Searched refs:FindNearestFrameState (Results 1 – 5 of 5) sorted by relevance
146 auto frameState = acc_.FindNearestFrameState(currentDepend); in ObjectTypeCheck()160 auto frameState = acc_.FindNearestFrameState(currentDepend); in ObjectTypeCompare()186 auto frameState = acc_.FindNearestFrameState(currentDepend); in StableArrayCheck()200 auto frameState = acc_.FindNearestFrameState(currentDepend); in COWArrayCheck()237 auto frameState = acc_.FindNearestFrameState(currentDepend); in TypedArrayCheck()275 auto frameState = acc_.FindNearestFrameState(currentDepend); in IndexCheck()485 auto frameState = acc_.FindNearestFrameState(currentDepend); in TryPrimitiveTypeCheck()615 auto frameState = acc_.FindNearestFrameState(currentDepend); in Int32CheckRightIsZero()628 auto frameState = acc_.FindNearestFrameState(currentDepend); in Float64CheckRightIsZero()641 auto frameState = acc_.FindNearestFrameState(currentDepend); in LexVarIsHoleCheck()[all …]
497 auto frameState = acc_.FindNearestFrameState(callDepend); in InlineAccessorCheck()681 GateRef frameState = acc_.FindNearestFrameState(gate); in GetFrameState()
931 GateRef frameState = acc_.FindNearestFrameState(builder_.GetDepend()); in StoreJSArrayByIndex()1044 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedNewObjRange()1071 GateRef frameState = acc_.FindNearestFrameState(stateSplit); in LowerTypedSuperCall()
546 GateRef FindNearestFrameState(GateRef gate) const;
1142 GateRef GateAccessor::FindNearestFrameState(GateRef gate) const in FindNearestFrameState() function in panda::ecmascript::kungfu::GateAccessor