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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "session/host/include/root_scene_session.h"
17 
18 namespace OHOS::Rosen {
RootSceneSession(const SessionInfo & info)19 RootSceneSession::RootSceneSession(const SessionInfo& info) : SceneSession(info, nullptr) {}
20 
SetLoadContentFunc(const LoadContentFunc & loadContentFunc)21 void RootSceneSession::SetLoadContentFunc(const LoadContentFunc& loadContentFunc)
22 {
23     loadContentFunc_ = loadContentFunc;
24 }
25 
LoadContent(const std::string & contentUrl,NativeEngine * engine,NativeValue * storage,AbilityRuntime::Context * context)26 void RootSceneSession::LoadContent(
27     const std::string& contentUrl, NativeEngine* engine, NativeValue* storage, AbilityRuntime::Context* context)
28 {
29     if (loadContentFunc_) {
30         loadContentFunc_(contentUrl, engine, storage, context);
31     }
32 }
33 } // namespace OHOS::Rosen
34