1# 使用AudioCapturer开发音频录制功能 2 3AudioCapturer是音频采集器,用于录制PCM(Pulse Code Modulation)音频数据,适合有音频开发经验的开发者实现更灵活的录制功能。 4 5## 开发指导 6 7使用AudioCapturer录制音频涉及到AudioCapturer实例的创建、音频采集参数的配置、采集的开始与停止、资源的释放等。本开发指导将以一次录制音频数据的过程为例,向开发者讲解如何使用AudioCapturer进行音频录制,建议搭配[AudioCapturer的API说明](../reference/apis/js-apis-audio.md#audiocapturer8)阅读。 8 9下图展示了AudioCapturer的状态变化,在创建实例后,调用对应的方法可以进入指定的状态实现对应的行为。需要注意的是在确定的状态执行不合适的方法可能导致AudioCapturer发生错误,建议开发者在调用状态转换的方法前进行状态检查,避免程序运行产生预期以外的结果。 10 11**图1** AudioCapturer状态变化示意图 12 13 14使用on('stateChange')方法可以监听AudioCapturer的状态变化,每个状态对应值与说明见[AudioState](../reference/apis/js-apis-audio.md#audiostate8)。 15 16### 开发步骤及注意事项 17 181. 配置音频采集参数并创建AudioCapturer实例,音频采集参数的详细信息可以查看[AudioCapturerOptions](../reference/apis/js-apis-audio.md#audiocaptureroptions8)。 19 20```ts 21import audio from '@ohos.multimedia.audio'; 22 23let audioStreamInfo: audio.AudioStreamInfo = { 24 samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_44100, 25 channels: audio.AudioChannel.CHANNEL_2, 26 sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE, 27 encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW 28}; 29 30let audioCapturerInfo: audio.AudioCapturerInfo = { 31 source: audio.SourceType.SOURCE_TYPE_MIC, 32 capturerFlags: 0 33}; 34 35let audioCapturerOptions: audio.AudioCapturerOptions = { 36 streamInfo: audioStreamInfo, 37 capturerInfo: audioCapturerInfo 38}; 39 40audio.createAudioCapturer(audioCapturerOptions, (err, data) => { 41 if (err) { 42 console.error(`Invoke createAudioCapturer failed, code is ${err.code}, message is ${err.message}`); 43 } else { 44 console.info('Invoke createAudioCapturer succeeded.'); 45 let audioCapturer = data; 46 } 47}); 48``` 49 502. 调用start()方法进入running状态,开始录制音频。 51 52```ts 53audioCapturer.start((err: BusinessError) => { 54 if (err) { 55 console.error(`Capturer start failed, code is ${err.code}, message is ${err.message}`); 56 } else { 57 console.info('Capturer start success.'); 58 } 59}); 60``` 61 623. 指定录制文件地址,调用read()方法读取缓冲区的数据。 63 64```ts 65import fs from '@ohos.file.fs'; 66 67let context = getContext(this); 68async function read() { 69 let path = context.filesDir; 70 const filePath = path + '/voice_call_data.wav'; 71 let file: fs.File = fs.openSync(filePath, 0o2 | 0o100); 72 let bufferSize: number = await audioCapturer.getBufferSize(); 73 let buffer: ArrayBuffer = await audioCapturer.read(bufferSize, true); 74 fs.writeSync(file.fd, buffer); 75} 76``` 77 784. 调用stop()方法停止录制。 79 80```ts 81audioCapturer.stop((err: BusinessError) => { 82 if (err) { 83 console.error(`Capturer stop failed, code is ${err.code}, message is ${err.message}`); 84 } else { 85 console.info('Capturer stopped.'); 86 } 87}); 88``` 89 905. 调用release()方法销毁实例,释放资源。 91 92```ts 93audioCapturer.release((err: BusinessError) => { 94 if (err) { 95 console.error(`capturer release failed, code is ${err.code}, message is ${err.message}`); 96 } else { 97 console.info('capturer released.'); 98 } 99}); 100``` 101 102 103### 完整示例 104 105下面展示了使用AudioCapturer录制音频的完整示例代码。 106 107```ts 108import audio from '@ohos.multimedia.audio'; 109import fs from '@ohos.file.fs'; 110 111const TAG = 'AudioCapturerDemo'; 112let context = getContext(this); 113 114let audioCapturer: audio.AudioCapturer | undefined = undefined; 115let audioStreamInfo: audio.AudioStreamInfo = { 116 samplingRate: audio.AudioSamplingRate.SAMPLE_RATE_44100, 117 channels: audio.AudioChannel.CHANNEL_1, 118 sampleFormat: audio.AudioSampleFormat.SAMPLE_FORMAT_S16LE, 119 encodingType: audio.AudioEncodingType.ENCODING_TYPE_RAW 120} 121let audioCapturerInfo: audio.AudioCapturerInfo = { 122 source: audio.SourceType.SOURCE_TYPE_MIC, // 音源类型 123 capturerFlags: 0 // 音频采集器标志 124} 125let audioCapturerOptions: audio.AudioCapturerOptions = { 126 streamInfo: audioStreamInfo, 127 capturerInfo: audioCapturerInfo 128} 129 130// 初始化,创建实例,设置监听事件 131async function init() { 132 audio.createAudioCapturer(audioCapturerOptions, (err, capturer) => { // 创建AudioCapturer实例 133 if (err) { 134 console.error(`Invoke createAudioCapturer failed, code is ${err.code}, message is ${err.message}`); 135 return; 136 } 137 console.info(`${TAG}: create AudioCapturer success`); 138 audioCapturer = capturer; 139 if (audioCapturer !== undefined) { 140 (audioCapturer as audio.AudioCapturer).on('markReach', 1000, (position: number) => { // 订阅markReach事件,当采集的帧数达到1000时触发回调 141 if (position === 1000) { 142 console.info('ON Triggered successfully'); 143 } 144 }); 145 (audioCapturer as audio.AudioCapturer).on('periodReach', 2000, (position: number) => { // 订阅periodReach事件,当采集的帧数达到2000时触发回调 146 if (position === 2000) { 147 console.info('ON Triggered successfully'); 148 } 149 }); 150 } 151 }); 152} 153 154// 开始一次音频采集 155async function start() { 156 if (audioCapturer !== undefined) { 157 let stateGroup = [audio.AudioState.STATE_PREPARED, audio.AudioState.STATE_PAUSED, audio.AudioState.STATE_STOPPED]; 158 if (stateGroup.indexOf((audioCapturer as audio.AudioCapturer).state.valueOf()) === -1) { // 当且仅当状态为STATE_PREPARED、STATE_PAUSED和STATE_STOPPED之一时才能启动采集 159 console.error(`${TAG}: start failed`); 160 return; 161 } 162 await (audioCapturer as audio.AudioCapturer).start(); // 启动采集 163 const path = context.filesDir + '/test.wav'; // 采集到的音频文件存储路径 164 let file = fs.openSync(path, 0o2 | 0o100); // 如果文件不存在则创建文件 165 let fd = file.fd; 166 let numBuffersToCapture = 150; // 循环写入150次 167 let count = 0; 168 class Options { 169 offset: number = 0; 170 length: number = 0 171 } 172 while (numBuffersToCapture) { 173 let bufferSize = await (audioCapturer as audio.AudioCapturer).getBufferSize(); 174 let buffer = await (audioCapturer as audio.AudioCapturer).read(bufferSize, true); 175 let options: Options = { 176 offset: count * bufferSize, 177 length: bufferSize 178 }; 179 if (buffer === undefined) { 180 console.error(`${TAG}: read buffer failed`); 181 } else { 182 let number = fs.writeSync(fd, buffer, options); 183 console.info(`${TAG}: write date: ${number}`); 184 } 185 numBuffersToCapture--; 186 count++; 187 } 188 } 189} 190 191// 停止采集 192async function stop() { 193 if (audioCapturer !== undefined) { 194 // 只有采集器状态为STATE_RUNNING或STATE_PAUSED的时候才可以停止 195 if ((audioCapturer as audio.AudioCapturer).state.valueOf() !== audio.AudioState.STATE_RUNNING && (audioCapturer as audio.AudioCapturer).state.valueOf() !== audio.AudioState.STATE_PAUSED) { 196 console.info('Capturer is not running or paused'); 197 return; 198 } 199 await (audioCapturer as audio.AudioCapturer).stop(); // 停止采集 200 if ((audioCapturer as audio.AudioCapturer).state.valueOf() === audio.AudioState.STATE_STOPPED) { 201 console.info('Capturer stopped'); 202 } else { 203 console.error('Capturer stop failed'); 204 } 205 } 206} 207 208// 销毁实例,释放资源 209async function release() { 210 if (audioCapturer !== undefined) { 211 // 采集器状态不是STATE_RELEASED或STATE_NEW状态,才能release 212 if ((audioCapturer as audio.AudioCapturer).state.valueOf() === audio.AudioState.STATE_RELEASED || (audioCapturer as audio.AudioCapturer).state.valueOf() === audio.AudioState.STATE_NEW) { 213 console.info('Capturer already released'); 214 return; 215 } 216 await (audioCapturer as audio.AudioCapturer).release(); // 释放资源 217 if ((audioCapturer as audio.AudioCapturer).state.valueOf() === audio.AudioState.STATE_RELEASED) { 218 console.info('Capturer released'); 219 } else { 220 console.error('Capturer release failed'); 221 } 222 } 223} 224``` 225