1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_SERVER_H 17 #define ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_SERVER_H 18 19 #include <functional> 20 #include <iostream> 21 #include "websocket/websocket.h" 22 #ifdef WINDOWS_PLATFORM 23 #include <pthread.h> 24 #endif 25 26 namespace OHOS::ArkCompiler::Toolchain { 27 class ConnectServer { 28 public: ConnectServer(const std::string & bundleName,std::function<void (std::string &&)> onMessage)29 ConnectServer(const std::string& bundleName, std::function<void(std::string&&)> onMessage) 30 : bundleName_(bundleName), wsOnMessage_(std::move(onMessage)) 31 {} 32 ~ConnectServer() = default; 33 void RunServer(); 34 void StopServer(); 35 void SendMessage(const std::string& message) const; 36 37 private: 38 std::atomic<bool> terminateExecution_ = false; 39 std::string bundleName_; 40 pthread_t tid_ {0}; 41 std::function<void(std::string&&)> wsOnMessage_ {}; 42 std::unique_ptr<WebSocket> webSocket_ { nullptr }; 43 }; 44 } // namespace OHOS::ArkCompiler::Toolchain 45 46 #endif // ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_INSPECTOR_H 47