1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "session/host/include/root_scene_session.h"
17
18 namespace OHOS::Rosen {
RootSceneSession(const SessionInfo & info)19 RootSceneSession::RootSceneSession(const SessionInfo& info) : SceneSession(info, nullptr) {}
20
SetLoadContentFunc(const LoadContentFunc & loadContentFunc)21 void RootSceneSession::SetLoadContentFunc(const LoadContentFunc& loadContentFunc)
22 {
23 loadContentFunc_ = loadContentFunc;
24 }
25
LoadContent(const std::string & contentUrl,NativeEngine * engine,NativeValue * storage,AbilityRuntime::Context * context)26 void RootSceneSession::LoadContent(
27 const std::string& contentUrl, NativeEngine* engine, NativeValue* storage, AbilityRuntime::Context* context)
28 {
29 if (loadContentFunc_) {
30 loadContentFunc_(contentUrl, engine, storage, context);
31 }
32 }
33 } // namespace OHOS::Rosen
34