1 // Copyright 2017 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "dawn_native/d3d12/QueueD3D12.h" 16 17 #include "common/Math.h" 18 #include "dawn_native/CommandValidation.h" 19 #include "dawn_native/Commands.h" 20 #include "dawn_native/DynamicUploader.h" 21 #include "dawn_native/d3d12/CommandBufferD3D12.h" 22 #include "dawn_native/d3d12/D3D12Error.h" 23 #include "dawn_native/d3d12/DeviceD3D12.h" 24 #include "dawn_platform/DawnPlatform.h" 25 #include "dawn_platform/tracing/TraceEvent.h" 26 27 namespace dawn_native { namespace d3d12 { 28 Queue(Device * device)29 Queue::Queue(Device* device) : QueueBase(device) { 30 } 31 SubmitImpl(uint32_t commandCount,CommandBufferBase * const * commands)32 MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) { 33 Device* device = ToBackend(GetDevice()); 34 35 DAWN_TRY(device->Tick()); 36 37 CommandRecordingContext* commandContext; 38 DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext()); 39 40 TRACE_EVENT_BEGIN0(GetDevice()->GetPlatform(), Recording, 41 "CommandBufferD3D12::RecordCommands"); 42 for (uint32_t i = 0; i < commandCount; ++i) { 43 DAWN_TRY(ToBackend(commands[i])->RecordCommands(commandContext)); 44 } 45 TRACE_EVENT_END0(GetDevice()->GetPlatform(), Recording, 46 "CommandBufferD3D12::RecordCommands"); 47 48 DAWN_TRY(device->ExecutePendingCommandContext()); 49 50 DAWN_TRY(device->NextSerial()); 51 return {}; 52 } 53 54 }} // namespace dawn_native::d3d12 55