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1# 状态管理合理使用开发指导
2
3由于对状态管理当前的特性并不了解,许多开发者在使用状态管理进行开发时会遇到UI不刷新、刷新性能差的情况。对此,本篇将从两个方向,对一共五个典型场景进行分析,同时提供相应的正例和反例,帮助开发者学习如何合理使用状态管理进行开发。
4
5## 合理使用属性
6
7### 将简单属性数组合并成对象数组
8
9在开发过程中,我们经常会需要设置多个组件的同一种属性,比如Text组件的内容、组件的宽度、高度等样式信息等。将这些属性保存在一个数组中,配合ForEach进行使用是一种简单且方便的方法。
10
11```typescript
12@Entry
13@Component
14struct Index {
15  @State items: string[] = [];
16  @State ids: string[] = [];
17  @State age: number[] = [];
18  @State gender: string[] = [];
19
20  aboutToAppear() {
21    this.items.push("Head");
22    this.items.push("List");
23    for (let i = 0; i < 20; i++) {
24      this.ids.push("id: " + Math.floor(Math.random() * 1000));
25      this.age.push(Math.floor(Math.random() * 100 % 40));
26      this.gender.push(Math.floor(Math.random() * 100) % 2 == 0 ? "Male" : "Female");
27    }
28  }
29
30  isRenderText(index: number) : number {
31    console.log(`index ${index} is rendered`);
32    return 1;
33  }
34
35  build() {
36    Row() {
37      Column() {
38        ForEach(this.items, (item: string) => {
39          if (item == "Head") {
40            Text("Personal Info")
41              .fontSize(40)
42          } else if (item == "List") {
43            List() {
44              ForEach(this.ids, (id: string, index) => {
45                ListItem() {
46                  Row() {
47                    Text(id)
48                      .fontSize(20)
49                      .margin({
50                        left: 30,
51                        right: 5
52                      })
53                    Text("age: " + this.age[index as number])
54                      .fontSize(20)
55                      .margin({
56                        left: 5,
57                        right: 5
58                      })
59                      .position({x: 100})
60                      .opacity(this.isRenderText(index))
61                      .onClick(() => {
62                        this.age[index]++;
63                      })
64                    Text("gender: " + this.gender[index as number])
65                      .margin({
66                        left: 5,
67                        right: 5
68                      })
69                      .position({x: 180})
70                      .fontSize(20)
71                  }
72                }
73                .margin({
74                  top: 5,
75                  bottom: 5
76                })
77              })
78            }
79          }
80        })
81      }
82    }
83  }
84}
85```
86
87上述代码运行效果如下。
88
89![properly-use-state-management-to-develope-1](figures/properly-use-state-management-to-develope-1.gif)
90
91页面内通过ForEach显示了20条信息,当点击某一条信息中age的Text组件时,可以通过日志发现其他的19条信息中age的Text组件也进行了刷新(这体现在日志上,所有的age的Text组件都打出了日志),但实际上其他19条信息的age的数值并没有改变,也就是说其他19个Text组件并不需要刷新。
92
93这是因为当前状态管理的一个特性。假设存在一个被@State修饰的number类型的数组Num[],其中有20个元素,值分别为0到19。这20个元素分别绑定了一个Text组件,当改变其中一个元素,例如第0号元素的值从0改成1,除了0号元素绑定的Text组件会刷新之外,其他的19个Text组件也会刷新,即使1到19号元素的值并没有改变。
94
95这个特性普遍的出现在简单类型数组的场景中,当数组中的元素够多时,会对UI的刷新性能有很大的负面影响。这种“不需要刷新的组件被刷新”的现象即是“冗余刷新”,当“冗余刷新”的节点过多时,UI的刷新效率会大幅度降低,因此需要减少“冗余刷新”,也就是做到**精准控制组件的更新范围**。
96
97为了减少由简单的属性相关的数组引起的“冗余刷新”,需要将属性数组转变为对象数组,配合自定义组件,实现精准控制更新范围。下面为修改后的代码。
98
99```typescript
100@Observed
101class InfoList extends Array<Info> {
102};
103@Observed
104class Info {
105  ids: number;
106  age: number;
107  gender: string;
108
109  constructor() {
110    this.ids = Math.floor(Math.random() * 1000);
111    this.age = Math.floor(Math.random() * 100 % 40);
112    this.gender = Math.floor(Math.random() * 100) % 2 == 0 ? "Male" : "Female";
113  }
114}
115@Component
116struct Information {
117  @ObjectLink info: Info;
118  @State index: number = 0;
119  isRenderText(index: number) : number {
120    console.log(`index ${index} is rendered`);
121    return 1;
122  }
123
124  build() {
125    Row() {
126      Text("id: " + this.info.ids)
127        .fontSize(20)
128        .margin({
129          left: 30,
130          right: 5
131        })
132      Text("age: " + this.info.age)
133        .fontSize(20)
134        .margin({
135          left: 5,
136          right: 5
137        })
138        .position({x: 100})
139        .opacity(this.isRenderText(this.index))
140        .onClick(() => {
141          this.info.age++;
142        })
143      Text("gender: " + this.info.gender)
144        .margin({
145          left: 5,
146          right: 5
147        })
148        .position({x: 180})
149        .fontSize(20)
150    }
151  }
152}
153@Entry
154@Component
155struct Page {
156  @State infoList: InfoList = new InfoList();
157  @State items: string[] = [];
158  aboutToAppear() {
159    this.items.push("Head");
160    this.items.push("List");
161    for (let i = 0; i < 20; i++) {
162      this.infoList.push(new Info());
163    }
164  }
165
166  build() {
167    Row() {
168      Column() {
169        ForEach(this.items, (item: string) => {
170          if (item == "Head") {
171            Text("Personal Info")
172              .fontSize(40)
173          } else if (item == "List") {
174            List() {
175              ForEach(this.infoList, (info: Info, index) => {
176                ListItem() {
177                  Information({
178                    // in low version, DevEco may throw a warning, but it does not matter.
179                    // you can still compile and run.
180                    info: info,
181                    index: index
182                  })
183                }
184                .margin({
185                  top: 5,
186                  bottom: 5
187                })
188              })
189            }
190          }
191        })
192      }
193    }
194  }
195}
196```
197
198上述代码的运行效果如下。
199
200![properly-use-state-management-to-develope-2](figures/properly-use-state-management-to-develope-2.gif)
201
202修改后的代码使用对象数组代替了原有的多个属性数组,能够避免数组的“冗余刷新”的情况。这是因为对于数组来说,对象内的变化是无法感知的,数组只能观测数组项层级的变化,例如新增数据项,修改数据项(普通数组是直接修改数据项的值,在对象数组的场景下是整个对象被重新赋值,改变某个数据项对象中的属性不会被观测到)、删除数据项等。这意味着当改变对象内的某个属性时,对于数组来说,对象是没有变化的,也就不会去刷新。在当前状态管理的观测能力中,除了数组嵌套对象的场景外,对象嵌套对象的场景也是无法观测到变化的,这一部分内容将在[将复杂对象拆分成多个小对象的集合](#将复杂大对象拆分成多个小对象的集合)中讲到。同时修改代码时使用了自定义组件与ForEach的结合,这一部分内容将在[在ForEach中使用自定义组件搭配对象数组](#在foreach中使用自定义组件搭配对象数组)讲到。
203
204### 将复杂大对象拆分成多个小对象的集合
205
206> **说明:**
207>
208> 从API version 11开始,推荐优先使用[@Track装饰器](arkts-track.md)解决该场景的问题。
209
210在开发过程中,我们有时会定义一个大的对象,其中包含了很多样式相关的属性,并且在父子组件间传递这个对象,将其中的属性绑定在组件上。
211
212```typescript
213@Observed
214class UIStyle {
215  translateX: number = 0;
216  translateY: number = 0;
217  scaleX: number = 0.3;
218  scaleY: number = 0.3;
219  width: number = 336;
220  height: number = 178;
221  posX: number = 10;
222  posY: number = 50;
223  alpha: number = 0.5;
224  borderRadius: number = 24;
225  imageWidth: number = 78;
226  imageHeight: number = 78;
227  translateImageX: number = 0;
228  translateImageY: number = 0;
229  fontSize: number = 20;
230}
231@Component
232struct SpecialImage {
233  @ObjectLink uiStyle: UIStyle;
234  private isRenderSpecialImage() : number { // function to show whether the component is rendered
235    console.log("SpecialImage is rendered");
236    return 1;
237  }
238  build() {
239    Image($r('app.media.icon'))
240      .width(this.uiStyle.imageWidth)
241      .height(this.uiStyle.imageHeight)
242      .margin({ top: 20 })
243      .translate({
244        x: this.uiStyle.translateImageX,
245        y: this.uiStyle.translateImageY
246      })
247      .opacity(this.isRenderSpecialImage()) // if the Image is rendered, it will call the function
248  }
249}
250@Component
251struct CompA {
252  @ObjectLink uiStyle: UIStyle
253  // the following functions are used to show whether the component is called to be rendered
254  private isRenderColumn() : number {
255    console.log("Column is rendered");
256    return 1;
257  }
258  private isRenderStack() : number {
259    console.log("Stack is rendered");
260    return 1;
261  }
262  private isRenderImage() : number {
263    console.log("Image is rendered");
264    return 1;
265  }
266  private isRenderText() : number {
267    console.log("Text is rendered");
268    return 1;
269  }
270  build() {
271    Column() {
272      SpecialImage({
273        // in low version, Dev Eco may throw a warning
274        // But you can still build and run the code
275        uiStyle: this.uiStyle
276      })
277      Stack() {
278        Column() {
279            Image($r('app.media.icon'))
280              .opacity(this.uiStyle.alpha)
281              .scale({
282                x: this.uiStyle.scaleX,
283                y: this.uiStyle.scaleY
284              })
285              .padding(this.isRenderImage())
286              .width(300)
287              .height(300)
288        }
289        .width('100%')
290        .position({ y: -80 })
291        Stack() {
292          Text("Hello World")
293            .fontColor("#182431")
294            .fontWeight(FontWeight.Medium)
295            .fontSize(this.uiStyle.fontSize)
296            .opacity(this.isRenderText())
297            .margin({ top: 12 })
298        }
299        .opacity(this.isRenderStack())
300        .position({
301          x: this.uiStyle.posX,
302          y: this.uiStyle.posY
303        })
304        .width('100%')
305        .height('100%')
306      }
307      .margin({ top: 50 })
308      .borderRadius(this.uiStyle.borderRadius)
309      .opacity(this.isRenderStack())
310      .backgroundColor("#FFFFFF")
311      .width(this.uiStyle.width)
312      .height(this.uiStyle.height)
313      .translate({
314        x: this.uiStyle.translateX,
315        y: this.uiStyle.translateY
316      })
317      Column() {
318        Button("Move")
319          .width(312)
320          .fontSize(20)
321          .backgroundColor("#FF007DFF")
322          .margin({ bottom: 10 })
323          .onClick(() => {
324            animateTo({
325              duration: 500
326            },() => {
327              this.uiStyle.translateY = (this.uiStyle.translateY + 180) % 250;
328            })
329          })
330        Button("Scale")
331          .borderRadius(20)
332          .backgroundColor("#FF007DFF")
333          .fontSize(20)
334          .width(312)
335          .onClick(() => {
336            this.uiStyle.scaleX = (this.uiStyle.scaleX + 0.6) % 0.8;
337          })
338      }
339      .position({
340        y:666
341      })
342      .height('100%')
343      .width('100%')
344
345    }
346    .opacity(this.isRenderColumn())
347    .width('100%')
348    .height('100%')
349
350  }
351}
352@Entry
353@Component
354struct Page {
355  @State uiStyle: UIStyle = new UIStyle();
356  build() {
357    Stack() {
358      CompA({
359        // in low version, Dev Eco may throw a warning
360        // But you can still build and run the code
361        uiStyle: this.uiStyle
362      })
363    }
364    .backgroundColor("#F1F3F5")
365  }
366}
367```
368
369上述代码的运行效果如下。
370
371![properly-use-state-management-to-develope-3](figures/properly-use-state-management-to-develope-3.gif)
372
373在上面的示例中,UIStyle定义了多个属性,并且这些属性分别被多个组件关联。当点击任意一个按钮更改其中的某些属性时,会导致所有这些关联uiStyle的组件进行刷新,虽然它们其实并不需要进行刷新(因为组件的属性都没有改变)。通过定义的一系列isRender函数,可以观察到这些组件的刷新。当点击“move”按钮进行平移动画时,由于translateY的值的多次改变,会导致每一次都存在“冗余刷新”的问题,这对应用的性能有着很大的负面影响。
374
375这是因为当前状态管理的一个刷新机制,假设定义了一个有20个属性的类,创建类的对象实例,将20个属性绑定到组件上,这时修改其中的某个属性,除了这个属性关联的组件会刷新之外,其他的19个属性关联的组件也都会刷新,即使这些属性本身并没有发生变化。
376
377这个机制会导致在使用一个复杂大对象与多个组件关联时,刷新性能的下降。对此,推荐将一个复杂大对象拆分成多个小对象的集合,在保留原有代码结构的基础上,减少“冗余刷新”,实现精准控制组件的更新范围。
378
379```typescript
380@Observed
381class NeedRenderImage { // properties only used in the same component can be divided into the same new divided class
382  public translateImageX: number = 0;
383  public translateImageY: number = 0;
384  public imageWidth:number = 78;
385  public imageHeight:number = 78;
386}
387@Observed
388class NeedRenderScale { // properties usually used together can be divided into the same new divided class
389  public scaleX: number = 0.3;
390  public scaleY: number = 0.3;
391}
392@Observed
393class NeedRenderAlpha { // properties that may be used in different places can be divided into the same new divided class
394  public alpha: number = 0.5;
395}
396@Observed
397class NeedRenderSize { // properties usually used together can be divided into the same new divided class
398  public width: number = 336;
399  public height: number = 178;
400}
401@Observed
402class NeedRenderPos { // properties usually used together can be divided into the same new divided class
403  public posX: number = 10;
404  public posY: number = 50;
405}
406@Observed
407class NeedRenderBorderRadius { // properties that may be used in different places can be divided into the same new divided class
408  public borderRadius: number = 24;
409}
410@Observed
411class NeedRenderFontSize { // properties that may be used in different places can be divided into the same new divided class
412  public fontSize: number = 20;
413}
414@Observed
415class NeedRenderTranslate { // properties usually used together can be divided into the same new divided class
416  public translateX: number = 0;
417  public translateY: number = 0;
418}
419@Observed
420class UIStyle {
421  // define new variable instead of using old one
422  needRenderTranslate: NeedRenderTranslate = new NeedRenderTranslate();
423  needRenderFontSize: NeedRenderFontSize = new NeedRenderFontSize();
424  needRenderBorderRadius: NeedRenderBorderRadius = new NeedRenderBorderRadius();
425  needRenderPos: NeedRenderPos = new NeedRenderPos();
426  needRenderSize: NeedRenderSize = new NeedRenderSize();
427  needRenderAlpha: NeedRenderAlpha = new NeedRenderAlpha();
428  needRenderScale: NeedRenderScale = new NeedRenderScale();
429  needRenderImage: NeedRenderImage = new NeedRenderImage();
430}
431@Component
432struct SpecialImage {
433  @ObjectLink uiStyle : UIStyle;
434  @ObjectLink needRenderImage: NeedRenderImage // receive the new class from its parent component
435  private isRenderSpecialImage() : number { // function to show whether the component is rendered
436    console.log("SpecialImage is rendered");
437    return 1;
438  }
439  build() {
440    Image($r('app.media.icon'))
441      .width(this.needRenderImage.imageWidth) // !! use this.needRenderImage.xxx rather than this.uiStyle.needRenderImage.xxx !!
442      .height(this.needRenderImage.imageHeight)
443      .margin({top:20})
444      .translate({
445        x: this.needRenderImage.translateImageX,
446        y: this.needRenderImage.translateImageY
447      })
448      .opacity(this.isRenderSpecialImage()) // if the Image is rendered, it will call the function
449  }
450}
451@Component
452struct CompA {
453  @ObjectLink uiStyle: UIStyle;
454  @ObjectLink needRenderTranslate: NeedRenderTranslate; // receive the new class from its parent component
455  @ObjectLink needRenderFontSize: NeedRenderFontSize;
456  @ObjectLink needRenderBorderRadius: NeedRenderBorderRadius;
457  @ObjectLink needRenderPos: NeedRenderPos;
458  @ObjectLink needRenderSize: NeedRenderSize;
459  @ObjectLink needRenderAlpha: NeedRenderAlpha;
460  @ObjectLink needRenderScale: NeedRenderScale;
461  // the following functions are used to show whether the component is called to be rendered
462  private isRenderColumn() : number {
463    console.log("Column is rendered");
464    return 1;
465  }
466  private isRenderStack() : number {
467    console.log("Stack is rendered");
468    return 1;
469  }
470  private isRenderImage() : number {
471    console.log("Image is rendered");
472    return 1;
473  }
474  private isRenderText() : number {
475    console.log("Text is rendered");
476    return 1;
477  }
478  build() {
479    Column() {
480      SpecialImage({
481        // in low version, Dev Eco may throw a warning
482        // But you can still build and run the code
483        uiStyle: this.uiStyle,
484        needRenderImage: this.uiStyle.needRenderImage //send it to its child
485      })
486      Stack() {
487        Column() {
488          Image($r('app.media.icon'))
489            .opacity(this.needRenderAlpha.alpha)
490            .scale({
491              x: this.needRenderScale.scaleX, // use this.needRenderXxx.xxx rather than this.uiStyle.needRenderXxx.xxx
492              y: this.needRenderScale.scaleY
493            })
494            .padding(this.isRenderImage())
495            .width(300)
496            .height(300)
497        }
498        .width('100%')
499        .position({ y: -80 })
500
501        Stack() {
502          Text("Hello World")
503            .fontColor("#182431")
504            .fontWeight(FontWeight.Medium)
505            .fontSize(this.needRenderFontSize.fontSize)
506            .opacity(this.isRenderText())
507            .margin({ top: 12 })
508        }
509        .opacity(this.isRenderStack())
510        .position({
511          x: this.needRenderPos.posX,
512          y: this.needRenderPos.posY
513        })
514        .width('100%')
515        .height('100%')
516      }
517      .margin({ top: 50 })
518      .borderRadius(this.needRenderBorderRadius.borderRadius)
519      .opacity(this.isRenderStack())
520      .backgroundColor("#FFFFFF")
521      .width(this.needRenderSize.width)
522      .height(this.needRenderSize.height)
523      .translate({
524        x: this.needRenderTranslate.translateX,
525        y: this.needRenderTranslate.translateY
526      })
527
528      Column() {
529        Button("Move")
530          .width(312)
531          .fontSize(20)
532          .backgroundColor("#FF007DFF")
533          .margin({ bottom: 10 })
534          .onClick(() => {
535            animateTo({
536              duration: 500
537            }, () => {
538              this.needRenderTranslate.translateY = (this.needRenderTranslate.translateY + 180) % 250;
539            })
540          })
541        Button("Scale")
542          .borderRadius(20)
543          .backgroundColor("#FF007DFF")
544          .fontSize(20)
545          .width(312)
546          .margin({ bottom: 10 })
547          .onClick(() => {
548            this.needRenderScale.scaleX = (this.needRenderScale.scaleX + 0.6) % 0.8;
549          })
550        Button("Change Image")
551          .borderRadius(20)
552          .backgroundColor("#FF007DFF")
553          .fontSize(20)
554          .width(312)
555          .onClick(() => { // in the parent component, still use this.uiStyle.needRenderXxx.xxx to change the properties
556            this.uiStyle.needRenderImage.imageWidth = (this.uiStyle.needRenderImage.imageWidth + 30) % 160;
557            this.uiStyle.needRenderImage.imageHeight = (this.uiStyle.needRenderImage.imageHeight + 30) % 160;
558          })
559      }
560      .position({
561        y: 616
562      })
563      .height('100%')
564      .width('100%')
565    }
566    .opacity(this.isRenderColumn())
567    .width('100%')
568    .height('100%')
569  }
570}
571@Entry
572@Component
573struct Page {
574  @State uiStyle: UIStyle = new UIStyle();
575  build() {
576    Stack() {
577      CompA({
578        // in low version, Dev Eco may throw a warning
579        // But you can still build and run the code
580        uiStyle: this.uiStyle,
581        needRenderTranslate: this.uiStyle.needRenderTranslate, //send all the new class child need
582        needRenderFontSize: this.uiStyle.needRenderFontSize,
583        needRenderBorderRadius: this.uiStyle.needRenderBorderRadius,
584        needRenderPos: this.uiStyle.needRenderPos,
585        needRenderSize: this.uiStyle.needRenderSize,
586        needRenderAlpha: this.uiStyle.needRenderAlpha,
587        needRenderScale: this.uiStyle.needRenderScale
588      })
589    }
590    .backgroundColor("#F1F3F5")
591  }
592}
593```
594
595上述代码的运行效果如下。![properly-use-state-management-to-develope-4](figures/properly-use-state-management-to-develope-4.gif)
596
597修改后的代码将原来的大类中的十五个属性拆成了八个小类,并且在绑定的组件上也做了相应的适配。属性拆分遵循以下几点原则:
598
599- 只作用在同一个组件上的多个属性可以被拆分进同一个新类,即示例中的NeedRenderImage。适用于组件经常被不关联的属性改变而引起刷新的场景,这个时候就要考虑拆分属性,或者重新考虑ViewModel设计是否合理。
600- 经常被同时使用的属性可以被拆分进同一个新类,即示例中的NeedRenderScale、NeedRenderTranslate、NeedRenderPos、NeedRenderSize。适用于属性经常成对出现,或者被作用在同一个样式上的情况,例如.translate、.position、.scale等(这些样式通常会接收一个对象作为参数)。
601- 可能被用在多个组件上或相对较独立的属性应该被单独拆分进一个新类,即示例中的NeedRenderAlpha,NeedRenderBorderRadius、NeedRenderFontSize。适用于一个属性作用在多个组件上或者与其他属性没有联系的情况,例如.opacity、.borderRadius等(这些样式通常相对独立)。
602
603属性拆分的原理和属性合并类似,都是在嵌套场景下,状态管理无法观测二层以上的属性变化,所以不会因为二层的数据变化导致一层关联的其他属性被刷新,同时利用@Observed和@ObjectLink在父子节点间传递二层的对象,从而在子组件中正常的观测二层的数据变化,实现精准刷新。关于属性拆分的详细内容,可以查看[精准控制组件的更新范围](../performance/precisely-control-render-scope.md)。
604
605使用@Track装饰器则无需做属性拆分,也能达到同样控制组件更新范围的作用。
606
607```ts
608@Observed
609class UIStyle {
610  @Track translateX: number = 0;
611  @Track translateY: number = 0;
612  @Track scaleX: number = 0.3;
613  @Track scaleY: number = 0.3;
614  @Track width: number = 336;
615  @Track height: number = 178;
616  @Track posX: number = 10;
617  @Track posY: number = 50;
618  @Track alpha: number = 0.5;
619  @Track borderRadius: number = 24;
620  @Track imageWidth: number = 78;
621  @Track imageHeight: number = 78;
622  @Track translateImageX: number = 0;
623  @Track translateImageY: number = 0;
624  @Track fontSize: number = 20;
625}
626@Component
627struct SpecialImage {
628  @ObjectLink uiStyle: UIStyle;
629  private isRenderSpecialImage() : number { // function to show whether the component is rendered
630    console.log("SpecialImage is rendered");
631    return 1;
632  }
633  build() {
634    Image($r('app.media.icon'))
635      .width(this.uiStyle.imageWidth)
636      .height(this.uiStyle.imageHeight)
637      .margin({ top: 20 })
638      .translate({
639        x: this.uiStyle.translateImageX,
640        y: this.uiStyle.translateImageY
641      })
642      .opacity(this.isRenderSpecialImage()) // if the Image is rendered, it will call the function
643  }
644}
645@Component
646struct CompA {
647  @ObjectLink uiStyle: UIStyle
648  // the following functions are used to show whether the component is called to be rendered
649  private isRenderColumn() : number {
650    console.log("Column is rendered");
651    return 1;
652  }
653  private isRenderStack() : number {
654    console.log("Stack is rendered");
655    return 1;
656  }
657  private isRenderImage() : number {
658    console.log("Image is rendered");
659    return 1;
660  }
661  private isRenderText() : number {
662    console.log("Text is rendered");
663    return 1;
664  }
665  build() {
666    Column() {
667      SpecialImage({
668        // in low version, Dev Eco may throw a warning
669        // But you can still build and run the code
670        uiStyle: this.uiStyle
671      })
672      Stack() {
673        Column() {
674            Image($r('app.media.icon'))
675              .opacity(this.uiStyle.alpha)
676              .scale({
677                x: this.uiStyle.scaleX,
678                y: this.uiStyle.scaleY
679              })
680              .padding(this.isRenderImage())
681              .width(300)
682              .height(300)
683        }
684        .width('100%')
685        .position({ y: -80 })
686        Stack() {
687          Text("Hello World")
688            .fontColor("#182431")
689            .fontWeight(FontWeight.Medium)
690            .fontSize(this.uiStyle.fontSize)
691            .opacity(this.isRenderText())
692            .margin({ top: 12 })
693        }
694        .opacity(this.isRenderStack())
695        .position({
696          x: this.uiStyle.posX,
697          y: this.uiStyle.posY
698        })
699        .width('100%')
700        .height('100%')
701      }
702      .margin({ top: 50 })
703      .borderRadius(this.uiStyle.borderRadius)
704      .opacity(this.isRenderStack())
705      .backgroundColor("#FFFFFF")
706      .width(this.uiStyle.width)
707      .height(this.uiStyle.height)
708      .translate({
709        x: this.uiStyle.translateX,
710        y: this.uiStyle.translateY
711      })
712      Column() {
713        Button("Move")
714          .width(312)
715          .fontSize(20)
716          .backgroundColor("#FF007DFF")
717          .margin({ bottom: 10 })
718          .onClick(() => {
719            animateTo({
720              duration: 500
721            },() => {
722              this.uiStyle.translateY = (this.uiStyle.translateY + 180) % 250;
723            })
724          })
725        Button("Scale")
726          .borderRadius(20)
727          .backgroundColor("#FF007DFF")
728          .fontSize(20)
729          .width(312)
730          .onClick(() => {
731            this.uiStyle.scaleX = (this.uiStyle.scaleX + 0.6) % 0.8;
732          })
733      }
734      .position({
735        y:666
736      })
737      .height('100%')
738      .width('100%')
739
740    }
741    .opacity(this.isRenderColumn())
742    .width('100%')
743    .height('100%')
744
745  }
746}
747@Entry
748@Component
749struct Page {
750  @State uiStyle: UIStyle = new UIStyle();
751  build() {
752    Stack() {
753      CompA({
754        // in low version, Dev Eco may throw a warning
755        // But you can still build and run the code
756        uiStyle: this.uiStyle
757      })
758    }
759    .backgroundColor("#F1F3F5")
760  }
761}
762```
763
764
765
766### 使用@Observed装饰或被声明为状态变量的类对象绑定组件
767
768在开发过程中,会有“重置数据”的场景,将一个新创建的对象赋值给原有的状态变量,实现数据的刷新。如果不注意新创建对象的类型,可能会出现UI不刷新的现象。
769
770```typescript
771@Observed
772class Child {
773  count: number;
774  constructor(count: number) {
775    this.count = count
776  }
777}
778@Observed
779class ChildList extends Array<Child> {
780};
781@Observed
782class Ancestor {
783  childList: ChildList;
784  constructor(childList: ChildList) {
785    this.childList = childList;
786  }
787  public loadData() {
788    let tempList = [new Child(1), new Child(2), new Child(3), new Child(4), new Child(5)];
789    this.childList = tempList;
790  }
791
792  public clearData() {
793    this.childList = []
794  }
795}
796@Component
797struct CompChild {
798  @Link childList: ChildList;
799  @ObjectLink child: Child;
800
801  build() {
802    Row() {
803      Text(this.child.count+'')
804        .height(70)
805        .fontSize(20)
806        .borderRadius({
807          topLeft: 6,
808          topRight: 6
809        })
810        .margin({left: 50})
811      Button('X')
812        .backgroundColor(Color.Red)
813        .onClick(()=>{
814          let index = this.childList.findIndex((item) => {
815            return item.count === this.child.count
816          })
817          if (index !== -1) {
818            this.childList.splice(index, 1);
819          }
820        })
821        .margin({
822          left: 200,
823          right:30
824        })
825    }
826    .margin({
827      top:15,
828      left: 15,
829      right:10,
830      bottom:15
831    })
832    .borderRadius(6)
833    .backgroundColor(Color.Grey)
834  }
835}
836@Component
837struct CompList {
838  @ObjectLink@Watch('changeChildList') childList: ChildList;
839
840  changeChildList() {
841    console.log('CompList ChildList change');
842  }
843
844  isRenderCompChild(index: number) : number {
845    console.log("Comp Child is render" + index);
846    return 1;
847  }
848
849  build() {
850    Column() {
851      List() {
852        ForEach(this.childList, (item: Child, index) => {
853          ListItem() {
854            // in low version, Dev Eco may throw a warning
855            // But you can still build and run the code
856            CompChild({
857              childList: this.childList,
858              child: item
859            })
860              .opacity(this.isRenderCompChild(index))
861          }
862
863        })
864      }
865      .height('70%')
866    }
867  }
868}
869@Component
870struct CompAncestor {
871  @ObjectLink ancestor: Ancestor;
872
873  build() {
874    Column() {
875      // in low version, Dev Eco may throw a warning
876      // But you can still build and run the code
877      CompList({ childList: this.ancestor.childList })
878      Row() {
879        Button("Clear")
880          .onClick(() => {
881            this.ancestor.clearData()
882          })
883          .width(100)
884          .margin({right: 50})
885        Button("Recover")
886          .onClick(() => {
887            this.ancestor.loadData()
888          })
889          .width(100)
890      }
891    }
892  }
893}
894@Entry
895@Component
896struct Page {
897  @State childList: ChildList = [new Child(1), new Child(2), new Child(3), new Child(4),new Child(5)];
898  @State ancestor: Ancestor = new Ancestor(this.childList)
899
900  build() {
901    Column() {
902      // in low version, Dev Eco may throw a warning
903      // But you can still build and run the code
904      CompAncestor({ ancestor: this.ancestor})
905    }
906  }
907}
908```
909
910上述代码运行效果如下。
911
912![properly-use-state-management-to-develope-5](figures/properly-use-state-management-to-develope-5.gif)
913
914上述代码维护了一个ChildList类型的数据源,点击"X"按钮删除一些数据后再点击Recover进行恢复ChildList,发现再次点击"X"按钮进行删除时,UI并没有刷新,同时也没有打印出“CompList ChildList change”的日志。
915
916代码中对数据源childList重新赋值时,是通过Ancestor对象的方法loadData。
917
918```typescript
919  public loadData() {
920    let tempList = [new Child(1), new Child(2), new Child(3), new Child(4), new Child(5)];
921    this.childList = tempList;
922  }
923```
924
925在loadData方法中,创建了一个临时的Child类型的数组tempList,并且将Ancestor对象的成员变量的childList指向了tempList。但是这里创建的Child[]类型的数组tempList其实并没有能被观测的能力(也就说它的变化无法主动触发UI刷新)。当它被赋值给childList之后,触发了ForEach的刷新,使得界面完成了重建,但是再次点击删除时,由于此时的childList已经指向了新的tempList代表的数组,并且这个数组并没有被观测的能力,是个静态的量,所以它的更改不会被观测到,也就不会引起UI的刷新。实际上这个时候childList里的数据已经减少了,只是UI没有刷新。
926
927有些开发者会注意到,在Page中初始化定义childList的时候,也是以这样一种方法去进行初始化的。
928
929```typescript
930@State childList: ChildList = [new Child(1), new Child(2), new Child(3), new Child(4),new Child(5)];
931@State ancestor: Ancestor = new Ancestor(this.childList)
932```
933
934但是由于这里的childList实际上是被@State装饰了,根据当前状态管理的观测能力,尽管右边赋值的是一个Child[]类型的数据,它并没有被@Observed装饰,这里的childList却依然具备了被观测的能力,所以能够正常的触发UI的刷新。当去掉childList的@State的装饰器后,不去重置数据源,也无法通过点击“X”按钮触发刷新。
935
936因此,需要将具有观测能力的类对象绑定组件,来确保当改变这些类对象的内容时,UI能够正常的刷新。
937
938```typescript
939@Observed
940class Child {
941  count: number;
942  constructor(count: number) {
943    this.count = count
944  }
945}
946@Observed
947class ChildList extends Array<Child> {
948};
949@Observed
950class Ancestor {
951  childList: ChildList;
952  constructor(childList: ChildList) {
953    this.childList = childList;
954  }
955  public loadData() {
956    let tempList = new ChildList();
957    for (let i = 1; i < 6; i ++) {
958      tempList.push(new Child(i));
959    }
960    this.childList = tempList;
961  }
962
963  public clearData() {
964    this.childList = []
965  }
966}
967@Component
968struct CompChild {
969  @Link childList: ChildList;
970  @ObjectLink child: Child;
971
972  build() {
973    Row() {
974      Text(this.child.count+'')
975        .height(70)
976        .fontSize(20)
977        .borderRadius({
978          topLeft: 6,
979          topRight: 6
980        })
981        .margin({left: 50})
982      Button('X')
983        .backgroundColor(Color.Red)
984        .onClick(()=>{
985          let index = this.childList.findIndex((item) => {
986            return item.count === this.child.count
987          })
988          if (index !== -1) {
989            this.childList.splice(index, 1);
990          }
991        })
992        .margin({
993          left: 200,
994          right:30
995        })
996    }
997    .margin({
998      top:15,
999      left: 15,
1000      right:10,
1001      bottom:15
1002    })
1003    .borderRadius(6)
1004    .backgroundColor(Color.Grey)
1005  }
1006}
1007@Component
1008struct CompList {
1009  @ObjectLink@Watch('changeChildList') childList: ChildList;
1010
1011  changeChildList() {
1012    console.log('CompList ChildList change');
1013  }
1014
1015  isRenderCompChild(index: number) : number {
1016    console.log("Comp Child is render" + index);
1017    return 1;
1018  }
1019
1020  build() {
1021    Column() {
1022      List() {
1023        ForEach(this.childList, (item: Child, index) => {
1024          ListItem() {
1025            // in low version, Dev Eco may throw a warning
1026            // But you can still build and run the code
1027            CompChild({
1028              childList: this.childList,
1029              child: item
1030            })
1031              .opacity(this.isRenderCompChild(index))
1032          }
1033
1034        })
1035      }
1036      .height('70%')
1037    }
1038  }
1039}
1040@Component
1041struct CompAncestor {
1042  @ObjectLink ancestor: Ancestor;
1043
1044  build() {
1045    Column() {
1046      // in low version, Dev Eco may throw a warning
1047      // But you can still build and run the code
1048      CompList({ childList: this.ancestor.childList })
1049      Row() {
1050        Button("Clear")
1051          .onClick(() => {
1052            this.ancestor.clearData()
1053          })
1054          .width(100)
1055          .margin({right: 50})
1056        Button("Recover")
1057          .onClick(() => {
1058            this.ancestor.loadData()
1059          })
1060          .width(100)
1061      }
1062    }
1063  }
1064}
1065@Entry
1066@Component
1067struct Page {
1068  @State childList: ChildList = [new Child(1), new Child(2), new Child(3), new Child(4),new Child(5)];
1069  @State ancestor: Ancestor = new Ancestor(this.childList)
1070
1071  build() {
1072    Column() {
1073      // in low version, Dev Eco may throw a warning
1074      // But you can still build and run the code
1075      CompAncestor({ ancestor: this.ancestor})
1076    }
1077  }
1078}
1079```
1080
1081上述代码运行效果如下。
1082
1083![properly-use-state-management-to-develope-6](figures/properly-use-state-management-to-develope-6.gif)
1084
1085核心的修改点是将原本Child[]类型的tempList修改为具有被观测能力的ChildList类。
1086
1087```typescript
1088public loadData() {
1089    let tempList = new ChildList();
1090    for (let i = 1; i < 6; i ++) {
1091      tempList.push(new Child(i));
1092    }
1093    this.childList = tempList;
1094  }
1095```
1096
1097ChildList类型在定义的时候使用了@Observed进行装饰,所以用new创建的对象tempList具有被观测的能力,因此在点击“X”按钮删除其中一条内容时,变量childList就能够观测到变化,所以触发了ForEach的刷新,最终UI渲染刷新。
1098
1099## 合理使用ForEach/LazyForEach
1100
1101### 减少使用LazyForEach的重建机制刷新UI
1102
1103开发过程中通常会将LazyForEach和状态变量结合起来使用。
1104
1105```typescript
1106class BasicDataSource implements IDataSource {
1107  private listeners: DataChangeListener[] = [];
1108  private originDataArray: StringData[] = [];
1109
1110  public totalCount(): number {
1111    return 0;
1112  }
1113
1114  public getData(index: number): StringData {
1115    return this.originDataArray[index];
1116  }
1117
1118  registerDataChangeListener(listener: DataChangeListener): void {
1119    if (this.listeners.indexOf(listener) < 0) {
1120      console.info('add listener');
1121      this.listeners.push(listener);
1122    }
1123  }
1124
1125  unregisterDataChangeListener(listener: DataChangeListener): void {
1126    const pos = this.listeners.indexOf(listener);
1127    if (pos >= 0) {
1128      console.info('remove listener');
1129      this.listeners.splice(pos, 1);
1130    }
1131  }
1132
1133  notifyDataReload(): void {
1134    this.listeners.forEach(listener => {
1135      listener.onDataReloaded();
1136    })
1137  }
1138
1139  notifyDataAdd(index: number): void {
1140    this.listeners.forEach(listener => {
1141      listener.onDataAdd(index);
1142    })
1143  }
1144
1145  notifyDataChange(index: number): void {
1146    this.listeners.forEach(listener => {
1147      listener.onDataChange(index);
1148    })
1149  }
1150
1151  notifyDataDelete(index: number): void {
1152    this.listeners.forEach(listener => {
1153      listener.onDataDelete(index);
1154    })
1155  }
1156
1157  notifyDataMove(from: number, to: number): void {
1158    this.listeners.forEach(listener => {
1159      listener.onDataMove(from, to);
1160    })
1161  }
1162}
1163
1164class MyDataSource extends BasicDataSource {
1165  private dataArray: StringData[] = [];
1166
1167  public totalCount(): number {
1168    return this.dataArray.length;
1169  }
1170
1171  public getData(index: number): StringData {
1172    return this.dataArray[index];
1173  }
1174
1175  public addData(index: number, data: StringData): void {
1176    this.dataArray.splice(index, 0, data);
1177    this.notifyDataAdd(index);
1178  }
1179
1180  public pushData(data: StringData): void {
1181    this.dataArray.push(data);
1182    this.notifyDataAdd(this.dataArray.length - 1);
1183  }
1184
1185  public reloadData(): void {
1186    this.notifyDataReload();
1187  }
1188}
1189
1190class StringData {
1191  message: string;
1192  imgSrc: Resource;
1193  constructor(message: string, imgSrc: Resource) {
1194    this.message = message;
1195    this.imgSrc = imgSrc;
1196  }
1197}
1198
1199@Entry
1200@Component
1201struct MyComponent {
1202  private data: MyDataSource = new MyDataSource();
1203
1204  aboutToAppear() {
1205    for (let i = 0; i <= 9; i++) {
1206      this.data.pushData(new StringData(`Click to add ${i}`, $r('app.media.icon')));
1207    }
1208  }
1209
1210  build() {
1211    List({ space: 3 }) {
1212      LazyForEach(this.data, (item: StringData, index: number) => {
1213        ListItem() {
1214          Column() {
1215            Text(item.message).fontSize(20)
1216              .onAppear(() => {
1217                console.info("text appear:" + item.message);
1218              })
1219            Image(item.imgSrc)
1220              .width(100)
1221              .height(100)
1222              .onAppear(() => {
1223                console.info("image appear");
1224              })
1225          }.margin({ left: 10, right: 10 })
1226        }
1227        .onClick(() => {
1228          item.message += '0';
1229          this.data.reloadData();
1230        })
1231      }, (item: StringData, index: number) => JSON.stringify(item))
1232    }.cachedCount(5)
1233  }
1234}
1235```
1236
1237上述代码运行效果如下。
1238
1239![properly-use-state-management-to-develope-7](figures/properly-use-state-management-to-develope-7.gif)
1240
1241可以观察到在点击更改message之后,图片“闪烁”了一下,同时输出了组件的onAppear日志,这说明组件进行了重建。这是因为在更改message之后,导致LazyForEach中这一项的key值发生了变化,使得LazyForEach在reloadData的时候将这一项ListItem进行了重建。Text组件仅仅更改显示的内容却发生了重建,而不是更新。而尽管Image组件没有需要重新绘制的内容,但是因为触发LazyForEach的重建,会使得同样位于ListItem下的Image组件重新创建。
1242
1243当前LazyForEach与状态变量都能触发UI的刷新,两者的性能开销是不一样的。使用LazyForEach刷新会对组件进行重建,如果包含了多个组件,则会产生比较大的性能开销。使用状态变量刷新会对组件进行刷新,具体到状态变量关联的组件上,相对于LazyForEach的重建来说,范围更小更精确。因此,推荐使用状态变量来触发LazyForEach中的组件刷新,这就需要使用自定义组件。
1244
1245```typescript
1246class BasicDataSource implements IDataSource {
1247  private listeners: DataChangeListener[] = [];
1248  private originDataArray: StringData[] = [];
1249
1250  public totalCount(): number {
1251    return 0;
1252  }
1253
1254  public getData(index: number): StringData {
1255    return this.originDataArray[index];
1256  }
1257
1258  registerDataChangeListener(listener: DataChangeListener): void {
1259    if (this.listeners.indexOf(listener) < 0) {
1260      console.info('add listener');
1261      this.listeners.push(listener);
1262    }
1263  }
1264
1265  unregisterDataChangeListener(listener: DataChangeListener): void {
1266    const pos = this.listeners.indexOf(listener);
1267    if (pos >= 0) {
1268      console.info('remove listener');
1269      this.listeners.splice(pos, 1);
1270    }
1271  }
1272
1273  notifyDataReload(): void {
1274    this.listeners.forEach(listener => {
1275      listener.onDataReloaded();
1276    })
1277  }
1278
1279  notifyDataAdd(index: number): void {
1280    this.listeners.forEach(listener => {
1281      listener.onDataAdd(index);
1282    })
1283  }
1284
1285  notifyDataChange(index: number): void {
1286    this.listeners.forEach(listener => {
1287      listener.onDataChange(index);
1288    })
1289  }
1290
1291  notifyDataDelete(index: number): void {
1292    this.listeners.forEach(listener => {
1293      listener.onDataDelete(index);
1294    })
1295  }
1296
1297  notifyDataMove(from: number, to: number): void {
1298    this.listeners.forEach(listener => {
1299      listener.onDataMove(from, to);
1300    })
1301  }
1302}
1303
1304class MyDataSource extends BasicDataSource {
1305  private dataArray: StringData[] = [];
1306
1307  public totalCount(): number {
1308    return this.dataArray.length;
1309  }
1310
1311  public getData(index: number): StringData {
1312    return this.dataArray[index];
1313  }
1314
1315  public addData(index: number, data: StringData): void {
1316    this.dataArray.splice(index, 0, data);
1317    this.notifyDataAdd(index);
1318  }
1319
1320  public pushData(data: StringData): void {
1321    this.dataArray.push(data);
1322    this.notifyDataAdd(this.dataArray.length - 1);
1323  }
1324}
1325
1326@Observed
1327class StringData {
1328  @Track message: string;
1329  @Track imgSrc: Resource;
1330  constructor(message: string, imgSrc: Resource) {
1331    this.message = message;
1332    this.imgSrc = imgSrc;
1333  }
1334}
1335
1336@Entry
1337@Component
1338struct MyComponent {
1339  @State data: MyDataSource = new MyDataSource();
1340
1341  aboutToAppear() {
1342    for (let i = 0; i <= 9; i++) {
1343      this.data.pushData(new StringData(`Click to add ${i}`, $r('app.media.icon')));
1344    }
1345  }
1346
1347  build() {
1348    List({ space: 3 }) {
1349      LazyForEach(this.data, (item: StringData, index: number) => {
1350        ListItem() {
1351          // in low version, Dev Eco may throw a warning
1352          // But you can still build and run the code
1353          ChildComponent({data: item})
1354        }
1355        .onClick(() => {
1356          item.message += '0';
1357        })
1358      }, (item: StringData, index: number) => index.toString())
1359    }.cachedCount(5)
1360  }
1361}
1362
1363@Component
1364struct ChildComponent {
1365  @ObjectLink data: StringData
1366  build() {
1367    Column() {
1368      Text(this.data.message).fontSize(20)
1369        .onAppear(() => {
1370          console.info("text appear:" + this.data.message)
1371        })
1372      Image(this.data.imgSrc)
1373        .width(100)
1374        .height(100)
1375    }.margin({ left: 10, right: 10 })
1376  }
1377}
1378```
1379
1380上述代码运行效果如下。
1381
1382![properly-use-state-management-to-develope-8](figures/properly-use-state-management-to-develope-8.gif)
1383
1384可以观察到UI能够正常刷新,图片没有“闪烁”,且没有输出日志信息,说明没有对Text组件和Image组件进行重建。
1385
1386这是因为使用自定义组件之后,可以通过@Observed和@ObjectLink配合去直接更改自定义组件内的状态变量实现刷新,而不需要利用LazyForEach进行重建。使用[@Track装饰器](arkts-track.md)分别装饰StringData类型中的message和imgSrc属性可以使更新范围进一步缩小到指定的Text组件。
1387
1388### 在ForEach中使用自定义组件搭配对象数组
1389
1390开发过程中经常会使用对象数组和ForEach结合起来使用,但是写法不当的话会出现UI不刷新的情况。
1391
1392```typescript
1393@Observed
1394class StyleList extends Array<TextStyle> {
1395};
1396@Observed
1397class TextStyle {
1398  fontSize: number;
1399
1400  constructor(fontSize: number) {
1401    this.fontSize = fontSize;
1402  }
1403}
1404@Entry
1405@Component
1406struct Page {
1407  @State styleList: StyleList = new StyleList();
1408  aboutToAppear() {
1409    for (let i = 15; i < 50; i++)
1410    this.styleList.push(new TextStyle(i));
1411  }
1412  build() {
1413    Column() {
1414      Text("Font Size List")
1415        .fontSize(50)
1416        .onClick(() => {
1417          for (let i = 0; i < this.styleList.length; i++) {
1418            this.styleList[i].fontSize++;
1419          }
1420          console.log("change font size");
1421        })
1422      List() {
1423        ForEach(this.styleList, (item: TextStyle) => {
1424          ListItem() {
1425            Text("Hello World")
1426              .fontSize(item.fontSize)
1427          }
1428        })
1429      }
1430    }
1431  }
1432}
1433```
1434
1435上述代码运行效果如下。
1436
1437![properly-use-state-management-to-develope-9](figures/properly-use-state-management-to-develope-9.gif)
1438
1439由于ForEach中生成的item是一个常量,因此当点击改变item中的内容时,没有办法观测到UI刷新,尽管日志表面item中的值已经改变了(这体现在打印了“change font size”的日志)。因此,需要使用自定义组件,配合@ObjectLink来实现观测的能力。
1440
1441```typescript
1442@Observed
1443class StyleList extends Array<TextStyle> {
1444};
1445@Observed
1446class TextStyle {
1447  fontSize: number;
1448
1449  constructor(fontSize: number) {
1450    this.fontSize = fontSize;
1451  }
1452}
1453@Component
1454struct TextComponent {
1455  @ObjectLink textStyle: TextStyle;
1456  build() {
1457    Text("Hello World")
1458      .fontSize(this.textStyle.fontSize)
1459  }
1460}
1461@Entry
1462@Component
1463struct Page {
1464  @State styleList: StyleList = new StyleList();
1465  aboutToAppear() {
1466    for (let i = 15; i < 50; i++)
1467      this.styleList.push(new TextStyle(i));
1468  }
1469  build() {
1470    Column() {
1471      Text("Font Size List")
1472        .fontSize(50)
1473        .onClick(() => {
1474          for (let i = 0; i < this.styleList.length; i++) {
1475            this.styleList[i].fontSize++;
1476          }
1477          console.log("change font size");
1478        })
1479      List() {
1480        ForEach(this.styleList, (item: TextStyle) => {
1481          ListItem() {
1482            // in low version, Dev Eco may throw a warning
1483            // But you can still build and run the code
1484            TextComponent({ textStyle: item})
1485          }
1486        })
1487      }
1488    }
1489  }
1490}
1491```
1492
1493上述代码的运行效果如下。
1494
1495![properly-use-state-management-to-develope-10](figures/properly-use-state-management-to-develope-10.gif)
1496
1497使用@ObjectLink接受传入的item后,使得TextComponent组件内的textStyle变量具有了被观测的能力。在父组件更改styleList中的值时,由于@ObjectLink是引用传递,所以会观测到styleList每一个数据项的地址指向的对应item的fontSize的值被改变,因此触发UI的刷新。
1498
1499这是一个较为实用的使用状态管理进行刷新的开发方式。
1500
1501
1502
1503<!--no_check-->