1 /*
2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include "ui_main.h"
16 #include "cmsis_os.h"
17 #include "pthread.h"
18 #include "core/render_manager.h"
19 #include "common/graphic_startup.h"
20 #include "common/image_decode_ability.h"
21 #include "common/input_device_manager.h"
22 #include "common/task_manager.h"
23 #include "display_device.h"
24 #include "engines/gfx/gfx_engine_manager.h"
25 #include "font/ui_font.h"
26 #include "font/ui_font_header.h"
27 #include "font/ui_font_vector.h"
28 #include "gfx_utils/graphic_log.h"
29 #include "graphic_config.h"
30 #include "hal_tick.h"
31 #include "key_input.h"
32 #define ENABLE_FPS
33 #ifdef ENABLE_ACE
34 #include "product_adapter.h"
35 #endif
36
37 static const int32_t FONT_MEM_LEN = 40 * 1024;
38 static uint8_t g_fontMemBaseAddr[FONT_MEM_LEN];
39 #if ENABLE_ICU
40 static uint8_t g_icuMemBaseAddr[SHAPING_WORD_DICT_LENGTH];
41 #endif
42
43 using namespace OHOS;
44
InitFontEngine()45 static void InitFontEngine()
46 {
47 #if ENABLE_VECTOR_FONT
48 GraphicStartUp::InitFontEngine(reinterpret_cast<uintptr_t>(g_fontMemBaseAddr), FONT_MEM_LEN, VECTOR_FONT_DIR,
49 DEFAULT_VECTOR_FONT_FILENAME);
50 #endif
51
52 #if ENABLE_ICU
53 GraphicStartUp::InitLineBreakEngine(reinterpret_cast<uintptr_t>(g_icuMemBaseAddr), SHAPING_WORD_DICT_LENGTH,
54 VECTOR_FONT_DIR, DEFAULT_LINE_BREAK_RULE_FILENAME);
55 #endif
56 }
57
InitImageDecodeAbility()58 static void InitImageDecodeAbility()
59 {
60 uint32_t imageType = IMG_SUPPORT_BITMAP | OHOS::IMG_SUPPORT_JPEG | OHOS::IMG_SUPPORT_PNG;
61 ImageDecodeAbility::GetInstance().SetImageDecodeAbility(imageType);
62 }
63
InitHal()64 static void InitHal()
65 {
66 DisplayDevice *display = DisplayDevice::GetInstance();
67 BaseGfxEngine::InitGfxEngine(display);
68 #ifdef LOSCFG_DRIVERS_USER_KEY_INPUT
69 KeyInput *key = KeyInput::GetInstance();
70 InputDeviceManager::GetInstance()->Add(key);
71 #endif
72 }
73
InitUiKit(void)74 void InitUiKit(void)
75 {
76 GraphicStartUp::Init();
77 // init display/input device
78 InitHal();
79 // init font engine
80 InitFontEngine();
81 // init suppot image format
82 InitImageDecodeAbility();
83 }
84
RunApp(void)85 __attribute__((weak)) void RunApp(void)
86 {
87 GRAPHIC_LOGI("RunApp default");
88 }
89
90 #ifdef ENABLE_ACE
RenderTEHandler()91 static void RenderTEHandler()
92 {
93 }
94 #endif
95
UiMainTask(void * arg)96 static void UiMainTask(void *arg)
97 {
98 (void)arg;
99 // init ui kit (hal/fontengine/imagedecode/...)
100 InitUiKit();
101
102 // run user app
103 RunApp();
104
105 #ifdef ENABLE_ACE
106 const ACELite::TEHandlingHooks hooks = {RenderTEHandler, NULL};
107 ACELite::ProductAdapter::RegTEHandlers(hooks);
108 #endif
109 #ifdef ENABLE_FPS
110 uint32_t cnt = 0;
111 uint32_t start = HALTick::GetInstance().GetTime();
112 #endif
113 while (1) {
114 #ifdef ENABLE_ACE
115 // Here render all js app in the same task.
116 ACELite::ProductAdapter::DispatchTEMessage();
117 #endif
118
119 DisplayDevice::GetInstance()->UpdateFBBuffer();
120 uint32_t temp = HALTick::GetInstance().GetTime();
121 TaskManager::GetInstance()->TaskHandler();
122 uint32_t time = HALTick::GetInstance().GetElapseTime(temp);
123 if (time < DEFAULT_TASK_PERIOD) {
124 osDelay(DEFAULT_TASK_PERIOD - time);
125 }
126 #ifdef ENABLE_FPS
127 cnt++;
128 time = HALTick::GetInstance().GetElapseTime(start);
129 int16_t timeout = 1000;
130 if (time >= timeout) {
131 GRAPHIC_LOGD("uitest time=%u, cnt=%u", time, cnt);
132 if (time == 0) {
133 return;
134 }
135 GRAPHIC_LOGD("uitest %u fps", timeout * cnt / time);
136 start = HALTick::GetInstance().GetTime();
137 cnt = 0;
138 }
139 #endif
140 }
141 }
142 static const int32_t UI_THREAD_STACK_SIZE = 1024 * 32;
143
UiMain(void)144 void UiMain(void)
145 {
146 osThreadAttr_t attr;
147
148 attr.name = "display-demo";
149 attr.attr_bits = 0U;
150 attr.cb_mem = NULL;
151 attr.cb_size = 0U;
152 attr.stack_mem = NULL;
153 attr.stack_size = UI_THREAD_STACK_SIZE;
154 attr.priority = osPriorityNormal;
155
156 if (osThreadNew((osThreadFunc_t)UiMainTask, NULL, &attr) == NULL) {
157 GRAPHIC_LOGE("Failed to create UiMainTask");
158 }
159 }
160