1 /* 2 * Copyright (C) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef TELEPHONY_AUDIO_RING_H 17 #define TELEPHONY_AUDIO_RING_H 18 19 #include <memory> 20 21 #include "audio_renderer.h" 22 23 #include "audio_player.h" 24 #include "audio_proxy.h" 25 #include "ringtone_player.h" 26 #include "system_sound_manager.h" 27 28 namespace OHOS { 29 namespace Telephony { 30 struct RingtoneStream { 31 std::string ringtonePath = ""; 32 uint32_t playedPosition = 0; 33 }; 34 enum class RingState { 35 RINGING = 0, 36 STOPPED, 37 }; 38 39 static constexpr const char* RING_PLAY_THREAD = "ringPlayThread"; 40 41 /** 42 * @class Ring 43 * plays the default or specific ringtone. 44 */ 45 class Ring { 46 public: 47 Ring(); 48 explicit Ring(const std::string &path); 49 virtual ~Ring(); 50 void Init(const std::string &ringtonePath); 51 int32_t Play(int32_t slotId); 52 int32_t Stop(); 53 int32_t StartVibrate(); 54 int32_t CancelVibrate(); 55 void ReleaseRenderer(); 56 int32_t SetMute(); 57 58 private: 59 bool isVibrating_; 60 bool shouldRing_; 61 bool shouldVibrate_; 62 bool ShouldVibrate(); 63 std::string ringtonePath_; 64 std::mutex mutex_; 65 AudioPlayer *audioPlayer_ = nullptr; 66 std::shared_ptr<Media::SystemSoundManager> SystemSoundManager_ = nullptr; 67 std::shared_ptr<Media::RingtonePlayer> RingtonePlayer_ = nullptr; 68 int32_t defaultVolume_ = 1; 69 }; 70 } // namespace Telephony 71 } // namespace OHOS 72 #endif // TELEPHONY_AUDIO_RING_H