Home
last modified time | relevance | path

Searched refs:bindTarget (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp144 glw::GLenum bindTarget; member
156 : bindTarget (0) in TextureGenerationSpec()
397 texGen.bindTarget = target; in generateColorTextureGenerationGroup()
413 texGen.bindTarget = target; in generateColorTextureGenerationGroup()
422 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (6) : (1); in generateColorTextureGenerationGroup()
434 texGen.bindTarget = target; in generateColorTextureGenerationGroup()
443 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (6) : (1); in generateColorTextureGenerationGroup()
455 texGen.bindTarget = target; in generateColorTextureGenerationGroup()
464 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (6) : (1); in generateColorTextureGenerationGroup()
481 texGen.bindTarget = target; in generateColorTextureGenerationGroup()
[all …]
Des31fIntegerStateQueryTests.cpp102 …const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verif…
112 …const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verif… in TexBindingCase() argument
115 , m_bindTarget (bindTarget) in TexBindingCase()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DBlitGL.cpp206 for (GLenum bindTarget : bindTargets) in UnbindAttachments() local
208 functions->framebufferRenderbuffer(framebufferTarget, bindTarget, GL_RENDERBUFFER, 0); in UnbindAttachments()
803 for (GLenum bindTarget : bindTargets) in clearRenderableTexture() local
805 mFunctions->framebufferTexture2D(GL_FRAMEBUFFER, bindTarget, in clearRenderableTexture()
829 for (GLenum bindTarget : bindTargets) in clearRenderableTexture() local
831 mFunctions->framebufferTexture(GL_FRAMEBUFFER, bindTarget, source->getTextureID(), in clearRenderableTexture()
859 for (GLenum bindTarget : bindTargets) in clearRenderableTexture() local
862 GL_FRAMEBUFFER, bindTarget, source->getTextureID(), in clearRenderableTexture()
899 for (GLenum bindTarget : bindTargets) in clearRenderbuffer() local
901 mFunctions->framebufferRenderbuffer(GL_FRAMEBUFFER, bindTarget, GL_RENDERBUFFER, in clearRenderbuffer()
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DBlitGL.cpp207 for (GLenum bindTarget : bindTargets) in UnbindAttachments() local
209 ANGLE_GL_TRY(context, functions->framebufferRenderbuffer(framebufferTarget, bindTarget, in UnbindAttachments()
878 for (GLenum bindTarget : bindTargets) in clearRenderableTexture() local
881 GL_FRAMEBUFFER, bindTarget, ToGLenum(imageIndex.getTarget()), in clearRenderableTexture()
904 for (GLenum bindTarget : bindTargets) in clearRenderableTexture() local
906 ANGLE_GL_TRY(context, mFunctions->framebufferTexture(GL_FRAMEBUFFER, bindTarget, in clearRenderableTexture()
936 for (GLenum bindTarget : bindTargets) in clearRenderableTexture() local
939 GL_FRAMEBUFFER, bindTarget, source->getTextureID(), in clearRenderableTexture()
979 for (GLenum bindTarget : bindTargets) in clearRenderbuffer() local
983 GL_FRAMEBUFFER, bindTarget, GL_RENDERBUFFER, source->getRenderbufferID())); in clearRenderbuffer()
[all …]
/third_party/vk-gl-cts/modules/glshared/
DglsLifetimeTests.hpp115 GLenum bindTarget, in SimpleBinder() argument
120 , m_bindTarget (bindTarget) in SimpleBinder()
/third_party/mesa3d/src/mesa/main/
Dbufferobj.c1386 struct gl_buffer_object **bindTarget, GLuint buffer, in bind_buffer_object() argument
1392 assert(bindTarget); in bind_buffer_object()
1395 oldBufObj = *bindTarget; in bind_buffer_object()
1413 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj); in bind_buffer_object()
1576 struct gl_buffer_object **bindTarget = get_buffer_target(ctx, target); in _mesa_BindBuffer_no_error() local
1577 bind_buffer_object(ctx, bindTarget, buffer, true); in _mesa_BindBuffer_no_error()
1591 struct gl_buffer_object **bindTarget = get_buffer_target(ctx, target); in _mesa_BindBuffer() local
1592 if (!bindTarget) { in _mesa_BindBuffer()
1598 bind_buffer_object(ctx, bindTarget, buffer, false); in _mesa_BindBuffer()
1605 struct gl_buffer_object **bindTarget = in _mesa_InternalBindElementBuffer() local
[all …]