 }
302
303 timer_setup(&a5xx_gpu->preempt_timer, a5xx_preempt_timer, 0);
304 }
305